From f4c22861a90b518b4f8d4709b98b1f0c61e72ef9 Mon Sep 17 00:00:00 2001 From: "everland.3769" Date: Fri, 18 Jul 2025 09:11:54 +0800 Subject: [PATCH] =?UTF-8?q?Startech.=20TCTP=EF=BC=9AAlpha=204.2.1=20LIVE?= =?UTF-8?q?=20=E4=B8=BB=E8=A6=81=E7=BF=BB=E8=AD=AF=E6=9B=B4=E6=96=B0=20(v1?= =?UTF-8?q?.0.0)=20(#368)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * Update global.ini Signed-off-by: everland.3769 * Update global.ini Signed-off-by: everland.3769 * Update global.ini Signed-off-by: everland.3769 * Update global.ini Signed-off-by: everland.3769 * Update global.ini Signed-off-by: everland.3769 * Update global.ini Signed-off-by: everland.3769 --------- Signed-off-by: everland.3769 --- chinese_(traditional)/global.ini | 1863 ++++++++++++++++++++++-------- 1 file changed, 1411 insertions(+), 452 deletions(-) diff --git a/chinese_(traditional)/global.ini b/chinese_(traditional)/global.ini index 46f1d05..1890e4f 100644 --- a/chinese_(traditional)/global.ini +++ b/chinese_(traditional)/global.ini @@ -304,6 +304,46 @@ Bacchus_Star2=巴克斯 B Bacchus_Star2_Desc=一顆K型主序星,是巴斯克A的伴星。 Badge_GFS_InvictusTraining_DisplayMessage=您完成了特別巡邏訓練課程,修課獎勵「未來海軍飛行員 T-Shirt」已發送至您的帳號 Badge_GFS_InvictusTraining_DisplayTitle=海軍巡邏訓練完成獎勵 +Badge_GG_A_T1_DisplayMessage,P=You have been awarded a Pyro "ArcCorp" Multi-Tool and a Falston Jumpsuit "ArcCorp Edition." +Badge_GG_A_T1_DisplayTitle,P=Resource Drive: ArcCorp Tier 1 Rewards +Badge_GG_A_T2_DisplayMessage,P=You've been awarded a Pulse "ArcCorp" Pistol and a Strata Armor ArcCorp Edition. +Badge_GG_A_T2_DisplayTitle,P=Resource Drive: ArcCorp Tier 2 Rewards +Badge_GG_A_T3_DisplayMessage,P=You've been awarded a Prism "ArcCorp" Shotgun and an ArcCorp livery for the Aurora, Spirit and Zeus. +Badge_GG_A_T3_DisplayTitle,P=Resource Drive: ArcCorp Tier 3 Rewards +Badge_GG_A_T4_DisplayMessage,P=You've been awarded a Quartz "ArcCorp" SMG and an ArcCorp livery for the Constellation, Freelancer and Raft. +Badge_GG_A_T4_DisplayTitle,P=Resource Drive: ArcCorp Tier 4 Rewards +Badge_GG_A_T5_DisplayMessage,P=You've been awarded a Parallax "ArcCorp" Rifle and an ArcCorp livery for the Caterpillar, Starlancer and Starlifter. +Badge_GG_A_T5_DisplayTitle,P=Resource Drive: ArcCorp Tier 5 Rewards +Badge_GG_C_T1_DisplayMessage,P=You have been awarded a Pyro "Crusader" Multi-Tool and a Falston Jumpsuit "Crusader Edition." +Badge_GG_C_T1_DisplayTitle,P=Resource Drive: Crusader Tier 1 Rewards +Badge_GG_C_T2_DisplayMessage,P=You've been awarded a Pulse "Crusader" Pistol and a Strata Armor Crusader Edition. +Badge_GG_C_T2_DisplayTitle,P=Resource Drive: Crusader Tier 2 Rewards +Badge_GG_C_T3_DisplayMessage,P=You've been awarded a Prism "Crusader" Shotgun and a Crusader livery for the Aurora, Spirit and Zeus. +Badge_GG_C_T3_DisplayTitle,P=Resource Drive: Crusader Tier 3 Rewards +Badge_GG_C_T4_DisplayMessage,P=You've been awarded a Quartz "Crusader" SMG and a Crusader livery for the Constellation, Freelancer and Raft. +Badge_GG_C_T4_DisplayTitle,P=Resource Drive: Crusader Tier 4 Rewards +Badge_GG_C_T5_DisplayMessage,P=You've been awarded a Parallax "Crusader" Rifle and a Crusader livery for the Caterpillar, Starlancer and Starlifter. +Badge_GG_C_T5_DisplayTitle,P=Resource Drive: Crusader Tier 5 Rewards +Badge_GG_H_T1_DisplayMessage,P=You have been awarded a Pyro "Hurston" Multi-Tool and a Falston Jumpsuit "Hurston Edition." +Badge_GG_H_T1_DisplayTitle,P=Resource Drive: Hurston Tier 1 Rewards +Badge_GG_H_T2_DisplayMessage,P=You've been awarded a Pulse "Hurston" Pistol and a Strata Armor Hurston Edition. +Badge_GG_H_T2_DisplayTitle,P=Resource Drive: Hurston Tier 2 Rewards +Badge_GG_H_T3_DisplayMessage,P=You've been awarded a Prism "Hurston" Shotgun and a Hurston livery for the Aurora, Spirit and Zeus. +Badge_GG_H_T3_DisplayTitle,P=Resource Drive: Hurston Tier 3 Rewards +Badge_GG_H_T4_DisplayMessage,P=You've been awarded a Quartz "Hurston" SMG and a Hurston livery for the Constellation, Freelancer and Raft. +Badge_GG_H_T4_DisplayTitle,P=Resource Drive: Hurston Tier 4 Rewards +Badge_GG_H_T5_DisplayMessage,P=You've been awarded a Parallax "Hurston" Rifle and a Hurston livery for the Caterpillar, Starlancer and Starlifter. +Badge_GG_H_T5_DisplayTitle,P=Resource Drive: Hurston Tier 5 Rewards +Badge_GG_M_T1_DisplayMessage,P=You have been awarded a Pyro "microTech" Multi-Tool and a Falston Jumpsuit "microTech Edition." +Badge_GG_M_T1_DisplayTitle,P=Resource Drive: microTech Tier 1 Rewards +Badge_GG_M_T2_DisplayMessage,P=You've been awarded a Pulse "microTech" Pistol and a Strata Armor microTech Edition. +Badge_GG_M_T2_DisplayTitle,P=Resource Drive: microTech Tier 2 Rewards +Badge_GG_M_T3_DisplayMessage,P=You've been awarded a Prism "microTech" Shotgun and a microTech livery for the Aurora, Spirit and Zeus. +Badge_GG_M_T3_DisplayTitle,P=Resource Drive: microTech Tier 3 Rewards +Badge_GG_M_T4_DisplayMessage,P=You've been awarded a Quartz "microTech" SMG and a microTech livery for the Constellation, Freelancer and Raft. +Badge_GG_M_T4_DisplayTitle,P=Resource Drive: microTech Tier 4 Rewards +Badge_GG_M_T5_DisplayMessage,P=You've been awarded a Parallax "microTech" Rifle and a microTech livery for the Caterpillar, Starlancer and Starlifter. +Badge_GG_M_T5_DisplayTitle,P=Resource Drive: microTech Tier 5 Rewards Badge_HuntThePolaris_DisplayMessage=為表彰您在保衛史丹頓時所做出的貢獻,特此授予您從北極星上回收而來的艦長座椅作為獎勵。\n獎勵已發送到您的帳號中,您可以在官方網站的「我的機庫」中確認已收到的獎勵內容。 Badge_HuntThePolaris_DisplayTitle=狩獵北極星獎勵 Badge_WTP-CH1_DisplayMessage=為表彰您在保衛史丹頓時所做出的貢獻,特此授予您一組 Ardor 回收再製雷射速射炮作為獎勵。\n獎勵已發送到您的帳號中,您可以在官方網站的「我的機庫」中確認已收到的獎勵內容。 @@ -501,7 +541,7 @@ Boarding_Gate_Title=大門螢幕 Boarding_Gate_Try_Again=再試一次 Boarding_Gate_Wait=等待確認畫面 Boarding_Gate_Welcome=歡迎 -Boarding_Gate__Access_Denied=存取被拒 +Boarding_Gate__Access_Denied=拒絕存取 Body,P=老闆,別忘了你的金鑰密碼: BountyHuntersGuild_Allies=督察局、傭兵公會 BountyHuntersGuild_RepUI_Area=地球聯合帝國 @@ -959,6 +999,8 @@ ConstantineHurston_RepUI_Occupation=初階外包經理 Constantine_Allies=赫斯頓動力 Constantine_Rivals=工人聯會 ContestedZone=爭奪區域 +ContractManager_TempTab_Small_Items=Wikelo - Other Items +ContractManager_TempTab_Vehicles=Wikelo - Vehicles CovalexIC_Courier=[ 快遞 ] Covalex 速運承包商 CovalexIC_Data=[ 資料 ] Covalex 速運承包商 CovalexIC_Haulage=[ 運輸 ] Covalex 速運承包商 @@ -4551,7 +4593,7 @@ DataHeist_Description_VH,P=~mission(Contractor|DataHeistDescription_VH) DataHeist_ECT_Access=已鎖定 - 插入存取卡 DataHeist_ECT_Access_AccessCardInvalid=無效證書 DataHeist_ECT_Access_CardConfiscated=! 卡片已被查封 - 聯繫管理員 ! -DataHeist_ECT_Access_Denied=存取被拒 +DataHeist_ECT_Access_Denied=拒絕存取 DataHeist_ECT_Access_Granted=允許存取 DataHeist_ECT_Access_InsertAccessCard=插入存取卡 DataHeist_ECT_Access_ReadingCard=正在讀取存取卡 @@ -4737,6 +4779,26 @@ DefendItems_obj_hud_01,P=~mission(ItemsToDefend) 剩餘:%ls DefendItems_obj_long_01,P=保護所有位於 ~mission(Location|Address) 的 ~mission(ItemsToDefend) 免受攻擊者侵害 DefendItems_obj_marker_01,P=~mission(ItemsToDefend) DefendItems_obj_short_01,P=保護所有 ~mission(ItemsToDefend) +DefendLocationWrapper_DestroyEnemiesLong=Neutralize hostile ships attacking the station. +DefendLocationWrapper_DestroyEnemiesMarker=Hostile +DefendLocationWrapper_DestroyEnemiesShort=Neutralize %ls Hostiles +DefendLocationWrapper_TimeTillEscort_Long=Escort request in: %ls +DefendLocationWrapper_TimeTillEscort_Short=Escort Request: %ls +DefendLocationWrapper_WaitTillEscort_Long=Standby at the location for further instructions. +DefendLocationWrapper_WaitTillEscort_Short=Standby for Further Instructions +DefendShips_Complete=Escorted ship safely escaped. +DefendShips_Escort_Long=Escort ship until it can QT to safety. +DefendShips_Escort_Short=Escort Ship Until It QTs +DefendShips_Escort_Waypoint=Escort +DefendShips_Failed=Escorted ship was destroyed. +DefendShips_InitialEnemies_Complete=Hostiles neutralized. +DefendShips_InitialEnemies_Failed=Hostile ships not destroyed in time. +DefendShips_InitialEnemies_Long=Clear hostiles so the ship can safely launch. +DefendShips_InitialEnemies_Short=Clear %ls Hostiles For Ship Launch +DefendShips_Interdiction_Complete=Quantum snare hostiles neutralized. +DefendShips_Interdiction_Long=Neutralize hostiles with quantum snares so the ship can escape. +DefendShips_Interdiction_Short=Neutralize Quantum Snare Hostiles +DefendShips_PilotDied=Escorted Ship Destroyed Delamar=德拉瑪(Delamar) Delamar_Desc=一顆衛星大小的小行星,藏在厚厚的小行星群深處。反UEE激進分子,政治激進分子和犯罪分子現在占據了列夫斯基,一個建立在小行星內部的廢棄採礦設施。 Delamar_Levski=列夫斯基(Levski) @@ -8228,6 +8290,20 @@ Enroll_Screen_Info_001=克萊舍爾勞動減刑計劃詳細資訊 Enroll_Screen_Info_002=克萊舍爾矯正設施很高興能夠邀請你參與我們行業領先的勞動減刑計劃。這個計劃簡單又有趣,而且還能學習到實用的技能。\n\n你已經獲得了可以幫助你開始勞動的多功能工具。如果你需要更換配件,可以前往雜貨售賣終端選購更多配件。裝備好你的工具並準備就緒後就能進入一個已授權的採礦坑道。\n\n找到任何可能有價值的礦物,並使用多功能工具對其進行挖掘。將他們放入礦物存放料斗中,你就能夠根據礦物的總價值獲得服刑時間減免或「功績點數*」。\n\n挖的越多,你就能越快地彌補對社會犯下的罪行。正如我們克萊舍爾矯正設施說的那樣:「勞動的人民最光榮!」 Enroll_Screen_Info_003=今天就立刻開始採礦吧! Enroll_Screen_Info_SmallText=* 礦物為固定價格,並由克萊舍爾矯正設施所制定,不受外部價格波動所影響。 +EscortShipFrom_TimeTillEscort_Long=Escort ship leaving in: %ls +EscortShipFrom_TimeTillEscort_Short=Ship Launching in: %ls +EscortShips_Health_Long=Ship Hull Integrity: +EscortShips_Health_Short=Ship Health: +EscortSupply_Complete=Escorted ship landed safely. +EscortSupply_Escort_Long=Escort the ship to the hangar until it safely lands. +EscortSupply_Escort_Short=Escort Ship to Hangar +EscortSupply_Escort_Waypoint=Escort +EscortSupply_Failed=Escort ship destroyed. +EscortSupply_Rendezvous_Long=Meet ship at the rendezvous point. +EscortSupply_Rendezvous_Marker=Rendezvous Point +EscortSupply_Rendezvous_Short=Rendezvous With Ship +EscortSupply__InitialEnemies_Long=Neutralize hostiles to protect the ship. +EscortSupply__InitialEnemies_Short=Neutralize %ls Hostiles Event_ShipName_100i=100i Event_ShipName_125a=125a Event_ShipName_135c=135c @@ -8968,6 +9044,18 @@ FormationFlying_Enabled=已啟用 FormationFlying_Leaving=離開 FormationFlying_Notification_JoinFormation=按 ~action(spaceship_movement|v_enter_formation_flying_mode) 來加入編隊飛行 FormationFlying_Notification_MoveToFormation=與編隊的位置和速度同步來加入到編隊飛行中 +Foxwell_DefendLocation_E_Desc_001=Ships coming and going from ~mission(DefendLocationWrapperLocation|Address) are being targeted by hostile forces. The folks there have hired us to deal with this problem immediately.\n\nNeed someone to get there pronto and start fighting off these ships. The situation appears to be constantly evolving, so I’ll keep you updated on where you’re needed most. \n\nFor the hustle and effort, we’ll also be paying a bonus of ~mission(ScripAmount) MG Scrip to the main contractor for dealing with this.\n\nGood luck,\n\nKevin Walton\nDispatcher, Foxwell Enforcement\n'Security, Your Way'\n\nFoxwell Enforcement is a bonded security specialist licensed to operate throughout the UEE. We are always looking for new operators to join our family. If you or anyone you know is interested, please reach out to one of our contract representatives. +Foxwell_DefendLocation_E_Title_001=Yellow Level Contract: Defend ~mission(DefendLocationWrapperLocation) +Foxwell_DefendLocation_H_Desc_001=The folks at ~mission(DefendLocationWrapperLocation|Address) are under attack and need our support. Their ships in the wider area are being targeted and there’s a growing concern that this is only a precursor to something bigger. \n\nThe situation is evolving, but I’m being fed constant updates on what’s going on and will keep you informed as the contract progresses. \n\nAre you available to come to their aid? Would be smart to recruit some friends to help. These are important clients and we can’t afford to fail them. The main contractor will earn a bonus payment of ~mission(ScripAmount) MG Scrip if you get the job done.\n\nGood luck,\n\nKevin Walton\nDispatcher, Foxwell Enforcement\n'Security, Your Way'\n\nFoxwell Enforcement is a bonded security specialist licensed to operate throughout the UEE. We are always looking for new operators to join our family. If you or anyone you know is interested, please reach out to one of our contract representatives. +Foxwell_DefendLocation_H_Title_001=Orange Level Contract: Protect Our Client’s Interests +Foxwell_DefendLocation_M_Desc_001=We’ve got clients reporting outlaw attacks on ships around ~mission(DefendLocationWrapperLocation|Address). They got locked down tight and anybody heading in or out is a target. Any attempts to solve the issue have just been met with more outlaw reinforcements appearing. \n\nThe client is desperate for a solution, so we’re hiring a contractor to go and restore peace in the area. If any other issues flare up once you're there, I’ll comm you directions on how to help. \n\nReally need someone on this fast. So to sweeten the pot, the main contractor will also get a bonus payment of ~mission(ScripAmount) MG Scrip.\n\nGood luck,\n\nKevin Walton\nDispatcher, Foxwell Enforcement\n'Security, Your Way'\n\nFoxwell Enforcement is a bonded security specialist licensed to operate throughout the UEE. We are always looking for new operators to join our family. If you or anyone you know is interested, please reach out to one of our contract representatives. +Foxwell_DefendLocation_M_Title_001=Orange Level Contract: Ship Protection Needed +Foxwell_DefendLocation_S_Desc_001=Looking for a consummate professional to handle a high-stakes job. We’ve got VIP clients at ~mission(DefendLocationWrapperLocation|Address) who are facing extremely aggressive and motivated outlaws targeting ships around their location. Exact details on the attack are still rolling in, but it appears to be a wide ranging, multi-pronged operation. \n\nIf you’re available, I highly recommend that you bring additional combat support ships, plenty of supplies, and your A-game. Get this right, and we’ll reward the main contractor with a bonus payment of ~mission(ScripAmount) MG Scrip.\n\nGood luck,\n\nKevin Walton\nDispatcher, Foxwell Enforcement\n'Security, Your Way'\n\nFoxwell Enforcement is a bonded security specialist licensed to operate throughout the UEE. We are always looking for new operators to join our family. If you or anyone you know is interested, please reach out to one of our contract representatives. +Foxwell_DefendLocation_S_Title_001=Red Level Contract: Support VIP Clients +Foxwell_DefendLocation_VE_Desc_001=Outlaw ships are harassing anyone attempting to land or leave our client’s operations at ~mission(DefendLocationWrapperLocation|Address). Need someone to fly there to defend the site and protect our client’s ships before the situation gets out of control. Get there, get after those aggressors, and I'll keep you updated on the situation. \n\nHelp take care of this and we'll pass along a bonus payment of ~mission(ScripAmount) MG Scrip to the main contractor.\n\nGood luck,\n\nKevin Walton\nDispatcher, Foxwell Enforcement\n'Security, Your Way'\n\nFoxwell Enforcement is a bonded security specialist licensed to operate throughout the UEE. We are always looking for new operators to join our family. If you or anyone you know is interested, please reach out to one of our contract representatives. +Foxwell_DefendLocation_VE_Title_001=Yellow Level Contract: Stand Up to Aggressors +Foxwell_DefendLocation_VH_Desc_001=Ship support is needed at ~mission(DefendLocationWrapperLocation|Address) immediately. Our client’s interests in the area are under fierce attack by outlaw forces. Looking for someone who can grab their gear, a few support ships they can trust, and deploy before it’s too late. Once you arrive, I’ll send any sitrep updates your way. \n\nDon’t mess this up. These clients are paying for and expecting top tier protection. If anything goes wrong, we could lose this contract. That’s why we’ll give the main contractor a bonus payment of ~mission(ScripAmount) MG Scrip if all goes down without a hitch.\n\nGood luck,\n\nKevin Walton\nDispatcher, Foxwell Enforcement\n'Security, Your Way'\n\nFoxwell Enforcement is a bonded security specialist licensed to operate throughout the UEE. We are always looking for new operators to join our family. If you or anyone you know is interested, please reach out to one of our contract representatives. +Foxwell_DefendLocation_VH_Title_001=Red Level Contract: Save Ships at ~mission(DefendLocationWrapperLocation) Foxwell_DestroyNarcotics_E_desc_001=有些人為了點錢什麼都幹得出來。~mission(Location|Address) 那邊有一群新興的不法之徒竟然開始製造毒品。結果證明他們不太擅長,或者可能太擅長了。他們生產的劣質毒品比一般的毒品更強效,對任何使用的人來說都是真正的危險。\n\n我們受僱去搗毀他們的製毒工廠,並摧毀現場儲藏的所有毒品。有武裝警衛保護這個地方,但他們看起來不太專業。我們的監視團隊觀察到其中一人差點射到自己的腳。雖然不能完全確定,但你這樣的專業人士應該不會遇到太多麻煩。\n\nMarcus Clenn\nFoxwell 執法單位\n「你的安全,由你定義」\n\nFoxwell 執法單位是一家獲得UEE全境執業許可的安全擔保專家公司。我們一直在尋找新的幹員加入我們的團隊,如果您或您認識的人有興趣,歡迎與我們的合約負責人聯繫。 Foxwell_DestroyNarcotics_E_title_001=打擊新興毒品行動 Foxwell_DestroyNarcotics_H_desc_001=史丹頓星系周圍近期的藥物過量致死案例激增,已引起安全部門的擔憂。似乎有一些不入流的團夥為了增加利潤,在他們的毒品中摻入了有毒化學物質。阻止這個團夥並停止其毒品的流通已成為當務之急。\n\n一位 Foxwell 的線人透露,這個團夥的一部分人目前在 ~mission(Location|Address) 設立據點。現正聘請承包商趕往該處,並在他們的毒品擴散到整個星系之前將其摧毀。不過最好小心一點,據說這個團夥武裝到了牙齒,並且決心不惜一切代價從那種毒藥中獲利。\n\nMarcus Clenn\nFoxwell 執法單位\n「你的安全,由你定義」\n\nFoxwell 執法單位是一家獲得UEE全境執業許可的安全擔保專家公司。我們一直在尋找新的幹員加入我們的團隊,如果您或您認識的人有興趣,歡迎與我們的合約負責人聯繫。 @@ -9009,17 +9097,17 @@ Foxwell_RetrieveCargo_OLP_desc_001=這裡有個有趣的案子。不法之徒伏 Foxwell_RetrieveCargo_OLP_title_001=紅色級別合約:取回作業 Foxwell_RetrieveCargo_PAF_desc_001=這裡有一份適合尋求重物的人的合約。Foxwell 受僱追蹤一批從當地配送中心失竊的重要貨物。我們的調查已追蹤到貨物和嫌犯位於 ~mission(Location|Address)。\n\n我們需要有人前往取回被竊貨物,並將其歸還給位於 ~mission(Destination|Address) 的合法擁有者。那些舊平台校準設施的規模相當大,我們不確定那裡會有多少不法之徒,所以請務必小心。\n\nMarcus Clenn\nFoxwell 執法單位\n「你的安全,由你定義」\n\nFoxwell 執法單位是一家獲得UEE全境執業許可的安全擔保專家公司。我們一直在尋找新的幹員加入我們的團隊,如果您或您認識的人有興趣,歡迎與我們的合約負責人聯繫。 Foxwell_RetrieveCargo_PAF_title_001=紅色級別合約:歸還贓物 -Foxwell_SecurityPatrol_E_Desc_001=Need someone to knock out a security patrol. You’ll need to go to the location marked on your HUD and then scan several designated waypoints ensuring that they’re safe and secure. \n\nSatellites in that region have been acting up recently. Not exactly sure what’s going on out there, but best be prepared in case there’s any trouble.\n\nComplete this contract and the main contractor will get a bonus payment of ~mission(ScripAmount) MG Scrip.\n\nGood luck,\n\nKevin Walton\nDispatcher, Foxwell Enforcement\n'Security, Your Way'\n\nFoxwell Enforcement is a bonded security specialist licensed to operate throughout the UEE. We are always looking for new operators to join our family. If you or anyone you know is interested, please reach out to one of our contract representatives. +Foxwell_SecurityPatrol_E_Desc_001=Need someone to knock out a security patrol. You’ll need to go to the location marker on your HUD and then scan several designated waypoints ensuring that they’re safe and secure. \n\nSatellites in that region have been acting up recently. Not exactly sure what’s going on out there, but best be prepared in case there’s any trouble.\n\nComplete this contract and the main contractor will get a bonus payment of ~mission(ScripAmount) MG Scrip.\n\nGood luck,\n\nKevin Walton\nDispatcher, Foxwell Enforcement\n'Security, Your Way'\n\nFoxwell Enforcement is a bonded security specialist licensed to operate throughout the UEE. We are always looking for new operators to join our family. If you or anyone you know is interested, please reach out to one of our contract representatives. Foxwell_SecurityPatrol_E_Title_001=黃色級別合約:安全掃描 -Foxwell_SecurityPatrol_H_Desc_001=Several unknown ships have been spotted in areas frequented by haulers delivering goods for our client. They’re worried these ships are monitoring their haulers in preparation for an ambush, so they’ve hired us to patrol the area. \n\nStart by going to the location marked on your HUD and scan it to ensure it’s clear. After that, we’ll send you to some other areas to scan for potential threats. We recommend that you bring a wingman and plenty of supplies to be ready to handle whatever might come your way. \n\nAlso know that successfully completing this contract will earn the main contractor a bonus payment of ~mission(ScripAmount) MG Scrip.\n\nGood luck,\n\nKevin Walton\nDispatcher, Foxwell Enforcement\n'Security, Your Way'\n\nFoxwell Enforcement is a bonded security specialist licensed to operate throughout the UEE. We are always looking for new operators to join our family. If you or anyone you know is interested, please reach out to one of our contract representatives. +Foxwell_SecurityPatrol_H_Desc_001=Several unknown ships have been spotted in areas frequented by haulers delivering goods for our client. They’re worried these ships are monitoring their haulers in preparation for an ambush, so they’ve hired us to patrol the area. \n\nStart by going to the location marker on your HUD and scan it to ensure it’s clear. After that, we’ll send you to some other areas to scan for potential threats. We recommend that you bring a wingman and plenty of supplies to be ready to handle whatever might come your way. \n\nAlso know that successfully completing this contract will earn the main contractor a bonus payment of ~mission(ScripAmount) MG Scrip.\n\nGood luck,\n\nKevin Walton\nDispatcher, Foxwell Enforcement\n'Security, Your Way'\n\nFoxwell Enforcement is a bonded security specialist licensed to operate throughout the UEE. We are always looking for new operators to join our family. If you or anyone you know is interested, please reach out to one of our contract representatives. Foxwell_SecurityPatrol_H_Title_001=橙色級別合約:安全隱患 -Foxwell_SecurityPatrol_M_Desc_001=A client is concerned about activity near some of their interests. We’ve been contracted to patrol the area and run scans at several locations. Interested? If so, head to the location marked on your HUD to start the patrol.\n\nThe client wasn’t specific about the threats, but they don’t think everything’s on the level out there. Hopefully we’ll be able to bring them some peace of mind.\n\nAdditionally, the client arranged for us to offer a bonus payment of ~mission(ScripAmount) MG Scrip to the main contractor.\n\n\nGood luck,\n\nKevin Walton\nDispatcher, Foxwell Enforcement\n'Security, Your Way'\n\nFoxwell Enforcement is a bonded security specialist licensed to operate throughout the UEE. We are always looking for new operators to join our family. If you or anyone you know is interested, please reach out to one of our contract representatives. +Foxwell_SecurityPatrol_M_Desc_001=A client is concerned about activity near some of their interests. We’ve been contracted to patrol the area and run scans at several locations. Interested? If so, head to the location marker on your HUD to start the patrol.\n\nThe client wasn’t specific about the threats, but they don’t think everything’s on the level out there. Hopefully we’ll be able to bring them some peace of mind.\n\nAdditionally, the client arranged for us to offer a bonus payment of ~mission(ScripAmount) MG Scrip to the main contractor.\n\n\nGood luck,\n\nKevin Walton\nDispatcher, Foxwell Enforcement\n'Security, Your Way'\n\nFoxwell Enforcement is a bonded security specialist licensed to operate throughout the UEE. We are always looking for new operators to join our family. If you or anyone you know is interested, please reach out to one of our contract representatives. Foxwell_SecurityPatrol_M_Title_001=橙色級別合約:安全巡邏 -Foxwell_SecurityPatrol_S_Desc_001=Need a battle-hardened pilot for an important patrol. A prominent client is fed up with outlaws targeting their ships and satellites. We’ve been hired to scan the areas in question and deal with any hostile forces. The patrol begins at the location marked on your HUD before moving to a number of other locations we’ll expect you to clear.\n\nNot sure what you’ll run into out there, but based on intel shared by the client, they’re frequently seeing fighter groups of five to seven ships roaming the region. Some even have larger ships leading the charge. That means you better be ready for a serious fight. If you can, try to recruit at least three friends to the cause. Even a seasoned pilot will need all the help they can get against this crew. \n\nSince this is going to be a tough one, the main contractor will get a bonus payment of ~mission(ScripAmount) MG Scrip at the end of the patrol.\n\nGood luck,\n\nKevin Walton\nDispatcher, Foxwell Enforcement\n'Security, Your Way'\n\nFoxwell Enforcement is a bonded security specialist licensed to operate throughout the UEE. We are always looking for new operators to join our family. If you or anyone you know is interested, please reach out to one of our contract representatives. +Foxwell_SecurityPatrol_S_Desc_001=Need a battle-hardened pilot for an important patrol. A prominent client is fed up with outlaws targeting their ships and satellites. We’ve been hired to scan the areas in question and deal with any hostile forces. The patrol begins at the location marker on your HUD before moving to a number of other locations we’ll expect you to clear.\n\nNot sure what you’ll run into out there, but based on intel shared by the client, they’re frequently seeing fighter groups of five to seven ships roaming the region. Some even have larger ships leading the charge. That means you better be ready for a serious fight. If you can, try to recruit at least three friends to the cause. Even a seasoned pilot will need all the help they can get against this crew. \n\nSince this is going to be a tough one, the main contractor will get a bonus payment of ~mission(ScripAmount) MG Scrip at the end of the patrol.\n\nGood luck,\n\nKevin Walton\nDispatcher, Foxwell Enforcement\n'Security, Your Way'\n\nFoxwell Enforcement is a bonded security specialist licensed to operate throughout the UEE. We are always looking for new operators to join our family. If you or anyone you know is interested, please reach out to one of our contract representatives. Foxwell_SecurityPatrol_S_Title_001=紅色級別合約:確保受威脅空域的安全 -Foxwell_SecurityPatrol_VE_Desc_001=是時候為我們其中一個長期客戶執行一次例行巡邏任務了。路線包含一系列需要造訪並掃描的航點,確認一切如常。應該很簡單。\n\n如果感興趣,請接受任務並前往 HUD 上標記的地點開始。成功完成此任務後,原承包者將會獲得 ~mission(ScripAmount) 傭兵代幣 作為獎勵。\n\n祝你好運\n\nMarcus Clenn\nFoxwell 執法單位\n「你的安全,由你定義」\n\nFoxwell 執法單位是一家獲得UEE全境執業許可的安全擔保專家公司。我們一直在尋找新的幹員加入我們的團隊,如果您或您認識的人有興趣,歡迎與我們的合約負責人聯繫。 +Foxwell_SecurityPatrol_VE_Desc_001=Time to knock out a routine patrol for one of our long-term clients. The route is a series of waypoints that need to be visited and scanned to confirm everything’s as expected. Should be simple enough. \n\nIf interested, please accept and head to the location marker on your HUD to start. Pull this off and the main contractor will get a bonus payment of ~mission(ScripAmount) MG Scrip.\n\n\nGood luck,\n\nKevin Walton\nDispatcher, Foxwell Enforcement\n'Security, Your Way'\n\nFoxwell Enforcement is a bonded security specialist licensed to operate throughout the UEE. We are always looking for new operators to join our family. If you or anyone you know is interested, please reach out to one of our contract representatives. Foxwell_SecurityPatrol_VE_Title_001=黃色級別合約:例行巡邏 -Foxwell_SecurityPatrol_VH_Desc_001=A client needs our help. Outlaws are roaming certain sectors where they do business and attacking anyone they come across. Our client has already lost several ships and can’t afford to lose anymore. \n\nWe need someone to patrol those areas and draw out any hostile forces. The job begins with you scanning the location marked on your HUD. Then we’ll share a handful of other patrol points for you to scan. \n\nFrom the sound of it, these packs of ships feature skilled and aggressive pilots. Best be ready to rumble if you run into any of them. Would be good to have at least two trusted pilots by your side for this one.\n\nAt the end of a successful patrol, the main contractor will get a bonus payment of ~mission(ScripAmount) MG Scrip.\n\nStay chilly,\n\nKevin Walton\nDispatcher, Foxwell Enforcement\n'Security, Your Way'\n\nFoxwell Enforcement is a bonded security specialist licensed to operate throughout the UEE. We are always looking for new operators to join our family. If you or anyone you know is interested, please reach out to one of our contract representatives. +Foxwell_SecurityPatrol_VH_Desc_001=A client needs our help. Outlaws are roaming certain sectors where they do business and attacking anyone they come across. Our client has already lost several ships and can’t afford to lose anymore. \n\nWe need someone to patrol those areas and draw out any hostile forces. The job begins with you heading to the location marker on your HUD and scanning. Then we’ll share a handful of other patrol points for you to scan. \n\nFrom the sound of it, these packs of ships feature skilled and aggressive pilots. Best be ready to rumble if you run into any of them. Would be good to have at least two trusted pilots by your side for this one.\n\nAt the end of a successful patrol, the main contractor will get a bonus payment of ~mission(ScripAmount) MG Scrip.\n\nStay chilly,\n\nKevin Walton\nDispatcher, Foxwell Enforcement\n'Security, Your Way'\n\nFoxwell Enforcement is a bonded security specialist licensed to operate throughout the UEE. We are always looking for new operators to join our family. If you or anyone you know is interested, please reach out to one of our contract representatives. Foxwell_SecurityPatrol_VH_Title_001=紅色級別合約:高風險安全巡邏 Foxwell_ShipAmbush_E_desc_001=An outlaw who’s been on the run finally returned to the system. Seems like they hoped that disappearing for a bit would make us forget about them. They’re not even trying to hide their identity or vary their routine which means we know exactly where they’re going to be.\n\nLatest intel indicates that they’re flying a ~mission(AmbushTarget) and will be passing by ~mission(Location|Address) soon. I’ve already scoped out an emission cloud that’s a perfect place for you to find cover, power down your ship, and wait. Only real variable is if they’ll be alone or not. We’ve heard they sometimes roll with friends that all fly single-seaters. Landing that first surprise strike will be important as this crew is battle-tested, but we’ll have reinforcements at the ready to provide support if you need them.\n\nGet this done and we'll give the main contractor a bonus payment of ~mission(ScripAmount) MG Scrip.\n\nGood luck,\n\nKevin Walton\nDispatcher, Foxwell Enforcement\n'Security, Your Way'\n\nFoxwell Enforcement is a bonded security specialist licensed to operate throughout the UEE. We are always looking for new operators to join our family. If you or anyone you know is interested, please reach out to one of our contract representatives. Foxwell_ShipAmbush_E_title_001=黃色級別合約:奇襲行動 @@ -9090,6 +9178,11 @@ FreightElevator_InvalidContract=無效物品 FreightElevator_InvalidContract_Description,P=某些放置於升降機上的物品無法送達,請移除有問題的物品後再試一次 FreightElevator_InvalidRequestLabel,P=下列物品無法使用: FreightElevator_InvalidRequestTitle,P=無效請求 +FreightElevator_Issue_Description=Resolve issues with the following items to proceed: +FreightElevator_Issue_Detail_Obstruction=Item Obstructing Elevator +FreightElevator_Issue_Detail_Ownership=Item Not Owned by User +FreightElevator_Issue_Detail_Type=Item Type Not Accepted +FreightElevator_Issue_Header=Elevator Error FreightElevator_ItemBankTitle=便利儲物終端 FreightElevator_ItemsOnPlatformTooLarge,P=升降機運載量超出倉庫容量 FreightElevator_KioskInUse,P=終端使用中 @@ -9163,6 +9256,7 @@ FreightElevator_WelcomeTitle=歡迎 FreightElevator_WelcomeToThe,P=歡迎來到 FreightElevator_WithdrawItems=取出物品 FreightElevator_Zoom=縮放 +FrieghtElevator_ElevatorObstructed_Ownership_Description=The following items are not owned by you: Frontend_Add=新增好友 Frontend_Cancel_Friend_Invite=取消邀請 Frontend_CheckboxEquip=裝備租借物品 @@ -9282,15 +9376,15 @@ Frontend_Unequip=卸下物品 Frontend_VisitHangar=拜訪機庫 Frontend_VisitLocation=拜訪地點 Frontend_Warning=警告 -Frontend_authorizing_player,P=正在授權玩家加入「Shard:%S」 +Frontend_authorizing_player,P=正在授權玩家加入 Shard「%S」 Frontend_checking_player_permissions,P=正在檢查玩家權限 -Frontend_connecting_to_instance,P=正在連線至「Shard:%S」 +Frontend_connecting_to_instance,P=正在連線至 Shard「%S」 Frontend_creating_instance,P=正在創建實例 Frontend_disconnecting_from_instance,P=正在中斷與遊戲伺服器的連線 Frontend_instance_busy,P=實例忙碌中 Frontend_login_queue_position="你已連接至登入伺服器 #%i。\n\n你目前的隊列位置為 %i。" Frontend_shard_queue_canceled,P=已退出伺服器加入隊列 -Frontend_shard_queue_position=「Shard:%S」的玩家數量已達到上限,正在排隊等待連線中,目前位於隊列中的第 %i 位 +Frontend_shard_queue_position=Shard「%S」的玩家數量已達到上限,正在排隊等待連線中,目前位於隊列中的第 %i 位 GA_All,P=全部!! GA_Death,P=死! GA_PrizeGlory,P=獎品、榮譽、 @@ -9404,6 +9498,130 @@ GenericLanding_PlayerIsBlockingTheFlightLane_2,P=警告。您違反了機庫安 GhostArena=幽匿鬥獵場 GoToLocation_obj_long=前往 ~mission(GoToLocation|Address) GoToLocation_obj_short=前往 ~mission(GoToLocation) +GoblinG_ArcCorp_HaulCargo_FailReason=Cargo Lost +GoblinG_ArcCorp_HaulCargo_From=ArcCorp +GoblinG_ArcCorp_HaulCargo_L_Desc,P=El here.\n\nIf you’re looking to make some creds and have a ship that can take at least ~mission(MissionMaxSCUSize) cargo containers, head over to ~mission(Location|Address). This is a big haul, so it’d be good to bring a heavy-duty tractor beam, and maybe even a couple extra hands to help you out.\n\nOnce you’ve got the resources from the freight elevator, take them to a freight elevator at: ~mission(Destination|Address|ListAll). I’ve got someone on hand to process them for you and then we can sort your payment out.\n\nEvery bit helps ArcCorp get closer to securing a win.\n\n\nElla Tieno\nContractor Liaison Officer\nArcCorp +GoblinG_ArcCorp_HaulCargo_L_Title=RESOURCE DRIVE: LARGE CARGO NEEDS HAULING +GoblinG_ArcCorp_HaulCargo_M_Desc=Hey it’s El.\n\nNeed a quick turnaround on this so I’ll get right to it.\n\nOne of our haulers miscalculated how much storage they had and has left a bunch of cargo over at ~mission(Location|Address). We need someone with a ship that can handle ~mission(MissionMaxSCUSize) cargo containers to pick them up from the freight elevator for us.\n\nDon’t come unprepared like the last contractor. You’ll need a heavy-duty tractor beam and probably another crew member if you want to avoid spending all day moving boxes.\n\nGrab the cargo and take it to a freight elevator at: ~mission(Destination|Address|ListAll).\n\nGo team.\n\n\nElla Tieno\nContractor Liaison Officer\nArcCorp +GoblinG_ArcCorp_HaulCargo_M_Title=RESOURCE DRIVE: MEDIUM CARGO NEEDS HAULING +GoblinG_ArcCorp_HaulCargo_S_Desc=El here.\n\nWe need a hauler who can pick up a couple of pieces of cargo for us ASAP.\n\nYou’ll just need a ship that can handle ~mission(MissionMaxSCUSize) cargo containers. If you've got one, get over to ~mission(Location|Address), scoop it all up from the freight elevator, and bring them to us. Drop the cargo off at a freight elevator at: ~mission(Destination|Address|ListAll).\n\nIt’s as easy as that!\n\nThanks and good luck.\n\n\nElla Tieno\nContractor Liaison Officer\nArcCorp +GoblinG_ArcCorp_HaulCargo_S_Title=RESOURCE DRIVE: SMALL CARGO NEEDS HAULING +GoblinG_ArcCorp_RecoverCargoFPS_FailReason=Cargo Lost +GoblinG_ArcCorp_RecoverCargoFPS_From=ArcCorp +GoblinG_ArcCorp_RecoverCargoFPS_L_Desc,P=Hey, El here.\n\nGot a big problem. Outlaws have taken out one of our transport ships and stolen the cargo.\n\nThe resources on that ship were flagged for that UEE initiative and we’re going to be in a lot of trouble unless we get them back.\n\nFortunately, I had the good sense to put tags on the cargo, so we’ve managed to track it down to ~mission(Location|Address). Corporate has approved a sliding pay scale based on whatever you can bring back. Ideally that’s all ~mission(ItemsToRecover) cargo boxes (all ~mission(MaxBoxSize) SCU or smaller), but we’ll take what we can get. Once you’ve got the cargo loaded up onto a decently size hauler, drop it off at a freight elevator at: ~mission(Destination|Address|ListAll). One of my colleagues will take care of the rest.\n\nThese outlaws mean business, so make sure you’re stocked up on weapons, supplies, and a few friends before you head out.\n\nGood luck! I’m sure you’ll do great.\n\n\nElla Tieno\nContractor Liaison Officer\nArcCorp +GoblinG_ArcCorp_RecoverCargoFPS_L_Title=RESOURCE DRIVE: GET OUR LARGE CARGO BACK +GoblinG_ArcCorp_RecoverCargoFPS_S_Desc=Hi, it’s El.\n\nLooking for a decent enough contractor who isn’t afraid to take on some outlaws and recover the cargo they stole.\n\nSince my boss is breathing down my neck about the numbers we’re pulling for this Second Life thing, we’re organizing multiple teams to hit all of the gang’s stash houses. You’re being assigned to go to ~mission(Location|Address), deal with whatever’s going on over there, and bring the ~mission(ItemsToRecover) cargo boxes (all ~mission(MaxBoxSize) SCU or smaller) stashed there back.\n\nWhen you’ve got the stuff, take it to a freight elevator at: ~mission(Destination|Address|ListAll). Our staff will get it logged for you.\n\nIf you can do your part and get as many boxes back as possible, we’ll make sure you’re given credit for everything the whole team brings back.\n\n\nElla Tieno\nContractor Liaison Officer\nArcCorp +GoblinG_ArcCorp_RecoverCargoFPS_S_Title=RESOURCE DRIVE: GET OUR SMALL CARGO BACK +GoblinG_ArcCorp_RecoverCargo_FailReason=Cargo Lost +GoblinG_ArcCorp_RecoverCargo_From=ArcCorp +GoblinG_ArcCorp_RecoverCargo_L_Desc,P=Hey, it’s El.\n\nWe’ve got a situation over at ~mission(Location|Address). One of our contractors who was in the middle of transporting a lot of cargo for us stopped returning our comms. Hopefully it’s just a glitch, but being realistic, it’s probably something much worse. While that sucks and I feel bad, we all still got deadlines, right?\n\nAnyway, we want you to head out with a large hauling vessel and grab their shipment of cargo. It’ll be pretty big so I’d definitely make sure you pack your heavy-duty tractor beam and bring someone reliable to help you out. Expect to find between 100-125 SCU of various box sizes.\n\nTake it to a freight elevator at: ~mission(Destination|Address|ListAll). I’ll make sure someone’s on site to take care of it. We’ll pay you a proportional amount for whatever you’re able to return.\n\nIf you don’t have a big enough ship, you could always fly the abandoned cargo ship back. Though, you’d have to bring another pilot with you unless you plan on leaving your ship behind.\n\nHope you have better luck than the original haulers did.\n\n\nElla Tieno\nContractor Liaison Officer\nArcCorp +GoblinG_ArcCorp_RecoverCargo_L_Title=RESOURCE DRIVE: RECOVER LARGE SHIPMENT +GoblinG_ArcCorp_RecoverCargo_S_Desc=El here.\n\nBit worried about one of our contractors who’s been ghosting me and hasn’t completed their delivery of resources for the UEE initiative.\n\nI need someone to head out to ~mission(Location|Address) where they were last seen and bring back that cargo for us.\n\nIt was only between 50-55 SCU of various box sizes, so it shouldn’t be too hard for you to move them if you have a tractor beam, but that doesn’t mean you should take this job lightly. I’m a little worried there’s a reason our pilot isn’t responding. Be sure to keep an eye out for any hostiles in the area.\n\nGet the cargo to a freight elevator at: ~mission(Destination|Address|ListAll). I’ll ensure it gets to the right place.\n\nActually, if you have another pilot with you, you might find it simpler to have one of you fly the cargo ship instead. Your call though.\n\nThanks for the assist,\n\n\nElla Tieno\nContractor Liaison Officer\nArcCorp +GoblinG_ArcCorp_RecoverCargo_S_Title=RESOURCE DRIVE: RECOVER SMALL SHIPMENT +GoblinG_ArcCorp_ResourceGathering_Desc,P=ArcCorp is still competing for top spot in the resource race, so we need reliable contractors like you to supply us with refined materials. Unsurprisingly, every shop is completely sold out of these, but luckily we’ve got a list of suggestions where to mine them along with what you'll earn:\n\n- Copper (surface of Aberdeen) - 803 aUEC per SCU\n- Tungsten (surface of Lyria) - 1080 aUEC per SCU\n- Corundum (surface of ArcCorp) - 810 aUEC per SCU\n\nMake sure you get them refined before you hand them over, otherwise you’ll just make more work for us. ARC-L1 Wide Forest Station is a good option, but we don’t mind where you go so long as it gets done. Then, all you have to do is take the refined materials to a freight elevator at: ~mission(Destination|Address|ListAll). Oh, and make sure to submit the contract when you’re happy with the total amount you delivered.\n\nIf you haven't mined in a while, I suggest taking a look at URW's “The Fundamentals of Mining” in your mobiGlas Journal. That should give you a few pointers.\n\nAnd just so you know, each company has to declare publicly how much they’ve given to the cause. You can track this information, including who is leading in the initiative, in the Second Life Resource Drive Journal entry. ArcCorp have very generously agreed to give out additional rewards when contractors meet certain delivery thresholds. How nice is that?\n\nGood luck and talk soon!\n\n\nElla Tieno\nContractor Liaison Officer\nArcCorp +GoblinG_ArcCorp_ResourceGathering_Desc_Intro=ArcCorp needs your help.\n\nUnder Imperator Addison’s new Second Life initiative, they’ve introduced a government program that will reward whichever company gathers the most resources to help with the regen crisis. ArcCorp is eager to win, and to do that we need plenty of reliable and dependable contractors.\n\nIf you can knock out this easy hauling job and show you’re competent, then I can start offering you some more complicated work next.\n\nFor this job, you’ll need a ship that can take ~mission(MissionMaxSCUSize) cargo containers and a multi-tool with a tractor beam attachment. Once you’re ready, head over to ~mission(Location|Address), grab the cargo from the freight elevator, and deliver it to a freight elevator at: ~mission(Destination|Address|ListAll). Easy, right?\n\nIf you want to keep track of how ArcCorp is stacking up against the competition, you can go to the Second Life Resource Drive section of your Journal. If you do really well and help us get to the top, I’ve been given permission by my superiors at ArcCorp to reward the hardest working contractors with some extra stuff on top of whatever credits you earn.\n\nCome work for ArcCorp and be part of the winning team.\n\n\nElla Tieno\nContractor Liaison Officer\nArcCorp +GoblinG_ArcCorp_ResourceGathering_From=ArcCorp +GoblinG_ArcCorp_ResourceGathering_Title=RESOURCE DRIVE: BRING US MATERIALS +GoblinG_ArcCorp_ResourceGathering_Title_Intro=RESOURCE DRIVE: DELIVER MATERIAL DONATION +GoblinG_ArcCorp_SupportAttackedShip_FailReason=Cargo Lost +GoblinG_ArcCorp_SupportAttackedShip_From=ArcCorp +GoblinG_ArcCorp_SupportAttackedShip_L_Desc=Outlaws have hit an ArcCorp transport ship over at ~mission(Location|Address) and they need urgent help defending it.\n\nThe cargo aboard is of vital importance to our standing in the Second Life resource drive, and we can’t afford to lose it. The captain and crew said they’re doing their best to hang on and get their quantum drive repaired, but honestly, I don’t think they have a chance at escaping unless they get some help. If they do make it back in one piece, I’ll make sure you get shared credit for the delivery.\n\nDon’t underestimate these outlaws. Bring as much firepower as you got and some backup if you can.\n\n\nElla Tieno\nContractor Liaison Officer\nArcCorp +GoblinG_ArcCorp_SupportAttackedShip_L_Title=RESOURCE DRIVE: LARGE CARGO SHIP NEEDS HELP +GoblinG_ArcCorp_SupportAttackedShip_S_Desc=Sending out an urgent request to any available contractor with combat pilot experience.\n\nA small transport ship of ours is currently being attacked by a group of outlaws at ~mission(Location|Address).\n\nThere’s a huge push for each delivery to help us to win this Second Life initiative, so we need someone to get over there, sort those outlaws out, and allow our transporter time to escape.\n\nNeedless to say, we’ll pay you if our hauler manages to deliver the goods and you’ll get credited for the SCU.\n\nGotta go,\n\n\nElla Tieno\nContractor Liaison Officer\nArcCorp +GoblinG_ArcCorp_SupportAttackedShip_S_Title=RESOURCE DRIVE: SMALL CARGO SHIP NEEDS HELP +GoblinG_Crusader_HaulCargo_FailReason,P=Cargo Lost +GoblinG_Crusader_HaulCargo_From,P=Crusader Industries +GoblinG_Crusader_HaulCargo_L_Desc,P=Your work for us is making a real difference, but there’s still more to do.\n\nWe’ve just received a generous donation of mining minerals over at ~mission(Location|Address), but unfortunately we don’t have anyone to transport them.\n\nWe need these materials picked up and safely delivered to us. Please make sure you have a ship that can handle at least ~mission(MissionMaxSCUSize) cargo containers. These are large containers and will require a heavy-duty tractor to move them. I’d also strongly suggest bringing some additional hands to help out.\n\nOnce you’ve picked them up from the freight elevator, deliver them to a freight elevator at: ~mission(Destination|Address|ListAll). Our team will get them processed promptly.\n\nThank you for considering this contract, Crusader needs people like you.\n\nTravel safe,\n\n\nDenver Samuels\nContractor Liaison Officer\nCrusader Industries +GoblinG_Crusader_HaulCargo_L_Title=RESOURCE DRIVE: HEAVY SHIPMENT +GoblinG_Crusader_HaulCargo_M_Desc,P=Your work for us has not gone unnoticed, we really appreciate it.\n\nIf you have a ship that can accommodate a shipment of ~mission(MissionMaxSCUSize) cargo containers and a heavy-duty tractor beam, we need you to head to ~mission(Location|Address) and collect the cargo there. You should be fine to complete this by yourself, but if you’re in a hurry, you might want to consider bringing a friend with you.\n\nWhen you’ve finished collecting the cargo from the freight elevator, place it on a freight elevator at: ~mission(Destination|Address|ListAll). We have staff on hand that will process the delivery from there.\n\nThank you for your help as always.\n\n\nDenver Samuels\nContractor Liaison Officer\nCrusader Industries +GoblinG_Crusader_HaulCargo_M_Title=RESOURCE DRIVE: MEDIUM SHIPMENT +GoblinG_Crusader_HaulCargo_S_Desc=Thank you for your hard work so far.\n\nWe have a small shipment of resources that need to be collected from ~mission(Location|Address) and delivered to us.\n\nWe’re looking for any capable pilots with a ship that can transport ~mission(MissionMaxSCUSize) cargo containers and a multi-tool with a tractor beam attachment.\n\nAfter picking up the cargo from the freight elevator, deposit it on a freight elevator at: ~mission(Destination|Address|ListAll). A member of our team will be on site to receive it.\n\nAll the best,\n\n\nDenver Samuels\nContractor Liaison Officer\nCrusader Industries +GoblinG_Crusader_HaulCargo_S_Title=RESOURCE DRIVE: SMALL SHIPMENT +GoblinG_Crusader_RecoverCargoFPS_FailReason,P=Cargo Lost +GoblinG_Crusader_RecoverCargoFPS_From,P=Crusader Industries +GoblinG_Crusader_RecoverCargoFPS_L_Desc=One of our transports was recently attacked by outlaws and while we’re relieved that the crew was spared, the cargo was stolen.\n\nIt’s of the utmost importance that we get the ~mission(ItemsToRecover) cargo boxes (all ~mission(MaxBoxSize) SCU or smaller) back, as it contains a large amount of vital materials needed for the UEE’s resource contest.\n\nLuckily, the outlaws that took our goods haven’t noticed that our trackers are still intact. Our cargo is being held at ~mission(Location|Address).\n\nThese outlaws are highly dangerous, so please arm yourself accordingly and consider bringing allies. Ideally, you’ll be able to recover all the cargo, but considering how dangerous the situation is, we will offer partial payment for whatever you’re able to retrieve.\n\nWhen you’ve recovered the cargo, safely transport it to a freight elevator at: ~mission(Destination|Address|ListAll). Once it’s delivered, our team will handle it from there.\n\nTake care of yourself out there.\n\n\nDenver Samuels\nContractor Liaison Officer\nCrusader Industries +GoblinG_Crusader_RecoverCargoFPS_L_Title=RESOURCE DRIVE: LARGE GOODS RECOVERY +GoblinG_Crusader_RecoverCargoFPS_S_Desc=A small transport ship of ours has been intercepted by outlaws and its contents were stolen.\n\nThe good news is we’ve managed to track down some of these outlaws to ~mission(Location|Address) and are looking for contractors with combat experience to deal with them and recover our ~mission(ItemsToRecover) cargo boxes (all ~mission(MaxBoxSize) SCU or smaller). You’ll be working as part of a team covering multiple locations, so it’s crucial that everyone brings back as much of their assigned cargo as possible. Also, be on your guard, these outlaws aren’t likely to part with the cargo easily.\n\nOnce you’ve recovered the cargo, take it to a freight elevator at: ~mission(Destination|Address|ListAll). Our logistics team will make sure it gets processed.\n\nIf you’re able to do this, we’ll be sure to credit you for the total amount of SCU recovered by all teams.\n\nGood luck.\n\n\nDenver Samuels\nContractor Liaison Officer\nCrusader Industries +GoblinG_Crusader_RecoverCargoFPS_S_Title=RESOURCE DRIVE: SMALL GOODS RECOVERY +GoblinG_Crusader_RecoverCargo_FailReason,P=Cargo Lost +GoblinG_Crusader_RecoverCargo_From,P=Crusader Industries +GoblinG_Crusader_RecoverCargo_L_Desc=One of our contractors, who was due to deliver a large shipment of cargo for us, has been forced to abandon their ship at ~mission(Location|Address).\n\nTrackers are indicating that the cargo is still intact, but we’ve been unable to contact the pilot. We have reason to suspect there may be hostile forces onsite. We’re looking for a pilot with a large hauling ship to head out there and bring the cargo back.\n\nThese resources are crucial to helping us win the UEE’s incentive program, so try to recover as much as possible. Expect to find between 100-125 SCU of various box sizes. You’ll need a heavy-duty tractor beam to move it. If you are unable to retrieve all of it, we can only offer a partial payment for what you bring us. We highly recommend bringing back-up for this one, for your own sake.\n\nOnce obtained, take the cargo to a freight elevator at: ~mission(Destination|Address|ListAll). We’ll take care of the rest.\n\nWhen you find the deserted ship, if you think you or your co-pilot would be able to fly it back instead of extracting the cargo, that might be easier for you.\n\nBe safe out there.\n\n\nDenver Samuels\nContractor Liaison Officer\nCrusader Industries +GoblinG_Crusader_RecoverCargo_L_Title=RESOURCE DRIVE: LARGE CARGO SHIP RECOVERY +GoblinG_Crusader_RecoverCargo_S_Desc=A contractor of ours has abandoned their ship at ~mission(Location|Address) and we need someone to recover their cargo immediately.\n\nExpect to find between 50-55 SCU of various box sizes, so a standard multi-tool with a tractor beam attached should suffice for moving everything to your hold. It’s likely that there are still hostile forces in the area, but please recover as much of the cargo as possible, every contribution, great or small, matters. We’ll pay you for as much as you can retrieve.\n\nOnce you’ve found the cargo, safely transport it to a freight elevator at: ~mission(Destination|Address|ListAll). Our team will be sure to process it swiftly.\n\nIf you can find another pilot, it may be more convenient to fly the cargo ship directly, rather than having to transfer the cargo between ships. I’ll leave the details to you.\n\nTake care.\n\n\nDenver Samuels\nContractor Liaison Officer\nCrusader Industries +GoblinG_Crusader_RecoverCargo_S_Title=RESOURCE DRIVE: SMALL CARGO SHIP RECOVERY +GoblinG_Crusader_ResourceGathering_Desc=Crusader still needs your help with the ongoing Resource Drive. Only by working together can we help end the regen crisis.\n\nYour work so far has made a real difference, but we need continuous deliveries of the below refined materials to help with the Empire’s Second Life initiative. Due to the increase in demand, you won’t be able to purchase these in commodity markets, but they can still be mined. Below is list of the materials, suggested locations to find them, and the price we're offering:\n\n- Copper (surface of Daymar) - 803 aUEC per SCU\n- Tungsten (surface of Wala) - 1080 aUEC per SCU\n- Corundum (asteroids near CRU-L3) - 810 aUEC per SCU\n\nOnce mined, we would recommend refining at CRU-L1’s Ambitious Dream Station as it is near our drop off facility, however any refinery will suffice.\n\nThe refined ore can be delivered directly to a freight elevator at: ~mission(Destination|Address|ListAll). Just submit this contract when you’re satisfied with the amount of resources delivered.\n\nIf you're an inexperienced miner but still would like to contribute, consider looking at URW's “The Fundamentals of Mining” in your mobiGlas Journal for support.\n\nAs a reminder, each company is required to publicly disclose their contributions. You can track this information, including who is leading in the initiative, under the Second Life Resource Drive section of your Journal. As an incentive, Crusader will grant additional rewards when you’ve satisfied delivery thresholds.\n\nThank you for helping Crusader make a difference.\n\n\nDenver Samuels\nContractor Liaison Officer\nCrusader Industries +GoblinG_Crusader_ResourceGathering_Desc_Intro=In response to the ongoing regen crisis, Imperator Addison has just announced the Second Life initiative, a coordinated government-led effort to find a solution as quickly as possible.\n\nAs part of that initiative, Crusader Industries and the other governing corporations of the Stanton system have been asked to contribute towards this important endeavor by gathering vital resources, with incentives and rewards being offered to the corporation that provides the most SCU of materials.\n\nTo win, we need hardworking, effective people like yourself to complete contracts for us. To get you started, we were hoping you could transport a shipment of the sought-after materials. Once you have completed this, we will be able to offer you a variety of work to further support us.\n\nYou will need a ship that can handle ~mission(MissionMaxSCUSize) cargo containers and a multi-tool with a tractor beam attachment. Once you’re ready, please head to ~mission(Location|Address), collect the cargo from the freight elevator, and deliver it to a freight elevator at: ~mission(Destination|Address|ListAll).\n\nIn the interest of fair competition, each company is required to publicly disclose their contributions. You can track this information, including who is leading in the competition, under the Second Life Resource Drive section of your Journal. Those who personally contribute significant efforts to Crusader’s totals will be eligible to receive additional rewards.\n\nWith your help, I know Crusader can make a difference.\n\n\nDenver Samuels\nContractor Liaison Officer\nCrusader Industries +GoblinG_Crusader_ResourceGathering_From,P=Crusader Industries +GoblinG_Crusader_ResourceGathering_Title=RESOURCE DRIVE: URGENT MATERIALS NEEDED +GoblinG_Crusader_ResourceGathering_Title_Intro=RESOURCE DRIVE: CARGO HAULER NEEDED +GoblinG_Crusader_SupportAttackedShip_FailReason,P=Cargo Lost +GoblinG_Crusader_SupportAttackedShip_From,P=Crusader Industries +GoblinG_Crusader_SupportAttackedShip_L_Desc=Putting out an urgent call to all trusted contractors.\n\nOne of our large hauling ships transporting resources intended for the Second Life Initiative is currently under attack by a group of outlaws and needs help.\n\nThe ship has sustained some damage, but they’re holding on for now. We need a contractor with combat experience who can defend them long enough to allow them to get their quantum system back online and escape.\n\nOur system was tracking them to ~mission(Location|Address) before we lost contact so I would start there. Due to the presence of a sizeable hostile force, we also strongly advise bringing combat support with you.\n\nWe’re desperate for help on this. If they’re able to complete their delivery, I’ll make sure you get credit for whatever SCU they drop off.\n\n\nDenver Samuels\nContractor Liaison Officer\nCrusader Industries +GoblinG_Crusader_SupportAttackedShip_L_Title=RESOURCE DRIVE: DEFEND LARGE CARGO SHIP +GoblinG_Crusader_SupportAttackedShip_S_Desc=To all contractors with combat pilot experience: we need your help urgently.\n\nA small cargo vessel of ours is currently under fire from a group of outlaws at ~mission(Location|Address). We need a capable pilot to head out there and help defend them as they prepare to quantum.\n\nThey don’t have much time. The resources they’re carrying, however small, will make a difference in the UEE’s call for resources. If they can deliver them, we’ll be sure to compensate you appropriately.\n\n\nDenver Samuels\nContractor Liaison Officer\nCrusader Industries +GoblinG_Crusader_SupportAttackedShip_S_Title=RESOURCE DRIVE: DEFEND SMALL CARGO SHIP +GoblinG_Hurston_HaulCargo_FailReason=Cargo Lost +GoblinG_Hurston_HaulCargo_From=Hurston Dynamics +GoblinG_Hurston_HaulCargo_L_Desc,P=HURSTON DYNAMICS OUTSOURCING\nCONTRACT: Resource Drive\nOUTSOURCE MANAGER: A. Carmichael\nRISK ASSESSMENT: Low\n\nHurston has an opportunity to shore up a large supply of resources. All we are missing is someone to transport them from the freight elevator at ~mission(Location|Address) to a secure freight elevator at: ~mission(Destination|Address|ListAll).\n\nYou’ll need a ship that can haul ~mission(MissionMaxSCUSize) cargo containers. Payment on delivery. Additional crew strongly advised.\n\n\n** The information transmitted may contain confidential and/or privileged material. Any review, retransmission, dissemination or other use of or taking action in reliance upon this information by persons or entities other than the intended recipient is prohibited. ** +GoblinG_Hurston_HaulCargo_L_Title=RESOURCE DRIVE: LARGE SIZED HAUL +GoblinG_Hurston_HaulCargo_M_Desc=HURSTON DYNAMICS OUTSOURCING\nCONTRACT: Resource Drive\nOUTSOURCE MANAGER: A. Carmichael\nRISK ASSESSMENT: Low\n\nOpen contract for a medium-sized hauling run. Looking for a qualified pilot who can head to ~mission(Location|Address) with a ship that can haul ~mission(MissionMaxSCUSize) cargo containers, a heavy-duty tractor beam, and a qualified crew of haulers.\n\nOnce collected from the freight elevator, drop the cargo off at a freight elevator at: ~mission(Destination|Address|ListAll). Our team will take care of the rest.\n\n\n** The information transmitted may contain confidential and/or privileged material. Any review, retransmission, dissemination or other use of or taking action in reliance upon this information by persons or entities other than the intended recipient is prohibited. ** +GoblinG_Hurston_HaulCargo_M_Title=RESOURCE DRIVE: MEDIUM SIZED HAUL +GoblinG_Hurston_HaulCargo_S_Desc=HURSTON DYNAMICS OUTSOURCING\nCONTRACT: Resource Drive\nOUTSOURCE MANAGER: A. Carmichael\nRISK ASSESSMENT: Low\n\nHurston needs some cargo hauled.\n\nAny candidates must have a ship that can carry ~mission(MissionMaxSCUSize) cargo containers. If accepted, you must head to ~mission(Location|Address) and collect them from the freight elevator.\n\nOnce that’s done, take them to a freight elevator at: ~mission(Destination|Address|ListAll). Hurston coordinators will process them shortly after.\n\n\n** The information transmitted may contain confidential and/or privileged material. Any review, retransmission, dissemination or other use of or taking action in reliance upon this information by persons or entities other than the intended recipient is prohibited. ** +GoblinG_Hurston_HaulCargo_S_Title=RESOURCE DRIVE: SMALL SIZED HAUL +GoblinG_Hurston_RecoverCargoFPS_FailReason=Cargo Lost +GoblinG_Hurston_RecoverCargoFPS_From=Hurston Dynamics +GoblinG_Hurston_RecoverCargoFPS_L_Desc,P=HURSTON DYNAMICS OUTSOURCING\nCONTRACT: Resource Drive\nOUTSOURCE MANAGER: A. Carmichael\nRISK ASSESSMENT: High\n\nJust found out some outlaws ambushed one of our contractors and stole our cargo.\n\nWe will not allow shipping delays like this or the message it sends to other criminals. I want those resources recovered and delivered to us now.\n\nMy trackers show the ~mission(ItemsToRecover) cargo boxes (all ~mission(MaxBoxSize) SCU or smaller) have been taken to ~mission(Location|Address). Go there with a decently sized hauling ship and as many allies as you can muster, deal with those responsible, and secure Hurston’s property.\n\nOnce retrieved, take the cargo to a freight elevator at: ~mission(Destination|Address|ListAll). Shipping coordinators will process it ASAP.\n\n\n** The information transmitted may contain confidential and/or privileged material. Any review, retransmission, dissemination or other use of or taking action in reliance upon this information by persons or entities other than the intended recipient is prohibited. ** +GoblinG_Hurston_RecoverCargoFPS_L_Title=RESOURCE DRIVE: LARGE STOLEN CARGO RETRIEVAL +GoblinG_Hurston_RecoverCargoFPS_S_Desc=HURSTON DYNAMICS OUTSOURCING\nCONTRACT: Resource Drive\nOUTSOURCE MANAGER: A. Carmichael\nRISK ASSESSMENT: Low\n\nFollowing a recent theft, we have learned that the outlaws responsible have distributed the stolen goods amongst various hideouts. As such, we are coordinating several strike teams to target each stash and take back our resources. \n\nYour assignment will be to recover the portion being stashed at ~mission(Location|Address). Handle these criminals and deliver the ~mission(ItemsToRecover) cargo boxes (all ~mission(MaxBoxSize) SCU or smaller) to a freight elevator at: ~mission(Destination|Address|ListAll). Staff will process the cargo once delivered.\n\nThis operation’s success hinges on all contractors recovering their assigned cargo. As a result, you will be credited for the total amount retrieved from all outposts.\n\n\n** The information transmitted may contain confidential and/or privileged material. Any review, retransmission, dissemination or other use of or taking action in reliance upon this information by persons or entities other than the intended recipient is prohibited. ** +GoblinG_Hurston_RecoverCargoFPS_S_Title=RESOURCE DRIVE: SMALL STOLEN CARGO RETRIEVAL +GoblinG_Hurston_RecoverCargo_FailReason=Cargo Lost +GoblinG_Hurston_RecoverCargo_From=Hurston Dynamics +GoblinG_Hurston_RecoverCargo_L_Desc,P=HURSTON DYNAMICS OUTSOURCING\nCONTRACT: Resource Drive\nOUTSOURCE MANAGER: A. Carmichael\nRISK ASSESSMENT: High\n\nOne of our contractors failed to complete their resource shipment and is now missing.\n\nOwing to the time sensitive nature of the UEE’s current resource initiative, our focus is on ensuring those materials get delivered ASAP. Procure a heavy-duty tractor beam, head out to ~mission(Location|Address) and deliver the recovered cargo to a freight elevator at: ~mission(Destination|Address|ListAll). A member of our team will ensure it gets to the right people.\n\nHurston will pay for whatever can be recovered, but I would strongly encourage a full retrieval. Expect to find between 100-125 SCU of various box sizes.\n\nSince we don’t know the cause of the shipments delay, I would advise that you prepare for a fight and bring a competent fleet of allies with you. Just make sure you prioritize getting the cargo back safely above all.\n\nAlso, in the interest of efficiency, if you bring another pilot along you may wish to fly the cargo ship and its contents back directly.\n\n\n** The information transmitted may contain confidential and/or privileged material. Any review, retransmission, dissemination or other use of or taking action in reliance upon this information by persons or entities other than the intended recipient is prohibited. ** +GoblinG_Hurston_RecoverCargo_L_Title=RESOURCE DRIVE: LARGE CARGO RETRIEVAL +GoblinG_Hurston_RecoverCargo_S_Desc=HURSTON DYNAMICS OUTSOURCING\nCONTRACT: Resource Drive\nOUTSOURCE MANAGER: A. Carmichael\nRISK ASSESSMENT: Moderate\n\nAccording to our trackers, an important shipment of cargo appears to have stopped moving over at ~mission(Location|Address).\n\nThe pilot isn’t answering, so we assume they’ve been compromised. My superiors have written this off as a loss, but if any of the materials can be recovered, we are prepared to compensate you. Any standard tractor beam should be fine to facilitate the transfer of cargo to your ship after any hostile ships have been dealt with. Expect to find between 50-55 SCU of various box sizes.\n\nBring what you find to a freight elevator at: ~mission(Destination|Address|ListAll). I’ll send a member of our team to inspect them.\n\nIf the abandoned vessel is still intact, and you have an available pilot with you, you could avoid having to transfer that cargo and just fly it back.\n\n\n** The information transmitted may contain confidential and/or privileged material. Any review, retransmission, dissemination or other use of or taking action in reliance upon this information by persons or entities other than the intended recipient is prohibited. ** +GoblinG_Hurston_RecoverCargo_S_Title=RESOURCE DRIVE: SMALL CARGO RETRIEVAL +GoblinG_Hurston_ResourceGathering_Desc,P=HURSTON DYNAMICS OUTSOURCING\nCONTRACT: Resource Drive\nOUTSOURCE MANAGER: A. Carmichael\nRISK ASSESSMENT: Low\n\nHurston’s mission isn’t complete yet.\n\nWe need every available SCU of the following refined resources in order to secure Hurston’s win of the UEE’s Second Life Resource Drive. Demand for them is so high, they are no longer available in shops and must be first mined. In the interest of efficiency, we’ve listed their most common locations in proximity to our processing plant along with the price you'll recieve: \n\n- Copper (surface of Aberdeen) - 803 aUEC per SCU\n- Tungsten (surface of Lyria) - 1080 aUEC per SCU\n- Corundum (asteroids near HUR-L2) - 810 aUEC per SCU\n\nOnce you’ve mined the materials, you'll need to refine them. I recommend HUR-L1 Green Glade Station. Take the completed resources to a freight elevator at: ~mission(Destination|Address|ListAll). Submit the contract when you’re satisfied with the total amount you’ve provided.\n\nAdditional guidance on mining can be found under URW's “The Fundamentals of Mining” section of your mobiGlas Journal.\n\nTo help you realize what’s at stake here, you can see every company’s contribution in the Second Life Resource Drive section of your Journal. Remember that Hurston Dynamics rewards those who serve the company’s interests well.\n\n\n** The information transmitted may contain confidential and/or privileged material. Any review, retransmission, dissemination or other use of or taking action in reliance upon this information by persons or entities other than the intended recipient is prohibited. ** +GoblinG_Hurston_ResourceGathering_Desc_Intro=HURSTON DYNAMICS OUTSOURCING\nCONTRACT: Resource Drive\nOUTSOURCE MANAGER: A. Carmichael\nRISK ASSESSMENT: Low\n\nTo solve the regen crisis, the Empire has put out a call for resources and Hurston Dynamics intends to answer. Whichever company donates the most wins government sponsored benefits, and we have no intention of losing.\n\nAs a first assignment, you are being tasked with making a small cargo delivery. More lucrative and complex work will follow the successful completion of this contract.\n\nThis assignment requires a ship that can carry ~mission(MissionMaxSCUSize) cargo containers and a multi-tool with a tractor beam attachment. Once you finished your preparations, head to ~mission(Location|Address), collect the cargo from the freight elevator, and deliver it to a freight elevator at: ~mission(Destination|Address|ListAll).\n\nThe Second Life initiative requires us to publicly declare Hurston’s contributions. This information, along with the other corporations' contributions is available in the Second Life Resource Drive section of your Journal. Be aware that milestone bonuses are available for contractors who fulfil delivery quotas.\n\n\n** The information transmitted may contain confidential and/or privileged material. Any review, retransmission, dissemination or other use of or taking action in reliance upon this information by persons or entities other than the intended recipient is prohibited. ** +GoblinG_Hurston_ResourceGathering_From=Hurston Dynamics +GoblinG_Hurston_ResourceGathering_Title=RESOURCE DRIVE: MATERIALS REQUIRED +GoblinG_Hurston_ResourceGathering_Title_Intro=RESOURCE DRIVE: HAULER REQUIRED +GoblinG_Hurston_SupportAttackedShip_FailReason=Cargo Lost +GoblinG_Hurston_SupportAttackedShip_From=Hurston Dynamics +GoblinG_Hurston_SupportAttackedShip_L_Desc=HURSTON DYNAMICS OUTSOURCING\nCONTRACT: Resource Drive\nOUTSOURCE MANAGER: A. Carmichael\nRISK ASSESSMENT: High\n\nOne of our transporters is currently under attack at ~mission(Location|Address). Normally, the loss in cargo wouldn’t be worth the expense of hiring combat support, but they’re carrying a significant amount of mining materials that Hurston needs.\n\nI need someone who can go and defend the transport ship until they're able to complete repairs and escape. Do not underestimate these outlaws, bring combat support to not make a bad situation worse. Assist with this, and I’ll see you get credit for their delivery.\n\n\n** The information transmitted may contain confidential and/or privileged material. Any review, retransmission, dissemination or other use of or taking action in reliance upon this information by persons or entities other than the intended recipient is prohibited. ** +GoblinG_Hurston_SupportAttackedShip_L_Title=RESOURCE DRIVE: LARGE VESSEL UNDER ATTACK +GoblinG_Hurston_SupportAttackedShip_S_Desc=HURSTON DYNAMICS OUTSOURCING\nCONTRACT: Resource Drive\nOUTSOURCE MANAGER: A. Carmichael\nRISK ASSESSMENT: Moderate\n\nUrgent request. A Hurston contractor is being attacked by a group of outlaws at ~mission(Location|Address). Hurston would usually avoid diverting resources on a case like this, but management has prioritized every delivery in this resource drive.\n\nDispatch immediately to their last known position and defend them until they can repair their quantum and escape. I will approve compensation payment once they’ve delivered the materials and credit you with the cargo’s safe arrival.\n\n\n** The information transmitted may contain confidential and/or privileged material. Any review, retransmission, dissemination or other use of or taking action in reliance upon this information by persons or entities other than the intended recipient is prohibited. ** +GoblinG_Hurston_SupportAttackedShip_S_Title=RESOURCE DRIVE: SMALL VESSEL UNDER ATTACK +GoblinG_MicroTech_HaulCargo_FailReason=Cargo Lost +GoblinG_MicroTech_HaulCargo_From=microTech +GoblinG_MicroTech_HaulCargo_L_Desc,P=The logistics involved with this Second Life competition are proving to be quite the challenge. It’s difficult enough to procure the resources and then when we do, there are not enough ships around to transport everything.\n\nWe’re looking for pilots with a vessel that can transport ~mission(MissionMaxSCUSize) cargo containers to transport a shipment waiting at the freight elevator at ~mission(Location|Address). Please also bear in mind you’ll need a heavy-duty tractor beam for this and a crew that can help with handling the containers. Cargo is to be brought to a freight elevator at: ~mission(Destination|Address|ListAll).\n\nThanks again for helping us beat the other corporations.\n\n\nAster Remmington\nContractor Liaison Officer\nmicroTech +GoblinG_MicroTech_HaulCargo_L_Title=RESOURCE DRIVE: LARGE CARGO TRANSPORT NEEDED +GoblinG_MicroTech_HaulCargo_M_Desc=We’re in need of a hauler with a ship that can transport ~mission(MissionMaxSCUSize) cargo containers for an immediate contract.\n\nYou’ll need to provide your own heavy-duty tractor beam to handle containers of this size. The cargo is awaiting collection from the freight elevator at ~mission(Location|Address) and should be delivered to a freight elevator at: ~mission(Destination|Address|ListAll). Bringing additional crew to help with the haul is advised.\n\nAll the best,\n\n\nAster Remmington\nContractor Liaison Officer\nmicroTech +GoblinG_MicroTech_HaulCargo_M_Title=RESOURCE DRIVE: MEDIUM CARGO TRANSPORT NEEDED +GoblinG_MicroTech_HaulCargo_S_Desc=An influx of donations has left us short staffed, meaning we have an abundance of small tasks for competent haulers.\n\nWe’re looking for a contractor with a ship able to transport ~mission(MissionMaxSCUSize) cargo containers to collect a delivery from the freight elevator at ~mission(Location|Address).\n\nOnce acquired, deliver them to a freight elevator at: ~mission(Destination|Address|ListAll). Logistics will handle the processing.\n\nAwaiting your response,\n\n\nAster Remmington\nContractor Liaison Officer\nmicroTech +GoblinG_MicroTech_HaulCargo_S_Title=RESOURCE DRIVE: SMALL CARGO TRANSPORT NEEDED +GoblinG_MicroTech_RecoverCargoFPS_FailReason=Cargo Lost +GoblinG_MicroTech_RecoverCargoFPS_From=MicroTech +GoblinG_MicroTech_RecoverCargoFPS_L_Desc,P=Outlaws have been targeting the valuable resources we need to compete in the UEE initiative. Fortunately, implanted trackers in the cargo indicate that it’s being held at ~mission(Location|Address). We just need someone to go and get it.\n\nThis situation is far from optimal, but I’m hoping you’ll be able to deal with the thieves and return the ~mission(ItemsToRecover) cargo boxes (all ~mission(MaxBoxSize) SCU or smaller) to us. I’ve done some quick calculations on the number of reported outlaws and would advise bringing additional support if possible.\n\nAfter you’ve recovered the cargo, you can bring it to a freight elevator at: ~mission(Destination|Address|ListAll). Our logistics team can process it from there.\n\nObviously, the more you can recover the better, but we’ll take whatever you can get.\n\nBest of luck with this one, you’ll need it.\n\n\nAster Remmington\nContractor Liaison Officer\nmicroTech +GoblinG_MicroTech_RecoverCargoFPS_L_Title=RESOURCE DRIVE: LARGE CARGO THEFT +GoblinG_MicroTech_RecoverCargoFPS_S_Desc=A group of outlaws have been targeting our smaller transport ships and as a result, a number of crucial resources that are needed for the UEE’s drive have been stolen from us.\n\nOur trackers are showing that these outlaws have spread the cargo across several locations. We need someone who can work as a part of a wider recovery team and retrieve the portion of the shipment being stashed at ~mission(Location|Address). The outlaws there will be heavily armed, so plan accordingly.\n\nOnce you have the ~mission(ItemsToRecover) cargo boxes (all ~mission(MaxBoxSize) SCU or smaller) in your possession, deliver them to a freight elevator at: ~mission(Destination|Address|ListAll). In addition to the specific materials you personally return, you will share credit for all the stolen items recovered from other sites.\n\nLooking forward to hearing of your success.\n\n\nAster Remmington\nContractor Liaison Officer\nmicroTech +GoblinG_MicroTech_RecoverCargoFPS_S_Title=RESOURCE DRIVE: SMALL CARGO THEFT +GoblinG_MicroTech_RecoverCargo_FailReason=Cargo Lost +GoblinG_MicroTech_RecoverCargo_From=MicroTech +GoblinG_MicroTech_RecoverCargo_L_Desc,P=We were due to receive a large shipment of refined minerals from a contractor, but they never showed up. Our trackers indicate that the ship is currently stationary at ~mission(Location|Address) but we haven’t be able to raise anyone on comms.\n\nCorporate just approved a contract to recover that cargo.\n\nFirst, get yourself a heavy-duty tractor beam and head to the ship’s location. We suspect you’ll encounter some resistance, but nothing you and a competent crew can’t handle. Once you’ve dealt with whatever’s out there, take the cargo to a freight elevator at: ~mission(Destination|Address|ListAll). Expect to find between 100-125 SCU of various box sizes.\n\nIn case the ship does still appear to be intact, you might find it easier to fly it with the cargo already onboard. You would of course need an additional pilot for your other ship.\n\nKeep up the good work.\n\n\nAster Remmington\nContractor Liaison Officer\nmicroTech +GoblinG_MicroTech_RecoverCargo_L_Title=RESOURCE DRIVE: LARGE CARGO RESCUE +GoblinG_MicroTech_RecoverCargo_S_Desc=It seems that a contractor of ours had an issue with their delivery and abandoned their cargo over at ~mission(Location|Address).\n\nThis cargo is incredibly important to the resource drive and we need them recovered.\n\nOnce you’re ready, head over to ~mission(Location|Address) with the appropriate equipment (like a tractor beam) and retrieve the cargo. Expect to find between 50-55 SCU of various box sizes. \n\nAlso, in order to guarantee the cargo’s safety, be on the lookout for any hostiles in the area. Once secured, deliver the resources to a freight elevator at: ~mission(Destination|Address|ListAll). My colleagues will secure it.\n\nYou may even find that the cargo ship is still operational, so if you have another pilot with you, it may be worth using that ship to deliver everything. We’ll leave that decision with you.\n\nKind Regards,\n\n\nAster Remmington\nContractor Liaison Officer\nmicroTech +GoblinG_MicroTech_RecoverCargo_S_Title=RESOURCE DRIVE: SMALL CARGO RESCUE +GoblinG_MicroTech_ResourceGathering_Desc,P=We really appreciate all that you’ve done so far, but we’re still seeking additional resources to help secure our position in the Second Life initiative.\n\nIf you have any of the refined materials listed below, please deliver them to us. I doubt you’ll be able to find these in commodity markets at the moment, so we’ve attached a list of suggestions as to where these important resources can be extracted from and the price you'll receive:\n\n- Copper (surface of Euterpe) - 803 aUEC per SCU\n- Tungsten (surface of Wala) - 1080 aUEC per SCU\n- Corundum (surface of microTech) - 810 aUEC per SCU\n\nEnsure you refine the ore before bringing them to us. This can be done at the conveniently located MIC-L1 Shallow Frontier Station. Then you can deliver it to a freight elevator at: ~mission(Destination|Address|ListAll).\n\nShould you need assistance with mining, URW's “The Fundamentals of Mining” in your mobiGlas Journal provides a basic overview of the process.\n\nYou’ll find all the details of the Second Life initiative, including the other corporation’s standing in the Second Life Resource Drive section of your Journal. As an extra incentive, microTech will provide bonuses to contractors who meet productivity goals.\n\nLet’s get to work,\n\n\nAster Remmington\nContractor Liaison Officer\nmicroTech +GoblinG_MicroTech_ResourceGathering_Desc_Intro=Here at microTech, we are committed to supporting the Empire and its people through these turbulent times. That’s why we’re delighted to announce that we will be participating in Imperator Addison’s Second Life initiative and competing side by side with the other corporations of Stanton to provide the resources needed to end the regen crisis once and for all.\n\nWe’re looking for highly skilled contractors that can help support us in our work. If you believe you’re able to do this, we would welcome you to complete this preliminary hauling contract before providing you with additional work.\n\nYou will need a ship able to transport ~mission(MissionMaxSCUSize) cargo containers and a multi-tool with a tractor beam attachment for this delivery. The shipment is waiting to be collected from the freight elevator at ~mission(Location|Address) and should be delivered to a freight elevator at: ~mission(Destination|Address|ListAll).\n\nThe public declaration of each corporation's donations is a key part of this initiative. To access this information, please consult the Second Life Resource Drive section of your mobiGlas Journal. As an added reward, microTech will provide bonuses to contractors who meet productivity goals.\n\nLet’s work together for the betterment of Humanity.\n\n\nAster Remmington\nContractor Liaison Officer\nmicroTech +GoblinG_MicroTech_ResourceGathering_From=MicroTech +GoblinG_MicroTech_ResourceGathering_Title=RESOURCE DRIVE: ONGOING MATERIAL ACQUISITION +GoblinG_MicroTech_ResourceGathering_Title_Intro=RESOURCE DRIVE: TRANSPORTER NEEDED +GoblinG_MicroTech_SupportAttackedShip_FailReason=Cargo Lost +GoblinG_MicroTech_SupportAttackedShip_From=MicroTech +GoblinG_MicroTech_SupportAttackedShip_L_Desc=This one is urgent. A transport ship of ours is currently under attack. They were able to share their last known location of ~mission(Location|Address) shortly before losing contact.\n\nSince this is a high-risk situation, we strongly suggest you bring backup. I have every confidence that you and your crew will be able to occupy the outlaws long enough for the ship to complete repairs and escape with its cargo.\n\nOutside of the contract’s payment, you’ll receive credit for the resources they deliver.\n\nLooking forward to hearing of your success.\n\n\nAster Remmington\nContractor Liaison Officer\nmicroTech +GoblinG_MicroTech_SupportAttackedShip_L_Title=RESOURCE DRIVE: LARGE SHIP UNDER ATTACK +GoblinG_MicroTech_SupportAttackedShip_S_Desc=Got an urgent contract: a small cargo ship of ours is currently under attack by outlaws.\n\nOur team was able to pinpoint their location to ~mission(Location|Address), but they’ve stopped responding to comms.\n\nHead to their location and see if you can keep the outlaws occupied long enough for our hauler to escape.\n\nIf the hauler is able to escape, I will personally ensure you are credited for any cargo they deliver.\n\nGood luck and do your best.\n\n\nAster Remmington\nContractor Liaison Officer\nmicroTech +GoblinG_MicroTech_SupportAttackedShip_S_Title=RESOURCE DRIVE: SMALL SHIP UNDER ATTACK Goss=格斯星系 Goss1=格斯 I Goss1_Desc=富饒的農田覆蓋了這個行星廣袤大陸的大部分地區,這些農田養活了鄰近行星卡塞爾的大量人口。\n @@ -9578,7 +9796,7 @@ HaulCargo_Fail_TimeOut=送貨期限已過期 HaulCargo_MultiToSingle_desc=~mission(Contractor|HaulCargo_MultiToSingle) HaulCargo_SingleToMulti_desc=~mission(Contractor|HaulCargo_SingleToMulti) HaulCargo_obj_itemspecifics=~mission(item)\n~mission(destination):~mission(amount)/~mission(total) SCU -HaulCargo_obj_itemspecifics_01=運送 ~mission(amount)/~mission(total) SCU 的~mission(item)到~mission(destination) +HaulCargo_obj_itemspecifics_01,P=Deliver ~mission(amount)/~mission(total) SCU of ~mission(item) to ~mission(Destination|ListAll) HaulCargo_obj_short_01=收取貨物 HaulCargo_obj_short_02=運送貨物 HaulCargo_obj_short_03=收取 / 運送貨物 @@ -9604,6 +9822,18 @@ HeadHunters_ShipAmbush_VE_desc_001=Some numskull flying a ~mission(AmbushTa HeadHunters_ShipAmbush_VE_title_001=驚喜派對 HeadHunters_ShipAmbush_VH_desc_001=Some folks don’t seem happy with us. Got word that several sub-capital ships and a number of escorts are targeting our ops. Figured the best way to keep ‘em from causing us trouble is to hit them before they hit us. \n\nWe got eyes on a ~mission(AmbushTarget) that’s part of this squad, and it looks like they regularly pass by ~mission(Location|Address), a spot tailor made for a surprise attack. A nearby emission cloud can hide you and anyone you bring along for muscle.\n\nNo sugarcoating it. This ain’t gonna be easy. But the payoff should make it worth your while. Finish the job and the main contractor gets a bonus ~mission(ScripAmount) Council Scrip. \n\nPlus, who knows what kinda good stuff you’ll find floating in all that wreckage.\n\nStows out. HeadHunters_ShipAmbush_VH_title_001=戰術殲襲 +Headhunters_DefendLocation_E_Desc_001=Some idiots with a deathwish are attacking our ships around ~mission(DefendLocationWrapperLocation|Address). Can’t let ‘em do that without paying the price. Want to do the honors?\n\nIf so, head out and get after ‘em. The crew there is tracking the attacker’s movements and I’ll pass along situational updates as they come in. \n\nAlso, I’ll sweeten the pot by giving the main contractor a bonus of ~mission(ScripAmount) Council Scrip just to show my appreciation. \n\nStows out. +Headhunters_DefendLocation_E_Title_001=Protect Our Site +Headhunters_DefendLocation_H_Desc_001=Got word that Headhunters ships heading to ~mission(DefendLocationWrapperLocation|Address) are coming under attack. Scans have revealed enemy forces in the wider region intent on targeting our ops. \n\nThere’s enough of them that it’s gonna take more than one person to clear away all that trash. If you can grab your gear and a few friends, I could really use you out there. \n\nThe specific attack areas and targets are evolving. Don’t worry about the details now. Just get there and I’ll let you know where you’re needed. \n\nHandle this right and I’ll give the main contractor a bonus ~mission(ScripAmount) Council Scrip.\n\n- Stows +Headhunters_DefendLocation_H_Title_001=Help Headhunters at ~mission(DefendLocationWrapperLocation) +Headhunters_DefendLocation_M_Desc_001=Our airspace around ~mission(DefendLocationWrapperLocation|Address) has been compromised. Enemy ships are threatening the base and any of our ships in the area. Gotta put a stop to this immediately, so get your shit in order and get over there. Just get going and I’ll update you with any relevant info on where you’re needed. \n \nIf you need any extra motivation, I’m adding a bonus ~mission(ScripAmount) Council Scrip for the main contractor.\n\n- Stows +Headhunters_DefendLocation_M_Title_001=Secure Our Airspace +Headhunters_DefendLocation_S_Desc_001=Our crew at ~mission(DefendLocationWrapperLocation|Address) needs help. Enemy ships are swarming the area and attacking anything and everything they can find. That’d be bad enough as is, but this site has some absolutely crucial gear and personnel that we can’t have destroyed or compromised. \n\nConsidering the size and scale of the attack, you’re gonna need a fully supplied ship and some reliable wingmen. Gather your crew, fly out to the site, and I’ll send you specifics on where you’re needed most.\n\nTo prove just how serious we are about getting this done right, the main contractor will earn a bonus ~mission(ScripAmount) Council Scrip for making sure absolutely nothing goes wrong.\n\n- Stow +Headhunters_DefendLocation_S_Title_001=Restore Order at ~mission(DefendLocationWrapperLocation) +Headhunters_DefendLocation_VE_Desc_001=Headhunters flying in and out of ~mission(DefendLocationWrapperLocation|Address) are being harassed by some aggressive upstarts. Need them dealt with before they become a real pain in the ass. \n\nGet there and I’ll update you on what these pests are doing so you can hunt ‘em down. \n\nClear ‘em all out I’ll throw ~mission(ScripAmount) Council Scrip to whoever accepted this gig as a bonus.\n\n- Stows +Headhunters_DefendLocation_VE_Title_001=Eliminate Annoyance +Headhunters_DefendLocation_VH_Desc_001=Looking for someone who can not only dogfight but recruit others to the Headhunters cause. Our operations center at ~mission(DefendLocationWrapperLocation|Address), along with any ships going to and from it, are being targeted by hostile forces. We need support there pronto. \n\nNot gonna lie, but there’s lots of heat around there. That’s why you’ll need to be fully supplied and find some trustworthy friends to fly at your wing. When you get your crew together, head out there and I’ll update you if there’s any flare ups in the area that need your attention.\n\nThis op needs to go off without a hitch, so I’m offering the main contractor a bonus ~mission(ScripAmount) Council Scrip for a job well done. \n\nStows out. +Headhunters_DefendLocation_VH_Title_001=Stop Attack at ~mission(DefendLocationWrapperLocation) Headhunters_Delivery_OutpostToStation_desc_001=我想找人親手送個貨箱。包裹必須從 ~mission(Location|Address) 送到 ~mission(Destination|Address)。\n\n動作要快,而且要謹慎,沒問題吧?\n\n- Stows Headhunters_Delivery_OutpostToStation_title_001=給~mission(Destination)的特別貨物 Headhunters_Delivery_OutpostToTradepost_MultiToSingle_desc_001="Headhunters crews have been having a streak of good luck. I figure why take them off the job and stop them earning when I could just hire someone to deliver their spoils instead. Here’s the list of pick-ups needed: \n\nPick up package #~mission(Item1|SerialNumber) at ~mission(Location|Address).\nPick up package #~mission(Item4|SerialNumber) at ~mission(Location|Address).\nPick up package #~mission(Item5|SerialNumber) at ~mission(Location1|Address).\nPick up package #~mission(Item2|SerialNumber) at ~mission(Location1|Address).\nPick up package #~mission(Item3|SerialNumber) at ~mission(Location2|Address).\n\nOnce you grab ‘em, everything needs to go to ~mission(Destination|Address).\n\nMake sure it gets done and done right.\n\nStows out." @@ -9690,17 +9920,17 @@ Headhunters_Salvage_Multi_XT_VH_desc_001=Read fast. Lots of credits on the line. Headhunters_Salvage_Multi_XT_VH_title_001=從外禍威脅手上搶救物資 Headhunters_Salvage_VE_desc_001=有個開著 ~mission(Ship) 的白痴太靠近我們的護航艦隊了。對他們來說很糟,但對我們一些新成員來說是很棒的目標練習。因為護航艦隊有重要的貨物要運送,所以他們無法打撈那艘船,但他們已經把它拖到 ~mission(Location|Address) 附近了。\n\n所以我正在出售確切的位置資訊。只要把錢匯過來,那艘船就歸你打撈了。\n\nStows Headhunters_Salvage_VE_title_001=輕輕鬆鬆地將 ~mission(Ship)給打撈清理掉 -Headhunters_SecurityPatrol_E_Desc_001=Headhunters have expanded into Stanton, but still need help getting a lay of the land. I’ve got a run to check spots we want scanned ready to go. \n\nThis one kicks off at the spot marked on your HUD and will look at a few more locations after that, but I’ll update you as we clear them out. Not expecting you to run into any trouble but no guarantees. Trouble seems to follow us.\n\nGet this done and I'll toss the main contractor ~mission(ScripAmount) Council Scrip as a thanks.\n\nStows out. +Headhunters_SecurityPatrol_E_Desc_001=Headhunters have expanded into Stanton, but still need help getting a lay of the land. I’ve got a run to check spots we want scanned ready to go. \n\nThis one kicks off at the location marker on your HUD and will look at a few more locations after that, but I’ll update you as we clear them out. Not expecting you to run into any trouble but no guarantees. Trouble seems to follow us.\n\nGet this done and I'll toss the main contractor ~mission(ScripAmount) Council Scrip as a thanks.\n\nStows out. Headhunters_SecurityPatrol_E_Title_001=偵察與掃描 -Headhunters_SecurityPatrol_H_Desc_001=I’ve noticed an uptick in attacks on Headhunter ships in certain parts of Stanton. Got an important resupply shipment that we can’t afford to lose, and need help determining what route to send it. I’ve strung together a few potential spots that I’d set up in if I was gonna hit ‘em. Any chance you could visit and clear out any lowlifes that may be hiding there? \n\nThe route starts at the spot marked on your HUD. After you scan it and clear whatever’s there, I’ll send you to a few other areas that could work. I’ve been hearing people have been rolling through these spots, so would be smart to bring a friend to watch your back.\n\nYou make it to the end and I'll give the main contractor a bonus ~mission(ScripAmount) Council Scrip as thanks. \n\n- Stows +Headhunters_SecurityPatrol_H_Desc_001=I’ve noticed an uptick in attacks on Headhunter ships in certain parts of Stanton. Got an important resupply shipment that we can’t afford to lose, and need help determining what route to send it. I’ve strung together a few potential spots that I’d set up in if I was gonna hit ‘em. Any chance you could visit and clear out any lowlifes that may be hiding there? \n\nThe route starts at the location marker on your HUD. After you scan it and clear whatever’s there, I’ll send you to a few other areas that could work. I’ve been hearing people have been rolling through these spots, so would be smart to bring a friend to watch your back.\n\nYou make it to the end and I'll give the main contractor a bonus ~mission(ScripAmount) Council Scrip as thanks. \n\n- Stows Headhunters_SecurityPatrol_H_Title_001=自找麻煩 -Headhunters_SecurityPatrol_M_Desc_001=The local Clip wants current intel on several regions around Stanton. Not sure what they’re looking for but I’m not about to ask. My job is to find someone willing to swing through and scan these locations. You available? \n\nAll you need to do is head to the spot marked on your HUD, run a scan, and if it’s clear, move to the next spot. If you run into any issues, take care of it. \n\nAin’t sound too tough now does it? Plus, I'll give the main contractor a bonus ~mission(ScripAmount) Council Scrip as thanks. \n\n\nStows out. +Headhunters_SecurityPatrol_M_Desc_001=The local Clip wants current intel on several regions around Stanton. Not sure what they’re looking for but I’m not about to ask. My job is to find someone willing to swing through and scan these locations. You available? \n\nAll you need to do is head to the location marker on your HUD, run a scan, and if it’s clear, move to the next spot. If you run into any issues, take care of it. \n\nAin’t sound too tough now does it? Plus, I'll give the main contractor a bonus ~mission(ScripAmount) Council Scrip as thanks. \n\n\nStows out. Headhunters_SecurityPatrol_M_Title_001=太空巡邏 -Headhunters_SecurityPatrol_S_Desc_001=Got some asshole’s trying to push us out of the system. You up for pushing back?\n\nSee, there are some folks who really don’t want us in Stanton, and have started sending out hunting parties of five to seven ships, often with a bigger gun ship, to places where we’re building up our presence. Time for us to show that we’re here to stay. \n\nI’ve strung together a few spots starting at the spot marked on your HUD where we’re seeing the most hostile encounters. Need you to visit each one and scan to see if we can bait them into a fight.\n\nKnow this is going to be a hard one, so don't be cocky and try to go it alone. If I were you, I'd bring at least three friends onboard for support. To make it worth your while, I'm promising a bonus of ~mission(ScripAmount) Council Scrip to the main contractor that pulls it off. \n\n- Stows +Headhunters_SecurityPatrol_S_Desc_001=Got some asshole’s trying to push us out of the system. You up for pushing back?\n\nSee, there are some folks who really don’t want us in Stanton, and have started sending out hunting parties of five to seven ships, often with a bigger gun ship, to places where we’re building up our presence. Time for us to show that we’re here to stay. \n\nI’ve strung together a few spots starting at the location marker on your HUD where we’re seeing the most hostile encounters. Need you to visit each one and scan to see if we can bait them into a fight.\n\nKnow this is going to be a hard one, so don't be cocky and try to go it alone. If I were you, I'd bring at least three friends onboard for support. To make it worth your while, I'm promising a bonus of ~mission(ScripAmount) Council Scrip to the main contractor that pulls it off. \n\n- Stows Headhunters_SecurityPatrol_S_Title_001=拿下一些人頭 -Headhunters_SecurityPatrol_VE_Desc_001=Headhunters want some intel on what’s happening around Stanton. We’ve already set up some monitoring satellites, but nothing beats a good ol’ patrol. You up for it?\n\nIf so, get on over to the spot marked on your HUD. Start by scanning that region and then we’ll guide you to a few more spots that we want info on. \n\nAnd if you needed some extra motivation, there's a bonus of ~mission(ScripAmount) Council Scrip for the main contractor at the end of the job. \n\n- Stows +Headhunters_SecurityPatrol_VE_Desc_001=Headhunters want some intel on what’s happening around Stanton. We’ve already set up some monitoring satellites, but nothing beats a good ol’ patrol. You up for it?\n\nIf so, get on over to the location marker on your HUD. Start by scanning that region and then we’ll guide you to a few more spots that we want info on. \n\nAnd if you needed some extra motivation, there's a bonus of ~mission(ScripAmount) Council Scrip for the main contractor at the end of the job. \n\n- Stows Headhunters_SecurityPatrol_VE_Title_001=看看外面有什麼 -Headhunters_SecurityPatrol_VH_Desc_001=We’re getting pushback from folks who don’t seem happy that we’re here. Folks have gotten keen to our haunts and started sending out squads to hit our ships. You down to visit a few of those spots to show that we won’t be scared off? \n\nIf so, start by seeing what’s around the spot marked on your HUD. From there I’ll guide you to a few other hotspots that we need checked. Better get your shit in order before heading out. I'd recommend loading up on ammo and convincing two friends to join the patrol.\n\nYou do this for the Headhunters and I'll see to it that the main contractor gets a bonus of ~mission(ScripAmount) Council Scrip. \n\nStows out. +Headhunters_SecurityPatrol_VH_Desc_001=We’re getting pushback from folks who don’t seem happy that we’re here. Folks have gotten keen to our haunts and started sending out squads to hit our ships. You down to visit a few of those spots to show that we won’t be scared off? \n\nIf so, start by seeing what’s around the location marker on your HUD. From there I’ll guide you to a few other hotspots that we need checked. Better get your shit in order before heading out. I'd recommend loading up on ammo and convincing two friends to join the patrol.\n\nYou do this for the Headhunters and I'll see to it that the main contractor gets a bonus of ~mission(ScripAmount) Council Scrip. \n\nStows out. Headhunters_SecurityPatrol_VH_Title_001=堅守陣地 Headhunters_Theft_OLP_desc_001=With the Frontier Fighters stirring up shit in Pyro, Headhunters figured that it’d be good to take a look at our operations in Stanton. We want to be smart about it though. Don’t want to raise red flags by bringing too much gear through the jump, or hit civilian targets and get security forces on our ass. Instead, the plan is to work over the local outlaws first. \n\nBeen picking up a lot of activity around ~mission(Location|Address). Guess it just got a delivery of ~mission(Item) that has our name all over it. You wanna grab it for us?\n\nOnce you’ve got the stuff, bring it to ~mission(Destination|Address). I’d get geared up before going. Sounds like the locals are pretty entrenched there. \n\nStows out. Headhunters_Theft_OLP_title_001=~mission(Location) 有機會來臨 @@ -13944,6 +14174,7 @@ Human_First_Names_M_2109=Zawadi Human_First_Names_M_2110=Zhen Human_First_Names_M_2111=Mendo Human_First_Names_M_2112=Remy +Human_Job_Title_BaseOperator,P=Base Operator Human_Nicknames_0001=Ace Human_Nicknames_0002=Afterburn Human_Nicknames_0003=Any-port @@ -19637,6 +19868,12 @@ IAE952_Sign_Pressley_body=一家新巴貝奇的活動出租服務小公司,在 IAE952_Sign_Pressley_title=普雷斯利派對用品公司 IAE952_Sign_Resupply_body=在外禍威脅猛烈襲擊海軍補給飛船後,儘管運輸易爆物質困難重重,民防部隊志願者們還是在為INS耶利哥軍港重新補給急需的Zeta-脯胺酸化合物、稀熱樹脂和壓克力複合材料複合材料的任務中提供了極大的幫助。 IAE952_Sign_Resupply_title=為INS耶利哥軍港提供補給 +ISMC_Description,P=Go to ~mission(Location) and interact with the data terminal +ISMC_Title,P=Interact With Data Terminal +ISMC_obj_hud_01,P=Interact With Data Terminal +ISMC_obj_long_01,P=Interact with the data terminal to download the data. +ISMC_obj_marker_01,P=Data Terminal +ISMC_obj_short_01,P=Interact With Data Terminal IT_Shared_Agree,P=我同意。 IT_Shared_AskAboutOtherOptions,P=還有其他選擇嗎? IT_Shared_AskForWork1stTime,P=你有工作給我嗎? @@ -20010,9 +20247,9 @@ Journal_General_CrusaderBountyRevoke_Title=賞金獵人認證 - 已失效 Journal_General_CrusaderCrimeTutorial_Content=就像許多初到史丹頓星系的人一樣,您可能會好奇四個巨型企業的法律法規與UEE其他地區的法律相比如何。雖然我們獨立擁有一個星球且有一定的自由度來制定我們認為合適的條規來進行管理,但您可能會驚訝於十字軍工業遵循帝國規定的大多數法律準則,以便為所有人提供一個安全可靠的環境。\n\n在參觀十字軍及其周邊地區時,請記住以下幾點注意事項:\n\n* 雖然通常情況下這裡的犯罪率比帝國大部分地區低,但遊客仍應謹慎前往偏遠地區,如衛星 “耶拉” 周圍的小行星帶,該地區已有一些襲擊事件發生。\n\n* 儘管您是在十字軍維安特勤隊的巡邏範圍內,但破壞他人的飛船或干擾公共著陸區的行為仍被視為輕罪。請注意,屢犯者將予以嚴肅處理。\n\n* 謹防涉及關閉通訊陣列衛星的合約。違法人員慣用各種虛假的藉口來引誘毫無戒心的受害者來給他們做這種非法工作,許多旅客都上了當。要知道,破壞通訊陣列衛星是違法的,會危及他人的生命安全。任何被抓到破壞通訊陣列衛星的人都將受到從重處罰和法律起訴。\n\n*十字軍的衛星上有許多美景,來這裡遊覽時請一定不要錯過。只要確保避開沒有標記的前哨站,帶上充足的燃料和氧氣,並在您出發前確認離您最近的緊急避難所的位置。\n\n* 十字軍維安特勤隊鼓勵個人加入我們的隊伍,共同打造一個安全的環境。無論您是幫助追蹤被通緝的罪犯,協助巡邏附近的區域。還是響應應急通訊網路的警報幫助遇險船隻,您對社群整體安全所做出的任何貢獻都會標註在您的紀錄中,且可能在很大程度上彌補您之前輕微的違規行為。讓我們攜手共進,讓十字軍變得更好。 Journal_General_CrusaderCrimeTutorial_From=十字軍維安特勤隊 Journal_General_CrusaderCrimeTutorial_Title=十字軍維安特勤隊遊客指南 -Journal_General_FrontendNewspaperHeadlines_Content=【嫌犯因涉嫌「北極星」竊盜案遭起訴】\n海軍水手被控同情「前線戰士」\n\n史丹頓星系 - 繼上個月的「戰無不勝啟航週」活動中發生重大漏洞,導致恐怖組織「前線戰士」得以潛入地球聯合帝國海軍「北極星」護衛艦後,調查人員一直試圖釐清如此離譜的安全疏失是如何發生的。\n\n昨日,調查取得重大突破,海軍水手 Ali Bojang 因涉嫌參與其中,遭到執法機構逮捕。\n\n公開紀錄顯示,Bojang 的兄弟,即被定罪的罪犯 Dal “Twister” Bojang 是派羅星系「獵頭幫」的知名成員,據信於去年底被敵對不法之徒殺害。據推測,Bojang 將其兄弟的死亡歸咎於這個不受管制的星系,並被「前線戰士」領導人 Amelia Boyd 轉化為他們的一員。「泰拉公報」已確認,「前線戰士」正是利用 Bojang 的存取碼非法潛入海軍艦隊。\n\n-----------------------------------------------------------------------------------------\n\n【ASD 否認了吹哨者的指控】\n公司發言人稱前員工的投訴是報復行為\n\n珀爾修斯星系瑞托星 - 針對「泰拉公報」先前關於聯合科學與發展公司 (ASD) 一名前員工聲稱該武器製造商和研究公司一直在進行非法實驗的報導,ASD 發言人今日發表聲明,駁斥這些指控的有效性——「這位特定人士於幾週前因未能完成工作以及擾亂同事而被解僱。他們在多次試圖重新獲得公司職位失敗後,才決定挺身而出,這清楚地表明這充其量是誤導,最壞的情況還可能是挾怨報復。」\n\n-----------------------------------------------------------------------------------------\n\n【帝國慶祝初次接觸日】\n全 UEE 慶祝與外星人建立外交關係達五世紀\n\n泰拉星首府城 - 從滋滋作響的法薩聲到令人陶醉的蘇魯克桶香氣,在首府城一年一度的初次接觸日慶典絕不會被誤認為是其他慶祝活動。今年的節日吸引了來自各地和所有物種的客人,是迄今為止規模最大的一次,超過一百家供應商展示商品,以吸引最喜歡冒險的購物者。這次活動並非沒有爭議,許多與會者被 Banu souli 主辦的 Vanduul 展覽所吸引,該展覽展出了來自 UEE 敵人的戰場文物。\n\n-----------------------------------------------------------------------------------------\n\n【入侵物種情況惡化?】\nECES 的一份新報告顯示,入侵物種數量激增,危險的突變也在增加。\n\n-----------------------------------------------------------------------------------------\n\n【罕見基因是否掌握重生密碼?】\n一項新研究聲稱,不到 10% 的人口攜帶的一種基因可能是完成刻印的關鍵。 -Journal_General_FrontendNewspaperHeadlines_From=泰拉公報 -Journal_General_FrontendNewspaperHeadlines_Title=泰拉公報 - 2955 年 6 月 +Journal_General_FrontendNewspaperHeadlines_Content=UEE RESOURCE DRIVE SPURS REGEN RESEARCH\nCorporations eager to aid Imperator Addison’s Second Life initiative.\n\nAs research spending skyrockets across the empire in the wake of the government’s Second Life initiative, materials have become increasingly difficult for labs and scientists to access. With the shortage potentially harming the race to solve the Regen Crisis, the UEE has announced a sponsored ‘resource drive’ to encourage donations of the much sought-after supplies. As part of the effort, the government will be offering several rewards to systems who achieve donation quotas such as tax-breaks and sponsorship opportunities at gateway stations. \n\nOrganizations from Terra to Castra have signed on to participate, but many expect that the largest donations will come from the four major corporations in the Stanton system who have pledged to support the effort, offering their own internal incentives to contractors who help them secure the top-spot in the drive. Those interested in tracking the results will be able to use their mobiGlas to access real-time standings of the amounts of refined Copper, Tungsten, and Corundum that have been delivered by participants. Government representatives hope the boost in materials will accelerate an end to the Regen Crisis.\n\n\nASD DENIES WRONGDOING IN PYRO\nRevelations of animal cruelty have many demanding answers from the research company.\n\nAs recordings of living valakkar eggs being tortured on Pyro I at Associated Science & Development’s (ASD) Lazarus Complex surfaced last month, many across the Empire are calling for a deeper investigation into the company’s practices. Leading the charge is animal rights group PAW (Preserve All Wildlife) who have been actively protesting multiple ASD sites for what they’ve called “unconscionable cruelty.” Not the first controversy ASD has dealt with, the company had previously gained notoriety from the brutality of their EE6 electron cannon. An ASD spokesperson claims that the Chief Scientist heading the research, Dr. Logan Jorrit, was exploring a potential solution for the regen crisis but was also quick to explain that since the lab was located in the unregulated Pyro system, they are technically operating outside of UEE law. An official release from ASD’s board announced that Dr. Jorrit had been placed on temporary administrative leave while the company performs an internal investigation on the lab’s activities.\n\nRECORD NUMBER OF MERCENARY CONTRACTS COMPLETED\nLast month saw Mercenary Guild members complete an all-time high number of security jobs. \n\nIn a press release, the Mercenary Guild has stated, “Thanks to the highly skilled professionals of the Mercenary Guild working tirelessly to secure and defend our clients, we have set a new record for contracts completed in June.” However, not everyone sees the high number as something to be celebrated. Centralist-party spokesperson Acka Newton has pointed out that the high completion rate aligns with growing crime numbers across the Empire, “This record was only possible because the current administration has completely failed at keeping the people of the UEE safe.”\n\nFOUNDATION FESTIVAL WELCOMES VOLUNTEERS\nThe annual civic program sees people across the empire step up to help those in need.\n\nCONTROVERSY CLOUDS 2955 DOUBLE DOG EATING CHAMPIONSHIP\nWinner Grant Mangrum devoured 74 double dogs, but the barring of former champion Kumiko Loftus leaves fans questioning the legitimacy of the victory.\n +Journal_General_FrontendNewspaperHeadlines_From=New United +Journal_General_FrontendNewspaperHeadlines_Title=New United - July 2955 Journal_General_Hangar_Content=由於您近期獲得了個人機庫,我們在著陸服務中心想藉此機會向您介紹成為機庫擁有者的一些益處,以及出行在外時您可以期待的服務。\n\n* 您的個人機庫 *\n\n- 為了您的方便,無論是個人機庫還是公共機庫,都配備了 ASOP 載具終端,並且您可以透過升降機更換載具。使用平台時,請確保站在安全的位置。\n- 在當地商店購物或完成當地契約時,所有獲得的商品將儲存在該地區的倉庫中。無論是個人機庫還是公共機庫都有一台貨運升降機,它能夠將物品從倉庫運送進去或運送出來。請注意,較小的物品可以透過便利儲物終端來取得。\n- 由於這是一個只有您和受邀的客人才能進入的私人空間,您可以安心地將個人物品存放在倉庫中,也可以存放在機庫裡。\n- 您的個人機庫能夠容納在分配時屬於您艦隊中的任意載具,但請注意,如果您將來購買了更大的載具,可能需要使用公共機庫來存取它們。\n\n* 公共機庫 *\n\n- 當您前往離定居點較遠的地點或需要使用您的個人機庫無法容納的載具時,系統將臨時為您分配一個公共機庫。\n- 請注意,在您離開以後,公共機庫或是當地倉庫內留下的物品將被視為遺棄物,並將成為當地著陸服務中心的財產。\n\n再次祝賀,並衷心希望您在未來的歲月裡享受屬於您的個人機庫。\n Journal_General_Hangar_From=著陸服務 Journal_General_Hangar_Title=恭喜您建立了私人機庫! @@ -20022,12 +20259,15 @@ Journal_General_Harvestables_Title=史丹頓美食獵人指南 Journal_General_Healing_Content=不可否認的是,自從最近的重生技術推出以來,已經讓現代醫學變得更好了。如今,當病人在整個帝國境內的任何地方時,可以從過去曾致命的傷害中恢復如初。然而,儘管重生技術令人印象深刻,但它並不能取代傳統的護理和治療。 \n\n接下來,我們將簡單描述一些關於重生的重要提示,以及一些幫助您保障健康的基本醫療手段。\n\n-----------------------------------------------------------------------------------------\n\n【重生】\n\n重生是一個醫學過程,在這個過程中將使用一個被稱為「刻印」的全面生物掃描來重建一個人近乎完美的的複製品,甚至包含其記憶。由於刻印的獨特屬性,它在任何時候都保持著與本體的遠端連繫,並確保它只能在某人經歷了致命的事件後才能重生。\n\n這種連繫被稱為「共鳴」,但這個名稱同時也意味著創傷性經歷會降低刻印的刻印可用指數 (IVS)。反覆的重生可能導致重生過程中出現異象,最終導致刻印無法使用。\n\n要建立您自己的刻印,請至一級或二級醫療設施,在一個自助終端上完成註冊。一旦完成駐仄,地點將會是您下次重生的地方。您也可以將一個刻印儲存在具備適當儀器的載具上。如果您儲存刻印的地點或載具無法使用,您的主要定居點將始終保留有一個備份,您將在那裡重生。請注意,犯罪等級可能會對您的重生地點產生影響。\n\n然而,由於刻印共鳴會影響重生過程;所以一定要記住,接受急救和醫療總是比重生要更好。下方分類概述了處理各種傷病的基本急救措施,以協助大家避免遇到必須重生的情況。\n\n-----------------------------------------------------------------------------------------\n\n【急救】\n\n處理傷病的第一步是確定其受傷情況,可使用面板 HUD、自我評估 (即個人思維系統),或者在協助他人時使用醫療設施。所有的傷病都可以分為三個嚴重程度類別:\n\n•輕度傷勢可透過三級 (T3) 醫療設施治療,且會以紫色顯示。\n\n•中度傷勢可透過二級 (T2) 醫療設施治療,且會以淡紫色顯示。\n\n•重度傷勢可透過一級 (T1) 醫療設施治療,且會以粉紅色顯示。\n\n為了充分治療受傷的部位,請在休息站、著陸區或配有醫療裝置的載具上尋找適當的分級設施。若是在分級不符合的設施中進行治療,只能夠暫時緩解症狀,但傷勢仍然會繼續存在。如果您沒有人陪同,且需要被送到醫療機構,應該聯繫一個值得信賴的熟人,或使用您的 mobiGlas 來建立一個救援服務信標。\n\n雖然傷勢只能在適當的醫療機構治療,但可以在現場使用藥物來暫時緩解相關症狀。在外出旅行之前,帶上注射筆、醫療配件或完整的治療裝置是明智之舉。\n\n注射筆易於攜帶和管理,但您需要攜帶多種注射筆來應對各種症狀,而且只能夠使用一次。\n\n較小的醫療配件,如 Pyro 多功能工具的 LifeGuard 配件可以進行診斷掃描,並可以使用血紅素等治療劑,但不能治療其他症狀。它們通常與注射筆一起搭配使用。 \n\n像 LifeGuard ParaMed 這類的專業醫療裝置可以提供詳細的診斷掃描,並允許可在完全控制劑量的情況下施用多種藥物。然而,它可能比其他選擇佔用更多空件,也更加昂貴。\n\n-----------------------------------------------------------------------------------------\n\n【常見的症狀】\n為了便於參考,下方將列出按字母順序排列的常見症狀和推薦的紓解症狀的藥物。\n\n•腦震盪 – 由頭部受到的撞擊引起,患有腦震盪的人反應速度會變慢,並且很難保持平衡。可以使用如「地美沙群」等腎上腺素來紓解。\n\n•健康損失 – 正如你的 mobiGlas 或生物掃描上顯示的那樣,「健康值」是一個簡化的診斷數值,由幾個重要的監測生命徵象的資訊組合而成。受傷會導致您失去健康值,可以透過使用像「血紅素」這樣的治療劑來恢復健康。\n\n•行動能力受損 – 由四肢、軀幹或頭部受傷引起,行動能力受損將使人難以行動。可以用「羅沙芬」等阿片類藥物來紓解。\n\n•喪失行動能力 – 喪失行動能力的人,其健康水平已降至零,這個狀態的患者將無法進行移動。這是一種潛在的致命狀況,必須使用像「血紅素」這樣的治療劑來恢復行動能力。遭遇該狀況時,您的 mobiGlas 會顯示症狀進入不可逆轉的倒計時。請注意,像遭受額外的傷害或有其他醫療問題等因素可能會影響剩餘時間。 \n\n•肌肉疲勞 – 由四肢受傷所引起,患有肌肉疲勞的患者將會導致行動緩慢,精細的運動能力也會受到影響。可以使用如「地美沙群」等腎上腺素來紓解。 \n\n•肌肉無力 – 由手臂受傷所引起,肌肉無力使其難以進行需要力氣的活動。可以使用如「甾原」等皮質類固醇來紓解。\n\n•眼部炎症 – 由頭部受傷所引起,因微血管發炎而導致視力模糊。可以使用如「甾原」等皮質類固醇來紓解。\n\n•部分癱瘓 – 由四肢受傷所引起,將導致部分癱瘓,使受影響的區域嚴重受損,喪失進行跑步、攀爬和與物體互動等運動能力。可以使用「羅沙芬」等阿片類藥物來紓解。\n\n•呼吸系統損傷 – 由軀幹受傷所引起,影響了肺活量,使呼吸或長時間的體力消耗變得非常困難。可以使用如「甾原」等皮質類固醇來紓解。\n\n•眩暈 – 暫時失去意識,使患者在這段時間內無法移動。在足夠的時間過去和意識恢復後會自行紓解。\n\n- 輻射中毒 – 因暴露於不安全的高濃度輻射環境而引起的症狀,若未經妥善治療通常會致命。可使用去污藥物 (如碘化鉀) 來緩解症狀。\n\n-----------------------------------------------------------------------------------------\n\n【血藥濃度和藥物過量風險】\n\n血藥濃度過高會產生中毒的感覺,並可能導致行動困難、視力模糊和喪失精細運動的能力。為了您和他人的安全,強烈建議避免在藥物過量時操作載具。\n\n一旦您的血藥濃度等級達到一個危險的水準,就被稱為藥物過量。陷入藥物過量的人將會頭暈眼花,並逐漸失去健康值,直至喪失行動能力。\n\n幸運的是,隨著時間的推移,血藥濃度會自然降低。施以如瑞舒吉拉這樣的解毒劑會加速這一過程,使您不再感到暈眩。\n Journal_General_Healing_From=帝國健康服務 Journal_General_Healing_Title=重生與基本急救知識 -Journal_General_Maintenance_Content=《基石發展公司維護指南》\n\n隨著像 Pyro RYT 多功能工具這樣容易取得且價格實惠的工程設備興起,許多人開始在閒暇時間進行 DIY 維護。雖然針對更複雜的工程,我們始終建議使用像基石發展公司這樣的專業服務,但我們撰寫了一份簡短指南,以幫助那些希望自行處理常見維護和修理工作的人。\n\n在處理任何問題時,基石發展公司建議使用 S.T.O.P. 方法:儲備、除錯、觀察、處理。這個方便的縮寫旨在幫助市民記住維修工作的要點。\n\n【儲備所需用品】\n\n首先,您需要確保已儲備執行任務所需的適當工具和設備。雖然專業人員會使用專用的回收和維修設備,但配備回收模組的多功能工具會是大多數維修工具組的重要組成部分,當然還有充足的回收複合材料 (RMC)。RMC 是一種用途上很有彈性的材料,由回收過程中提取的合金和聚合物組成,通常可用於修復輕微的結構損壞,例如破損的面板或管道。\n\n在進行電氣維修時,您可能需要準備保險絲。保險絲可以從大多數行星上的商家或太空站的雜貨供應商處獲得。在緊急情況下,也偶爾可以在包含電子或機械設備的廢棄舊建築物中找到保險絲。\n\n【排除任何故障問題】\n\n在開始工作之前,務必先找出問題所在。仔細檢查該區域,並尋找任何可能造成設備無法正常運作的關鍵指標。從源頭追蹤管道並找出任何損壞是一個好的開始。如果電力系統無法運作,建議找到附近的保險絲盒並檢查其內部,因為保險絲通常在電路過載時會跳閘。\n\n【觀察周圍是否有危險】\n\n在進行維修之前觀察周圍是否有危險是安全的基本要求。您正在工作的環境是否危險?令人遺憾的是,現在太常見的情況是,維護相關的問題通常會追溯到尋釁滋事的敵對分子和不法之徒。除了更具敵意的因素外,附近是否有裸露的電線、玻璃碎片或有害物質?如果是這樣,請找到一種方法來創造一個安全的工作空間,以最大程度地減少對維修工作的干擾。\n\n【進行維修】\n\n最後,您可以著手進行所需的維修。使用工具時,請務必遵循製造商的指南,因為不同公司的指南可能有所不同。使用多功能工具修補損壞的物體需要穩定的手和敏銳的眼光,務必從多個角度徹底檢查物體,以確保其完全修復。\n\n請記住,如有疑問,不要讓自己處於任何不必要的危險之中。考慮聯繫像基石發展公司這樣的專業服務機構以獲得進一步的協助。 +Journal_General_Maintenance_Content,P=--CORNERSTONE DEVELOPMENTS’ GUIDE TO MAINTENANCE--\n\nWith the rise of accessible and affordable engineering equipment such as the Pyro RYT Multi-Tool, many people have taken up DIY maintenance in their spare time. Whilst we would always recommend using a professional service such as Cornerstone Developments for more complex projects, we’ve written a short guide to help people looking to tackle common maintenance and repair work themselves.\n\nWhen approaching any issue, Cornerstone Developments advise using the S.T.O.P. method: Stock up, Troubleshoot, Observe, Proceed. This handy acronym is designed to help citizens remember the essentials of repair work.\n\n--STOCK UP on supplies--\n\nFirstly, you’ll need to ensure you’ve stocked up on the appropriate tools and equipment needed for the task. While professionals will use a dedicated salvage and repair device, a Multi-Tool with a salvage mod will be an essential part of most repair kits, along with a good supply of Recycled Material Composite. RMC is a flexible resource consisting of alloys and polymers that have been extracted during the salvage process and can often be used to repair minor structural damage such as broken panels or pipes.\n\nWhen dealing with an electrical-based repair, you may need a supply of fuses. Fuses can be obtained from most planet-based merchants or general store vendors on stations. Alternatively, in a pinch, fuses can occasionally be found in old, disused buildings that contain electronic or mechanical equipment.\n\n--TROUBLESHOOT any issues--\n\nBefore beginning the work, it is essential to troubleshoot what the problem is. Carefully search the area and look for key indicators that something isn’t functioning. Following pipelines from their source and spotting any damage is a good place to start. If a power system is not operational, finding a nearby fuse box and examining its contents is advisable, as fuses typically trip when a circuit is overloaded.\n\n--OBSERVE the area for hazards--\n\nObserving the area for hazards before carrying out repairs is a safety essential. Is the environment you’re working in dangerous? Sadly, it’s too often the case these days that maintenance issues can be traced back to hostile individuals and outlaws looking to stir up trouble. Outside of more hostile elements, are there any exposed wires, shards of glass, or hazardous materials nearby? If so, find a way to create a safe workspace that will minimize disruption to your repairs.\n\n--PROCEED with repairs--\n\nFinally, you can proceed with the repairs needed. Be sure to follow the manufacturer’s guidance when using tools, as this can vary from company to company. Patching damaged objects with a Multi-Tool requires a steady hand and a keen eye, be sure to examine the object thoroughly from multiple angles to ensure it’s fully repaired.\n\nAnd remember, when in doubt, don’t put yourself in any unnecessary danger. Consider contacting a professional service such as Cornerstone Developments for further assistance. Journal_General_Maintenance_From=基石發展公司 Journal_General_Maintenance_Title=基石發展公司維護指南 Journal_General_Medical_Content=無論您是沒有睡好還是有受過外傷,大多數像是 mobiGlas 的現代電子助理都內建了多種健康監測功能,使保持健康比以往任何時候都更加容易達成。\n\n透過持續監測您的關鍵生命徵象,該軟體能夠對您可能遇到的幾十種疾病進行初步診斷和提醒。這些提醒如果使用得當,能夠為您提供指導並幫助您知道何時需要調整生活方式,以選擇自我治療或是尋求專業醫療人員的幫助。\n\n下面是我們標註的一些較為常見的醫療提醒:\n\n•腦震盪\n一種會導致短期認知功能喪失的輕度腦損傷。腦震盪的早期症狀可能包括複視、失去平衡和耳鳴。\n\n•脫水\n身體缺乏足夠的水分來保持正常機能。症狀包括口渴、口腔乾燥、頭痛、健康狀況惡化、乏力、視線模糊。\n\n失血\n分為內出血和外出血。建議盡快止血以將健康損害最小化。\n\n•體溫過高\n體溫高於正常範圍且無法自行調節,會導致疲勞、劇烈頭痛和偏頭痛、呼吸困難、健康狀況惡化以及加劇口渴。\n\n•體溫過低\n體溫低於正常範圍且無法自行調節,會導致重度疲勞、顫抖、四肢無力、健康狀況惡化、食慾增加、對光線敏感、聽力受損以及反常脫衣的風險。\n\n•營養不良\n身體沒有足夠的營養維持正常機能,症狀包括虛弱、健康狀況惡化、易怒、聽力和視力受損。\n\n•重傷\n用於描述身體受到嚴重創傷時的統稱,通常伴有視力喪失,需要立即就醫。\n\n•昏迷\n當創傷足夠嚴重時,患者可能會暈厥、失去意識、無法對刺激行為做出反應。\n\n•輻射汙染\n若在沒有防護的情況下暴露於不安全的高濃度輻射環境中,體內的細胞將開始死亡。早期症狀可能包括噁心、頭痛、疲勞、迷失方向以及喉嚨後部有金屬味,需要立即就醫。 Journal_General_Medical_From=帝國健康服務 Journal_General_Medical_Title=監測您的健康狀況 +Journal_General_Mining_Content=Mining has, and will always remain, a proud tradition of Humanity. For over eight centuries United Resource Workers guild has been protecting miners’ rights, ensuring that they have the tools, protection, and knowledge they need to build our future. And while the technology available today has certainly made mining more efficient, the individual skills and instincts of a miner have never been more important.\n\nIn this guide, we’ll be covering the ‘Fundamentals of Mining’, breaking it down into the three core elements of modern-day ship mining: SCANNING, FRACTURING, and EXTRACTION.\n\nLet’s get started -\n\nSCANNING\nThe first thing any miner will need to do is find a deposit that can be mined, and most importantly, one worth mining. Ships equipped with a scanner can send out a local pulse that detects all the nearby minable rocks but be careful: this also makes nearby ships aware of you too.\n\nOnce you’ve found a deposit, enter your ship’s Mining Mode and aim your reticle at the rock to learn some key information including:\n\nComposition - the breakdown of what elements are inside the deposit.\n\nResistance - how much energy it will take to fracture the rock.\n\nInstability - how much energy fluctuation will occur while mining.\n\nYou’ll also be able to see the difficulty of mining the deposit based on your current equipment. We advised beginners to stick with easy rocks, but no matter your skill, an impossible rock isn’t worth attempting.\n\nOnce you find a deposit with readings you like, it’s time to enter the next stage.\n\nFRACTURING\nThis is where the miner’s skills and instincts become especially important. The aim of fracturing is to use a mining laser to break apart large rocks into smaller ones so the valuable materials inside can be safely harvested.\n\nSwitch your ship into Fracture Mode and you’ll see some new meters appear on your Heads Up Display (HUD). \n\nActivate your mining laser and slowly increase the Laser Intensity until you enter the green Optimal Zone. Once you get the Charge Level inside the Optimal Zone, continue making small adjustments to keep it from dropping out of the sweet spot, or overshooting it and entering the red Overcharge Zone. Keep this up until the Optimal Zone fills completely and the deposit breaks into a few smaller pieces. \n\nMost of these pieces should be highlighted in purple and ready for the next stage, Extraction, but some pieces may need to be fractured again.\n\nEXTRACTION\nActivate Extraction Mode and move your beam over the fractured fragments to collect them. Continue gathering the materials until they’ve been completely collected, or until your Cargo Capacity is full.\n\nWhat’s next?\nTime to reap the rewards. Some miners may be inclined to sell their ore as is, but to maximize profit or to complete a specific workorder, you’ll want to take your ship’s cargo to a refinery and get them processed. Refineries can be found at major spaceports and stations.\n\nNow that you’ve got everything you need to start ship mining, get out there and give it a go. Once you’ve mastered the basics, there’s plenty more skills to unearth such as: Modules, Gadgets, Lasers, Ground Vehicles, and Personal Mining. \n\nSo, what are you waiting for? There’s a whole ‘verse of mining waiting for you to discover.\n +Journal_General_Mining_From=United Resource Workers +Journal_General_Mining_Title=The Fundamentals of Mining Journal_General_Nutrition_Content=我們所有人都過著繁忙的生活,至少能說有時做出良好的營養選擇甚至可能是一個艱鉅的挑戰!\n\n值得慶幸的是,透過使用 NDR 和 HEI 對大多數市售食品和飲料進行評級,能讓「好好照顧自己」這件事變得更的容易。請記住,NDR 和 HEI 的數值越高,代表食物的營養價值也越高,會讓您感覺身體狀況變得更好。\n\n-----------------------------------------------------------------------------------------\n\n營養密度等級 (NDR)\n營養密度評分由帝國健康服務部門設計,旨在幫助人們更健康地飲食。它考量了食物每 100 大卡所含的營養成分濃度、所含營養成分的廣泛度和多樣性以及營養成分的生物利用率。NDR 分數越高,該食物對您的整體健康就越好。然而,重要的是要記住沒有任何單一食物包含一個人所需的所有營養成分,因此除了食用分數高的食物之外,您可以做的第二件最重要的事情是攝取多種多樣的食物。祝您能既吃得快樂,又能保持健康!\n\n水合功效指數 (HEI)\n水合功效指數最初由賈蘭星大學的營養學家團隊所提出,旨在比較長途太空飛行期間飲品的選擇對人體含水量的影響。此後,帝國健康服務部門將其改編為比較各種飲品選擇的標準衡量方法。通過考慮諸如保水率、吸收率、分子滲透壓濃度、卡路里含量和電解質水平 (尤其是鈉和鉀) 等因素,可以使用一個標準化的指數對飲品進行評級。分數越高,飲品在更長時間內保持飲用者水分的能力就越有效 (維持水分平衡)。咖啡因和酒精等物質可能會透過增加身體水分流失的速度來降低指數得分。標準過濾系統水的得分基準為 80。\n\n-----------------------------------------------------------------------------------------\n\n飲食效果\n除了 NDR 與 HEI 兩項基本分數外,許多食品和飲品還額外附加了關鍵字標籤,用於提供與該物品有關的對您健康有潛在影響的更多資訊。請查看以下列表,了解一些最常見的效果及其含義。\n\n增強肌力 - 為關鍵肌肉群提供額外的血液流動和養分,使其發揮最佳表現。\n\n肌肉無力 - 使血液流動受到限制,對肌肉產生負面影響,使工作變得更加困難。\n\n提振精力 - 提供更多的能量,增長您能夠運動的時間。\n\n疲勞 - 具有能量外洩作用,引起嗜睡和疲憊感。\n\n增強認知能力 - 促進大腦的運作能力,使您在執行複雜任務時獲得額外的注意力。\n\n降低認知能力 - 阻礙大腦的運作能力,使你在任務中無法長時間集中注意力。\n\n減緩新陳代謝 - 減慢消化的速度,提升飽腹感 (更不容易感到飢餓)。\n\n加速新陳代謝 - 加快消化的速度,降低飽腹感 (更容易感到飢餓)。\n\n保水滋潤 - 幫助您的身體更好地吸收水分,讓您能夠更長時間的不易感到口渴。\n\n口乾舌燥 - 使您的身體快速流失水分,讓您更容易感到口渴。\n\n自我復原 - 提供重要的營養成分,幫助您的身體自然修復傷口。\n\n帶有毒性 - 含有對您健康有害的物質,大量攝入後可能對身體造成損害。\n\n增強免疫力 - 幫助你的身體維持健康,特別是暴露在有害環境時。\n\n降低免疫力 - 削弱您的身體抵抗有害物質的能力。\n\n\n Journal_General_Nutrition_From=帝國健康服務 Journal_General_Nutrition_Title=更好的營養,更好的你 @@ -20119,9 +20359,9 @@ Kareah_TimedItemDispenser_ShutDown=取消取回 Kareah_TimedItemDispenser_TimeOut=戰局逾時 Kareah_TimedItemDispenser_Title=證據庫存系統 Keycard_Terminal_Button=印製金鑰卡 -Keycard_Terminal_Cooldown=可再次印製金鑰卡 -Keycard_Terminal_InProgress=印製中... -Keycard_Terminal_TakeCard=金鑰卡印製完畢 +Keycard_Terminal_Cooldown=金鑰卡印製冷卻時間 +Keycard_Terminal_InProgress=正在印製中... +Keycard_Terminal_TakeCard=金鑰卡印製完成 Keycard_Terminal_Update=2552.02.04 更新:注意,為了降低安全問題,一張金鑰卡現在只能夠使用一次。 KeypadButton_000=0 KeypadButton_001=1 @@ -21206,8 +21446,16 @@ NTLockdown_StationSupply_obj_short=將醫療用品送至太空站 Name1=傑瑞 Name2=埃德 波伊 Name3=亞雷克 +Name_ArcCorp_Rep_EllaTieno,P=Ella Tieno +Name_ArcCorp_Rep_EllaTieno_First_Name,P=Ella +Name_ArcCorp_Rep_EllaTieno_Last_Name,P=Tieno +Name_ArkenMallor_First_Name,P=Arken +Name_ArkenMallor_Last_Name,P=Mallor Name_Collector_First_Name,P=Wikelo Name_Collector_Last_Name=集市 +Name_Crusader_Rep_DenverSamuels,P=Denver Samuels +Name_Crusader_Rep_DenverSamuels_First_Name,P=Denver +Name_Crusader_Rep_DenverSamuels_Last_Name,P=Samuels Name_FoxwellRep_Walton=Dispatcher Walton Name_FrontierFighters_Boyd=Amelia Boyd Name_GilyTraining_Gilly=Lucas「Gilly」Baramsco @@ -21215,6 +21463,9 @@ Name_GilyTraining_Gilly_First_Name=Lucas Name_GilyTraining_Gilly_Last_Name=Baramsco Name_GilyTraining_Gilly_Nick_Name=Gilly Name_HeadhunterRep_Stows=Stows +Name_Hurston_Rep_AldusCarmichael,P=Aldus Carmichael +Name_Hurston_Rep_AldusCarmichael_First_Name,P=Aldus +Name_Hurston_Rep_AldusCarmichael_Last_Name,P=Carmichael Name_NT_ArtKelvin=阿特·“斯塔克斯”·克耳文 Name_NT_DevinMarcus=德溫·“ 斯考奇”·馬庫 Name_NT_MendoRen=門多·雷恩 @@ -21231,6 +21482,9 @@ Name_Security_Crusader=十字軍維安特勤隊 Name_Security_Hurston=赫斯頓警衛 Name_Security_MTProt=微科保衛服務 Name_ServiceBeacon_Requestor=服務申請人 +Name_microTech_Rep_AsterRemmington,P=Aster Remmington +Name_microTech_Rep_AsterRemmington_First_Name,P=Aster +Name_microTech_Rep_AsterRemmington_Last_Name,P=Remmington NavBeacon_Delamar_LZ_01=列夫斯基 NavPoint_AsteroidNavigation=小行星導航測試 NavPoint_AsteroidTurret=小行星砲塔區 @@ -24431,6 +24685,37 @@ PU_ADVREP01_F_DEH_Warn_RestrictedArea_Siege_LastOccur_IG_003_IWasntKidding=我 PU_ADVREP01_F_DEH_Warn_TurretsActive_Barge_Siege_IG_001_CarefulWithYour=飛的時候小心點,那艘駁船上還有啟用的砲塔。 PU_ADVREP01_F_DEH_Warn_TurretsActive_Barge_Siege_IG_002_HeadsUpThere=小心了,通往駁船的路上還有啟用的砲塔。我不希望你盲目衝進去然後被擊落。 PU_ADVREP01_F_DEH_Warn_TurretsActive_Barge_Siege_IG_003_TheNineTails=九尾在駁船上放滿了防空砲塔,小心了。 +PU_AREP_Tieno_ARC_F_PMH_RSGDoYourPart_GP_001,P=Got a bit of spare time? Looking to make some credits? ArcCorp has the job for you. Thanks to recent government incentive programs, ArcCorp needs all available pilots for the urgent delivery of resources. Do you have what it takes? Yes, you do. +PU_AREP_Tieno_ARC_F_PMH_RSGGenericMissionAbandon_GP_001,P=Hey, this is El. You know, from ArcCorp. Saw that you canceled the contract. What the hell? Next time only take a contract you plan on doing, okay? +PU_AREP_Tieno_ARC_F_PMH_RSGGenericMissionAbandon_GP_002,P=Hey, did you just quit the job? Do you have any idea how much extra work you just made for me? Whatever, I've wasted enough time dealing with you. +PU_AREP_Tieno_ARC_F_PMH_RSGGenericMissionAbandon_GP_003,P=Hey, what happened? I thought you were gonna do that contract? You know what, it doesn't matter, I still need to find someone else to do the work. Enjoy your time off, I guess. +PU_AREP_Tieno_ARC_F_PMH_RSGGenericMissionFail_GP_001,P=Ah, dang it. That's not good. I was really counting on this contract getting done. Guess, I'm working late tonight after all… again. +PU_AREP_Tieno_ARC_F_PMH_RSGGenericMissionFail_GP_002,P=Oh wow. Wish that had gone differently. Just what I needed. [ Heavy Sigh ] I better get started on filling in the paperwork. +PU_AREP_Tieno_ARC_F_PMH_RSGGenericMissionFail_GP_003,P=Wow. Wasn't expecting things to get botched like that. I'm gonna have to call in some overtime and try to salvage this mess. Oh well, not your fault you're not good at your job, right? +PU_AREP_Tieno_ARC_F_PMH_RSGGiveReward_GP_001,P=Hey, it's El. Guess what? ArcCorp's been so impressed with your hustle out there that they're sending you a little something as thanks. Pretty nice, right? Almost makes me wish I was a contractor… Anyway, enjoy and keep up the good work. +PU_AREP_Tieno_ARC_F_PMH_RSGGiveReward_GP_002,P=Hi, you ready for some good news? ArcCorp decided to send you a gift for helping them gather so many resources. Guess it's supposed to inspire dynamic motivational synergy, so that's uh… nice I guess. Alright. Congrats and I'll see you on the next job. +PU_AREP_Tieno_ARC_F_PMH_RSGMissionAcceptCatchUpMission_GP_001,P=So, despite everything we've been doing, it's just not enough. But I think this contract could turn things around for ArcCorp. Just try your best, and whatever you do, get it done, okay? No matter what. We need this. +PU_AREP_Tieno_ARC_F_PMH_RSGMissionAcceptCatchUpMission_GP_002,P=Hey, it's El again. I'm gonna level with you. Things aren't going great for ArcCorp in terms of getting the resources we need and this contract could change all that. So basically, lots of pressure riding on this one. Good luck! +PU_AREP_Tieno_ARC_F_PMH_RSGMissionAcceptCatchUpMission_GP_003,P=Hey, wanted to chat about this contract real quick. Now, sure, all contracts are important. But this one is really, really important. ArcCorp needs to make up for lost ground and you doing this would make a big difference. Okay, pep talk over. Focus and get it done! +PU_AREP_Tieno_ARC_F_PMH_RSGMissionAcceptGeneral_GP_001,P=Hi. This is your first job with ArcCorp, right? Oh, wait. Sorry, that's the other contractor. I know you. You've done this before, so just keep it up. Alright, later. +PU_AREP_Tieno_ARC_F_PMH_RSGMissionAcceptGeneral_GP_002,P=Okay! Back for another job. That's great. ArcCorp appreciates you and all that stuff. Just try to get it done ASAP, okay? Great. Thanks. +PU_AREP_Tieno_ARC_F_PMH_RSGMissionAcceptGeneral_GP_003,P=Alright, look who's back for another contract. Guess you love working for ArcCorp. Well, you know the drill by now, so I'll just leave you to take care of everything. Thanks. +PU_AREP_Tieno_ARC_F_PMH_RSGMissionAcceptGeneral_GP_004,P=Hi, El Tieno with ArcCorp. Was just comming you to say… Sorry, totally blanked on why I comm'd. Too many things going on. Anyway, if I remember I'll comm you back. Sorry. Good luck with the contract. +PU_AREP_Tieno_ARC_F_PMH_RSGMissionAcceptGeneral_GP_005,P=Hey! It's ArcCorp's favorite contractor. Not to get ahead of ourselves, but as soon as you finish this contract, I've got like two more I could use you on. So, probably shouldn't be wasting time, right? We'll talk later. +PU_AREP_Tieno_ARC_F_PMH_RSGMissionAcceptGeneral_GP_006,P=No, I don't care why it went missing, just fix it… [Frustrated sigh] Sorry about that. Where were we? Oh, right! New contract. Good luck and you know, try to make sure everything gets where it's supposed to go. +PU_AREP_Tieno_ARC_F_PMH_RSGMissionAcceptGeneral_GP_007,P=Hey, it's El. Thanks for handling another job. I'm sure you'll do great. ArcCorp needs all the competant people we can get right n- What? Yeah, I'm hanging up- +PU_AREP_Tieno_ARC_F_PMH_RSGMissionAcceptIntro_GP_001,P=Great! You're going to help us out with getting resources. The market's going crazy thanks to Addision's big research push and ArcCorp's trying… hold on for one sec… Yeah? Just tell them to wait… Sorry, it's a bit crazy here today. Anyway! You're gonna be great. Oh, and I'm El Tieno by the way. Okay. Bye. +PU_AREP_Tieno_ARC_F_PMH_RSGMissionCompleteDefendCargo_GP_001,P=Hey, El here with an update. Thanks to you that cargo made it to ArcCorp safely. Thanks for the hard work. +PU_AREP_Tieno_ARC_F_PMH_RSGMissionCompleteDefendCargo_GP_002,P=Hey, looks like all that cargo was safely delivered to us. Wouldn't have made it without you, so thanks. Hopefully we can work together again soon. +PU_AREP_Tieno_ARC_F_PMH_RSGMissionCompleteDefendCargo_GP_003,P=Okay, wanted to let you know that the cargo made it safely to us. Wish I had a few more contractors like you. Hell, even just one more. Anyway, see you on the next job. +PU_AREP_Tieno_ARC_F_PMH_RSGMissionCompletePlayerDelivers_GP_001,P=Perfect! Love to see a succesful delivery. You did such a good job you should probably take another contract as soon as possible, right? Talk soon! +PU_AREP_Tieno_ARC_F_PMH_RSGMissionCompletePlayerDelivers_GP_002,P=Hey, El here. Seeing that you were able to complete the delivery. Thanks! And if you could do another, that'd be even better. Alright, gotta go. +PU_AREP_Tieno_ARC_F_PMH_RSGMissionCompletePlayerDelivers_GP_003,P=All right! ArcCorp appreciates you completing your delivery and- Oh crap. Sorry! I have to take this other comm. +PU_AREP_Tieno_ARC_F_PMH_RSGMissionCompletePlayerDelivers_GP_004,P=Great! You brought the stuff. Nice to see someone actually doing their job for a change. Okay, I better get back to it. Have a good one. +PU_AREP_Tieno_ARC_F_PMH_RSGMissionCompletePlayerDelivers_GP_005,P=Yes! Perfect timing on the delivery. Really, really needed this. ArcCorp thanks you. See you next time. +PU_ASDMercCaptain_CIV_M_BNA_Audiolog1_GP_001,P=All teams. You should have all the specs on the op, but we're going to get in, do what needs to be done and get out. I want at least one, ideally two, shadowing the egghead at all times. Client's said the place has been decommisioned for years, but that don't mean it's empty, so make sure you don't take any chances. Stay focused and check those corners. +PU_ASDMercCaptain_CIV_M_BNA_Audiolog2_GP_001,P=All teams. Fall back to my postion immediately. We've encountered unexpected resistance and need to regroup. Make your way here and seal any doors behind you. We need to contain this situation before it gets completely out of hand. +PU_ASDMercCaptain_CIV_M_BNA_Audiolog3_GP_001,P=All surviving team members. You are ordered to exfil. Authorization Delta Delta Zebra. Forget the target and get out. I'm not having our team wiped out by radiation bursts, feral kopion, and god knows what else. It's not what any of you signed up for and it's not worth the credits. I'll see you all at the rendezvous. PU_BANISTER_MG_Celebrate_IG_001_Incredible=難以置信。 PU_BANISTER_MG_Celebrate_IG_002_Fantastic=不可思議! PU_BANISTER_MG_Celebrate_IG_002b_Fantastic=不可思議! @@ -26228,6 +26513,34 @@ PU_CRATECOMP1_M_SY_General_Caution_IG_002_CautionPleaseStand=注意,請保持 PU_CRATECOMP1_M_SY_General_Caution_IG_003_CautionStandClear=注意,請遠離。 PU_CRATECOMP1_M_SY_General_Caution_Opening_IG_001_NowOpeningPlease=正在開啟,請保持距離。 PU_CRATECOMP1_M_SY_General_Caution_Opening_IG_002_OpeningStandClear=正在打開,請遠離面板。 +PU_CREP_Samuels_CRU_M_PMH_RSGDoYourPart_GP_001,P=Hello everyone. As part of the Empire's call for resources to fund scientific research, Crusader Industries is eagerly seeking contractors to do their part to resolve the regen crisis. +PU_CREP_Samuels_CRU_M_PMH_RSGGenericMissionAbandon_GP_001,P=I'm really sorry you weren't able to complete this contract, but I understand, we all get busy. +PU_CREP_Samuels_CRU_M_PMH_RSGGenericMissionAbandon_GP_002,P=I just saw that you are unable to complete the contract. I hope everything's okay. Talk soon. +PU_CREP_Samuels_CRU_M_PMH_RSGGenericMissionAbandon_GP_003,P=Just received a ping that you were pulling out of the contract. I don't really know… hey, it's okay. We'll figure out something. +PU_CREP_Samuels_CRU_M_PMH_RSGGenericMissionFail_GP_001,P=I hate to tell you this, but we have to pull the contract. I hope it doesn't get you down too much. Sometimes a step back can lead to a stronger step forward. +PU_CREP_Samuels_CRU_M_PMH_RSGGenericMissionFail_GP_002,P=Sorry this contract didn't work out for you. Sometimes a job is just not the right fit, you know? Anyway, hope to work with you again soon. +PU_CREP_Samuels_CRU_M_PMH_RSGGenericMissionFail_GP_003,P=Unfortunately I'm going to have to pull that contract. On a personal level, I hate to do this and hope you understand. +PU_CREP_Samuels_CRU_M_PMH_RSGGiveReward_GP_001,P=I'm excited to announce that we've sent you something for all your hard work. Thank you for supporting Crusader in these trying times. +PU_CREP_Samuels_CRU_M_PMH_RSGGiveReward_GP_002,P=This is Denver from Crusader. As a thank-you for all your hard work, Crusader wanted me to pass along a little something. Hope you like it. +PU_CREP_Samuels_CRU_M_PMH_RSGMissionAcceptCatchUpMission_GP_001,P=Crusader's really been struggling of late to keep pace with the other companies. While it's wonderful that they're succeeding, hopefully completing this will put us back in the running. +PU_CREP_Samuels_CRU_M_PMH_RSGMissionAcceptCatchUpMission_GP_002,P=Thank you for accepting this contract. We're really behind the eight ball on this one and could really use your help. +PU_CREP_Samuels_CRU_M_PMH_RSGMissionAcceptCatchUpMission_GP_003,P=It's been a little tense around here knowing that Crusader hasn't been pulling its weight. Hopefully you knocking out this mission will help get us back in there. +PU_CREP_Samuels_CRU_M_PMH_RSGMissionAcceptGeneral_GP_001,P=This is Denver at Crusader. Thank you so much for taking on this responsibility. We appreciate your hard work. +PU_CREP_Samuels_CRU_M_PMH_RSGMissionAcceptGeneral_GP_002,P=Crusader and the Empire thank you for undertaking this opportunity. I appreciate you. +PU_CREP_Samuels_CRU_M_PMH_RSGMissionAcceptGeneral_GP_003,P=I'm so happy I saw your name pop up as the contractor for this. I think you're going to do a great job. +PU_CREP_Samuels_CRU_M_PMH_RSGMissionAcceptGeneral_GP_004,P=Exciting to see you're doing another contract for us. Crusader appreciates your hard work on this. +PU_CREP_Samuels_CRU_M_PMH_RSGMissionAcceptGeneral_GP_005,P=I was just wondering if you were going to help us out with another contract. I'm really thrilled. Good luck out there. +PU_CREP_Samuels_CRU_M_PMH_RSGMissionAcceptGeneral_GP_006,P=Thank you for taking on this contract. Every single one of our contractors is a valuable contributor to Crusader. Good luck. +PU_CREP_Samuels_CRU_M_PMH_RSGMissionAcceptGeneral_GP_007,P=Welcome aboard. Looking forward to working with you again. You have all the details. Good luck. +PU_CREP_Samuels_CRU_M_PMH_RSGMissionAcceptIntro_GP_001,P=Hi, this is Denver Samuels. I'm a contractor liaison with Crusader. Thank you so much for helping us and the Empire get through these trying times. +PU_CREP_Samuels_CRU_M_PMH_RSGMissionCompleteDefendCargo_GP_001,P=I just received word that the cargo just arrived. We would've lost that delivery if it hadn't been for you. Thanks. +PU_CREP_Samuels_CRU_M_PMH_RSGMissionCompleteDefendCargo_GP_002,P=Great news. That cargo you saved just arrived. I appreciate you and all your hard work. +PU_CREP_Samuels_CRU_M_PMH_RSGMissionCompleteDefendCargo_GP_003,P=Hello, it's Denver from Crusader. Just got word the cargo was safely delivered. The pilot told me themselves how incredible you were. Just thought you should know. +PU_CREP_Samuels_CRU_M_PMH_RSGMissionCompletePlayerDelivers_GP_001,P=That's amazing. Thank you so much for completing that contract. +PU_CREP_Samuels_CRU_M_PMH_RSGMissionCompletePlayerDelivers_GP_002,P=Just saw that you completed that contract. Thank you so much and hope to work together again soon. +PU_CREP_Samuels_CRU_M_PMH_RSGMissionCompletePlayerDelivers_GP_003,P=I will mark that contract complete. Thank you so much for all your hard work. It's been a genuine thrill to work with you. +PU_CREP_Samuels_CRU_M_PMH_RSGMissionCompletePlayerDelivers_GP_004,P=Everything looks in order, so let me get you paid, but the most valuable reward is knowing you helped people today. +PU_CREP_Samuels_CRU_M_PMH_RSGMissionCompletePlayerDelivers_GP_005,P=Crusader here. Just wanted to thank you for completing that job. Your contribution goes beyond just cargo. Thank you for being. PU_CRUPATROL1_M_CV_General_DeathThroes_Scream_IG_EX_001=哦!動起來,快動起來。不,不,請不要...啊!< 尖叫聲 > PU_CRUPATROL1_M_CV_General_DeathThroes_Scream_IG_EX_002=不! < 尖叫聲>... < 尖叫聲 > PU_CRUPATROL1_M_CV_General_DeathThroes_Scream_IG_EX_003=哦!動起來,快動起來。不,不,請放。。啊!< 尖叫聲 > @@ -27073,6 +27386,12 @@ PU_Collector_BAN_M_CIV_ATC_WaitingInQueue_002,P=系統好像出錯了,抱歉 PU_Collector_BAN_M_CIV_ATC_WaitingInQueue_003,P=需要多一點時間,等一下喔 PU_Collector_BAN_M_CIV_ATC_WaitingInQueue_004,P=機庫好像沒反應,我修理一下,稍等喔 PU_Collector_BAN_M_CIV_ATC_WaitingInQueue_005,P=嗯…按鈕沒反應,給我彈個響指 +PU_Collector_BAN_M_CIV_PVE_ItemReady_001,P=Finished. Here you go. +PU_Collector_BAN_M_CIV_PVE_ItemReady_002,P=Think you might like. Here. +PU_Collector_BAN_M_CIV_PVE_ItemReady_003,P=Yes… I think that complete. Very proud. +PU_Collector_BAN_M_CIV_PVE_ItemReady_004,P=Are you ready? I finished. +PU_Collector_BAN_M_CIV_PVE_ItemReady_005,P=Hello. Good thing. Done now. +PU_Collector_BAN_M_CIV_PVE_ItemReady_006,P=Stand away. Sending elevator. PU_Collector_BAN_M_CIV_PVE_TradingCompleteEpic_001,P=Very pretty. Been looking for one of these. Big beast, very nasty. Give me several beats, will find something nice for you. PU_Collector_BAN_M_CIV_PVE_TradingCompleteEpic_002,P=.onjeko ndi tsira. .sa. .ekte ponjeko sangeto soa. .yajæ. I'm sorry. Forgot you were there. Let me get something quite special for you since you help my exciting project. PU_Collector_BAN_M_CIV_PVE_TradingCompleteLegendary_001,P=Oh… oh indeed. Very good gatherer, you are. Would wish to have you as slave back with me in souli. Incredible finds deserve incredible rewards. Hold on. @@ -27086,10 +27405,6 @@ PU_Collector_BAN_M_CIV_PVE_WorkingSounds_002,P=快點,快點\n[Banu 語] mbe m PU_Collector_BAN_M_CIV_PVE_WorkingSounds_003,P=是的,非常讚。確實不錯 PU_Collector_BAN_M_CIV_PVE_WorkingSounds_004,P=是是是,進展順利,沒錯 PU_Collector_BAN_M_CIV_PVE_WorkingSounds_005,P=是是是,進展順利,沒錯 -PU_Collector_BAN_M_CIV_SOC_AnticipatingElevatorDelivery_001,P=很高興看到你有的東西… -PU_Collector_BAN_M_CIV_SOC_AnticipatingElevatorDelivery_002,P=哦,讓我看看你那有什麼 -PU_Collector_BAN_M_CIV_SOC_AnticipatingElevatorDelivery_003,P=等等等,等一下喔... -PU_Collector_BAN_M_CIV_SOC_AnticipatingElevatorDelivery_004,P=好興奮,你要給我什麼? PU_Collector_BAN_M_CIV_SOC_BrowsingGeneric_001,P=很讚,對吧?這是我做的 PU_Collector_BAN_M_CIV_SOC_BrowsingGeneric_002,P=如果你想要的話,我可以幫你做一個 PU_Collector_BAN_M_CIV_SOC_BrowsingGeneric_003,P=如果你想要的話,我可以給你配料表 @@ -27099,11 +27414,6 @@ PU_Collector_BAN_M_CIV_SOC_BrowsingGeneric_006,P=真的很漂亮,對吧?堅 PU_Collector_BAN_M_CIV_SOC_BrowsingGeneric_007,P=很多人都喜歡這個,我有收到許多製作這個的請求 PU_Collector_BAN_M_CIV_SOC_BrowsingGeneric_008,P=很高興找到這個,很適合當作收藏品。 PU_Collector_BAN_M_CIV_SOC_BrowsingGeneric_009,P=這東西是受到我那老 Essosouli 的啟發。長得很像,對吧? -PU_Collector_BAN_M_CIV_SOC_BrowsingJunk_001,P=真的很漂亮,對吧?我喜歡裡面的顏色 -PU_Collector_BAN_M_CIV_SOC_BrowsingJunk_002,P=很多人都喜歡這個,我有收到許多製作這個的請求 -PU_Collector_BAN_M_CIV_SOC_BrowsingJunk_003,P=很高興找到這個,很適合當作收藏品。 -PU_Collector_BAN_M_CIV_SOC_BrowsingJunk_004,P=我的老 essosouli 是這樣告訴我的。我也不確定為什麼 -PU_Collector_BAN_M_CIV_SOC_BrowsingJunk_005,P=這是個非常重要的發現 PU_Collector_BAN_M_CIV_SOC_CraftMissionAcceptGeneric_001,P=Hello there. So happy that you can help. Truly exciting indeed. Please collect and deliver to me. Very busy so don't bother until you have all. Okay? Thank you, bye. PU_Collector_BAN_M_CIV_SOC_CraftMissionAcceptGeneric_002,P=Hello. I am Wikelo. Thank you for taking job. Happily make thing for you. Bring me stuff. Bye. PU_Collector_BAN_M_CIV_SOC_CraftMissionAcceptGeneric_003,P=Can make for you, yes. You know the stuff I need. Come to home when you have. @@ -27264,6 +27574,7 @@ PU_DATAHEISTSV01_F_ServerCoolingEnabled=伺服器冷卻可用。溫度回歸正 PU_DATAHEISTSV01_F_WarningServerOverheating=警告:伺服器過熱,請注意。 PU_DATAHEISTSV01_F_WarningServerTemperature=警告:伺服器嚴重過熱,資料即將遺失。 PU_DATAHEISTSV01_M_WarningSecurityBreach=警告:檢測到入侵,響應小組已派出。 +PU_DATASCIENTIST1_BNA_DataFacilityLog_GP_001,P=Test? Test? Okay, it's recording. Preliminary results look promising. Ibrahim spheres enhanced with irradiated pearl dust are showing better entanglement outcomes than what we're seeing in the normal ones. Dr. Jorrit's already given clinical the go-ahead to start in vivo testing, but I'm not confident we're at that stage yet. I want to replicate this a dozen or so times before we move onto development. We don't have enough data yet to say this is statistically significant. I wanted to get this on record in case Dr. Jorrit keeps pressuring us to rush things. Still, I'm feeling hopeful. Maybe we can solve the regen crisis. Not bad for a weapons company. PU_DCANN01_F_LPA_Announce_Halls_NowOpen_IG_001_DefenseConIs=防務展現已開幕。大家請盡情參觀。 PU_DCANN01_F_LPA_Announce_Halls_NowOpen_IG_002_AndWereOff=好了,防務展現已開放。 PU_DCANN01_F_LPA_Announce_Halls_NowOpen_IG_003_DefenseConIs=防務展現已開放。感謝光臨,祝您參觀愉快。 @@ -27410,6 +27721,15 @@ PU_DULLI_UEE_F_PMH_MissionComplete_GP_001,P=The Polaris is down. Helluva job, y' PU_DULLI_UEE_F_PMH_MissionComplete_GP_002,P=Nice job taking out that Polaris before it could run again. PU_DULLI_UEE_F_PMH_MissionFail_GP_001,P=That Polaris got away. This isn't good, people. God knows what Boyd and the rest of those lunatics are gonna do with it. PU_DULLI_UEE_F_PMH_MissionFail_GP_002,P=Shit… lost contact with the Polaris. I don't think we're gonna pick them up again. I gotta make some calls. You're dismissed. +PU_DefendNPC01_CIV_M_PMH_BombersCallOut_GP_001,P=Those bombers are gonna wreck us if you don't stop them. +PU_DefendNPC01_CIV_M_PMH_BombersCallOut_GP_002,P=Damn it. Bombers. You got to do something about them. +PU_DefendNPC01_CIV_M_PMH_BombersCallOut_GP_003,P=Got bombers coming. You gotta take 'em out before it's too late. +PU_DefendNPC01_CIV_M_PMH_Damage25TargetsRemaining_GP_001,P=They almost destroyed everything! We can't let them win! +PU_DefendNPC01_CIV_M_PMH_Damage25TargetsRemaining_GP_002,P=We're hanging on by a thread here. Take them out now or we're done for. +PU_DefendNPC01_CIV_M_PMH_Damage25TargetsRemaining_GP_003,P=This is your last chance to stop them before everything's destroyed! +PU_DefendNPC01_CIV_M_PMH_Damage50TargetsRemaining_GP_001,P=We're taking a lot of damage. Can't you do something? +PU_DefendNPC01_CIV_M_PMH_Damage50TargetsRemaining_GP_002,P=They've knocked about half of everything out. If they keep this up, they're going to get the rest. +PU_DefendNPC01_CIV_M_PMH_Damage50TargetsRemaining_GP_003,P=Can't you do anything more to stop them? They've taken out half of everything already. PU_DefendNPC01_CIV_M_PMH_HostileDestroyedEncouragement_GP_001,P=That showed them a thing or two! PU_DefendNPC01_CIV_M_PMH_HostileDestroyedEncouragement_GP_002,P=Hell yeah. That was crack bit of flying. PU_DefendNPC01_CIV_M_PMH_HostileDestroyedEncouragement_GP_003,P=Nicely done. Have I said how happy I am you're here? @@ -27421,6 +27741,68 @@ PU_DefendNPC01_CIV_M_PMH_HostileReinforcementsArrive_GP_003,P=More ships arrivin PU_DefendNPC01_CIV_M_PMH_MissionFailAllTargetsDestroyed_GP_001,P=The bastards destroyed the last of 'em! Guess it was too much to hope that we'd stop them in time. PU_DefendNPC01_CIV_M_PMH_MissionFailAllTargetsDestroyed_GP_002,P=Damn it all. The destroyed the last one. Bet those bastards are feeling pretty smug about themselves. Well, at least you tried to help. PU_DefendNPC01_CIV_M_PMH_MissionFailAllTargetsDestroyed_GP_003,P=No! They destroyed all of them! Damn it. Guess I should have known better than to get my hopes up. +PU_DefendNPC01_CIV_M_PMH_MissionSuccess_GP_001,P=God damn. I can't believe we made it through that. You be safe out there. I'm gonna start looking at repairs. +PU_DefendNPC01_CIV_M_PMH_MissionSuccess_GP_002,P=Yes! Take that, you bastards. That was some nice flying out there. You seriously saved our bacon. +PU_DefendNPC01_CIV_M_PMH_MissionSuccess_GP_003,P=We good? That was a helluva job you did out there. No way we would've made it through that. +PU_DefendNPC01_CIV_M_PMH_MopUpRemaining_GP_001,P=Nice work. Just come on back and sweep up these stragglers. +PU_DefendNPC01_CIV_M_PMH_MopUpRemaining_GP_002,P=Helluva job. Clean up these stragglers and we can call it a day. +PU_DefendNPC01_CIV_M_PMH_MopUpRemaining_GP_003,P=I'll be damned, you did it. Just gotta finish off the last of 'em now. +PU_DefendNPC01_CIV_M_PMH_NewSubObjectiveGeneric_GP_001,P=As if we didn't have enough to worry about, guess we got to deal with this now too… +PU_DefendNPC01_CIV_M_PMH_NewSubObjectiveGeneric_GP_002,P=Hey, I know you got a lot to handle already, but something else came up… +PU_DefendNPC01_CIV_M_PMH_NewSubObjectiveGeneric_GP_003,P=Hate to bother you, but got something else that can use your attention… +PU_DefendNPC01_CIV_M_PMH_NewSubObjectiveGeneric_GP_004,P=Okay, I know I'm asking a lot, but think you can take care of one more thing? +PU_DefendNPC01_CIV_M_PMH_PlayerArrives_GP_001,P=Damn happy to see you. Not gonna lie, we're in a heap of trouble here so just do whatever you can. +PU_DefendNPC01_CIV_M_PMH_PlayerArrives_GP_002,P=Great. You're here. We really could use your help dealing with these outlaws before they destroy everything. +PU_DefendNPC01_CIV_M_PMH_PlayerArrives_GP_003,P=Thank goodness you're here. These outlaws are going to destroy everything unless you stop them. +PU_DefendNPC01_CIV_M_PMH_PlayerArrives_GP_004,P=Nice of you to show up. We got our hands full as you can see. Jump in and do what you can to stop 'em. +PU_DefendNPC01_CIV_M_PMH_PlayerArrives_GP_005,P=Hey there. Glad you could help us out. These assholes are trying to destroy everything we got. +PU_DefendNPC01_CIV_M_PMH_SubObjectiveFail_GP_001,P=Damn. Wish that had gone better, but this isn't over yet. We can still get through this. +PU_DefendNPC01_CIV_M_PMH_SubObjectiveFail_GP_002,P=Oh well. No time to worry about that. We got bigger fish to fry. +PU_DefendNPC01_CIV_M_PMH_SubObjectiveFail_GP_003,P=Guess it was too much to hope you could take care of that too. Let's just focus on the main problem for now. +PU_DefendNPC01_CIV_M_PMH_SubObjectiveSuccess_GP_001,P=Good. Glad that's dealt with. +PU_DefendNPC01_CIV_M_PMH_SubObjectiveSuccess_GP_002,P=Happy that's done. Now we can focus on the real problem. +PU_DefendNPC01_CIV_M_PMH_SubObjectiveSuccess_GP_003,P=Alright, that's taken care of. Just got to take care of the rest. +PU_DefendNPC02_CIV_F_PMH_BombersCallOut_GP_001,P=Those bombers are going to be the end of us if we don't take them out. +PU_DefendNPC02_CIV_F_PMH_BombersCallOut_GP_002,P=Focus fire on those bombers before they can take us out. +PU_DefendNPC02_CIV_F_PMH_BombersCallOut_GP_003,P=Got to clear out those bombers fast before they do some serious damage. +PU_DefendNPC02_CIV_F_PMH_Damage25TargetsRemaining_GP_001,P=We're running out of time! They've almost destroyed everything! +PU_DefendNPC02_CIV_F_PMH_Damage25TargetsRemaining_GP_002,P=Hey, this is our last chance. Stop them now, or they're gonna destroy them all! +PU_DefendNPC02_CIV_F_PMH_Damage25TargetsRemaining_GP_003,P=You need to do something now before these assholes destroy everything! +PU_DefendNPC02_CIV_F_PMH_Damage50TargetsRemaining_GP_001,P=The station's not looking too good. Need to do something before they take out the rest of it. +PU_DefendNPC02_CIV_F_PMH_Damage50TargetsRemaining_GP_002,P=We're really getting beat up here. How about you stop these assholes before they do too much more damage. +PU_DefendNPC02_CIV_F_PMH_Damage50TargetsRemaining_GP_003,P=We need to get serious here. They're doling out more damage than we can take. +PU_DefendNPC02_CIV_F_PMH_HostileDestroyedEncouragement_GP_001,P=Yes! Way to show these bastards a thing or two. +PU_DefendNPC02_CIV_F_PMH_HostileDestroyedEncouragement_GP_002,P=Good. Let's make this scum pay. +PU_DefendNPC02_CIV_F_PMH_HostileDestroyedEncouragement_GP_003,P=Yeah! Bet they're regrettin' messin' with my station now! +PU_DefendNPC02_CIV_F_PMH_HostileDestroyedEncouragement_GP_004,P=Hell yeah. I hope that asshole can't regen. +PU_DefendNPC02_CIV_F_PMH_HostileDestroyedEncouragement_GP_005,P=Lovely. Nothin' better than someone getting what they deserve. +PU_DefendNPC02_CIV_F_PMH_HostileReinforcementsArrive_GP_001,P=Hey, look alive. We got more ships arriving. +PU_DefendNPC02_CIV_F_PMH_HostileReinforcementsArrive_GP_002,P=Did you see? These scum called in reiforcements. +PU_DefendNPC02_CIV_F_PMH_HostileReinforcementsArrive_GP_003,P=Damn it. More hostiles. +PU_DefendNPC02_CIV_F_PMH_MissionFailAllTargetsDestroyed_GP_001,P=Damn it to hell. They got it all. Guess I better go and see what I can salvage. +PU_DefendNPC02_CIV_F_PMH_MissionFailAllTargetsDestroyed_GP_002,P=Shit. That was the last one. Guess the bastards got what they wanted. No idea how we're gonna rebuild after this. +PU_DefendNPC02_CIV_F_PMH_MissionFailAllTargetsDestroyed_GP_003,P=Can't believe it. 5 years of work and savings wiped out just like that. Don't know how I'm gonna come back from this. Anyway, thanks for trying. +PU_DefendNPC02_CIV_F_PMH_MissionSuccess_GP_001,P=Ace flying out there. I really owe you for this one, but I gotta get back to it. +PU_DefendNPC02_CIV_F_PMH_MissionSuccess_GP_002,P=I think we're clear. Got some work to do to get us back to 100%, but could've been a lot worse. Thank you. +PU_DefendNPC02_CIV_F_PMH_MissionSuccess_GP_003,P=Scope's clear. Appreciate the help. We would've been cooked if you hadn't shown up. +PU_DefendNPC02_CIV_F_PMH_MopUpRemaining_GP_001,P=We're looking real good now. Just finish off the last of 'em. +PU_DefendNPC02_CIV_F_PMH_MopUpRemaining_GP_002,P=Oh hell yeah. Just got a couple more to deal with and we should be good. +PU_DefendNPC02_CIV_F_PMH_MopUpRemaining_GP_003,P=Nice one. Still got a few causing problems and then we should be good. +PU_DefendNPC02_CIV_F_PMH_NewSubObjectiveGeneric_GP_001,P=Hey, there's one more thing we gotta deal with… +PU_DefendNPC02_CIV_F_PMH_NewSubObjectiveGeneric_GP_002,P=Guess when it rains it pours. See if you can sort this out too. +PU_DefendNPC02_CIV_F_PMH_NewSubObjectiveGeneric_GP_003,P=Like there wasn't enough going on already. Think you can tackle this too? +PU_DefendNPC02_CIV_F_PMH_NewSubObjectiveGeneric_GP_004,P=I know you got a lot on your plate, but I need your help on one more thing. +PU_DefendNPC02_CIV_F_PMH_PlayerArrives_GP_001,P=About time we got some help. Shoot any of these bastards you can before they can do any real damage. +PU_DefendNPC02_CIV_F_PMH_PlayerArrives_GP_002,P=Glad to see the calvary. These idiots are hell-bent on destroying my station. Hopefully you can stop them. +PU_DefendNPC02_CIV_F_PMH_PlayerArrives_GP_003,P=Welcome to the shit. Hope you're ready to fight. These bootlicks are trying to destroy my station and that can't happen, you hear me? +PU_DefendNPC02_CIV_F_PMH_PlayerArrives_GP_004,P=Nice to see a friendly face. You think you can blow up these bastards before they do the same to me? +PU_DefendNPC02_CIV_F_PMH_PlayerArrives_GP_005,P=Welcome to the party. Got some uninvited guests that need to be kicked out before they can break anything else. +PU_DefendNPC02_CIV_F_PMH_SubObjectiveFail_GP_001,P=You can’t win them all, but we ain't got time dwell. Forget it and focus up. +PU_DefendNPC02_CIV_F_PMH_SubObjectiveFail_GP_002,P=Cocked that one up, didn't ya. No matter. You can still help if you take out the rest of these bastards. +PU_DefendNPC02_CIV_F_PMH_SubObjectiveFail_GP_003,P=Not gonna lie, that's a setback. But we're still in this so let's get it done. +PU_DefendNPC02_CIV_F_PMH_SubObjectiveSuccess_GP_001,P=Okay, one less thing to deal with. +PU_DefendNPC02_CIV_F_PMH_SubObjectiveSuccess_GP_002,P=All right, hopefully now that's done, we can deal with the rest of the assholes once and for all. +PU_DefendNPC02_CIV_F_PMH_SubObjectiveSuccess_GP_003,P=Good. Now that's sorted, we can focus on taking care of the rest of these ships. PU_DefendNPC02_CIV_M_PMH_HostileDestroyedEncouragement_GP_001,P=Yes! Way to show these bastards a thing or two. PU_DefendNPC02_CIV_M_PMH_HostileDestroyedEncouragement_GP_002,P=Good. Let's make this scum pay. PU_DefendNPC02_CIV_M_PMH_HostileDestroyedEncouragement_GP_003,P=Yeah! Bet they're regrettin' messin' with my station now! @@ -28293,6 +28675,7 @@ PU_GENNPC1_CV_Friendly_ConvoCont_Upbeat_IG_002_Awesome=好極了! PU_GENNPC1_CV_Friendly_ConvoCont_Upbeat_IG_003_ThatsGreat=太好了! PU_GENNPC1_CV_Friendly_ConvoCont_Upbeat_IG_004_Wow=哇哦! PU_GENNPC1_CV_Friendly_Farewell_IG_001_IllCatchYOu=晚點再找你 +PU_GENNPC1_CV_Friendly_Farewell_IG_001_IllCatchYou,P=I'll catch you later. PU_GENNPC1_CV_Friendly_Farewell_IG_002_SeeYouLater=晚點見。 PU_GENNPC1_CV_Friendly_Farewell_IG_003_Later=晚點見。 PU_GENNPC1_CV_Friendly_Farewell_IG_004_AllRightI=好吧,我得走了。 @@ -28307,7 +28690,7 @@ PU_GENNPC1_CV_Friendly_FoodComments_IG_004_WhatToHave=吃什麼...吃什麼... PU_GENNPC1_CV_Friendly_FoodComments_IG_005_IHadThat=我昨天吃過了,也許可以換換口味。 PU_GENNPC1_CV_Friendly_FoodComments_IG_006_IRememberThere=我記得上次來的時候有個蠻喜歡吃的,但我有點記不起來了? PU_GENNPC1_CV_Friendly_FoodComments_IG_007_DoYouDo=你要換個嗎? -PU_GENNPC1_CV_Friendly_FoodComments_IG_008_WouldYouRecommend=你有什麼推薦的嗎? +PU_GENNPC1_CV_Friendly_FoodComments_IG_008_WouldYouRecommend,P=Would you recommend anything? PU_GENNPC1_CV_Friendly_Greetings_IG_001_Hey=嘿。 PU_GENNPC1_CV_Friendly_Greetings_IG_002_HeyThere=嘿,你好。 PU_GENNPC1_CV_Friendly_Greetings_IG_003_Hi=嗨。 @@ -28344,8 +28727,8 @@ PU_GENNPC1_CV_Friendly_ShipComments_IG_002_HowLongDoes=把船從倉庫裡弄出 PU_GENNPC1_CV_Friendly_ShoppingComments_IG_001_HmmImHaving=嗯...我是真的很難決定。 PU_GENNPC1_CV_Friendly_ShoppingComments_IG_002_ToBeHonest=老實說,我不太確定... PU_GENNPC1_CV_Friendly_ShoppingComments_IG_003_YeahIDont=(猶豫不決)不,我不知道...不知道? -PU_GENNPC1_CV_Friendly_ShoppingComments_IG_004_DoYouHave=這個還有其他尺寸的嗎? -PU_GENNPC1_CV_Friendly_ShoppingComments_IG_005_IsThisAll=你就只有這些嗎? +PU_GENNPC1_CV_Friendly_ShoppingComments_IG_004_DoYouHave,P=Do you have this in any other sizes? +PU_GENNPC1_CV_Friendly_ShoppingComments_IG_005_IsThisAll,P=Is this all you have? PU_GENNPC1_CV_Friendly_ShoppingComments_IG_006_ImLookingFor=我在給朋友挑生日禮物。就是不知道買什麼好。 PU_GENNPC1_CV_Friendly_ShoppingComments_IG_007_ThesePricesSeem=這價格有點小貴。 PU_GENNPC1_CV_Friendly_ShoppingComments_IG_008_ThisOnesPretty=這個蠻不錯的。 @@ -28368,11 +28751,11 @@ PU_GENNPC1_CV_Gruff_Affirm_IG_003b_Okay=好的。 PU_GENNPC1_CV_Gruff_Affirm_IG_004_Fine=很好。 PU_GENNPC1_CV_Gruff_Affirm_IG_006_AllRight=行。 PU_GENNPC1_CV_Gruff_AirlockComments_IG_001_HoldTheDoor=把下門。 -PU_GENNPC1_CV_Gruff_BarComments_IG_001_GiveMeSomething=給我來杯烈的。 +PU_GENNPC1_CV_Gruff_BarComments_IG_001_GiveMeSomething,P=Give me something strong. PU_GENNPC1_CV_Gruff_BarComments_IG_002_BeerMe=來杯啤酒。 PU_GENNPC1_CV_Gruff_BarComments_IG_003_GimmeABeer=給我杯啤酒。 -PU_GENNPC1_CV_Gruff_BarComments_IG_004_Whiskey=威士忌。 -PU_GENNPC1_CV_Gruff_BarComments_IG_005_StiffDrinkAnd=要點烈的,續杯別停。 +PU_GENNPC1_CV_Gruff_BarComments_IG_004_Whiskey,P=Whiskey. +PU_GENNPC1_CV_Gruff_BarComments_IG_005_StiffDrinkAnd,P=Stiff drink and keep 'em coming. PU_GENNPC1_CV_Gruff_BarComments_IG_006_Another=再來一杯。 PU_GENNPC1_CV_Gruff_BarComments_IG_007_HitMeAgain=再給我來一杯。 PU_GENNPC1_CV_Gruff_BarComments_IG_008_ThatsItFor=夠了,不喝了。 @@ -28449,7 +28832,7 @@ PU_GENNPC1_CV_Gruff_ShoppingComments_IG_001_WhatALot=全是屁話。 PU_GENNPC1_CV_Gruff_ShoppingComments_IG_002_IsThisAll=就這? PU_GENNPC1_CV_Gruff_ShoppingComments_IG_003_ThatsKindaOkay=還可以。 PU_GENNPC1_CV_Gruff_ShoppingComments_IG_004_ThisOnesNot=這個還不賴。 -PU_GENNPC1_CV_Gruff_ShoppingComments_IG_005_SomeNerveCharging=真敢賣啊,這破東西敢賣這麼貴。 +PU_GENNPC1_CV_Gruff_ShoppingComments_IG_005_SomeNerveCharging,P=Some nerve. Charging these prices for this tritus. PU_GENNPC1_CV_Gruff_ShoppingComments_IG_006_IdBeBetter=我還是自己去弄一個吧。 PU_GENNPC1_CV_Gruff_ShoppingComments_IG_007_ILikeThe=我就喜歡這種樣子的。 PU_GENNPC1_CV_Gruff_ShoppingComments_IG_008_BackOffIm=滾開,我就看看。 @@ -28515,7 +28898,7 @@ PU_GENNPC2_CV_Friendly_FoodComments_IG_004_WhatToHave=吃什麼...吃什麼... PU_GENNPC2_CV_Friendly_FoodComments_IG_005_IHadThat=我昨天吃過了,也許可以換換口味。 PU_GENNPC2_CV_Friendly_FoodComments_IG_006_IRememberThere=我記得上次來的時候有個蠻喜歡吃的,但我有點記不起來了? PU_GENNPC2_CV_Friendly_FoodComments_IG_007_DoYouDo=你要換個嗎? -PU_GENNPC2_CV_Friendly_FoodComments_IG_008_WouldYouRecommend=你有推薦的菜品嗎? +PU_GENNPC2_CV_Friendly_FoodComments_IG_008_WouldYouRecommend,P=Would you recommend anything? PU_GENNPC2_CV_Friendly_Greetings_IG_001_Hey=嘿。 PU_GENNPC2_CV_Friendly_Greetings_IG_002_HeyThere=嘿,你好。 PU_GENNPC2_CV_Friendly_Greetings_IG_003_Hi=嗨。 @@ -28552,8 +28935,8 @@ PU_GENNPC2_CV_Friendly_ShipComments_IG_002_HowLongsDoes=把船從倉庫裡弄出 PU_GENNPC2_CV_Friendly_ShoppingComments_IG_001_HmmImHaving=嗯...我是真的很難決定。 PU_GENNPC2_CV_Friendly_ShoppingComments_IG_002_ToBeHonest=說實話,我不確定... PU_GENNPC2_CV_Friendly_ShoppingComments_IG_003_YeahIDont=(猶豫不決)啊這,我不知道...嗎? -PU_GENNPC2_CV_Friendly_ShoppingComments_IG_004_DoYouHave=這個還有其他尺寸的嗎? -PU_GENNPC2_CV_Friendly_ShoppingComments_IG_005_IsThisAll=就這些了嗎? +PU_GENNPC2_CV_Friendly_ShoppingComments_IG_004_DoYouHave,P=Do you have this in any other sizes? +PU_GENNPC2_CV_Friendly_ShoppingComments_IG_005_IsThisAll,P=Is this all you have? PU_GENNPC2_CV_Friendly_ShoppingComments_IG_006_ImLookingFor=我在給朋友挑生日禮物呢,不太確定買什麼。 PU_GENNPC2_CV_Friendly_ShoppingComments_IG_007_ThesePricesSeem=這東西有點貴了吧。 PU_GENNPC2_CV_Friendly_ShoppingComments_IG_008_ThisOnesPretty=這個不錯。 @@ -28576,11 +28959,11 @@ PU_GENNPC2_CV_Gruff_Affirm_IG_004_Fine=行吧。 PU_GENNPC2_CV_Gruff_Affirm_IG_005_Okay=好的。 PU_GENNPC2_CV_Gruff_Affirm_IG_006_AllRight=可以。 PU_GENNPC2_CV_Gruff_AirlockComments_IG_001_HoldTheDoor=把下門。 -PU_GENNPC2_CV_Gruff_BarComments_IG_001_GiveMeSomething=來點得勁的。 +PU_GENNPC2_CV_Gruff_BarComments_IG_001_GiveMeSomething,P=Give me something strong. PU_GENNPC2_CV_Gruff_BarComments_IG_002_BeerMe=來杯啤酒。 PU_GENNPC2_CV_Gruff_BarComments_IG_003_GimmeABeer=給我杯啤酒。 -PU_GENNPC2_CV_Gruff_BarComments_IG_004_Whiskey=威士忌。 -PU_GENNPC2_CV_Gruff_BarComments_IG_005_StiffDrinkAnd=要點烈的,續杯別停。 +PU_GENNPC2_CV_Gruff_BarComments_IG_004_Whiskey,P=Whiskey. +PU_GENNPC2_CV_Gruff_BarComments_IG_005_StiffDrinkAnd,P=Stiff drink and keep 'em coming. PU_GENNPC2_CV_Gruff_BarComments_IG_006_Another=再來一杯。 PU_GENNPC2_CV_Gruff_BarComments_IG_007_HitMeAgain=再給我來一杯。 PU_GENNPC2_CV_Gruff_BarComments_IG_008_ThatsItForMe=夠了,不喝了。 @@ -28650,11 +29033,11 @@ PU_GENNPC2_CV_Gruff_RandomChatter_IG_009_SoTheseHunkers=這些鄉巴佬就在我 PU_GENNPC2_CV_Gruff_RandomChatter_IG_010_YouGoingTo=你要去參加泰勒的葬禮嗎?我還沒決定要不要去。(停頓)食物可能會很好吃。 PU_GENNPC2_CV_Gruff_ShipComments_IG_001_YouBetterFigure=你最好搞清楚我的船在哪裡,你最好現在就去找。 PU_GENNPC2_CV_Gruff_ShipComments_IG_002_HowLongDoes=把船從倉庫裡弄出來要這麼長時間。這也太離譜了。 -PU_GENNPC2_CV_Gruff_ShoppingComments_IG_001_WhatALot=全是廢話。 +PU_GENNPC2_CV_Gruff_ShoppingComments_IG_001_WhatALot,P=What a lot of crap. PU_GENNPC2_CV_Gruff_ShoppingComments_IG_002_IsThisAll=就這些了嗎? PU_GENNPC2_CV_Gruff_ShoppingComments_IG_003_ThatsKindaOkay=還算可以吧。 PU_GENNPC2_CV_Gruff_ShoppingComments_IG_004_ThisOnesNot=這個還不錯。 -PU_GENNPC2_CV_Gruff_ShoppingComments_IG_005_SomeNerveCharging=真敢賣啊,這破東西敢賣這麼貴。 +PU_GENNPC2_CV_Gruff_ShoppingComments_IG_005_SomeNerveCharging,P=Some nerve. Charging these prices for this tritus. PU_GENNPC2_CV_Gruff_ShoppingComments_IG_006_IdBeBetter=我還是自己去弄一個吧。 PU_GENNPC2_CV_Gruff_ShoppingComments_IG_007_ILikeThe=我喜歡這個外觀。 PU_GENNPC2_CV_Gruff_ShoppingComments_IG_008_BackOffIm=別煩我,我就看看。 @@ -28668,7 +29051,7 @@ PU_GENNPC3_CV_Friendly_AirlockComments_IG_001_CanYouHold=你能穩住氣閘門 PU_GENNPC3_CV_Friendly_AirlockComments_IG_002_HoldTheAirlock=穩住氣閘門! PU_GENNPC3_CV_Friendly_BarComments_IG_001_DrinkPlease=給我來一杯。 PU_GENNPC3_CV_Friendly_BarComments_IG_002_IllHaveA=來杯啤酒。 -PU_GENNPC3_CV_Friendly_BarComments_IG_003_Whiskey=威士忌。 +PU_GENNPC3_CV_Friendly_BarComments_IG_003_Whiskey,P=Whiskey. PU_GENNPC3_CV_Friendly_BarComments_IG_004_AfterTheDay=度過了這樣糟糕的一天,我真得喝一杯。 PU_GENNPC3_CV_Friendly_BarComments_IG_005_OhThatTastes=噢,這太好喝了。 PU_GENNPC3_CV_Friendly_BarComments_IG_006_IllHaveOne=再來一杯。 @@ -28718,7 +29101,7 @@ PU_GENNPC3_CV_Friendly_FoodComments_IG_003_HmmLetsSee=嗯...讓我看看。 PU_GENNPC3_CV_Friendly_FoodComments_IG_004_WhatDoI=我看看我點什麼... PU_GENNPC3_CV_Friendly_FoodComments_IG_005_MaybeIShould=也許我今天該試試新菜? PU_GENNPC3_CV_Friendly_FoodComments_IG_006_ICantRemember=我記不清上次點了什麼? -PU_GENNPC3_CV_Friendly_FoodComments_IG_007_WhatsPopularHere=這裡的招牌菜是什麼? +PU_GENNPC3_CV_Friendly_FoodComments_IG_007_WhatsPopularHere,P=What's popular here? PU_GENNPC3_CV_Friendly_Greetings_IG_001_Hey=嘿。 PU_GENNPC3_CV_Friendly_Greetings_IG_002_Hello=你好。 PU_GENNPC3_CV_Friendly_Greetings_IG_003_Hi=嗨。 @@ -28733,7 +29116,7 @@ PU_GENNPC3_CV_Friendly_Neg_IG_005_IDontKnow=我不知道。 PU_GENNPC3_CV_Friendly_Neg_IG_005b_IDontKnow=我不知道。 PU_GENNPC3_CV_Friendly_Neg_IG_006_ProbablyNot=也許不是。 PU_GENNPC3_CV_Friendly_PhysicalBump_IG_001_Whoops=哎呀。 -PU_GENNPC3_CV_Friendly_PhysicalBump_IG_002_Sorry=抱歉。 +PU_GENNPC3_CV_Friendly_PhysicalBump_IG_002_Sorry,P=Sorry. PU_GENNPC3_CV_Friendly_PhysicalBump_IG_003_ExcuseMe=不好意思。 PU_GENNPC3_CV_Friendly_PhysicalBump_IG_004_Pardon=請原諒。 PU_GENNPC3_CV_Friendly_PhysicalBump_IG_005_Easy=輕鬆點! @@ -28748,8 +29131,8 @@ PU_GENNPC3_CV_Friendly_RandomChatter_IG_005_YouHearAbout=你聽說了最近那 PU_GENNPC3_CV_Friendly_ShoppingComments_IG_001_ICantDecide=我決定不了... PU_GENNPC3_CV_Friendly_ShoppingComments_IG_002_ThisIsAPretty=選得真好... PU_GENNPC3_CV_Friendly_ShoppingComments_IG_003_HmmICould=嗯... 我買這個嗎?但是也許另一個更好? -PU_GENNPC3_CV_Friendly_ShoppingComments_IG_004_DoYouHave=這個還有什麼別的款式嗎? -PU_GENNPC3_CV_Friendly_ShoppingComments_IG_005_OutOfCuriosity=好奇問一句,這附近還有什麼商店賣這類東西嗎? +PU_GENNPC3_CV_Friendly_ShoppingComments_IG_004_DoYouHave,P=Do you have any other options for this? +PU_GENNPC3_CV_Friendly_ShoppingComments_IG_005_OutOfCuriosity,P=Out of curiosity, are there any other stores that sell this sort of thing nearby? PU_GENNPC3_CV_Friendly_ShoppingComments_IG_006_IHaveA=我有個朋友很喜歡這些東西。 PU_GENNPC3_CV_Friendly_ShoppingComments_IG_007_AreTheseThe=這些都是平時的價嗎? PU_GENNPC3_CV_Friendly_ShoppingComments_IG_008_OhILike=我很喜歡這個。 @@ -28771,7 +29154,7 @@ PU_GENNPC4_CV_Friendly_Affirm_IG_005_AllRight=行吧。 PU_GENNPC4_CV_Friendly_AirlockComments_IG_002_HoldTheAirlock=穩住氣閘門! PU_GENNPC4_CV_Friendly_BarComments_IG_001_DrinkPlease=請給我來一杯。 PU_GENNPC4_CV_Friendly_BarComments_IG_002_IllHaveA=來杯啤酒。 -PU_GENNPC4_CV_Friendly_BarComments_IG_003_Whiskey=威士忌。 +PU_GENNPC4_CV_Friendly_BarComments_IG_003_Whiskey,P=Whiskey. PU_GENNPC4_CV_Friendly_BarComments_IG_004_AfterTheDay=度過了糟糕的一天,我真得喝一杯。 PU_GENNPC4_CV_Friendly_BarComments_IG_005_OhThatTastes=噢,太好喝了。 PU_GENNPC4_CV_Friendly_BarComments_IG_006_IllHaveOne=我要再來一杯。 @@ -28820,7 +29203,7 @@ PU_GENNPC4_CV_Friendly_FoodComments_IG_003_HmmLetsSee=嗯...讓我看看。 PU_GENNPC4_CV_Friendly_FoodComments_IG_004_WhatDoI=我看看我點什麼... PU_GENNPC4_CV_Friendly_FoodComments_IG_005_MaybeIShould=也許我今天該試試新菜品? PU_GENNPC4_CV_Friendly_FoodComments_IG_006_ICantRemember=我不記得上次點了什麼了? -PU_GENNPC4_CV_Friendly_FoodComments_IG_007_WhatsPopularHere=招牌菜是什麼? +PU_GENNPC4_CV_Friendly_FoodComments_IG_007_WhatsPopularHere,P=What's popular here? PU_GENNPC4_CV_Friendly_Greetings_IG_001_Hey=嘿。 PU_GENNPC4_CV_Friendly_Greetings_IG_002_Hello=你好。 PU_GENNPC4_CV_Friendly_Greetings_IG_003_Hi=嗨。 @@ -28829,12 +29212,12 @@ PU_GENNPC4_CV_Friendly_Greetings_IG_005_EverythingGood=一切安好? PU_GENNPC4_CV_Friendly_Greetings_IG_006_YouAlright=你還好嗎? PU_GENNPC4_CV_Friendly_Neg_IG_001_No=不。 PU_GENNPC4_CV_Friendly_Neg_IG_002_NoCanDo=做不到。 -PU_GENNPC4_CV_Friendly_Neg_IG_003_SorryCant=對不起。不行。 +PU_GENNPC4_CV_Friendly_Neg_IG_003_SorryCant,P=Sorry, can't. PU_GENNPC4_CV_Friendly_Neg_IG_004_NotSure=不知道。 PU_GENNPC4_CV_Friendly_Neg_IG_005_IDontKnow=我不知道。 PU_GENNPC4_CV_Friendly_Neg_IG_006_ProbablyNot=也許不是。 PU_GENNPC4_CV_Friendly_PhysicalBump_IG_001_Whoops=哎呀。 -PU_GENNPC4_CV_Friendly_PhysicalBump_IG_002_Sorry=抱歉。 +PU_GENNPC4_CV_Friendly_PhysicalBump_IG_002_Sorry,P=Sorry. PU_GENNPC4_CV_Friendly_PhysicalBump_IG_003_ExcuseMe=不好意思。 PU_GENNPC4_CV_Friendly_PhysicalBump_IG_004_Pardon=請原諒。 PU_GENNPC4_CV_Friendly_PhysicalBump_IG_005_Easy=輕鬆點! @@ -28848,7 +29231,7 @@ PU_GENNPC4_CV_Friendly_RandomChatter_IG_005_DidYouHear=你聽說了最近那次V PU_GENNPC4_CV_Friendly_ShoppingComments_IG_001_ICantDecide=我沒想好... PU_GENNPC4_CV_Friendly_ShoppingComments_IG_002_ThisIsA=這真是個不錯的選擇... PU_GENNPC4_CV_Friendly_ShoppingComments_IG_003_HmmICould=嗯... 我可以買這個?但是那個可能會更好? -PU_GENNPC4_CV_Friendly_ShoppingComments_IG_004_DoYouHave=這個還有什麼別的款式嗎? +PU_GENNPC4_CV_Friendly_ShoppingComments_IG_004_DoYouHave,P=Do you have any other options for this? PU_GENNPC4_CV_Friendly_ShoppingComments_IG_006_IHaveA=我有個朋友很喜歡這些東西。 PU_GENNPC4_CV_Friendly_ShoppingComments_IG_007_AreTheseThe=這都是平時的價格嗎? PU_GENNPC4_CV_Friendly_ShoppingComments_IG_008_ILikeThis=這個我愛了。 @@ -28871,7 +29254,7 @@ PU_GENNPC5_CV_Friendly_AirlockComments_IG_001_CanYouHold=你能穩住氣閘門 PU_GENNPC5_CV_Friendly_AirlockComments_IG_002_HoldTheAirlock=穩住氣閘門! PU_GENNPC5_CV_Friendly_BarComments_IG_001_DrinkPlease=來杯酒,謝謝。 PU_GENNPC5_CV_Friendly_BarComments_IG_002_IllHaveA=來杯啤酒。 -PU_GENNPC5_CV_Friendly_BarComments_IG_003_Whiskey=威士忌。 +PU_GENNPC5_CV_Friendly_BarComments_IG_003_Whiskey,P=Whiskey. PU_GENNPC5_CV_Friendly_BarComments_IG_004_AfterTheDay=度過了糟糕的一天,我真得喝一杯。 PU_GENNPC5_CV_Friendly_BarComments_IG_005_OhThatTastes=好,太好喝了這。 PU_GENNPC5_CV_Friendly_BarComments_IG_006_IllHaveOne=再給我來一杯。 @@ -28921,7 +29304,7 @@ PU_GENNPC5_CV_Friendly_FoodComments_IG_003_HmmLetsSee=嗯...讓我看看。 PU_GENNPC5_CV_Friendly_FoodComments_IG_004_WhatDoI=我看看點什麼... PU_GENNPC5_CV_Friendly_FoodComments_IG_005_MaybeIShould=也許我今天該試試新菜? PU_GENNPC5_CV_Friendly_FoodComments_IG_006_ICantRemember=我不記得我上次點了什麼了? -PU_GENNPC5_CV_Friendly_FoodComments_IG_007_WhatsPopularHere=招牌菜是什麼? +PU_GENNPC5_CV_Friendly_FoodComments_IG_007_WhatsPopularHere,P=What's popular here? PU_GENNPC5_CV_Friendly_Greetings_IG_001_Hey=嘿。 PU_GENNPC5_CV_Friendly_Greetings_IG_002_Hello=你好。 PU_GENNPC5_CV_Friendly_Greetings_IG_003_Hi=嗨。 @@ -28950,10 +29333,10 @@ PU_GENNPC5_CV_Friendly_RandomChatter_IG_005_YouHearAbout=你聽說了最近那 PU_GENNPC5_CV_Friendly_ShoppingComments_IG_001_ICantDecide=我不知道選哪個... PU_GENNPC5_CV_Friendly_ShoppingComments_IG_002_ThisIsA=這真是個相當不錯的選擇... PU_GENNPC5_CV_Friendly_ShoppingComments_IG_003_HmmICould=嗯... 我買這個?但是另一個說不定更好? -PU_GENNPC5_CV_Friendly_ShoppingComments_IG_004_DoYouHave=這個還有什麼別的款式嗎? -PU_GENNPC5_CV_Friendly_ShoppingComments_IG_005_OutOfCuriosity=好奇問一句,這附近還有什麼店賣這種東西嗎? +PU_GENNPC5_CV_Friendly_ShoppingComments_IG_004_DoYouHave,P=Do you have any other options for this? +PU_GENNPC5_CV_Friendly_ShoppingComments_IG_005_OutOfCuriosity,P=Out of curiosity, are there any other stores that sell this sort of thing nearby? PU_GENNPC5_CV_Friendly_ShoppingComments_IG_006_IHaveA=我有個朋友很喜歡這些東西。 -PU_GENNPC5_CV_Friendly_ShoppingComments_IG_007_AreTheseThe=(對店員)這些都是平時的價格嗎? +PU_GENNPC5_CV_Friendly_ShoppingComments_IG_007_AreTheseThe,P=(to shopkeep) Are these the normal prices? PU_GENNPC5_CV_Friendly_ShoppingComments_IG_008_ILikeThis=我很喜歡這個。 PU_GENNPC5_CV_Friendly_ShoppingComments_IG_009_NotBadNot=不錯啊,非常不錯。 PU_GENNPC5_CV_Friendly_ShoppingComments_IG_010_ThisIsPretty=這個真不錯。 @@ -33774,6 +34157,34 @@ PU_HAWKER4_SK_WalkPast_NoStop_IG_001_YoullRegretNot=我打包票你會後悔沒 PU_HAWKER4_SK_WalkPast_NoStop_IG_002_NoNoTime=沒時間停下來看看嗎?一點時間都沒有? PU_HAWKER4_SK_WalkPast_NoStop_IG_003_FineJustKeep=算了,愛走走吧。 PU_HAWKER4_SK_WalkPast_NoStop_IG_004_OhComeOn=哦拜託,瞟都不瞄一眼? +PU_HREP_Carmichael_HUR_M_PMH_RSGDoYourPart_GP_001,P=Hurston Dynamics needs your assistance. The Empire has put out the call for resources and Hurston intends to answer. Consult your mobiGlas to see how you can help secure all of our futures in the pursuit of a solution for the regen crisis. +PU_HREP_Carmichael_HUR_M_PMH_RSGGenericMissionAbandon_GP_001,P= I can't believe you have the gall to take a job and then abandon it. +PU_HREP_Carmichael_HUR_M_PMH_RSGGenericMissionAbandon_GP_002,P=Don't ever do this again. I need people I can depend on. +PU_HREP_Carmichael_HUR_M_PMH_RSGGenericMissionAbandon_GP_003,P=Carmichael here. You have an obligation to Hurston and to me to finish a contract you accept. +PU_HREP_Carmichael_HUR_M_PMH_RSGGenericMissionFail_GP_001,P=This is Carmichael from Hurston. It is unacceptable for contractors to not deliver what was promised. Get your shit in order or find another line of work. +PU_HREP_Carmichael_HUR_M_PMH_RSGGenericMissionFail_GP_002,P=What the hell… that contract couldn't have been any easier. +PU_HREP_Carmichael_HUR_M_PMH_RSGGenericMissionFail_GP_003,P=I can't believe it. Hurston demands better from its contractors. +PU_HREP_Carmichael_HUR_M_PMH_RSGGiveReward_GP_001,P=Hey, this is Hurston again. Just got word that the higher ups approved a bonus to help keep you motivated. We expect you to work even harder after this. +PU_HREP_Carmichael_HUR_M_PMH_RSGGiveReward_GP_002,P=Hey, wanted to let you know that you should be receiving a bonus from us. To show your appreciation, Hurston assumes that you will deliver at a higher rate going forward. +PU_HREP_Carmichael_HUR_M_PMH_RSGMissionAcceptCatchUpMission_GP_001,P=This is Carmichael. Hurston really needs to make up some ground. You have the contract parameters, so get this done. +PU_HREP_Carmichael_HUR_M_PMH_RSGMissionAcceptCatchUpMission_GP_002,P=Carmichael here. Grab what you need and get out there. Hurston needs this done to get back in this race. +PU_HREP_Carmichael_HUR_M_PMH_RSGMissionAcceptCatchUpMission_GP_003,P=Contractor Relations calling. Successfully completing this contract will help get Hurston back into this race. Be sure you give it your full attention. +PU_HREP_Carmichael_HUR_M_PMH_RSGMissionAcceptGeneral_GP_001,P=This is Hurston Dynamics. I see you accepted this contract. Everything you need is in your mobi. Get it done. +PU_HREP_Carmichael_HUR_M_PMH_RSGMissionAcceptGeneral_GP_002,P=Carmichael here. You have the details. Hurston appreciates your diligence. +PU_HREP_Carmichael_HUR_M_PMH_RSGMissionAcceptGeneral_GP_003,P=This is Carmichael. Hurston's continuing greatness relies on you. Please complete the task as assigned and on time. +PU_HREP_Carmichael_HUR_M_PMH_RSGMissionAcceptGeneral_GP_004,P=So you're our contractor... Fine. You know what needs to be done, so let's get to it. Hurston needs to win this thing. +PU_HREP_Carmichael_HUR_M_PMH_RSGMissionAcceptGeneral_GP_005,P=Carmichael calling. Need this taken care fast and by the numbers. Can't have any losses on my watch. +PU_HREP_Carmichael_HUR_M_PMH_RSGMissionAcceptGeneral_GP_006,P=Hurston needs this job done quickly. Make sure you have everything you need and take care of it. +PU_HREP_Carmichael_HUR_M_PMH_RSGMissionAcceptGeneral_GP_007,P=This is Carmichael with Hurston. I will be supervising you. I don't want any excuses, just get this done. +PU_HREP_Carmichael_HUR_M_PMH_RSGMissionAcceptIntro_GP_001,P=Hello, my name's Aldus Carmichael. I'm with Hurston Dynamics' Contractor Relations department. Your assistance will assure Hurston rises to the Senate's challenge. You will be required to execute this contract in a timely fashion to avoid litigation. Get to it. +PU_HREP_Carmichael_HUR_M_PMH_RSGMissionCompleteDefendCargo_GP_001,P=Hurston calling. Cargo should be arriving safely. My supervisor was pleased with our work on this. +PU_HREP_Carmichael_HUR_M_PMH_RSGMissionCompleteDefendCargo_GP_002,P=Just got word that cargo got through. Well done. I'll put this down as a win. +PU_HREP_Carmichael_HUR_M_PMH_RSGMissionCompleteDefendCargo_GP_003,P=Shipping just commed to say that the cargo is on its way. My supervisor was pleased to hear I resolved that situation. +PU_HREP_Carmichael_HUR_M_PMH_RSGMissionCompletePlayerDelivers_GP_001,P=Great, that's a win. I'll make sure this gets logged. +PU_HREP_Carmichael_HUR_M_PMH_RSGMissionCompletePlayerDelivers_GP_002,P=Just got word you turned in that contract. That should help Hurston gain some ground. +PU_HREP_Carmichael_HUR_M_PMH_RSGMissionCompletePlayerDelivers_GP_003,P=Checking your turn-in manifest. Looks good. I'll push this through payroll. +PU_HREP_Carmichael_HUR_M_PMH_RSGMissionCompletePlayerDelivers_GP_004,P=Saw your delivery come through. Could have been a little more efficient on your delivery, but a win's a win. +PU_HREP_Carmichael_HUR_M_PMH_RSGMissionCompletePlayerDelivers_GP_005,P=Carmichael here. Logged your contract delivery. I'll mark it down as a win for Hurston. PU_HSECRREP01_F_DEH_Accepted_Mission_DrugDestroy_aAlly_tPlayer_FromAlly_IG_001_AttentionContractorThis=注意,承包商。這是赫斯頓警衛。你已經獲得了一個生產工廠的位置,該工廠將近期定期生產非法違禁品。確保據點安全,盡可能銷毀所有違禁品。你銷毀的每個包裹都將得到報酬。 PU_HSECRREP01_F_DEH_Accepted_Mission_DrugDestroy_aAlly_tPlayer_FromAlly_IG_002_AttentionThisIs=注意,這是赫斯頓警衛。作為一個經批准的承包商,你的任務是前往以下地點,那裡的自動化生產設施將生產非法違禁品。你將負責銷毀上述違禁品。你的報酬將與你銷毀的違禁品數量相當。 PU_HSECRREP01_F_DEH_Accepted_Mission_DrugDestroy_aAlly_tPlayer_FromAlly_IG_003_HelloThisIs=你好,我是赫斯頓警衛。我將是你即將到來的合約聯絡人。一個自動化生產設施將在有限的時間內生產非法違禁品。你需要去現場銷毀盡可能多的這些包裹。當地的資產表明會有敵對分子出現,所以要確保你做好戰鬥準備。 @@ -34639,6 +35050,34 @@ PU_MPHHOSPPA01_F_LPA_Warn_Emergency_InProgress_IG_001_AttentionContinueTo=請注 PU_MPHHOSPPA01_F_LPA_Warn_Emergency_Remain_IG_001_ThisIsAn=這是一則突發警報。全體醫院同仁、病患及訪客請待在原地等待指示。重複。這是一則突發警報。 待在原地等待進一步指示。 PU_MPHHOSPPA01_F_LPA_Warn_Emergency_Vacate_IG_001_ThisIsAn=這是一則突發警報。全體醫院同仁、病患及訪客請立即撤離此建築。重複。這是一則突發警報。立即撤離此建築。 PU_MPHHOSPPA01_F_LPA_Welcome_Hospital_MPH_IG_001_WelcomeToMaria=歡迎來到瑪利亞聖心醫院,這是一家創立於2889年,致力於提升全體赫斯頓動力全體雇員及羅威爾社群之健康的非營利醫療設施。 +PU_MREP_Remy_MIC_M_PMH_RSGDoYourPart_GP_001,P=MicroTech is committed to helping the Empire solve the regen crisis. Are you? Join us in being part of the solution by fulfilling contracts to gather and deliver the vital resources needed to address the issue. Only by working together can we find a solution to this crisis. +PU_MREP_Remy_MIC_M_PMH_RSGGenericMissionAbandon_GP_001,P=It's Remy from microTech. There's an unfinished contract on you that's exceeded our time limits, so moving it to someone else. Don't let it happen again, okay? +PU_MREP_Remy_MIC_M_PMH_RSGGenericMissionAbandon_GP_002,P=Hey, it's Remy, making a note in your contractor record that you dropped a contract. +PU_MREP_Remy_MIC_M_PMH_RSGGenericMissionAbandon_GP_003,P=Let me cut to the chase. microTech doesn't like contractors to simply abandon jobs. Better come prepared to do the job on the next one. +PU_MREP_Remy_MIC_M_PMH_RSGGenericMissionFail_GP_001,P=It's Remy. Hate to do this but gotta pull that contract. Best thing you can do now is put that behind you and focus on the next one. +PU_MREP_Remy_MIC_M_PMH_RSGGenericMissionFail_GP_002,P=Look, I'm going to be honest. Pulling this contract from you isn't good for anyone but it's necessary. Just be sure it doesn't happen again, okay? +PU_MREP_Remy_MIC_M_PMH_RSGGenericMissionFail_GP_003,P=Remy here to remind you that microTech has standards that we're all meant to uphold, but just know I'm gonna get an earful from my boss about you not finishing this. +PU_MREP_Remy_MIC_M_PMH_RSGGiveReward_GP_001,P=MicroTech thanks you for all the hard work you've done recently. Keep your eyes peel for a special something heading your way. +PU_MREP_Remy_MIC_M_PMH_RSGGiveReward_GP_002,P=It's Remy. I spoke to my bosses about all the good work you've been doing, and they've approved a nice bonus for you. Enjoy. +PU_MREP_Remy_MIC_M_PMH_RSGMissionAcceptCatchUpMission_GP_001,P=Hey, it's Remy from microTech. Latest analysis of our contractors' performance came in and we're lagging in key metrics, so we need to make sure this job gets done right and as fast as possible. +PU_MREP_Remy_MIC_M_PMH_RSGMissionAcceptCatchUpMission_GP_002,P=microTech's falling behind, so we've identified some new contracts to get back in this. Please do everything you can to complete this mission as fast as possible. +PU_MREP_Remy_MIC_M_PMH_RSGMissionAcceptCatchUpMission_GP_003,P=Hey, Remy here. microTech is losing the resource race, and my bosses want me to double our numbers. This job needs to get done fast and right. +PU_MREP_Remy_MIC_M_PMH_RSGMissionAcceptGeneral_GP_001,P=Remy from microTech here. Glad you're running a resource collection contract for us. Glad to have your help. +PU_MREP_Remy_MIC_M_PMH_RSGMissionAcceptGeneral_GP_002,P=Thanks for grabbing another contract. Updating the collection order with your contractor ID now. Ok, you're good to go. +PU_MREP_Remy_MIC_M_PMH_RSGMissionAcceptGeneral_GP_003,P=Remy here. Wanted to let you know that microTech truly appreciates you partnering with us on this contract. +PU_MREP_Remy_MIC_M_PMH_RSGMissionAcceptGeneral_GP_004,P=Your contract with microTech's ready to go. Keep up the good work, and keep coming back. +PU_MREP_Remy_MIC_M_PMH_RSGMissionAcceptGeneral_GP_005,P=Hey, it's Remy. Let's make sure this contract gets done right. Our closure percentage is lower than normal, and I can't afford another failure. +PU_MREP_Remy_MIC_M_PMH_RSGMissionAcceptGeneral_GP_006,P=Your next contract is all set. I've been asked to remind all contractors that time is of the essence, and microTech expects you to focus solely on the assigned contract until it is complete. +PU_MREP_Remy_MIC_M_PMH_RSGMissionAcceptGeneral_GP_007,P=Remy with microTech again. You should know the drill by now. No updates on my side. Just wanted to wish you luck out there. +PU_MREP_Remy_MIC_M_PMH_RSGMissionAcceptIntro_GP_001,P=Welcome aboard the microTech team. I'm Aster Remmington, but most folks call me Remy. I'll support you collecting these resources as efficiently as possible. Let's get to work. +PU_MREP_Remy_MIC_M_PMH_RSGMissionCompleteDefendCargo_GP_001,P=Remy here with confirmation that your resource delivery was a success. Officially closing the contract now. Thanks again. +PU_MREP_Remy_MIC_M_PMH_RSGMissionCompleteDefendCargo_GP_002,P=Wanted to let you know your resource delivery went through. Hope to see you back out there again soon. +PU_MREP_Remy_MIC_M_PMH_RSGMissionCompleteDefendCargo_GP_003,P=Got some good news. Payment on your latest contract is on the way. The resources you helped out on were just delivered. +PU_MREP_Remy_MIC_M_PMH_RSGMissionCompletePlayerDelivers_GP_001,P=That's what I love to see. Another contract complete. +PU_MREP_Remy_MIC_M_PMH_RSGMissionCompletePlayerDelivers_GP_002,P=It's Remy. Thanks for knocking out that contract. microTech appreciates your hard work. +PU_MREP_Remy_MIC_M_PMH_RSGMissionCompletePlayerDelivers_GP_003,P=Thanks for that. Been a rough one today. More failures than successes so far. Wish all our contractors handled their business like you. +PU_MREP_Remy_MIC_M_PMH_RSGMissionCompletePlayerDelivers_GP_004,P=Remy here. Everything looks good from our side regarding your contract. Processing it now so you can get paid. +PU_MREP_Remy_MIC_M_PMH_RSGMissionCompletePlayerDelivers_GP_005,P=Noticed you logged another completed contract. Grab another if you're available. microTech could really use the help right now. PU_MTECHREP1_MG_Busy_IG_001_SorryIllBe=抱歉啊,我馬上過去。 PU_MTECHREP1_MG_Busy_IG_002_IllBeRight=馬上就來。 PU_MTECHREP1_MG_CallSecurity_IG_001_INeedSome=我這邊需要幫忙! @@ -35056,13 +35495,13 @@ PU_MTSECRREP01_F_DEH_Warn_MissionArea_Abandon_aAlly_tPlayer_FromAlly_LastOccur_I PU_MTSECRREP01_F_DEH_Warn_MissionArea_Abandon_aAlly_tPlayer_FromAlly_LastOccur_IG_003_ThisIsYour=這是在您繼續您的任務之前的最終警告。若不遵從,微科保衛服務將終止與您的工作合約。 PU_MTSECRREP01_F_DEH_Warn_MissionArea_Abandon_aAlly_tPlayer_FromAlly_LastOccur_IG_004_LookIThought=聽著,我想我已經說得很清楚了,您需要返回並繼續您的任務。我也不想把您炒了,但如果您不馬上前往任務地點,我別無選擇。 PU_MTSECRREP01_F_DEH_Warn_MissionArea_Abandon_aAlly_tPlayer_FromAlly_LastOccur_IG_005_PleaseCheckAnd=請您確認並校正航線前往任務座標。如果您不立刻前往任務座標,微科保衛服務將認為您已放棄合約並取消您的僱傭合約。 -PU_NBGREETER01_F_LGR_Farewell_IG_001_AllRightIt,P=All right, it was nice chatting with you. I hope you enjoy the rest of your visit. -PU_NBGREETER01_F_LGR_Farewell_IG_002_OkayItWas,P=Okay, it was great talking with you. I hope you have a wonderful day. -PU_NBGREETER01_F_LGR_Farewell_IG_003_WellThanksFor,P=Well, thanks for listening. I hope you enjoy your time in New Babbage. -PU_NBGREETER01_F_LGR_Offer_Assistance_IG_001_HiIsThere,P=Hi! Is there something I can help you with? -PU_NBGREETER01_F_LGR_Offer_Assistance_IG_002_HiThereHow,P=Hi there! How can I assist you today? -PU_NBGREETER01_F_LGR_Offer_Assistance_IG_003_HiWhatCan,P=Hi. What can I do for you? -PU_NBGREETER01_F_LGR_Welcome_IG_001_HiAndWelcome,P=Hi and welcome to New Babbage. +PU_NBGREETER01_F_LGR_Farewell_IG_001_AllRightIt,P=好的,很高興與你聊天。希望你接下來的行程愉快。 +PU_NBGREETER01_F_LGR_Farewell_IG_002_OkayItWas,P=好的,很高興和你聊天。希望你今天過得愉快。 +PU_NBGREETER01_F_LGR_Farewell_IG_003_WellThanksFor,P=好的,感謝你的聆聽。我希望你在新巴貝奇玩得愉快。 +PU_NBGREETER01_F_LGR_Offer_Assistance_IG_001_HiIsThere,P=您好!有什麼我可以幫忙的嗎? +PU_NBGREETER01_F_LGR_Offer_Assistance_IG_002_HiThereHow,P=你好!今天有什麼能為您服務的嗎? +PU_NBGREETER01_F_LGR_Offer_Assistance_IG_003_HiWhatCan,P=你好,有什麼可以為您服務的嗎? +PU_NBGREETER01_F_LGR_Welcome_IG_001_HiAndWelcome,P=你好,歡迎來到新巴貝奇 PU_NBGREETER01_F_LGR_Welcome_IG_002_HelloAndWelcome,P=你好!歡迎來到新巴貝奇,微科星的首都,創造力與創意交融的地方。 PU_NBHOSP01_M_LPA_Announce_Hospital_EmergPaging_IG_001_PagingEmergencyService=急救服務小組請前往救護船庫。急救服務小組請到救護船庫。 PU_NBHOSP01_M_LPA_Announce_Hospital_EmergPaging_IG_002_PagingDeconUnit=清創單位請前往危重傷患中心。清創單位請到危重傷患中心。 @@ -35167,6 +35606,54 @@ PU_NPCVP13_BDC_ResponseRegenPublic_IG_003,P=I wonder if Addison is going to get PU_NPCVP13_BDC_ResponseStanton_IG_001,P=I've been reading up on the companies that run this place. Even the best of them have done some shady shit in their past. Sends a pretty bleak message about the price of success. PU_NPCVP13_BDC_ResponseStanton_IG_002,P=Been wondering if the UEE's ever gonna reconsider giving all this power to the corporations here. Feels like the system's enough of a profit machine to make it worth their while. Don't know if I'd like it more or less. PU_NPCVP13_BDC_ResponseStanton_IG_003,P=I found this service that tracks commercial ships in and out of spaceports. It's hypnotic as hell to watch. Been using it to help fall asleep. +PU_NPCVP14_CIV_M_BDC_GreetingGeneric_IG_001,P=How're things spinning with you? +PU_NPCVP14_CIV_M_BDC_GreetingGeneric_IG_002,P=You gettin' by alright? +PU_NPCVP14_CIV_M_BDC_GreetingGeneric_IG_003,P=Fill me in on what's going on with you. +PU_NPCVP14_CIV_M_BDC_ReactionGeneric_IG_001,P=That's the way it goes. +PU_NPCVP14_CIV_M_BDC_ReactionGeneric_IG_002,P=Sometimes you just gotta go with the flow. +PU_NPCVP14_CIV_M_BDC_ReactionGeneric_IG_003,P=Well that's sure something. +PU_NPCVP14_CIV_M_BDC_ResponseFrontierFighters_IG_001,P=Was just arguing with a friend about the Frontier Fighters. He got pissed when I said they have a point. Pyro ain't gonna fix itself. Doesn't mean I support 'em, you know? +PU_NPCVP14_CIV_M_BDC_ResponseFrontierFighters_IG_002,P=Still can't believe the Frontier Fighters are the ones who attacked Stanton. I talked 'em up to so many people. Sure making me eat my words now. +PU_NPCVP14_CIV_M_BDC_ResponseFrontierFighters_IG_003,P=Was really hoping the Frontier Fighters would make Pyro safer for us working folks. But that sure as shit ain't happening. +PU_NPCVP14_CIV_M_BDC_ResponseGeneric_IG_001,P=Oh, you know, focused on keeping thing simple. Going where the work takes me, and trying to stay a step ahead of trouble. +PU_NPCVP14_CIV_M_BDC_ResponseGeneric_IG_002,P=Been better, but old enough to know there's no use in chewing your ear off about it. +PU_NPCVP14_CIV_M_BDC_ResponseGeneric_IG_003,P=Can't complain. Started doing this thing where I take a few moments each day to just stop and appreciate the world around me. Today I spent a good ten minutes staring at clouds moving across microTech. +PU_NPCVP14_CIV_M_BDC_ResponsePyroFrontier_IG_001,P=Salvaged a '27 Cryo-Star cooler the other day. Thought I'd hit the jackpot but the solar flares fried it good. Can't catch a break. +PU_NPCVP14_CIV_M_BDC_ResponsePyroFrontier_IG_002,P=Spent the day running diagnostic checks and calibrating components. Always good to know everything's in tip-top shape before working Pyro. +PU_NPCVP14_CIV_M_BDC_ResponsePyroFrontier_IG_003,P=Wondering why I'm even here. Can't tell you how many friends I've lost to this damn system. +PU_NPCVP14_CIV_M_BDC_ResponseRegenHospital_IG_001,P=So let me get this straight. After I spent all those creds on an imprint, you can no longer guarantee it'll work. Is that what's happening here? Well, that ain't gonna fly with me. +PU_NPCVP14_CIV_M_BDC_ResponseRegenHospital_IG_002,P=Look, I've already wasted hours on spectrum chatting with one of your damn reply bots, and surprise, surprise they were no help. That's why I came down here to talk to a real person about my imprint. +PU_NPCVP14_CIV_M_BDC_ResponseRegenHospital_IG_003,P=I seen you people out there on the spectrum talking about 'solutions are coming' and 'scientists are optimistic' but it all sounds like a bunch of bullshit. All that knowledge and learning and you still can't give me a goddamn straight answer. +PU_NPCVP14_CIV_M_BDC_ResponseRegenPublic_IG_001,P=Not feeling too good right now. Don't know what's going on, but I haven't felt right since my last regen. +PU_NPCVP14_CIV_M_BDC_ResponseRegenPublic_IG_002,P=Was talking to a buddy of mine who said this was the Vanduul plan all along. Let us think we swipe the tech from them and then they pull the rug out right when we get comfortable. Who knows if it's true, but it's comforting thinking it might be an answer. +PU_NPCVP14_CIV_M_BDC_ResponseRegenPublic_IG_003,P=You ever catch the Parker Terrell rant about regen being some grand Xi'an conspiracy against us? Doesn't seem so crazy now, does it? +PU_NPCVP14_CIV_M_BDC_ResponseStanton_IG_001,P=Deciding whether I want to stick around here. Worked Stanton for decades and never seen things this bad. System security has really gone down hill since Nine Tails took control of Grim HEX. +PU_NPCVP14_CIV_M_BDC_ResponseStanton_IG_002,P=Ran into an old friend in Area18. We sure had fun together before life pulled us in different directions. Let me tell ya', thirty years can go by in the blink of an eye. +PU_NPCVP14_CIV_M_BDC_ResponseStanton_IG_003,P=Not sure if it's just me, but every time I visit Orison I get this weird taste in my mouth. Wonder if there's some gas in the air there that I'm sensitive to. +PU_NPCVP15_CIV_F_BDC_GreetingGeneric_IG_001,P=So anyway, what's going on with you? +PU_NPCVP15_CIV_F_BDC_GreetingGeneric_IG_002,P=What's up with you? +PU_NPCVP15_CIV_F_BDC_GreetingGeneric_IG_003,P=Tell me something good. +PU_NPCVP15_CIV_F_BDC_ReactionGeneric_IG_001,P=I know what you mean. +PU_NPCVP15_CIV_F_BDC_ReactionGeneric_IG_002,P=I sure hope that works out for you. +PU_NPCVP15_CIV_F_BDC_ReactionGeneric_IG_003,P=Huh. Now that is interesting. +PU_NPCVP15_CIV_F_BDC_ResponseFrontierFighters_IG_001,P=I'll tell you what I'm doing - I'm staying the hell away from these Frontier Fighter thugs. I've heard their leader Effie has a couple of screws loose if you know what I mean. +PU_NPCVP15_CIV_F_BDC_ResponseFrontierFighters_IG_002,P=I'm glad people finally figured out that these Frontier Fighters are a bunch of assholes. Always had a bad feeling about them. +PU_NPCVP15_CIV_F_BDC_ResponseFrontierFighters_IG_003,P=I just don't know what these Frontier Fighters were thinking. Killing innocent people just to prove a point? It doesn't make sense to me. +PU_NPCVP15_CIV_F_BDC_ResponseGeneric_IG_001,P=I dunno, it's just one thing after another these days. First I get my cargo stolen by some juiced up kids, then my ship gets busted and my insurance won't pay out…I feel like the universe's out to get me. +PU_NPCVP15_CIV_F_BDC_ResponseGeneric_IG_002,P=Hmm? Oh. Yeah. Sorry, I'm just feeling a little…I dunno. I'm starting to wonder if maybe the trader's life isn't for me. Getting kinda sick of living one job to the next. But then again, what else am I gonna do? It's all I know. +PU_NPCVP15_CIV_F_BDC_ResponseGeneric_IG_003,P=I think there's something loose in my cockpit, because everytime I take off I hear this "ting ting ting" and it is driving me crazy. I took my ship to the dealer and they said they'll have to take the whole thing apart just to get to the bottom of it. +PU_NPCVP15_CIV_F_BDC_ResponsePyroFrontier_IG_001,P=Got a guy from the Rough & Ready who wants to buy six kilos of weavil eggs from me - six! Pulled every string I had to get them. Says he wants to meet at Orbituary, alone, which makes sense, considering… you know. +PU_NPCVP15_CIV_F_BDC_ResponsePyroFrontier_IG_002,P=Seems like there's a lot of work in Pyro if you don't ask questions. The other day some guy paid me to dispose of a box for him. Easiest creds I've ever made. +PU_NPCVP15_CIV_F_BDC_ResponsePyroFrontier_IG_003,P=So get this, I'm standing in customs and I feel something jab me in the back, then this voice says "hand over all your creds." Turns out to be my brother-in-law. What are the chances. +PU_NPCVP15_CIV_F_BDC_ResponseRegenHospital_IG_001,P=Hey hey hey - don't ignore me. I'm talking to you. When are you gonna fix this? "We're doing the best we can" isn't good enough! I need to know what's going on! +PU_NPCVP15_CIV_F_BDC_ResponseRegenHospital_IG_002,P=Are you morons even doing anything to fix this? This is a service, a service that I pay a lot of money for, and you're telling me it doesn't even work? This is freaking unbelievable! +PU_NPCVP15_CIV_F_BDC_ResponseRegenHospital_IG_003,P=So you're telling me there's a chance I might not regen? Well what kind of chance? Are we talking fifty-fifty? One in a hundred? One in a thousand? Come on god damnit, I need to know. +PU_NPCVP15_CIV_F_BDC_ResponseRegenPublic_IG_001,P=I'm not doing good, not good at all. You heard that regens aren't working anymore? I heard someone say one in twenty people aren't coming back. Others are saying one in five. Nobody seems to know. Isn't that crazy? +PU_NPCVP15_CIV_F_BDC_ResponseRegenPublic_IG_002,P=You not heard the news? Regen's failing. My buddy Ricky got crushed by a stack of crates in the cargo bay - complete freak accident - and now he's just gone. Regen was supposed to stop this kind of stuff from happening. +PU_NPCVP15_CIV_F_BDC_ResponseRegenPublic_IG_003,P=This whole regen thing's got my head in a spin. What happens if I get blasted by some thug, or I crash my ship, o-or I'm stepping out the shower and I slip on some soap? I could be done. Permanently. +PU_NPCVP15_CIV_F_BDC_ResponseStanton_IG_001,P=Just got back from Orison recently and oh man, let me tell you - now that is living! Everyone says the people there are really snooty, but I only got kicked out of two, maybe three bars, when I was there. +PU_NPCVP15_CIV_F_BDC_ResponseStanton_IG_002,P=I'm just trying to make a few creds, as per usual. I kinda made a bad investment recently, really thought people would be more interested in these knock off toys. Now I've got a cargo bay full of one-eyed pico the penguins I can't seem to shift. +PU_NPCVP15_CIV_F_BDC_ResponseStanton_IG_003,P=You won't believe this, the other day I was in New Babbage, and I tried setting up my stall, and this woman walks up to me and says I need to get all my junk out of here or she'll call security. Don't know why she cared so much. PU_NPCVP16_BDC_Greeting_IG_001,P=最近聽說了什麼好消息嗎? PU_NPCVP16_BDC_Greeting_IG_002,P=有什麼有趣的經歷嗎? PU_NPCVP16_BDC_Greeting_IG_003,P=你怎麼了? @@ -35256,6 +35743,30 @@ PU_NPCVP1_BDC_StantonResponse_IG_001_IllTellYa,P=我告訴你喔,這個星系 PU_NPCVP1_BDC_StantonResponse_IG_002_IGotStuck,P=我在羅威爾外被海關堵住了。在那裡坐了好幾個小時,他們把每艘船都檢查了一遍。那些警察都快比吉他上的弦還緊了。 PU_NPCVP1_BDC_StantonResponse_IG_003_IHadA,P=這週末我去新巴貝奇出差的時候,我沒日沒夜地把東西都裝好之後,終於在晚上起飛了。結果有個北七可能喝多了,也可能是有吸很嗨的東西,或是兩個都有,他媽的差點把我從天上撞下來。 PU_NPCVP1_BDC_StantonResponse_IG_004_OhYouKnow,P=哦,你知道的,我最近忙得焦頭爛額。我在外面拼命賺錢,才能不被別人踩在腳下。不過有夢想還是有幫助的,它讓我度過了很多難關。 +PU_NPCVP20_CIV_M_BDC_GreetingGeneric_IG_001,P=You doing all right? +PU_NPCVP20_CIV_M_BDC_GreetingGeneric_IG_002,P=How's life treating you? +PU_NPCVP20_CIV_M_BDC_GreetingGeneric_IG_003,P=What's going on with you? +PU_NPCVP20_CIV_M_BDC_ReactionGeneric_IG_001,P=That's interesting... +PU_NPCVP20_CIV_M_BDC_ReactionGeneric_IG_002,P=You don't say. +PU_NPCVP20_CIV_M_BDC_ReactionGeneric_IG_003,P=Thanks for sharing. +PU_NPCVP20_CIV_M_BDC_ResponseFrontierFighters_IG_001,P=Been trying to understand the Frontier Fighter's logic. Like, I get that they believe in fighting fire with fire, but doesn't that only help burn everything down? Not seeing how that mentality really helps anything. +PU_NPCVP20_CIV_M_BDC_ResponseFrontierFighters_IG_002,P=Guess this kid I went to school with dropped everything and everyone in his life to join the Frontier Fighters. No one's heard from him since. +PU_NPCVP20_CIV_M_BDC_ResponseFrontierFighters_IG_003,P=I was in Stanton when the attacks by the Slicers went down. It was wild. Frontier Fighters sure have a whole lotta bad karma coming their way. +PU_NPCVP20_CIV_M_BDC_ResponseGeneric_IG_001,P=Heard someone humming a song, and now it's stuck in my head. Swear I've heard it before, but I can't for the life of me figure out what it is. It's driving me crazy. +PU_NPCVP20_CIV_M_BDC_ResponseGeneric_IG_002,P=Been busy charting potential routes for the next leg of my trip. Definitely want to spend some time in Castra. Maybe Oya after that. The dream is to visit a real, Xi'an city, but not sure if I'm ready for that. +PU_NPCVP20_CIV_M_BDC_ResponseGeneric_IG_003,P=Going a little stir-crazy. Been laying around the past few days battling this nasty cold. Think I've taken every med on the market and still can't kick it. +PU_NPCVP20_CIV_M_BDC_ResponsePyroFrontier_IG_001,P=I met this old timer who's lived here for almost a century. Kept asking her for tips about how to survive, and all she would say is "keep ya' trap shut". +PU_NPCVP20_CIV_M_BDC_ResponsePyroFrontier_IG_002,P=Got another comm from my dad. Sweet of him to care about how I'm doing, but not sure how to respond. He'll lose his mind if he finds out I'm in Pyro. +PU_NPCVP20_CIV_M_BDC_ResponsePyroFrontier_IG_003,P=Did I tell you I swung by a CFP settlement? Things felt normal there. Like almost boring enough to make me think I was back home. +PU_NPCVP20_CIV_M_BDC_ResponseRegenHospital_IG_001,P=I'd be better if you could guarantee that my imprint would work. I was only able to strike out here all by myself, because having one gave my dad peace of mind. Now that's out the window. +PU_NPCVP20_CIV_M_BDC_ResponseRegenHospital_IG_002,P=I need to know if something is wrong with me. I regened about six months ago, and I feel fine, but all this talk about imprints being messed up has me worried. +PU_NPCVP20_CIV_M_BDC_ResponseRegenHospital_IG_003,P=I want to get my imprinted deleted. Now that this tech is all messed up, I honestly don't feel comfortable with some company having a copy of me taking up space in some data center. +PU_NPCVP20_CIV_M_BDC_ResponseRegenPublic_IG_001,P=I'm freakin' out a bit, right now. Saw someone on Spectrum saying their uncle regenned and came back half Human and half horseshoe crab. Like, I'm pretty sure that's not true, but I really don't know who to trust anymore. +PU_NPCVP20_CIV_M_BDC_ResponseRegenPublic_IG_002,P=Thinking back on this whole regen debacle, it's wild how the goverment was like "we solved death," and everyone just believed them. +PU_NPCVP20_CIV_M_BDC_ResponseRegenPublic_IG_003,P=Well, guess my days of being reckless are over. Now that there's no guarantee I'll regen, I might have to think twice before actually doing something fun. +PU_NPCVP20_CIV_M_BDC_ResponseStanton_IG_001,P=Can I admit something potentially controversial to you? I think ArcCorp is way more impressive than Orison. Planet-wide city versus a few floating platforms? Come on. No contest at all. +PU_NPCVP20_CIV_M_BDC_ResponseStanton_IG_002,P=Had my first run in with Hurston Security. Went down this alley in Lorville and saw them beating the everliving shit outta someone. Guessing it was an activist, but didn't stick around to find out. Hope they're ok. +PU_NPCVP20_CIV_M_BDC_ResponseStanton_IG_003,P=Was at Wally's Bar the other night and think someone slipped something in my drink. One moment I'm taking shots with some folks, and the next thing I remember is waking up in the Oasis room missing my mobi and one shoe. PU_NPCVP21_BDC_Greeting_IG_001,P=How you doing? PU_NPCVP21_BDC_Greeting_IG_002,P=So what's up? PU_NPCVP21_BDC_Greeting_IG_003,P=So, come on, talk to me. @@ -40152,9 +40663,9 @@ PU_VENDOR01_M_VBA_Give_Drink_CustomerLeaves_To3P_IG_001_YouBelieveThis=你敢信 PU_VENDOR01_M_VBA_Give_Drink_CustomerLeaves_To3P_IG_002_PeopleTheseDays=現在的人都太奇葩了。 PU_VENDOR01_M_VBA_Give_Drink_CustomerLeaves_To3P_IG_003_YouSeeThis=你看見了嗎? PU_VENDOR01_M_VBA_Give_Drink_HouseSpecial_IG_001_OneHouseSpecial=酒保特調。 -PU_VENDOR01_M_VBA_Give_Drink_IG_001_HeresYourDrink=您的酒來了。 -PU_VENDOR01_M_VBA_Give_Drink_IG_002_OneDrink=一杯。 -PU_VENDOR01_M_VBA_Give_Drink_IG_003_ThisDrinksYours=這杯酒是您的。 +PU_VENDOR01_M_VBA_Give_Drink_IG_001_HeresYourDrink,P=Here's your drink. +PU_VENDOR01_M_VBA_Give_Drink_IG_002_OneDrink,P=One drink. +PU_VENDOR01_M_VBA_Give_Drink_IG_003_ThisDrinksYours,P=This drink's yours. PU_VENDOR01_M_VBA_Give_Drink_Whiskey_IG_001_AndAWhiskey=再來杯威士忌? PU_VENDOR01_M_VBA_Offer_Drink_AnotherRound_IG_001_Another=再來一杯? PU_VENDOR01_M_VBA_Offer_Drink_AnotherRound_IG_002_YouWantAnother=再喝一杯? @@ -40166,11 +40677,11 @@ PU_VENDOR01_M_VBA_Offer_Drink_Confirmed_Cocktail_IG_001_SureThingThats=沒問題 PU_VENDOR01_M_VBA_Offer_Drink_Confirmed_HouseSpecial_IG_001_OneSpecialYou=一杯特調,馬上到。 PU_VENDOR01_M_VBA_Offer_Drink_Confirmed_Whiskey_IG_001_OneWhiskeyComing=一杯威士忌,馬上好。 PU_VENDOR01_M_VBA_Offer_Drink_HouseSpecial_IG_001_YouWantA=想來杯酒保特調嗎? -PU_VENDOR01_M_VBA_Offer_Drink_IG_001_CanIGet=我給你來一杯? -PU_VENDOR01_M_VBA_Offer_Drink_IG_002_YouNeedA=要喝酒嗎? -PU_VENDOR01_M_VBA_Offer_Drink_IG_003_WhatYouDrinking=想喝點什麼呢? -PU_VENDOR01_M_VBA_Offer_Drink_IG_004_WhatCanI=您要點什麼呢? -PU_VENDOR01_M_VBA_Offer_Drink_IG_005_Thirsty=想喝東西? +PU_VENDOR01_M_VBA_Offer_Drink_IG_001_CanIGet,P=Can I get you a drink? +PU_VENDOR01_M_VBA_Offer_Drink_IG_002_YouNeedA,P=You need a drink? +PU_VENDOR01_M_VBA_Offer_Drink_IG_003_WhatYouDrinking,P=What you drinking? +PU_VENDOR01_M_VBA_Offer_Drink_IG_004_WhatCanI,P=What can I get you? +PU_VENDOR01_M_VBA_Offer_Drink_IG_005_Thirsty,P=Thirsty? PU_VENDOR01_M_VBA_Offer_Drink_Reminder_IG_001_HelloYouNeed=您好,您想喝點東西嗎? PU_VENDOR01_M_VBA_Offer_Drink_Reminder_IG_002_HeyDrinkYes=嘿,喝酒嗎?喝?還是不喝? PU_VENDOR01_M_VBA_Offer_Drink_Reminder_IG_003_NotATrick=又不難決定,你要喝東西嗎? @@ -40210,9 +40721,9 @@ PU_VENDOR01_M_VCO_Give_Drink_FiftyFifty_IG_001_ThisIsYour=您的法式烘焙咖 PU_VENDOR01_M_VCO_Give_Drink_FlatWhiteJazz_IG_001_HeresTheFlat=爵士奧瑞白好了。 PU_VENDOR01_M_VCO_Give_Drink_FlatWhite_IG_001_FlatWhiteHere=奧瑞白好了。 PU_VENDOR01_M_VCO_Give_Drink_HotCoco_IG_001_HotCoco=熱可可。 -PU_VENDOR01_M_VCO_Give_Drink_IG_001_HereYouGo=拿好了。 -PU_VENDOR01_M_VCO_Give_Drink_IG_002_HereThisIs=來,這是您的。 -PU_VENDOR01_M_VCO_Give_Drink_IG_003_OrderUp=做好了。 +PU_VENDOR01_M_VCO_Give_Drink_IG_001_HereYouGo,P=Here you go. +PU_VENDOR01_M_VCO_Give_Drink_IG_002_HereThisIs,P=Here. This is yours. +PU_VENDOR01_M_VCO_Give_Drink_IG_003_OrderUp,P=Order up. PU_VENDOR01_M_VCO_Give_Drink_IcedCoffee_IG_001_IcedCoffee=冰咖啡。 PU_VENDOR01_M_VCO_Give_Drink_Latte_IG_001_HeresYourLatte=您的拿鐵好了。 PU_VENDOR01_M_VCO_Give_Drink_LongShot_IG_001_OneLongShot=一杯深萃濃縮咖啡。 @@ -40245,11 +40756,11 @@ PU_VENDOR01_M_VCO_Offer_Drink_FiftyFifty_IG_001_HowAboutA=來杯法式烘焙怎 PU_VENDOR01_M_VCO_Offer_Drink_FlatWhiteJazz_IG_001_HowAboutA=不如爵士奧瑞白? PU_VENDOR01_M_VCO_Offer_Drink_FlatWhite_IG_001_YouWantA=您想喝奧瑞白嗎? PU_VENDOR01_M_VCO_Offer_Drink_HotCoco_IG_001_WantSomeHot=想喝熱巧克力嗎? -PU_VENDOR01_M_VCO_Offer_Drink_IG_001_CanIGet=您想點什麼呢? -PU_VENDOR01_M_VCO_Offer_Drink_IG_002_NeedSomethingTo=需要什麼飲料嗎? -PU_VENDOR01_M_VCO_Offer_Drink_IG_003_WantADrink=需要喝的? -PU_VENDOR01_M_VCO_Offer_Drink_IG_004_HowAboutA=來杯喝的? -PU_VENDOR01_M_VCO_Offer_Drink_IG_005_YouLookThirsty=您看起來很渴,想喝什麼呢? +PU_VENDOR01_M_VCO_Offer_Drink_IG_001_CanIGet,P=Can I get you something? +PU_VENDOR01_M_VCO_Offer_Drink_IG_002_NeedSomethingTo,P=Need something to drink? +PU_VENDOR01_M_VCO_Offer_Drink_IG_003_WantADrink,P=Want a drink? +PU_VENDOR01_M_VCO_Offer_Drink_IG_004_HowAboutA,P=How about a drink? +PU_VENDOR01_M_VCO_Offer_Drink_IG_005_YouLookThirsty,P=You look thirsty. What'll it be? PU_VENDOR01_M_VCO_Offer_Drink_IcedCoffee_IG_001_HowAboutAn=冰咖啡怎麼樣? PU_VENDOR01_M_VCO_Offer_Drink_Latte_IG_001_YouWantA=您喝拿鐵嗎? PU_VENDOR01_M_VCO_Offer_Drink_LongShot_IG_001_InterestYouIn=深萃濃縮咖啡,感興趣嗎? @@ -40271,9 +40782,9 @@ PU_VENDOR01_M_VCO_Welcome_GrabnGo_IG_001_WelcomeToGrab=歡迎光臨外帶美味 PU_VENDOR01_M_VCO_Welcome_IG_001_HelloCanI=您好,咖啡還是茶。 PU_VENDOR01_M_VCO_Welcome_IG_002_HeyHowAbout=您好,要來杯咖啡還是別的什麼? PU_VENDOR01_M_VCO_Welcome_IG_003_HowsItGoing=您好啊,需要咖啡嗎? -PU_VENDOR01_M_VFO_Give_Drink_IG_001_HeresYourDrink=您的飲品好了。 -PU_VENDOR01_M_VFO_Give_Drink_IG_002_GotYourDrink=您的飲品來了。 -PU_VENDOR01_M_VFO_Give_Drink_IG_003_ThisIsYour=您的飲品來了。 +PU_VENDOR01_M_VFO_Give_Drink_IG_001_HeresYourDrink,P=Here's your drink. +PU_VENDOR01_M_VFO_Give_Drink_IG_002_GotYourDrink,P=Got your drink here. +PU_VENDOR01_M_VFO_Give_Drink_IG_003_ThisIsYour,P=This is your drink. PU_VENDOR01_M_VFO_Give_Food_Burrito_IG_001_GotYourBurrito=您的捲餅好了。 PU_VENDOR01_M_VFO_Give_Food_CustomerLeaves_IG_001_HeyYouWant=嘿,您還要不要了。 PU_VENDOR01_M_VFO_Give_Food_CustomerLeaves_IG_002_YouForgotYour=您的吃的還沒拿呢。 @@ -40282,9 +40793,9 @@ PU_VENDOR01_M_VFO_Give_Food_CustomerLeaves_To3P_IG_001_UmWhatThe=嗯?什麼鬼 PU_VENDOR01_M_VFO_Give_Food_CustomerLeaves_To3P_IG_002_IGuessTheyre=我猜他們是不餓吧? PU_VENDOR01_M_VFO_Give_Food_CustomerLeaves_To3P_IG_003_KindaWeirdTo=真怪,點了就走。 PU_VENDOR01_M_VFO_Give_Food_HotDog_IG_001_HeresYourDog=您的熱狗堡。 -PU_VENDOR01_M_VFO_Give_Food_IG_001_HeresYourFood=您的餐好了。 -PU_VENDOR01_M_VFO_Give_Food_IG_002_GotYourFood=您的餐在這。 -PU_VENDOR01_M_VFO_Give_Food_IG_003_FoodsUp=餐好了。 +PU_VENDOR01_M_VFO_Give_Food_IG_001_HeresYourFood,P=Here's your food. +PU_VENDOR01_M_VFO_Give_Food_IG_002_GotYourFood,P=Got your food here. +PU_VENDOR01_M_VFO_Give_Food_IG_003_FoodsUp,P=Food's up. PU_VENDOR01_M_VFO_Give_Food_Kacho_IG_001_KachoHere=卡喬麵好了。 PU_VENDOR01_M_VFO_Give_Food_Noodles_IG_001_HeresYourNoodles=您的麵好了。 PU_VENDOR01_M_VFO_Give_Food_Pizza_IG_001_HeresYourPizza=您的披薩好了。 @@ -40315,11 +40826,11 @@ PU_VENDOR01_M_VFO_Offer_Food_Confirmed_Noodles_IG_001_SoundsGoodLets=好的, PU_VENDOR01_M_VFO_Offer_Food_Confirmed_Pizza_IG_001_OneSliceComing=一塊披薩馬上好。 PU_VENDOR01_M_VFO_Offer_Food_Confirmed_Sandwich_IG_001_OneSandwich=一塊三明治。 PU_VENDOR01_M_VFO_Offer_Food_HotDog_IG_001_HowAboutA=來份熱狗堡? -PU_VENDOR01_M_VFO_Offer_Food_IG_001_CanIGet=您想吃點什麼嗎? -PU_VENDOR01_M_VFO_Offer_Food_IG_002_YouHungry=您餓了嗎? -PU_VENDOR01_M_VFO_Offer_Food_IG_003_WhatWouldYou=您想吃點什麼呢? -PU_VENDOR01_M_VFO_Offer_Food_IG_004_LetsGetYou=來點吃的怎麼樣? -PU_VENDOR01_M_VFO_Offer_Food_IG_005_WhatAreYou=您看上什麼了? +PU_VENDOR01_M_VFO_Offer_Food_IG_001_CanIGet,P=Can I get you something to eat? +PU_VENDOR01_M_VFO_Offer_Food_IG_002_YouHungry,P=You hungry? +PU_VENDOR01_M_VFO_Offer_Food_IG_003_WhatWouldYou,P=What would you like to eat? +PU_VENDOR01_M_VFO_Offer_Food_IG_004_LetsGetYou,P=Let's get you some food, okay? +PU_VENDOR01_M_VFO_Offer_Food_IG_005_WhatAreYou,P=What are you feeling? PU_VENDOR01_M_VFO_Offer_Food_Kacho_IG_001_YouWantSome=想來碗卡喬麵嗎? PU_VENDOR01_M_VFO_Offer_Food_Noodles_IG_001_WantSomeNoodles=來碗麵? PU_VENDOR01_M_VFO_Offer_Food_Pizza_IG_001_YouWantSome=想吃披薩嗎? @@ -40346,7 +40857,7 @@ PU_VENDOR01_M_VFO_Welcome_IG_003_HeyThereNeed=您好啊,您要來點吃的嗎 PU_VENDOR01_M_VFO_Welcome_Mayzay_IG_001_ThanksForStopping=歡迎光臨梅澤餐廳。 PU_VENDOR01_M_VFO_Welcome_Tiptop_IG_001_WelcomeToTiptop=歡迎光臨鋒尚快餐。 PU_VENDOR01_M_VFO_Welcome_TorpedoBurrito_IG_001_WelcomeToTorpedo=歡迎光臨魚雷捲餅,點爆你的味覺。 -PU_VENDOR01_M_VFO_Welcome_Twyns_IG_001_HiWelcomeTo=歡迎光臨吐溫三明治。 +PU_VENDOR01_M_VFO_Welcome_Twyns_IG_001_HiWelcomeTo=歡迎光臨特溫三明治。 PU_VENDOR01_M_VFO_Welcome_Whammers_IG_001_HelloAndWelcome=您好,歡迎來到威姆堡。 PU_VENDOR02_F_BSG_Apologize_IG_001_Sorry=抱歉。 PU_VENDOR02_F_BSG_Apologize_IG_002_SorryAboutThat=很抱歉。 @@ -40561,14 +41072,14 @@ PU_VENDOR02_F_PVE_Warn_Trespassing_Pos_IG_003_YouReallyShouldnt=你不應該出 PU_VENDOR02_F_PVE_Welcome_Banned_IG_001_YouveBeenBanned=你被禁止出入。 PU_VENDOR02_F_PVE_Welcome_Banned_IG_002_YouCantBe=你不能進到這裡來。 PU_VENDOR02_F_PVE_Welcome_Banned_IG_003_WeWereVery=我已經講得很清楚了,這裡不歡迎你。 -PU_VENDOR02_F_PVE_Welcome_IG_001_HelloThanksFor,P=Hello. Thanks for coming in. +PU_VENDOR02_F_PVE_Welcome_IG_001_HelloThanksFor,P=您好,歡迎光臨 PU_VENDOR02_F_PVE_Welcome_IG_002_WhatllItBe=您想要點什麼? -PU_VENDOR02_F_PVE_Welcome_IG_003_Welcome,P=Welcome. +PU_VENDOR02_F_PVE_Welcome_IG_003_Welcome,P=歡迎光臨 PU_VENDOR02_F_PVE_Welcome_Neg_IG_001_WhatDoYou=您想要什麼? PU_VENDOR02_F_PVE_Welcome_Neg_IG_002_YouWantSomething=你想要什麼? PU_VENDOR02_F_PVE_Welcome_Neg_IG_003_YeahWhat=欸?什麼。 PU_VENDOR02_F_PVE_Welcome_Pos_IG_001_HiThereCan=嗨。有什麼我能幫您的? -PU_VENDOR02_F_PVE_Welcome_Pos_IG_002_HiThanksFor,P=Thanks for coming in. +PU_VENDOR02_F_PVE_Welcome_Pos_IG_002_HiThanksFor,P=感謝您的光顧 PU_VENDOR02_F_PVE_Welcome_Pos_IG_003_HiWhatCan=嗨!您今天想要點什麼? PU_VENDOR02_F_PVE_Welcome_Remember_IG_001_WelcomeBackThanks=歡迎回來,謝謝惠顧。 PU_VENDOR02_F_PVE_Welcome_Remember_IG_002_HiThereBack=嗨!又來了。 @@ -40620,11 +41131,11 @@ PU_VENDOR02_F_VBA_Offer_Drink_Confirmed_Cocktail_IG_001_IllShowYou=給你看看 PU_VENDOR02_F_VBA_Offer_Drink_Confirmed_HouseSpecial_IG_001_GoodChoicePeople=選得好,大家都喜歡喝這個特調。 PU_VENDOR02_F_VBA_Offer_Drink_Confirmed_Whiskey_IG_001_AllRightOne=好的。一杯威士忌。 PU_VENDOR02_F_VBA_Offer_Drink_HouseSpecial_IG_001_WeHaveA=我們的特調不錯。 -PU_VENDOR02_F_VBA_Offer_Drink_IG_001_WouldYouLike=想來杯喝的嗎? -PU_VENDOR02_F_VBA_Offer_Drink_IG_002_HowAboutA=再來杯喝的怎麼樣? -PU_VENDOR02_F_VBA_Offer_Drink_IG_003_WhatAreYou=您想喝什麼? -PU_VENDOR02_F_VBA_Offer_Drink_IG_004_YouDrinking=來杯喝的? -PU_VENDOR02_F_VBA_Offer_Drink_IG_005_WhatKindOf=你想要喝點什麼? +PU_VENDOR02_F_VBA_Offer_Drink_IG_001_WouldYouLike,P=Would you like a drink? +PU_VENDOR02_F_VBA_Offer_Drink_IG_002_HowAboutA,P=How about a drink? +PU_VENDOR02_F_VBA_Offer_Drink_IG_003_WhatAreYou,P=What are you drinking? +PU_VENDOR02_F_VBA_Offer_Drink_IG_004_YouDrinking,P=You drinking? +PU_VENDOR02_F_VBA_Offer_Drink_IG_005_WhatKindOf,P=What kind of drink do you want? PU_VENDOR02_F_VBA_Offer_Drink_Reminder_IG_001_WouldYouLike=您想來杯喝的嗎? PU_VENDOR02_F_VBA_Offer_Drink_Reminder_IG_002_HelloDoYou=您好?想要杯喝的嗎? PU_VENDOR02_F_VBA_Offer_Drink_Reminder_IG_003_SorryDoYou=抱歉,您想要什麼喝的? @@ -40664,9 +41175,9 @@ PU_VENDOR02_F_VCO_Give_Drink_FiftyFifty_IG_001_ThisIsThe=烘培咖啡好了。 PU_VENDOR02_F_VCO_Give_Drink_FlatWhiteJazz_IG_001_HereYouAre=給您,一杯爵士奧瑞白。 PU_VENDOR02_F_VCO_Give_Drink_FlatWhite_IG_001_GotTheFlat=奧瑞白好了。 PU_VENDOR02_F_VCO_Give_Drink_HotCoco_IG_001_HotCocoFor=您的熱可可。 -PU_VENDOR02_F_VCO_Give_Drink_IG_001_HereYouAre=您拿好。 -PU_VENDOR02_F_VCO_Give_Drink_IG_002_HeresYourDrink=這是您的飲品。 -PU_VENDOR02_F_VCO_Give_Drink_IG_003_AndHereYou=給您的。 +PU_VENDOR02_F_VCO_Give_Drink_IG_001_HereYouAre,P=Here you are. +PU_VENDOR02_F_VCO_Give_Drink_IG_002_HeresYourDrink,P=Here's your drink. +PU_VENDOR02_F_VCO_Give_Drink_IG_003_AndHereYou,P=And here you go. PU_VENDOR02_F_VCO_Give_Drink_IcedCoffee_IG_001_HeresYourIced=這是您的冰咖啡 PU_VENDOR02_F_VCO_Give_Drink_Latte_IG_001_LattesReady=拿鐵準備好了。 PU_VENDOR02_F_VCO_Give_Drink_LongShot_IG_001_YourLongShot=您的深萃濃縮咖啡。 @@ -40736,9 +41247,9 @@ PU_VENDOR02_F_VFO_Give_Food_CustomerLeaves_To3P_IG_001_OkayThenGuess=行吧... PU_VENDOR02_F_VFO_Give_Food_CustomerLeaves_To3P_IG_002_WhoPaysAnd=是誰付了錢又不拿東西的? PU_VENDOR02_F_VFO_Give_Food_CustomerLeaves_To3P_IG_003_AlrightWhateverTheir=行吧,無所謂,損失的是他們。 PU_VENDOR02_F_VFO_Give_Food_HotDog_IG_001_YourHotDog=您點的熱狗堡。 -PU_VENDOR02_F_VFO_Give_Food_IG_001_HeresYourFood=您的食物來了,請享用。 -PU_VENDOR02_F_VFO_Give_Food_IG_002_FoodsReady=餐齊了。 -PU_VENDOR02_F_VFO_Give_Food_IG_003_ThisFoodsYours=這是您的餐。 +PU_VENDOR02_F_VFO_Give_Food_IG_001_HeresYourFood,P=Here's your food. +PU_VENDOR02_F_VFO_Give_Food_IG_002_FoodsReady,P=Food's ready +PU_VENDOR02_F_VFO_Give_Food_IG_003_ThisFoodsYours,P=This food's your PU_VENDOR02_F_VFO_Give_Food_Kacho_IG_001_KachosReady=卡喬麵做好了。 PU_VENDOR02_F_VFO_Give_Food_Noodles_IG_001_NoodlesUp=麵做好了。 PU_VENDOR02_F_VFO_Give_Food_Pizza_IG_001_ThereYouAre=請拿好披薩。 @@ -40769,11 +41280,11 @@ PU_VENDOR02_F_VFO_Offer_Food_Confirmed_Noodles_IG_001_NoodlesItIs=麵來囉~ PU_VENDOR02_F_VFO_Offer_Food_Confirmed_Pizza_IG_001_NiceIllGet=很好,我給您拿一片。 PU_VENDOR02_F_VFO_Offer_Food_Confirmed_Sandwich_IG_001_SoundsGoodLet=聽起來不錯,我去拿三明治。 PU_VENDOR02_F_VFO_Offer_Food_HotDog_IG_001_WhatllItBe=要點什麼?熱狗堡?還是別的什麼? -PU_VENDOR02_F_VFO_Offer_Food_IG_001_WhatWouldYou=您今天想吃什麼? -PU_VENDOR02_F_VFO_Offer_Food_IG_002_YouKnowWhat=您今天想來點什麼呢? -PU_VENDOR02_F_VFO_Offer_Food_IG_003_CanIGet=要不要給您上點什麼? -PU_VENDOR02_F_VFO_Offer_Food_IG_004_WhatllItBe=想要點什麼? -PU_VENDOR02_F_VFO_Offer_Food_IG_005_WhatCanI=我可以給您什麼麼? +PU_VENDOR02_F_VFO_Offer_Food_IG_001_WhatWouldYou,P=What would you like today? +PU_VENDOR02_F_VFO_Offer_Food_IG_002_YouKnowWhat,P=You know what you're in the mood for? +PU_VENDOR02_F_VFO_Offer_Food_IG_003_CanIGet,P=Can I get you something? +PU_VENDOR02_F_VFO_Offer_Food_IG_004_WhatllItBe,P=What'll it be? +PU_VENDOR02_F_VFO_Offer_Food_IG_005_WhatCanI,P=What can I get you? PU_VENDOR02_F_VFO_Offer_Food_Kacho_IG_001_HowDoesSome=來點卡喬麵怎麼樣? PU_VENDOR02_F_VFO_Offer_Food_Noodles_IG_001_CanIGet=想要吃點麵嗎? PU_VENDOR02_F_VFO_Offer_Food_Pizza_IG_001_SoCanI=那麼,要不我給您拿一片披薩? @@ -40800,7 +41311,7 @@ PU_VENDOR02_F_VFO_Welcome_IG_003_HeyThereYou=嘿,您準備好點餐了嗎? PU_VENDOR02_F_VFO_Welcome_Mayzay_IG_001_WelcomeToMayzay=歡迎來到梅澤餐廳。 PU_VENDOR02_F_VFO_Welcome_Tiptop_IG_001_HeyThanksFor=嘿,非常感謝光臨鋒尚快餐。 PU_VENDOR02_F_VFO_Welcome_TorpedoBurrito_IG_001_HeyWelcomeTo=嘿,歡迎來到魚雷捲餅店。 -PU_VENDOR02_F_VFO_Welcome_Twyns_IG_001_HiWelcomeTo=嗨!歡迎來到吐溫三明治。 +PU_VENDOR02_F_VFO_Welcome_Twyns_IG_001_HiWelcomeTo=嗨!歡迎來到特溫三明治。 PU_VENDOR02_F_VFO_Welcome_Whammers_IG_001_HeyWelcomeTo=嘿,歡迎來到重錘漢堡,永遠給您好時光。 PU_VENDOR03_M_BSG_Greet_IG_001_GruntAcknowledgement,P=(碎念著承認) PU_VENDOR03_M_BSG_Greet_IG_002_Yeah,P=好。 @@ -42152,11 +42663,11 @@ Rayari_RepUI_Headquarters=極樂星系 - 沃斯卡 Rayari_RepUI_Leadership=Michael Vicar 首席執行長 Rayari_RepUI_Name=Rayari 股份有限公司 Rayari_from=Rayari 股份有限公司 -RecCargoFPS_Reach_Long_01,P=前往 ~mission(location|address) -RecCargoFPS_Reach_Short_01,P=前往 ~mission(Location) -RecCargoFPS_RecoverCounter_Short_01,P=回收資源 -RecCargoFPS_Recover_Long_01,P=回收遭竊的資源 -RecCargoFPS_Recover_Short_01,P=回收遭竊的資源 +RecCargoFPS_Reach_Long_01,P=Go to ~mission(location|address). +RecCargoFPS_Reach_Short_01,P=Go To ~mission(Location) +RecCargoFPS_RecoverCounter_Short_01,P=Resources Recovered: +RecCargoFPS_Recover_Long_01,P=Recover the stolen resources. +RecCargoFPS_Recover_Short_01,P=Recover Stolen Resources ReccoBattaglia_RepUI_Association=礦工聯合會 ReccoBattaglia_RepUI_Biography=Recco Battaglia 是眾多礦工中最年輕的一位,一直在繼承著家業,直到有次在挖礦時發生了意外,令她無法繼續工作。在她對UEE及聯合資源工人協會那種官僚作風的事故善後處理感到失望後,Recco 搬到了倪克絲星系,她現在負責協調礦工聯合會當地分部的後勤工作,是個致力於幫助獨立礦工的替代工會組織。 ReccoBattaglia_RepUI_Location=倪克絲星系 - 德拉瑪 - 列夫斯基 @@ -42490,6 +43001,7 @@ Retrievedatapad_Crew_Journal_01=發件人:馬塞爾·布里克利\n收件人 Retrievedatapad_Crew_Journal_01_Sub=個人電子資料平板 - T. 拉德利特 Retrievedatapad_Crew_Journal_01_Title=[已發送] 有得必有失 ReturnObjective_Long,P=返回至 ~mission(Location) +ReturnObjective_Marker_1,P=Return to location ReturnObjective_Short,P=返回至 ~mission(Location) ReturnToLocation_Long=返回至 ~mission(location) ReturnToLocation_Short=返回至 ~mission(location) @@ -42878,18 +43390,18 @@ STRM_PleaseConfirmRequest,P=請確認您的新憑證卡請求 STRM_PleaseInsert,P=請插入 STRM_PreTitle1_Standby,P=準備 STRM_PrepareForDischarge,P=準備釋放... -STRM_PrintingComplete,P=印製完畢 -STRM_PrintingHalted,P=授權使用者停止印製 +STRM_PrintingComplete,P=印製完成 +STRM_PrintingHalted,P=印製流程被授權使用者中止 STRM_PrintingInProgress,P=正在印製中... -STRM_ProcedureInProgress,P=流程進行中 +STRM_ProcedureInProgress,P=處理流程進行中 STRM_ProcedureStarted,P=流程已開始 STRM_Proceed,P=開始 STRM_ProceedWithOperation,P=是否繼續操作? STRM_Processing,P=處理中... -STRM_PurgingRadiation,P=規範化環境 -STRM_PylonTowerStatus,P=電塔狀態: +STRM_PurgingRadiation,P=正在初始化環境 +STRM_PylonTowerStatus,P=電塔狀態 STRM_ReleaseProcedure_SubTitle,P=釋放程序正在進行中 -STRM_RestrictedFacilityCredentialsPrinter,P=受限制設施\n憑證印製機 +STRM_RestrictedFacilityCredentialsPrinter,P=受限制設施\n憑證印製機台 STRM_SharingCredentialsWarning,P=嚴禁與未經授權的人員共用憑證,違者將受到相應懲處。 STRM_SpecimenAccepted,P=樣本已確認 STRM_SpecimenReleased,P=樣本已釋放 @@ -44246,43 +44758,45 @@ Text_Clovis_Safe_Journal_Clue_01=庫德雷保全主任:\n\n拜託了,傑夫 Text_Clovis_Safe_Journal_Clue_02=發件箱 - 未發送:\n\n接收人 - 卡珊德拉\n\n我很抱歉寶貝,我回不來了 - 我們遇到了天大的麻煩,而且我的太空服破損了。\n\n當我接受這份該死的工作時我就知道庫德雷保全是個垃圾東西,媽的。\n\n這是最後告別了。要是你碰巧能來到這裡,那麼代碼在我的工作間裡。\n\n32015。記得那次旅行嗎?\n\n你值得擁有比那更好的。\n\n來生再會。 TheCollector_Coin_Desc=「人情幣」是一套從 Banu 保護國引進的系統,它是工匠和 Souli 們為了表彰過去完成的工作而贈予的一種貨幣。這些人情幣代表了你曾為 Wikelo 成功完成過的工作,能夠用於兌換 Wikelo 提供的商品與服務。 TheCollector_Coin_Name=Wikelo 人情幣 -TheCollector_Collect_Chess_Desc=Wikelo 遇到了一個非常有趣的人,他跟我說了你稱之為「西洋棋」的遊戲,應該是這樣念吧?\n\n聽起來很有趣,也很聰明的樣子,還很有策略性。Wikelo 想試試這個遊戲,你能幫我弄到它嗎?\n\n我會給你獎勵\n\n掰掰 +TheCollector_Collect_Chess_Desc=Wikelo met very interesting human who told about game you have called "chesss"? Think that correct.\n\nSound interesting. Very smart. Like strategy too. Want to try. Can you help get pieces to play?\n\nI reward.\n\nBye. TheCollector_Collect_Chess_Title=想下一局西洋棋嗎? -TheCollector_Conversion_Favors_Desc=或許 Wikelo 沒有你想要製作的東西 (雖然這很怪,但沒關係)。年邁的 Souli 會給予人情幣,這是證明你為我工作的絕佳方式。收集足夠的人情幣,等我有你想要的東西時再來交換。\n\n把東西帶到 ~mission(destination),我會用人情幣跟你交換。\n\n掰掰 -TheCollector_Conversion_Favors_Desc_1=如果你感興趣的話,Wikelo 還有另一種獲得 人情幣 的方式。 \n\n你的傭兵 Souli 有類似人情幣功能的 代幣,但 Wikelo 的新計劃需要的非常有趣的金屬來製作。\n\n如果你將代幣帶到 ~mission(destination),我會用人情幣交換。\n\n掰掰 -TheCollector_Conversion_Favors_Desc_2=如果你想要用其他方式從 Wikelo 這裡得到 人情幣 的話,我有件事情可以給你做。Wikelo 需要由理事會發放的 代幣。Wikelo 不是 Souli 盜賊的一員,但有時也會有生意要做。\n\n如果你將代幣帶到 ~mission(destination),我會用人情幣來交換。\n\n掰掰 -TheCollector_Conversion_Favors_Desc_3=有新的方法可以從 Wikelo 那裡獲得 人情幣。聽說輻射風暴裡有很多蟲子。它們身上有 Wikelo 覺得很有用的有趣零件。\n\n如果你把零件帶到 ~mission(destination),我就用人情幣跟你交換。\n\n掰掰 +TheCollector_Conversion_Favors_Desc=Maybe Wikelo not have something you want made (that strange, but okay). Old souli would give out favors, very good way to prove that you do work for me. Collect enough and trade when I have something you want.\n\nBring things to ~mission(destination|ListAll) and will trade for favor.\n\nBye. +TheCollector_Conversion_Favors_Desc_1=Wikelo has another way to get favors if you interested. \n\nYour Mercenary souli has scrip metal, used like favors, but made of very interesting metal that Wikelo need for new project.\n\nIf you bring scrips to ~mission(destination|ListAll), will trade for favor.\n\nBye. +TheCollector_Conversion_Favors_Desc_2=If you want other way to get favors from Wikelo, have thing for you. Wikelo have need for scrip given out by Council group. Wikelo not part of thief souli, but has business from time to time.\n\nIf you bring scrips to ~mission(destination|ListAll), will trade for favor.\n\nBye. +TheCollector_Conversion_Favors_Desc_3=Have new way to get favors from Wikelo. Hear much about worm things in radiation storms. Made up of many interesting parts that Wikelo find use for. \n\nIf you bring parts to ~mission(destination|ListAll), will trade for favor.\n\nBye. TheCollector_Conversion_Favors_Title=扭轉局勢 TheCollector_Conversion_Favors_Title_1=想把傭兵公會代幣換成人情幣嗎? TheCollector_Conversion_Favors_Title_2=想把理事會代幣換成人情幣嗎? TheCollector_Conversion_Favors_Title_3=想把蠕蟲的身體部位換成人情幣嗎? -TheCollector_Conversion_SpecialFavors_Desc=Wikelo 需要大量的量子礦,並願意給你一艘漂亮的北極星作為交換,但他也知道許多人類沒有太多空間,所以你可以隨時交易。如果你想用量子礦交易,Wikelo 會給你北極星幣,這就像人情幣一樣,用來幫 Wikelo 記住你付出了多少。\n\n把量子礦帶到 ~mission(destination),我會用北極星幣跟你交換。\n\n掰掰 +TheCollector_Conversion_SpecialFavors_Desc=Wikelo need large amounts of quantanium and is willing to give you nice Polaris in exchange but also know many humans not have much space, so you trade as you go. Wikelo will you Polaris bits if you want trade quantanium. Work like favors. Help Wikelo remember how much you give. \n\nBring quantanium to ~mission(destination|ListAll) and will trade for bits.\n\nBye. TheCollector_Conversion_SpecialFavors_Title=想要北極星?那你得給我點特別的玩意 TheCollector_CryoPod_Banister=T. Banister TheCollector_From=Wikelo -TheCollector_GenericCollect_Long=我人在 ~mission(destination|Address),請將 ~mission(amount)/~mission(total) 個~mission(item)帶來給我 -TheCollector_GenericCollect_Marker=我在這裡:~mission(destination) +TheCollector_GenericCollect_Long,P=Bring ~mission(amount)/~mission(total) of ~mission(item). Bring to ~mission(destination|ListAll). +TheCollector_GenericCollect_Long_SCU,P=Bring ~mission(amount)/~mission(total) SCU of ~mission(item). Bring to ~mission(destination|ListAll). +TheCollector_GenericCollect_Marker,P=~mission(destination) TheCollector_GenericCollect_Short=需要 ~mission(amount)/~mission(total) 個~mission(item) -TheCollector_Intro_Desc=你好,我是 Wikelo!我剛來到你們的星系,能在此駐足讓我十分興奮。我曾在 UEE 境內待過很長一段時間,很高興能在這裡待得更久。\n\n我有一個酷地方能將一些東西製作成新的物品,還能將 Banu 保護國的興奮之情傳遞給其他人類。\n\n我需要有人幫我帶來一些有用的東西來完成我正在進行的專案。收集清單已經給你了,請幫我取得這些東西。我人在 ~mission(destination)。\n\n我會給你一個東西作為你協助我的酬勞。\n\n掰掰 +TheCollector_GenericCollect_Short_SCU,P=Need ~mission(amount)/~mission(total) SCU of ~mission(item) +TheCollector_Intro_Desc=Hello, I am Wikelo. Recent addition to your system and very excited to be here. Spent many time here in UEE and happy to spent more.\n\nHave place where I make things from other things. Bring excitement of Protectorate to other humans.\n\nNeed person to bring me useful things to finish project I work on. You have list. Get, please. I am at ~mission(destination|ListAll).\n\nWill give you item for your help.\n\nBye. TheCollector_Intro_Title=剛到訪這個星系的神秘旅客 -TheCollector_Lunch_Desc=你們人類讓 Wikelo 非常忙碌,工作量比我在老 Souli 那邊的時候還多,但 Wikelo 現在非常餓,而且找不到食物。\n\n請幫幫忙,把食物和飲料送到 ~mission(destination) 的 Wikelo 集市。\n\n非常感謝你的幫助。我會給你東西作為回報。\n\n掰掰 +TheCollector_Lunch_Desc=You humans keep Wikelo very busy. Work more than when I at old souli. But Wikelo very hungry now and can't get food.\n\nPlease help. Bring food and drink to Wikelo Emporium at ~mission(destination|ListAll).\n\nVery appreciate your help. Will give thing in return.\n\nBye. TheCollector_Lunch_Title=超級餓的啦 -TheCollector_Menu_Desc_DesertArm=你想要偷偷摸摸的在炎熱的沙漠裡做事情又不想被看到?我知道了,Wikelo 給你的護甲套裝讓你可以在沙子裡偷偷摸摸的。\n\n將物品帶到 ~mission(destination) 我就會製作給你,這很簡單。\n\n掰掰 -TheCollector_Menu_Desc_DesertVolt=Wikelo 可以讓新的 VOLT 武器看起來像沙丘一樣,能很好的在沙漠中隱匿行蹤。 \n\n把物品帶到 ~mission(destination),Wikelo 就可以幫你做到。\n\n掰掰 -TheCollector_Menu_Desc_HighComp=想要超級有用的飛船零件嗎?\n當朋友失去了一切時,Wikelo 對從他那裡收集有用和有價值的零件感到難過,但債務必須償還。\n\n不過這不會影響你,如果你願意的話,Wikelo 很樂意在 ~mission(destination) 交易它們。\n\n掰掰 -TheCollector_Menu_Desc_HighTierShip=哈囉!\n\n有個大買賣要給你。威凱洛會給你一艘超棒的飛船。是的!非常讚。能飛、能開炮,什麼都能做。還有新的庫存貨等著你。\n\n這筆交易已經很棒了,但 Wikelo 能讓它更好。還會提供優質的零件,讓飛船變得更棒,這些都還是新的。\n\n你已經有足夠的人情幣了,所以我會把它給你。要的話就來 ~mission(destination) 見面。\n\n掰掰 -TheCollector_Menu_Desc_JungleArm=哈囉!你想走在樹林時但不讓人們看到嗎?Wikelo 為你準備了一套盔甲。 \n\n把物品帶到 ~mission(destination) 就可以獲得囉!\n\n感興趣嗎? -TheCollector_Menu_Desc_JungleVolt=Wikelo 聽說了 VOLT Souli 的新電弧武器,威力很大。如果你願意的話,Wikelo 可以讓槍看起來更棒。它在風暴中被找到,它發射風暴,但 Wikelo 讓它更看起來更像實木,如果掉到森林裡的話它就會消失不見。\n\n將物品帶到 ~mission(destination),Wikelo 會幫你製作。\n\n掰掰 -TheCollector_Menu_Desc_LowComp=哈囉!我造船的朋友沒錢了。雖然很難過,但他確實給了我很多飛船零件來試圖償還債務。雖然這還遠遠不夠,但現在 Wikelo 的零件多到用不完。\n\n如果你願意,我很樂意在 ~mission(destination) 來交易。\n\n掰掰 -TheCollector_Menu_Desc_LowTierShip=你好。\n\n我收集了一些新飛船,願意進行交易。我接受人情幣,換給你一艘不錯的飛船。雖然不是頂級的,但可以飛,也不會爆炸。它們都存放在~mission(destination),有興趣的話可以過來看看。\n\n考慮一下。\n\n再會 -TheCollector_Menu_Desc_MedComp=如果你有不想要的大件東西,Wikelo 很樂意用我得到的非常有用的飛船零件進行交易。\n\n超級好的零件,隨時可以使用。\n\n感興趣嗎?帶到 ~mission(destination),我們來交易。 -TheCollector_Menu_Desc_MidTierShip=在~mission(destination)有一批實用的新飛船。你帶人情幣給我,我就給你更好的飛船。\n\n皆大歡喜!\n\nWikelo -TheCollector_Menu_Desc_MiningGadg=哈囉!我需要你在名叫哈索爾的 Souli 所經營的廢棄舊礦區周圍找到的採礦小工具。帶上足夠數量的東西給我,然後到 ~mission(destination),我會給你一些有趣的東西。\n\n最好快點。掰掰\n -TheCollector_Menu_Desc_NavyArm=了解你們這些人類就像了解你們的海軍一樣。Wikelo 知道非常大的飛船就會很厲害。Wikelo 可以提供看起來像海軍藍的護甲套裝,這非常容易製作。去瞭解 Wikelo 需要什麼,拿到它並帶到 ~mission(destination),這個東西就會是你的。\n\nWikelo -TheCollector_Menu_Desc_NavyVolt=Wikelo 聽說了 VOLT Souli 的新電弧武器。如果你願意的話,Wikelo 可以讓槍看起來更棒。它在風暴中被找到,它發射風暴,但 Wikelo 讓它更適合喜歡人類海軍的人。\n\n將物品帶到 ~mission(destination),Wikelo 會幫你製作。\n\n掰掰 -TheCollector_Menu_Desc_PolarisShip=Wikelo 最近與一位不太聰明的人類交易的時候獲得了許多藍圖,現在可以製造一艘非常大的飛船。\n\n這並不便宜,而且需要很多零件,但我會製造。如果你想要,請快點來,這對 Wikelo 來說成本很高,所以無法持續太久。但我很喜歡新的人類星系,所以我想感謝大家的熱烈歡迎。\n\n如果想要,請帶到 ~mission(destination)。\n\n掰掰 -TheCollector_Menu_Desc_RandomArmourFPS=Wikelo 需要礦石來製作物品,對我來說非常有用。\n\n我會用同樣有用的物品來交換。去尋找並帶到 ~mission(destination)。\n\n謝謝你,人類。\n\n掰掰 -TheCollector_Menu_Desc_WalkerSk=Wikelo 覺得 ATLS 機器人可以更好。不是現在不好,真的不是,但為什麼不能變得更好對吧?你想要的話,可以用小小的付出讓它看起來不一樣。\n\n把零件帶到 ~mission(destination),就會讓你高興。\n\n好嗎? +TheCollector_Menu_Desc_DesertArm=You in hot desert doing things. Need to be sneaky. Don't want seen. Understand. Wikelo give you armor that make you sneaky in sand.\n\nBring things to ~mission(destination|ListAll) and I will make. Easy.\n\nBye. +TheCollector_Menu_Desc_DesertVolt=Wikelo can make new VOLT gun look like sand mound. Very sneaky in desert. \n\nBring things to ~mission(destination|ListAll) and Wikelo will do.\n\nBye. +TheCollector_Menu_Desc_HighComp=Want super useful ship parts?\nWhen friend lost everything, Wikelo feel bad about collecting useful and valuable parts from him, but debt must be paid.\n\nBut that not affect you. If you want, Wikelo happy to trade for them at ~mission(destination|ListAll). \n\nBye. +TheCollector_Menu_Desc_HighTierShip=Hello.\n\nHave big deal for you. Will Wikelo give you amazing ship. Yes, very amazing. Will fly, shoot, everything. Got new stock too.\n\nThis already wonderous deal, but Wikelo make better. Will also give nice components to make ship even better. All fresh and new. \n\nYou have enough favors. I will give. Come to ~mission(destination|ListAll) when you want.\n\nBye. +TheCollector_Menu_Desc_JungleArm=Hello. You walk in woods but not want people to know? Wikelo have armor for you. \n\nIf you bring to ~mission(destination|ListAll), you can get.\n\nInterest? +TheCollector_Menu_Desc_JungleVolt=Wikelo hearing about new type of energy weapon by VOLT souli. Hit very hard. If you want, Wikelo can make gun look even better. It found in storm, it shoot storm, but Wikelo make it look woodier. Drop in forest? It gone.\n\nBring things to ~mission(destination|ListAll) and Wikelo will do.\n\nBye. +TheCollector_Menu_Desc_LowComp=Hello, friend of mine who build ships ran out of money. While sad, he did give me many ship parts to try and pay debt. It not nearly enough, but now Wikelo have more parts than can use.\n\nIf you want, happy to trade for them at ~mission(destination|ListAll).\n\nBye. +TheCollector_Menu_Desc_LowTierShip=Hello.\n\nHave collected some new ships and be willing to trade. Will accept favors and give you good ship. Not great, but will fly and not explode. Have them stored at ~mission(destination|ListAll), come by if want.\n\nConsider.\n\nBye. +TheCollector_Menu_Desc_MedComp=If you have bigger things that you not want, Wikelo happy to trade for very useful ship parts that I get.\n\nVery, very good components, ready to go.\n\nInterest? Bring to ~mission(destination|ListAll) and we trade. +TheCollector_Menu_Desc_MidTierShip=Have new batch of useful ships at ~mission(destination|ListAll). You bring me favors. I give you better ship.\n\nAll happy.\n\nWikelo +TheCollector_Menu_Desc_MiningGadg=Hello. Am in need of mining tech that you find around old mining places run by dead souli called Hathor. Bring to me enough and drop off at ~mission(destination|ListAll) and I give you something fun.\n\nGo quick. Bye.\n +TheCollector_Menu_Desc_NavyArm=Know you humans like your navy. Wikelo understand. Very big ships. Powerful too. Wikelo can give armor set that look like navy color. Very easy to make. \n\nSee what Wikelo need, get and bring to ~mission(destination|ListAll) and it will be yours.\n\nWikelo +TheCollector_Menu_Desc_NavyVolt=Wikelo hearing about new energy weapon by VOLT souli. If you want, Wikelo can make gun look better. It found in storm, it shoot storm, but Wikelo make it better for people who like human navy.\n\nBring things to ~mission(destination|ListAll) and Wikelo will do.\n\nBye. +TheCollector_Menu_Desc_PolarisShip=Wikelo recently get many blueprints in trade with human who not very smart. Now can make very big ship. \n\nNot cheap and need many pieces but will make. If you want, go quick, this cost much to Wikelo so won't be able to do for long but I like new Human system so I want to thank you all for welcome.\n\nBring to ~mission(destination|ListAll) if want.\n\nBye. +TheCollector_Menu_Desc_RandomArmourFPS=Wikelo need ore for thing I make, very much useful for me. \n\nWill trade also useful item for them. Go find and bring to ~mission(destination|ListAll).\n\nThanks human.\n\nBye. +TheCollector_Menu_Desc_WalkerSk=Wikelo feel like ATLS robot could be better. Not bad, no, but why not improve? You want, can make it look different for small price.\n\nBring parts to ~mission(destination|ListAll) and will make you happy.\n\nYes? TheCollector_Menu_Title_DesertArm=看的到沙漠,卻看不到你 TheCollector_Menu_Title_DesertVolt=製作一把像沙一樣的槍 TheCollector_Menu_Title_HighComp=想要超實用的飛船零件嗎? @@ -44305,18 +44819,18 @@ TheCollector_Mod_ATLS_Geo_Grad2_Desc,P=許多人類工作場所都有橘色, TheCollector_Mod_ATLS_Geo_Grad2_Name,P=ATLS 有橘色的線條 TheCollector_Mod_ATLS_Geo_Grad3_Desc,P=Wikelo 給予深紅色和綠色,使 ATLS 的腿部看起來像是從高溫冷卻下來。非常漂亮。 TheCollector_Mod_ATLS_Geo_Grad3_Name,P=酷酷的 ATLS 金屬色 -TheCollector_MultiReward_Notification=你獲得了:~mission(rewardAmount) 個獎勵\n你可以在 ~mission(destination) ~mission(kioskType)找到它們 +TheCollector_MultiReward_Notification=You've earned: ~mission(rewardAmount) rewards\nAccess them at ~mission(destination|ListAll) ~mission(kioskType) TheCollector_PolarisBit_Desc=與 Wikelo 的人情幣類似,「北極星幣」是一種獨特的標記,用於表明已成功向 Wikelo 交付特定數量的量子礦。這些輔幣可用於購買北極星。 TheCollector_PolarisBit_Name=北極星幣 -TheCollector_Recipes_Desc_AtlsJump=找到一個非常好玩的組件,可以加到大型人形機甲上,讓你跳得非常高。現在你可以邊射邊跳了,真讓人興奮。\n\n如果你願意,把這些東西帶來給我,我會幫你製作。\n\nWikelo +TheCollector_Recipes_Desc_AtlsJump=Find very fun piece to add to big human suit that let you jump very high. Now you shoot and jump. Exciting.\n\nIf you want, bring me these to ~mission(destination|ListAll). Will make.\n\nWikelo TheCollector_Recipes_Desc_AtlsPew=你好~知道你們人類喜歡奇怪的金屬盔甲。金屬盔甲配個 ikti 如何?抱歉,ikti 是 Banu 語,你們稱它為「槍」。\n\n如果想要的話,帶上我說的東西,我就會幫你製作。槍可以射擊,而且傷害很猛。\n\n掰掰 -TheCollector_Recipes_Desc_IrrArm=Wikelo 在短暫的休息時間有個很棒的主意。他想到派羅那些小小的螢光蟲,然後想到可以把裝甲改造成那個樣子。\n\n如果你能幫我找到零件,送到 ~mission(destination) 我就幫你做,到時候你也可以發光囉~\n\n掰掰 -TheCollector_Recipes_Desc_KopSkull=哈囉!如果你願意,我可以對槍枝進行有趣的改造。使用科潘塗裝作為圖案,並加上一個小骷髏吊飾。效果非常好,射起來更棒。\n\n你只需要把零件帶到 ~mission(destination),我就會幫你製作。\n\n掰掰 -TheCollector_Recipes_Desc_KopTooth=哈囉!如果你願意,我可以對槍枝進行有趣的改造。如果你不喜歡說它是寶寶骷髏頭,還有其他選擇。使用科潘塗裝作為圖案,但用牙齒代替吊飾。效果依然很好,射起來更棒。\n\n把零件帶到 ~mission(destination),我就會幫你製作。\n\n掰掰 -TheCollector_Recipes_Desc_MiltSkull=哈囉!如果你是科潘士兵,我可以製作一把該版本的槍。材質就像士兵的迷彩,但前方會有一個顱骨。槍的射擊效果也會更好。\n\n如果你想要,把零件帶到 ~mission(destination),我就會幫你製作。 -TheCollector_Recipes_Desc_MiltTooth=我是 Wikelo,這裡有另一種改造槍枝的方法。讓它看起來更像你們士兵的槍,但加上科潘牙齒吊飾。非常邪惡~\n\n如果你想要,把零件帶到 ~mission(destination),我就會幫你製作。\n\n掰掰 -TheCollector_Recipes_Desc_SandArmour=哈囉!我知道很多人類需要薩鐳釺石來解決重生問題。信用點數很好,沒錯,但 Wikelo 可以用它、科潘角和其他東西來製作特殊的裝甲。\n\n一旦完成,你就會變得非常強悍,非常可怕。\n\n你看到了需要的物品。帶到 ~mission(destination),我就為你製作。\n\n掰掰 -TheCollector_Recipes_Desc_VoltThwack=覺得你的槍不夠兇?VOLT 霰彈槍威力很大、很危險,但還不夠嚇人?拿來給我。我可以讓它變得超級兇狠、超級火爆。\n\n這樣他們才會尊重你。帶到 ~mission(destination),我們來改造。\n\n掰掰 +TheCollector_Recipes_Desc_IrrArm=Wikelo had exciting idea during brief work rest. Was thinking about the little glow worms in Pyro and saw armor get changed to look like.\n\nIf you get me parts, bring to ~mission(destination|ListAll) and will make for you then you can glow too.\n\nBye. +TheCollector_Recipes_Desc_KopSkull=Hello. Can make fun change to gun if you want. Use kopion skin for pattern and little skull dangle. Very effective. Shoot much better.\n\nAll you need is bring me parts to ~mission(destination|ListAll) and will make. \n\nBye. +TheCollector_Recipes_Desc_KopTooth=Hello. Can make fun change to gun if you want. If you no like saying it not baby skull, have other choice. Use kopion skin for pattern but use tooth instead dangle. Still effective and shoot better.\n\nBring parts to ~mission(destination|ListAll) and will make. \n\nBye. +TheCollector_Recipes_Desc_MiltSkull=Hello. Can do version of gun if you kopion soldier. Make material like soldier camouflage but with dead skull on front. Gun shoot better too.\n\nIf want, bring part to ~mission(destination|ListAll) and will make. +TheCollector_Recipes_Desc_MiltTooth=Wikelo here with another way to play with type of gun. Make look like more of your soldier gun, but with kopion tooth dangle. Very nasty indeed.\n\nIf want, bring part to ~mission(destination|ListAll) and will make.\n\nBye. +TheCollector_Recipes_Desc_SandArmour=Hello, know many humans want saldynium for regen problem. Credits good, yes, but Wikelo can use that, kopion horn, and other things to make special armor. \n\nOnce done, you be very tough. Very scary.\n\nYou see items needed. Bring to ~mission(destination|ListAll) and I make for you.\n\nBye. +TheCollector_Recipes_Desc_VoltThwack=You feel like gun not angry enough? VOLT shotgun very powerful, very dangerous, but not scary? Bring to me. Can make very scary and angry.\n\nThey respect you then. Bring to ~mission(destination|ListAll) and we make.\n\nBye. TheCollector_Recipes_Title_AtlsJump=製作一台會跳又可以射擊的 ATLS TheCollector_Recipes_Title_AtlsPew=製作一台可以射擊的 ATLS TheCollector_Recipes_Title_IrrArm=製作一套會發光的護甲 @@ -44340,12 +44854,60 @@ TheCollector_ShipMod_MRAI_GuardianQI_VehicleNameShort=守護者 QI「Wikelo 特 TheCollector_ShipMod_MRAI_Pulse_VehicleDesc=製造商:未來 (Mirai)\n專業定位:戰鬥\n\n未來的工程師們致力於打造一款能夠實現更多功能的敞篷摩托車。讓駕駛員能夠更好地掌控性能的貼身輪廓;助力征服艱險地形的靈敏懸浮系統;能帶來更智慧的戰鬥體驗,與載具的魂魄完美融合的訂製武器,以上的一切,造就了未來 脈衝。\n\nWikelo 花了不少時間在行星上飆車。做些調整,讓你也能飆很快。你會喜歡的。 TheCollector_ShipMod_MRAI_Pulse_VehicleName=MRAI 脈衝「Wikelo 特別款」 TheCollector_ShipMod_MRAI_Pulse_VehicleNameShort=脈衝「Wikelo 特別款」 -TheCollector_ShipMod_URSA_Medivac_VehicleDesc=製造商:羅伯茨太空工業 (Roberts Space Industries)\n功能:醫療\n \n即使在最偏遠的行星目的地,也有人可以伸出援手。 醫療型大熊座由 RSI 設計,可穿越最崎嶇的地形,配備3級醫療床,非常適合在最需要的地方提供援助。\n\nWikelo 在此。做了點修改。增加了一些零件,希望可以多一點用途。希望你喜歡。 +TheCollector_ShipMod_URSA_Medivac_VehicleDesc=製造商:羅伯茨太空工業 (Roberts Space Industries)\n專業定位:醫療\n\n即使在最偏遠的行星目的地,也有人可以伸出援手。 醫療型大熊座由 RSI 設計,可穿越最崎嶇的地形,配備3級醫療床,非常適合在最需要的地方提供援助。\n\nWikelo 在此。做了點修改。增加了一些零件,希望可以多一點用途。希望你喜歡。 TheCollector_ShipMod_URSA_Medivac_VehicleName=RSI 大熊座 醫療型「Wikelo 特別款」 TheCollector_ShipMod_URSA_Medivac_VehicleNameShort=大熊座 醫療型「Wikelo 特別款」 TheCollector_ShipMod_XIAN_Nox_VehicleDesc=製造商:奧珀集團 (Aopoa)\n專業定位:競速\n\n和 Nox 2947 版一起放飛自我。這款奧珀出品的敞篷賽車擁有極高的速度和靈活的機動,可以在星球表面以及外太空飛速行駛。諾克斯作為一輛專門為人類駕駛員重新設計的賽車首次進入人類世界。\n\nWikelo 有很多 Xi'an 朋友。真的很喜歡他們建造的東西,我也會把我做的東西加進去。非常漂亮,而且感覺很輕盈。 TheCollector_ShipMod_XIAN_Nox_VehicleName=XNAA Nox「Wikelo 特別款」 TheCollector_ShipMod_XIAN_Nox_VehicleNameShort=Nox「Wikelo 特別款」 +TheCollector_Ships_Constellation_Taurus_Desc=Wikelo came across plans to build Constellation Taurus ship. Nice ship, but Wikelo make a little better. Prettier too. If you want, bring stuff. +TheCollector_Ships_Constellation_Taurus_TItle=Want Taurus ship +TheCollector_Ships_F7_MK2_Desc=Know how much you Humans like Navy so Wikelo have one now. If you want Wikelo version of F7 mk2, bring me things and you are in. Very funny. Bye. +TheCollector_Ships_F7_MK2_TItle=Wikelo Navy F7 +TheCollector_Ships_F8C_Mil_Desc=Can make you custom of F8 that take good fighting ship and make a better fighting ship. Bring things and I will make. Bye. +TheCollector_Ships_F8C_Milt_TItle=F8 War Mod +TheCollector_Ships_F8C_Stealth_Desc=Have the pieces to build useful ship for people who like to sneak then fight. Take F8C ship and make even better. Have put what Wikelo will need to build for you. Now you decide. Bye. +TheCollector_Ships_F8C_Stealth_TItle=Sneaky Stabber +TheCollector_Ships_Firebird_Desc=Been digging into Aegis Sabre ship. Firebird is very bomb-y. Good build but could make some fun change to it. If you want, I can do. Have a look and tell me. Bye. +TheCollector_Ships_Firebird_TItle=Firebird Mod +TheCollector_Ships_Fortune_Indus_Desc=Hello, practicing on making ship fly better. Xi'an help human make ship. Fly good. Salvage good. But Wikelo can make better if you want. Bring things and will do. Bye. +TheCollector_Ships_Fortune_Indus_TItle=Fortune ship for you +TheCollector_Ships_GuardianQI_Desc=Insect ship again. This one help take down other ship but if you want it to take down better. Can make. See list and tell Wikelo. Bye. +TheCollector_Ships_GuardianQI_TItle=Guardian take down ship +TheCollector_Ships_Guardian_Desc=This ship look like insect in the Protectorate. Fun look. Painful sting. Wikelo can make custom version for you if you want. Make enemies sting. Bye. +TheCollector_Ships_Guardian_TItle=Guardian Fight Mod +TheCollector_Ships_Intrepid_Desc=If you are looking for Intrepid ship that more intrepid. Wikelo can help. Bring things and you will get special touches on ship by Wikelo and pretty new coat to it. Bye. +TheCollector_Ships_Intrepid_TItle=Upgrade Intrepid +TheCollector_Ships_Nox_Desc=Wikelo know many Xi'an. Talk slow but very interesting if you have patience. This is very fast little thing to get you across planet. Wikelo made a few tweaks to make it zippier. If you want, Wikelo will make for you. Bye. +TheCollector_Ships_Nox_TItle=Noxy Mod +TheCollector_Ships_Peregrine_Desc=Wikelo not want to race but can still make fast ship faster. If you want, bring me things, and go faster. +TheCollector_Ships_Peregrine_TItle=Peregrine Wikelo Mod +TheCollector_Ships_Pulse_Desc=Wikelo really like this little Human ship. Pulse feel very fast. Can have many configuration to make Pulse go faster. If you want, can give you configurated Pulse that I like. Have list of what I want for job. Bye. +TheCollector_Ships_Pulse_TItle=Pulse Plus +TheCollector_Ships_Scorpius_Desc=Don't know what the name mean, but ship is very fast, very good in fight. With tweak, can better. You see list of what Wikelo need, go get and I make. Bye. +TheCollector_Ships_Scorpius_TItle=Build a Mod Scorpius +TheCollector_Ships_Spirit_C1_Desc=Wikelo love useful cargo ship. Spirit is very useful. If you want one, can make for you. Just bring me things and I will do. Bye. +TheCollector_Ships_Spirit_C1_TItle=Spirit Cargo mod +TheCollector_Ships_Starlift_Max_Desc=If you want to move many things. Hercules ship, very good for that. Wikelo even know souli back in Protectorate that started to use. Very big. Wikelo can give you similar version if you get what Wikelo need. Look at list and tell me. +TheCollector_Ships_Starlift_Max_TItle=More than a Max +TheCollector_Ships_Ursa_Desc=Wikelo branching into ships too. Took a look at Ursa and improved. Bring parts for me and I will make for you. Explore planet better. Go do. +TheCollector_Ships_Ursa_TItle=Make a Ursa Mod +TheCollector_Ships_ZeusCL_Desc=Wikelo can make new version of cargo Zeus ship. If you want, bring what needed, then you can have ship. Fair. Bye. +TheCollector_Ships_ZeusCL_TItle=Zeus Cargo Special +TheCollector_Ships_ZeusES_Desc=Wikelo can make new version of Zeus ship. I know it important ship to Human. Not sure why, but yes, very useful ship. Anyway, can upgrade and make a little prettier. What I need listed, if you want, bring. Bye. +TheCollector_Ships_ZeusES_TItle=Zeus Special +TheCollector_Trade_GG_Coda_Desc=Wikelo found crate of Coda pistols. Very strange reason, but will tell later if you want to hear. Anyway, after study have figured out nice way to make gun look better. Have a look, see if interested. Bye. +TheCollector_Trade_GG_Coda_Name=Fix up Coda gun +TheCollector_Trade_GG_ExpolrationSuit_Desc=Maybe you like walking on planet that very hot. Or very cold. Or many rocks. Wikelo can make suit called Novikov from Human souli Caldera work better for you. Bring things if you want, then I make. Bye. +TheCollector_Trade_GG_ExpolrationSuit_Name=Walk in danger. Look good. +TheCollector_Trade_GG_Karna_Desc=Wikelo friend had to trade ship they found for credits. Wikelo surprised to find many crate of Karna guns inside. Friend must not have wanted. Anyway, Wikelo figure out how to make prettier. If you want, bring stuff. Bye. +TheCollector_Trade_GG_Karna_Name=Prettify Karna Gun +TheCollector_Trade_GG_S71_Desc=Universe is dangerous in human space. Good to have a good weapon to handle bad situation. Wikelo don't have many weapon, but can make useful ones more useful. If you want, bring stuff and I will do. +TheCollector_Trade_GG_S71_Name=Built on S71 rifle +TheCollector_Trade_GG_VentureSuilt_Desc=You like adventure, right? This armor good for it. Let you go dangerous places, but not too heavy. Stay light. Wikelo found these and will trade if you want. You win, Wikelo win. Bye. +TheCollector_Trade_GG_VentureSuilt_Name=Adventure a A-Venture +TheCollector_Trade_GG_XanthuleSuit_Desc=Wikelo like Syang souli very much. Make very line-y flight suits that very useful. Can even make suits a little prettier if you want. Bring things, I do. +TheCollector_Trade_GG_XanthuleSuit_Name=Xi'an Xanthule Suit made better The_Crypt=墓穴 The_Last_Resort=絕招 The_Wasteland=荒原 @@ -44431,6 +44993,7 @@ TransportGuild_RepUI_Leadership,P=WIP Leadership TransportGuild_RepUI_Name=星際運輸公會 TravelObjective_Long,P=前往 ~mission(Location) TravelObjective_Long1,P=前往 ~mission(MissionLocation) +TravelObjective_Marker_1,P=Go to location TravelObjective_Short,P=前往 ~mission(Location) TravelObjective_Short1,P=前往 ~mission(MissionLocation) Tut01_Hint01_ExitBed=要從床鋪或座椅上起身,請按 [~action(default|pl_exit)]。 @@ -47640,12 +48203,12 @@ destroyprobelegal_marker_02a=竊聽衛星 destroyprobelegal_obj_long_01=前往 ~mission(Location),就是那些法外狂徒部署 ~mission(Contractor|DestroyProbeAmount) 的位置 destroyprobelegal_obj_long_02=掃描區域來尋找 ~mission(Contractor|DestroyProbeAmount) 並在它們上傳完資料前把它們全部摧毀 destroyprobelegal_obj_long_02_Timer=在資料上傳完成前摧毀 %ls -destroyprobelegal_obj_long_02a=摧毀被動式資料收集器 +destroyprobelegal_obj_long_02a=Destroy the monitor. destroyprobelegal_obj_marker_01=消滅竊聽衛星 destroyprobelegal_obj_short_01=前往 ~mission(Location) destroyprobelegal_obj_short_02=在資料上傳前消滅所有竊聽衛星 destroyprobelegal_obj_short_02a=消滅竊聽衛星 -destroyprobelegal_probe_0001=1個被動式竊聽衛星 +destroyprobelegal_probe_0001=a monitor destroyprobelegal_probe_0002=2個被動式竊聽衛星 destroyprobelegal_probe_0003=3個被動式竊聽衛星 destroyprobelegal_probe_0004=4個被動式竊聽衛星 @@ -48295,6 +48858,7 @@ dfm_ui_ifcsCruise=巡航 dfm_ui_ifcsPrecision=精確 dfm_ui_ifcsQuantum=量子 dfm_ui_ifcsSCM=SCM +dfm_ui_ifcs_check_mode=WARNING: IFCS DIAGNOSTICS RUNNING dfm_ui_ifcs_core_booting=警告:IFCS 核心正在啟動 %i dfm_ui_ifcs_core_offline=警告:IFCS 核心離線 dfm_ui_ifcs_core_online=IFCS 核心上線 @@ -48317,6 +48881,13 @@ dfm_ui_param_aUEC=aUEC dfm_ui_param_alpha_uec=%d aUEC dfm_ui_param_award_rec=%d REC dfm_ui_proximity_assist_active=鄰近飛行輔助系統已啟動 +dfm_ui_quantum_boost_cancel_initiated=CANCEL BOOSTING %i +dfm_ui_quantum_boost_initiated=QUANTUM BOOST INITIALIZING %i +dfm_ui_quantum_boost_started=QUANTUM BOOSTING +dfm_ui_quantum_travel_cancel_initiated=CANCEL TRAVELING %i +dfm_ui_quantum_travel_initiated=QUANTUM TRAVEL INITIALIZING %i +dfm_ui_quantum_travel_started=QUANTUM TRAVELLING +dfm_ui_quantum_waiting_for_group_member=WAITING FOR GROUP MEMBER %i dfm_ui_self_destruct_penalty_msg=自殺重生懲罰 +%1.f 秒 dfm_ui_target=目標 dfm_ui_wanted_level_respawn=您正因為犯罪活動而正被十字軍維安特勤隊處理 @@ -48783,20 +49354,20 @@ ea_ui_modeX=x ea_ui_mode_BattleRoyale=大逃殺 ea_ui_mode_ClassicRace=經典競速 ea_ui_mode_ClassicRace_MasterModes=主控模式:經典競速 -ea_ui_mode_ClassicRace_NFM=Classic Race - NFM +ea_ui_mode_ClassicRace_NFM=經典競速 - NFM ea_ui_mode_Control=佔領戰 ea_ui_mode_Duel=一對一單挑 ea_ui_mode_Duel_FightOrFlight=雙人組對決 ea_ui_mode_Duel_Fury=鏡像對決 ea_ui_mode_Duel_MasterModes=主控模式:單挑 -ea_ui_mode_Duel_NFM=Duel - NFM +ea_ui_mode_Duel_NFM=一對一單挑 - NFM ea_ui_mode_Elimination=自由死鬥 ea_ui_mode_Elimination_XOnly=獨眼死鬥 ea_ui_mode_FPSGunGame=槍王之王 ea_ui_mode_FPSKillConfirmed=擊殺確認:FPS ea_ui_mode_FreeFlight=自由模式 ea_ui_mode_FreeFlight_MasterModes=主控模式:自由飛行模式 -ea_ui_mode_FreeFlight_NFM=Free Flight - NFM +ea_ui_mode_FreeFlight_NFM=自由模式 - NFM ea_ui_mode_FreeFlight_RN,P=工程模式:自由飛行模式 ea_ui_mode_GravRace=懸浮競速 ea_ui_mode_GravRoyale=懸浮大逃殺 @@ -48806,7 +49377,7 @@ ea_ui_mode_PirateSwarm=海盜突圍 ea_ui_mode_PirateSwarm_MasterModes=主控模式:海盜突圍 ea_ui_mode_SquadronBattle=中隊戰 ea_ui_mode_SquadronBattle_MasterModes=主控模式:中隊戰 -ea_ui_mode_SquadronBattle_NFM=Squadron Battle - NFM +ea_ui_mode_SquadronBattle_NFM=中隊戰 - NFM ea_ui_mode_SquadronBattle_RN=工程模式:中隊戰 ea_ui_mode_SquadronBattle_RN_Duel=工程模式:單挑 ea_ui_mode_TeamElimination=團隊死鬥 @@ -48822,18 +49393,18 @@ ea_ui_mode_VehicleKillConfirmed=擊殺確認:載具 ea_ui_modedesc_BattleRoyale=飛行員必須達到目標分數才能取得最終勝利。 ea_ui_modedesc_ClassicRace=在純粹的競速賽事中將你的飛船速度推至極限,成為第一個飆越終點線的冠軍賽船手。 ea_ui_modedesc_ClassicRace_MasterModes=使用主控模式這個全新的飛控模型,爭奪第一位飛越終點線的人。 -ea_ui_modedesc_ClassicRace_NFM=NFM Variant of Classic Race +ea_ui_modedesc_ClassicRace_NFM=NFM 版本的經典競速模式 ea_ui_modedesc_Duel=在激烈的一對一單挑中考驗你的纏鬥技巧。 ea_ui_modedesc_Duel_FightOrFlight=全宇宙最優秀的兩名飛行員一同組隊,在二對二的纏鬥模式中並肩作戰,考驗他們的戰鬥技術。 ea_ui_modedesc_Duel_Fury=使用新的未來狂怒進行一對一單挑 ea_ui_modedesc_Duel_MasterModes=同另一位玩家在這場限時獨占主控模式中駕駛同樣的改裝短劍進行一對一決鬥。 -ea_ui_modedesc_Duel_NFM=NFM Variant of Duel Mode +ea_ui_modedesc_Duel_NFM=NFM 版本的一對一單挑模式 ea_ui_modedesc_Elimination=每次擊殺都將讓你距離勝利更近一分,在這場大混戰中為你的生命而戰吧! ea_ui_modedesc_FPSGunGame=在此模式中每名玩家都會以相同的初始武器開始對戰,每次擊殺敵人都會使你手中的武器被更換,但若被敵人近戰擊殺將會使武器倒退至上一個等級,在這場自由混戰中成為終極的武裝大師吧! ea_ui_modedesc_FPSKillConfirmed=在這場自由混戰中擊殺敵人固然是件好事,但拾取敵方死亡所掉落的獎盃將使你距離勝利更近一分。祝最頂尖的玩家能夠洞察先機、拔得頭籌,在比賽中奪得冠軍。 ea_ui_modedesc_FreeFlight=在和平狀態下的地圖中自由進行探索。與著陸點的其他玩家交流互動,或是互換彼此的載具。\n\n但請記住,並不是所有玩家都會友善對待它人。 ea_ui_modedesc_FreeFlight_MasterModes=在新飛行模式的有限時間測試中自由使用改裝短劍進行飛行。在自由飛行模式中,玩家可以做他們想做的事,從安排好的團隊戰鬥到單人飛行以獲得樂趣。 -ea_ui_modedesc_FreeFlight_NFM=NFM Variant of Free Flight +ea_ui_modedesc_FreeFlight_NFM=NFM 版本的自由模式 ea_ui_modedesc_FreeFlight_RN,P=您喜歡的關於自由飛行模式的一切,但啟用了資源網路。 ea_ui_modedesc_GravRace=駕駛著懸浮摩托穿越所有障礙並奪得冠軍,感受周遭景緻飛速略過視線時所帶來的飆速快感。 ea_ui_modedesc_GravRoyale=準備好迎接這場正面交鋒的懸浮對決。玩家必須達成目標分數才能夠取得最終勝利。 @@ -48843,7 +49414,7 @@ ea_ui_modedesc_PirateSwarm=抵擋由新星騎手幫中幾個最惡名昭彰的 ea_ui_modedesc_PirateSwarm_MasterModes=在這個限定測試中面對全新的實驗性AI,包含全新的AI行為及主控模式。1-4 名玩家。 ea_ui_modedesc_SquadronBattle=您必須與隊伍一同作戰,獲得比敵隊更高的分數,或達到分數限制才能夠獲得勝利。 ea_ui_modedesc_SquadronBattle_MasterModes=在這個獨家限定的主控模式測試中,您共同戰鬥的團隊必須比另一支隊伍得分更多或達到擊敗分數限制才能獲勝。 -ea_ui_modedesc_SquadronBattle_NFM=NFM Variant of Squadron Battle +ea_ui_modedesc_SquadronBattle_NFM=NFM 版本的中隊戰模式 ea_ui_modedesc_SquadronBattle_RN,P=兩支隊伍一決高下,一支隊伍在他們自己的資源網路中啟用了 A2 海克力士,另一支隊伍在資源網路中啟用了短劍。 ea_ui_modedesc_SquadronBattle_RN_Duel=兩支隊伍各自在啟用資源網路的海克力士 A2 中一決勝負。 ea_ui_modedesc_TeamElimination=在團隊死鬥中為你的生存而戰,每次擊殺都會讓你的隊伍離勝利更進一分。 @@ -49698,12 +50269,14 @@ hauling_collect_dropoff_objective,P="收取位於 ~mission(location) 編號為 # hauling_collect_item_serial_objective="從~mission(location)取得 #~mission(item|serialnumber)。" hauling_collect_location_objective,P=~mission(location|Address) hauling_collect_objective=收取位於~mission(location)的~mission(item) -hauling_deliver_resource_objective=運送 ~mission(amount)/~mission(total) SCU 到~mission(destination) +hauling_deliver_boxes_objective,P=Deliver ~mission(amount)/~mission(total) Cargo Boxes to ~mission(Destination|ListAll) +hauling_deliver_resource_objective=Deliver ~mission(amount)/~mission(total) SCU of ~mission(item) to ~mission(Destination|Address|ListAll). hauling_deliver_vehicle_objective=運送 ~mission(amount)/~mission(total) 到~mission(destination) hauling_delivery_amount,P=配送 ~mission(amount)/~mission(total) 個包裹 +hauling_delivery_unlimited_objective,P=~mission(amount) SCU of ~mission(item) Delivered to ~mission(Destination|ListAll) hauling_return_goods_objective=將貨物退還至 ~mission(returnlocation) hauling_return_item_objective=運送 ~mission(amount)/~mission(total) 個~mission(item) -hauling_return_resource_objective=運送 ~mission(amount)/~mission(total) SCU 的~mission(item) +hauling_return_resource_objective,P=Deliver ~mission(amount)/~mission(total) SCU of ~mission(item). hdactivist_assassination_danger_001=不要掉以輕心。赫斯頓靠他們做這麼多骯髒的工作是有原因的。 hdactivist_assassination_danger_002=你要追擊一個惡毒的混蛋,所以最好做好準備。 hdactivist_assassination_danger_003=建議你在他們呼叫增員之前把他們又快又准地幹掉。 @@ -50324,7 +50897,7 @@ hud_law_CrimeCommitted=犯罪記錄:%ls hud_law_CrimeCommitted_VictimName=犯下罪行:%ls\n已違反%ls hud_law_EnteredJurisdiction=已進入司法管轄區:%ls hud_law_FinePaid=付款通知:%i aUEC 已從您的帳戶扣除,用於繳納罰金 -hud_law_GenericHostileWarning=已進入敵對區域\n需自行承擔未知風險 +hud_law_GenericHostileWarning=已進入敵對區域\n需自行承擔潛在風險 hud_law_GreenZoneViolationInfractionWarning=已進入禁火區域\n嚴禁敵對行為 hud_law_GreenZoneWarning=保全部門警告,基於你的犯罪等級\n禁火區通行權已被復原。 hud_law_HostileArea=敵對區域 @@ -50333,7 +50906,7 @@ hud_law_ImpoundingNotification=載具被扣押:%ls hud_law_ImpoundingWarning=正在阻擋停泊區域\n否則載具將在 %ls 秒後強制扣押 hud_law_ImpoundingWarning_1=請遠離管制區域\n否則載具將在 %ls 秒後強制扣押 hud_law_InfractionWarning=%ls -hud_law_OrgControlledHostileWarning=已進入受%ls管轄區域\n需自行承擔未知風險 +hud_law_OrgControlledHostileWarning=已進入受「%ls」管轄地區\n需自行承擔潛在風險 hud_law_OrganizationControlledWarning=已侵入受%ls監管區域\n請盡速遠離,否則將面臨被起訴的風險 hud_law_PlayerAreaWarning=正在非法闖入 %ls 的私有財產\n請盡速遠離,否則將面臨被起訴的風險 hud_law_RestrictedArea=管制區域 @@ -51257,7 +51830,7 @@ input_key_keyboard_pause=Pause input_key_keyboard_period=. input_key_keyboard_pgdn=Page Down input_key_keyboard_pgup=Page Up -input_key_keyboard_print=截圖鍵 +input_key_keyboard_print=Print Screen input_key_keyboard_q=Q input_key_keyboard_r=R input_key_keyboard_rightAlt=Right Alt @@ -51357,14 +51930,14 @@ interaction_condition_liftOtherOntoGurneyMoving=輪床必須靜止不動 interaction_condition_liftOtherOntoMedBed_Dead=病患已死亡 interaction_condition_liftOtherOntoMedBed_NPC,P=未授權使用者 interaction_condition_notprimed=尚未就緒 -interaction_condition_placeOnItemport_GadgetsGreandesOnly=手榴彈儲存艙 -interaction_condition_placeOnItemport_GadgetsMedpensOnly=醫療筆儲存艙 -interaction_condition_placeOnItemport_Weapons1Only=隨身武器儲存艙 -interaction_condition_placeOnItemport_Weapons2Only=衝鋒槍 / 步槍儲存艙 -interaction_condition_placeOnItemport_Weapons2to3Only=衝鋒槍 / 步槍 / 狙擊槍 / 霰彈槍儲存艙 -interaction_condition_placeOnItemport_Weapons2to4Only=衝鋒槍 / 步槍 / 狙擊槍 / 霰彈槍 / 輕機槍儲存艙 -interaction_condition_placeOnItemport_Weapons2to5Only=衝鋒槍 / 步槍 / 狙擊槍 / 霰彈槍 / 輕機槍 / 特殊武器儲存艙 -interaction_condition_placeOnItemport_Weapons5Only=特殊武器儲存艙 +interaction_condition_placeOnItemport_GadgetsGreandesOnly=手榴彈收納欄位 +interaction_condition_placeOnItemport_GadgetsMedpensOnly=醫療筆收納欄位 +interaction_condition_placeOnItemport_Weapons1Only=隨身武器收納欄位 +interaction_condition_placeOnItemport_Weapons2Only=衝鋒槍 / 步槍收納欄位 +interaction_condition_placeOnItemport_Weapons2to3Only=衝鋒槍 / 步槍 / 狙擊槍 / 霰彈槍收納欄位 +interaction_condition_placeOnItemport_Weapons2to4Only=衝鋒槍 / 步槍 / 狙擊槍 / 霰彈槍 / 輕機槍收納欄位 +interaction_condition_placeOnItemport_Weapons2to5Only=衝鋒槍 / 步槍 / 狙擊槍 / 霰彈槍 / 輕機槍 / 特殊武器收納欄位 +interaction_condition_placeOnItemport_Weapons5Only=特殊武器收納欄位 interaction_condition_placeOnItemport_compboardRequired=需要複合板 interaction_condition_placeOnItemport_fuse_missingItem=需持有保險絲 interaction_condition_placeOnItemport_noMatchingItem=未持有對應物品 @@ -52475,6 +53048,10 @@ item_DescAurora_Paint_2950Invictus_3=將您的極光訂製為雙色調灰色塗 item_DescAurora_Paint_BigBenny=當您帶著大本尼官方塗裝去卡喬那裡被成群飢餓的人襲擊的時候,請別怪我們。 item_DescAurora_Paint_Blackbeard=恣意地用海盜旗上的骷髏笑臉來展露你的本色吧,請讓所有人都知道你的放浪不羈並樂此不疲。 item_DescAurora_Paint_CrashTest=當您的極光身著危險主題的外觀時,請保持警惕。 +item_DescAurora_Paint_GoblinG_A_Red_Black=The ArcCorp livery for the Aurora features the company's logo atop a maroon base paint with black and yellow highlights. +item_DescAurora_Paint_GoblinG_C_Blue_Black=The Crusader livery for the Aurora features the company's logo atop a light blue base paint with black and white highlights. +item_DescAurora_Paint_GoblinG_H_Black_Yellow=The Hurston livery for the Aurora features the company's logo atop a grey base paint with yellow highlights. +item_DescAurora_Paint_GoblinG_M_White_Blue=The microTech livery for the Aurora features the company's logo atop a white base paint with light blue and grey highlights. item_DescAurora_Paint_Luminalia_2021_white_blue=為您的極光選裝比暴風雪還冰爽的塗裝吧。破冰塗裝混合了清爽、冰涼的白色和霜凍藍,營造出適合任何季節且令人興奮的外觀。 item_DescAurora_Paint_Midnight=沒人喜歡在到處飛的時候發表聲明。這款午夜塗裝採用單色配色方案,彰顯著優雅和精緻的氣質。 item_DescAurora_Paint_Pitchfork=用草叉行動塗裝來將恐懼散播於Vanduul心中,以紀念那些英勇無畏的,為戰勝這一致命敵人而獻身的飛行員們。 @@ -52661,18 +53238,34 @@ item_DescCarrack_Paint_Reward_Faction_CFP=穿上這款深灰色與勃根地紅 item_DescCarrack_Paint_Reward_Faction_FrontierFighters=換上這款綠色迷彩塗裝,準備好在蠻荒之地戰鬥吧!它還印有前線戰士義警團的標誌。 item_DescCarrack_Paint_Reward_Faction_Headhunters=穿上這款塗裝,展現您對「獵頭幫」的忠誠,其深灰色船身輔以鮮豔的紫色點綴,並印有幫派的標誌。 item_DescCarrack_Paint_Reward_Faction_XenoThreat=穿上這款「外禍威脅」的塗裝,讓人類知道你不會向外星入侵者低頭,其特色是柔和的青色搭配亮紅色點綴。 -item_DescCarryable_1H_CY_flair_hurston_statue_1_a=A brushed bronze scale replica of the statue commemorating the late Archibald Hurston, former CEO of Hurston Dynamics, that can be seen prominently displayed in the Lorville Central Business District. -item_DescCarryable_2H_CY_flair_arccorp_statue_1_a=A miniaturized version of Memphis Avery's iconic sculpture displayed in Area18's plaza, representing the innovative and aesthetic nature of ArcCorp's technology. -item_DescCarryable_2H_CY_flair_newbabbage_statue_1_a=This replica of the holographic center piece at the infamous Wally's Bar in New Babbage features warm oranges and yellows that evoke the feeling of a tropical sunset in your personal habitat. -item_DescCarryable_2H_CY_flair_orison_statue_1_a=With careful attention to detail, this scaled down version of the famed "Until Again" sculpture that graces Orison's skyline captures the majesty and grace of the endangered stormwal. +item_DescCarryable_1H_CY_cargo_model_1_a=There's no need for a tractor beam to move this cargo container. This finely detailed model features Covalex Shipping branding with the company's logo and brown and grey color scheme. +item_DescCarryable_1H_CY_cargo_model_1_b=There's no need for a tractor beam to move this cargo container. This finely detailed model features Ling Family Hauling branding with the company's logo and red and blue color scheme. +item_DescCarryable_1H_CY_cargo_model_1_c=There's no need for a tractor beam to move this cargo container. This finely detailed model features Red Wind Linehaul branding with the company's logo and grey and red color scheme. +item_DescCarryable_1H_CY_cargo_model_1_d=There's no need for a tractor beam to move this cargo container. This finely detailed model features T.A.B.A. Freightline branding with the company's logo and grey color scheme. +item_DescCarryable_1H_CY_cargo_model_1_e=There's no need for a tractor beam to move this cargo container. This finely detailed model features Unified Distribution Management branding with the company's logo and white and purple color scheme. +item_DescCarryable_1H_CY_cargo_model_1_f=There's no need for a tractor beam to move this cargo container. This finely detailed model features Interstellar Transport Guild branding with the guild's logo and black and grey color scheme. +item_DescCarryable_1H_CY_flair_hurston_statue_1_a=一座拉絲青銅比例複製品,原型是那座紀念已故赫斯頓動力公司前任執行長 Archibald Hurston 的雕像,該雕像顯著地展示在羅威爾中央商業區。 +item_DescCarryable_2H_CY_flair_arccorp_statue_1_a=Memphis Avery 在 18 區廣場展示的標誌性雕塑的微縮版,體現了弧光集團科技的創新與美學特質。 +item_DescCarryable_2H_CY_flair_newbabbage_statue_1_a=這款裝飾品是新巴貝奇知名的沃利酒吧全息中心裝飾品的微縮版,特色是溫暖的橘色和黃色,能在您的個人居所中喚起熱帶日落的感覺。 +item_DescCarryable_2H_CY_flair_orison_statue_1_a=憑藉著對細節的細緻關注,這座點綴奧里森天際線著名的「再次相遇」雕塑的微縮版,捕捉了瀕危風暴鯨的雄偉與優雅。 item_DescCarryable_2H_CY_plushy_coramor_1_a=柔軟可擁抱,令人喜愛,還帶點Q彈手感,這款紅色愛心抱枕將為你帶來滿滿幸福感!內部填充紮實但富有彈性,外層則採用合成皮革材質,染上熱情洋溢的緋紅色調。 item_DescCarryable_2H_FL_Painting_Constellation_a=這幅精美畫作以令人驚嘆的細節,呈現了 RSI 旗下經典飛船航行於一段狂暴且未經探索的太空中。 +item_DescCarryable_2H_FL_toy_plushy_ITG_cargo_1_a=Here's a haul you can hug. This plushie shaped like a cargo container features Interstellar Transport Guild branding with the guild's logo and blue and grey color scheme. +item_DescCarryable_2H_FL_toy_plushy_covalex_cargo_1_a=Here's a haul you can hug. This plushie shaped like a cargo container features Covalex Shipping branding with the company's logo and brown and grey color scheme. +item_DescCarryable_2H_FL_toy_plushy_ling_cargo_1_a=Here's a haul you can hug. This plushie shaped like a cargo container features Ling Family Hauling branding with the company's logo and red, blue, and white color scheme. +item_DescCarryable_2H_FL_toy_plushy_redwind_cargo_1_a=Here's a haul you can hug. This plushie shaped like a cargo container features Red Wind Linehaul branding with the company's logo and grey and red color scheme. +item_DescCarryable_2H_FL_toy_plushy_taba_cargo_1_a=Here's a haul you can hug. This plushie shaped like a cargo container features T.A.B.A. Freightline branding with the company's logo and black and grey color scheme. +item_DescCarryable_2H_FL_toy_plushy_unified_cargo_1_a=Here's a haul you can hug. This plushie shaped like a cargo container features Unified Distribution Management branding with the company's logo and white and purple color scheme. item_DescCarryable_2H_MissionItem_EvidenceBox=該盒子專門設計用於證據,以幫助防止篡改並適當確保監管鏈。 item_DescCarryable_2H_SQ_gladius_model_1_stand_a=這款精緻細緻的短劍模型,致敬了數百年來守護地球聯合帝國的輕型戰鬥機。短劍模型的 Dunlevy 型號矗立在印有 UEE 標誌和飛船名稱的底座之上,是為了紀念 Alexandra Dunlevy 上尉而精心製作的,他曾塑造海軍精銳第 42 中隊的發展方向。 item_DescCarryable_TBO_InventoryContainer_1SCU_Pirate=這個傷痕累累的 1 SCU容量的貨箱也許是用來運送“貨物”的,但它上面鮮艷的骷髏頭標記表明了這不是一個普通的貨箱。 item_DescCarryable_TBO_InventoryContainer_2SCU_Pirate=這個傷痕累累的 2 SCU容量的貨箱也許是用來運送“貨物”的,但它上面鮮艷的骷髏頭標記表明了這不是一個普通的貨箱。 item_DescCarryable_TBO_InventoryContainer_4SCU_Pirate=這個傷痕累累的 4 SCU容量的貨箱也許是用來運送“貨物”的,但它上面鮮艷的骷髏頭標記表明了這不是一個普通的貨箱。 item_DescCarryable_TBO_InventoryContainer_8SCU_Pirate=這個傷痕累累的8 SCU容量的貨箱也許是用來運送“貨物”的,但它上面鮮艷的骷髏頭標記表明了這不是一個普通的貨箱。 +item_DescCaterpillar_Paint_GoblinG_A_Red_Black=The ArcCorp livery for the Caterpillar features the company's logo atop a maroon base paint with black and yellow highlights. +item_DescCaterpillar_Paint_GoblinG_C_Blue_Black=The Crusader livery for the Caterpillar features the company's logo atop a light blue base paint with black and white highlights. +item_DescCaterpillar_Paint_GoblinG_H_Black_Yellow=The Hurston livery for the Caterpillar features the company's logo atop a grey base paint with yellow highlights. +item_DescCaterpillar_Paint_GoblinG_M_White_Blue=The microTech livery for the Caterpillar features the company's logo atop a white base paint with light blue and grey highlights. item_DescCaterpillar_Paint_Green_Black=使用這款訂製的毛蟲塗裝,在一年中的任何時候迎接來自瓦拉節的惡作劇與混亂。它結合了金屬的綠色和黑色,引人注目,突出了節日的經典色彩。 item_DescCaterpillar_Paint_IAE2950_Grey_Blue=這款毛蟲的訂製塗裝是為了慶祝微科星上的2950 IAE而製作。它融合了黑色與電光藍,再配以白色點綴,給艦船帶來了酷炫的新外觀。 item_DescCaterpillar_Paint_IAE2950_Grey_White=用這專為微科星IAE2950活動推出的灰白迷彩裝飾你的毛蟲。 @@ -52704,6 +53297,10 @@ item_DescConstellation_Paint_2950Invictus_2=將您的星座系列訂製為軍綠 item_DescConstellation_Paint_2952RedFestival_Red_Gold=新年到~快為你的飛船換上這款以大紅色為基底、輔以金色點綴並與貴氣逼人的申猴圖樣一同組成的申猴祥紅塗裝來求財祈福吧。 item_DescConstellation_Paint_BlackHeron=換上星座系列黑鷺塗裝來擁抱漆黑的太空,這款塗裝以灰色與綠色為主色調,輔以橙色點綴。 item_DescConstellation_Paint_FW2955_Grey_Black_Red_Camo=為您的星座換上夜臨塗裝,以黑色為主並點綴紅色亮點,讓您能低調地翱翔於夜空中。 +item_DescConstellation_Paint_GoblinG_A_Red_Black=The ArcCorp livery for the Constellation features the company's logo atop a maroon base paint with black and yellow highlights. +item_DescConstellation_Paint_GoblinG_C_Blue_Black=The Crusader livery for the Constellation features the company's logo atop a light blue base paint with black and white highlights. +item_DescConstellation_Paint_GoblinG_H_Black_Yellow=The Hurston livery for the Constellation features the company's logo atop a grey base paint with yellow highlights. +item_DescConstellation_Paint_GoblinG_M_White_Blue=The microTech livery for the Constellation features the company's logo atop a white base paint with light blue and grey highlights. item_DescConstellation_Paint_IAE2951_Blue_Black=用這款訂製的星座塗裝來慶祝2951星際航空航天博覽會吧。將藍與黑相混合,再加一點白色點綴,這款塗裝讓您的船電光四射。 item_DescConstellation_Paint_IAE2951_Grey_White_Camo=用這款為2951星際航空航天博覽會特別設計的灰白迷彩塗裝來改裝你的星座吧。 item_DescConstellation_Paint_OrangeHeron=橙色與黑色點綴白色凸顯的橙鷺塗裝將讓您的星空之旅璀璨無比。 @@ -52879,7 +53476,7 @@ item_DescDrink_bottle_llb_01_gen_a=水合功效指數 (HEI):23\n效果:降 item_DescDrink_bottle_llb_01_pike_a=水合功效指數 (HEI):23\n效果:降低認知能力、口乾舌燥\n\n自由湖啤酒由泰拉的家族們世代相傳釀造,它是一種清脆、甘醇的啤酒,是您在享受生活中短暫愜意時光的最佳選擇。Pike 自由湖啤酒以高粱為原料,釀造出甜美而辛辣的啤酒。 item_DescDrink_bottle_lula_01_a=水合功效指數 (HEI):35\n營養密度等級 (NDR):14\n效果:增強免疫力\n\nLula 鮮榨皮坦布果汁能讓您隨時體驗到新鮮現摘的美味。 item_DescDrink_bottle_milk_01_chocolate_a=水合功效指數 (HEI):30\n營養密度等級 (NDR):09\n效果:提振精力、加速新陳代謝\n\n這瓶在埃爾默農莊新鮮裝瓶的 100% 全脂牛奶融入了濃厚的巧克力。 -item_DescDrink_bottle_rust_1_a=水合功效指數 (HEI):07\n效果:降低認知能力、口乾舌燥\n\n據傳,這種酒的度數很高,甚至可以用來去除飛船部件上的鏽跡。那些經常飲用這種刺激性強、味道濃烈的酒的人都聲稱,與之相比,其他所有的酒都淡如白水。 +item_DescDrink_bottle_rust_1_a=水合功效指數 (HEI):07\n效果:降低認知能力、口乾舌燥\n\n這種酒據說度數非常的高,甚至能用來去除飛船組件上的繡蝕。那些時常飲用這種刺激性強、味道濃烈的酒的人都說:跟「苦繡」比起來,其他酒都顯得淡如白水。 item_DescDrink_bottle_smoltz_01_light_a=水合功效指數 (HEI):18\n效果:降低認知能力、口乾舌燥\n\n以精選的大米及大麥作為原料,由傳統釀造師世代相傳的純正工藝造就的純正口感。這就是 Smoltz 清爽款的獨特風味。 item_DescDrink_bottle_smoothie_01_a=水合功效指數 (HEI):35\n營養密度等級 (NDR):14\n效果:增強免疫力\n\n由一些新鮮漿果混合而成的冰沙。 item_DescDrink_bottle_smoothie_01_citrus_a=水合功效指數 (HEI):35\n營養密度等級 (NDR):14\n效果:增強免疫力\n\n由一些新鮮柑橘混合而成的冰沙。 @@ -52980,7 +53577,7 @@ item_DescFlair_Bond-2942=(PH) Plaque:Bond-2942 Description item_DescFlair_Bond-2943=(PH) Plaque:Bond-2943 Description item_DescFlair_Bond-2944=(PH) Plaque:Bond-2944 Description item_DescFlair_Bond-2945=(PH) Plaque:Bond-2945 Description -item_DescFlair_Bottle,P=調酒瓶 +item_DescFlair_Bottle=Bottle item_DescFlair_Calendar=(PH) Calendar Description item_DescFlair_Christmas_Wreath,P=節慶花環 item_DescFlair_Coin_1_f=這是一枚為紀念羅伯茨太空工業公司(RSI)宙斯號(Zeus)而製作的硬幣,宙斯是第一艘運用量子驅動技術的商業飛船。硬幣的一面印有這艘歷史悠久的探索飛船,另一面則印有羅伯茨太空工業公司的標誌。 @@ -53106,8 +53703,8 @@ item_DescFlair_RSI_Display=(PH) RSI Display Case Description item_DescFlair_Radegast_Whiskey_Concierge=四個世紀以來,拉德蓋斯特釀酒廠在釀製頂級威士忌時以絕不妥協的品質得到了大家的認可。2947年,拉德蓋斯特釀酒廠自豪的推出了不對外發售的限定珍藏版威士忌 - 40 SEY。40 SEY由獲獎釀酒大師漢西·威爾克斯用精湛的技巧純手工調製。這款火星烈酒以安吉利木桶封裝後,沿著一條獨特的線路進行運輸,途中最大限度的利用特定的天文條件使其表達出辛辣的煙燻口味,並輔以木炭、肉豆蔻、成熟的醋栗和香櫞來調和味道。在安全返回火星之後,還需要經過數年的窖藏以確保其具有拉德蓋斯特享譽寰宇、與眾不同的順滑口感以及熟成後的芳醇香氣。其結果就是在這一小杯四十年陳釀中就包含了安吉利的冒險激進口味,和火星威士忌的傳統個性。它絕對值得您回家一品。 item_DescFlair_RockContainer=(PH) Puglisi Collection:Artifact Description item_DescFlair_SF54_Coin=金幣的一面寫著幸運星節2954,另一面的幸運四葉草上刻有“挑戰命運”的字樣。這枚金幣鼓勵著人們將好運掌握在自己手中。 -item_DescFlair_Schematic_Aegs_Hammerhead,P= Schematic: Aegis Hammerhead Description -item_DescFlair_Schematic_Aegs_Reclaimer,P= Schematic: Aegis Reclaimer Description +item_DescFlair_Schematic_Aegs_Hammerhead= Schematic: Aegis Hammerhead Description +item_DescFlair_Schematic_Aegs_Reclaimer= Schematic: Aegis Reclaimer Description item_DescFlair_Schematic_Aegs_Vanguard_Hoplite=得益於埃斯佩里亞的《設計大師》系列,您可以查看先鋒「重裝兵」的圖紙來了解宙斯盾是如何將這架深空戰鬥機改造成專用登陸飛船的。 item_DescFlair_Schematic_Aegs_Vindicator=PH Schematic: This schematic reveals the design Aegis used to allow the Sabre to be both a rapid responder and a deadly dogfighter. item_DescFlair_Schematic_Anvl_Hurricane=看看鐵砧的工程師們是如何在用鐵砧航太官方慷慨提供的圖紙來對卡斯航空航天的經典颶風進行現代化改造的,目前該項目是埃斯佩里亞“設計大師”的一部分。 @@ -53118,8 +53715,8 @@ item_DescFlair_Schematic_BIS_2019_Cutlass=從這張設計圖可以深入德雷 item_DescFlair_Schematic_BIS_2019_Hammerhead=這張設計圖能夠讓你數清宙斯盾錘頭鯊上的每一個砲塔。以此紀念這艘船在 2949 IAE 星際航太博覽會入圍了“展會最佳”的決賽。 item_DescFlair_Schematic_BIS_2019_Reclaimer=這張設計圖精確的展現了宙斯盾回收者的尺寸和內部空間。這艘高人氣的的深空打撈船最終獲得了 2949 IAE 星際航太博覽會上“全展焦點”的提名。 item_DescFlair_Schematic_Drak_Caterpillar=不要被這張展現了巨量細節的德雷克重型貨船設計圖繞暈,這就是毛蟲。這些藍圖是埃斯佩里亞“設計大師”系列的一部分,該系列旨在分享他們檔案庫裡的大量經典設計。 -item_DescFlair_Schematic_Drak_Caterpillar_2,P= Schematic: Drake Caterpillar 2 Description -item_DescFlair_Schematic_Drak_Cutlass,P= Schematic: Drake Cutlass Description +item_DescFlair_Schematic_Drak_Caterpillar_2= Schematic: Drake Caterpillar 2 Description +item_DescFlair_Schematic_Drak_Cutlass= Schematic: Drake Cutlass Description item_DescFlair_Schematic_Drak_Dragonfly=快來看看德雷克是如何將所有東西塞到一起的。這張圖紙就是開放式設計的蜻蜓太空機車。最終設計已記錄至埃斯佩里亞“設計大師”系列中。 item_DescFlair_Schematic_Drak_Herald=這張設計圖作為埃斯佩里亞“設計大師”系列的一部分,忠實的還原並揭示了使德雷克信使成為高速、優秀資料運輸艦的秘密。 item_DescFlair_Schematic_Misc_Prospector=深入挖掘 MISC 探礦者船體背後的秘密,設計圖上展示了探礦者作為 UEE 卓越單人採礦船的細節。埃斯佩里亞“設計大師”官方藍圖,從原始的 MISC 檔案完美復刻,在面板之下展示了這艘可靠耐用的工作船的所有系統。 @@ -53279,13 +53876,13 @@ item_DescFood_sandwich_01_captain_a=營養密度等級 (NDR):38\n效果:無\ item_DescFood_sandwich_01_hamcheese_a=營養密度等級 (NDR):38\n效果:無\n\煙燻火腿配以切達起司放在白麵包上。 item_DescFood_sandwich_01_lengua_a=營養密度等級 (NDR):38\n效果:無\n\n醃製並煙燻的牛舌配以芥末醬夾在裸麥麵包中。 item_DescFood_sandwich_01_tunasalad_a=營養密度等級 (NDR):38\n效果:無\n\n鮪魚沙拉配以黃瓜夾在白麵包中。 -item_DescFood_sandwich_twyns_01_a=營養密度等級 (NDR):41\n效果:無\n\n多層的醃肉和義式臘腸與濃郁的福索乳酪、番茄、生菜、烤辣椒和我們有名的自製醬料高高地疊在大米麵包上。吐溫三明治,內在最重要。 -item_DescFood_sandwich_twyns_01_avocado_a=營養密度等級 (NDR):41\n效果:無\n\n濃厚奶油狀酪梨泥覆蓋在甜辣的玉米沙拉佐以酸麵包。吐溫三明治,內在最重要。 -item_DescFood_sandwich_twyns_01_bacon_a=營養密度等級 (NDR):41\n效果:無\n\n有兩種培根 - 一種厚切並深度煙燻,另一種酥脆甜美 – 佐以奶油般的美乃滋、烤南瓜、苦菜一起放在白麵包上,美味至極。吐溫三明治,內在最重要。 -item_DescFood_sandwich_twyns_01_bologna_a=營養密度等級 (NDR):41\n效果:無\n\n按照舊世界的傳統手工製作,我們輕度燻製過的博洛尼亞大紅腸配上鮮明的芥末醬夾在柔軟的奶油狀大米麵包之間。吐溫三明治,內在最重要。 -item_DescFood_sandwich_twyns_01_merguez_a=營養密度等級 (NDR):41\n效果:無\n\n香脆的不萊梅風格麵包配上爽脆的泡菜、醃過的紅洋蔥和口感豐富的羊肉香腸。吐溫三明治,內在最重要。 -item_DescFood_sandwich_twyns_01_pork_a=營養密度等級 (NDR):41\n效果:無\n\n我們的特色豬排經過72 SEH的鹽水醃製,裹上麵包糠油炸至金黃,放在切碎的高麗菜和優格黃瓜醬上,搭配粗粒小麥麵包。吐溫三明治,內在最重要。 -item_DescFood_sandwich_twyns_01_turkey_a=營養密度等級 (NDR):41\n效果:無\n\n多汁的 62°C 火雞切成薄片佐以辣椒蘸醬、芝麻菜、4年發酵的豪達乳酪和朱紅蘋果夾入全麥麵包。吐溫三明治,內在最重要。 +item_DescFood_sandwich_twyns_01_a=營養密度等級 (NDR):41\n效果:無\n\n多層的醃肉和義式臘腸與濃郁的福索乳酪、番茄、生菜、烤辣椒和我們有名的自製醬料高高地疊在大米麵包上。特溫三明治,內在最重要。 +item_DescFood_sandwich_twyns_01_avocado_a=營養密度等級 (NDR):41\n效果:無\n\n濃厚奶油狀酪梨泥覆蓋在甜辣的玉米沙拉佐以酸麵包。特溫三明治,內在最重要。 +item_DescFood_sandwich_twyns_01_bacon_a=營養密度等級 (NDR):41\n效果:無\n\n有兩種培根 - 一種厚切並深度煙燻,另一種酥脆甜美 – 佐以奶油般的美乃滋、烤南瓜、苦菜一起放在白麵包上,美味至極。特溫三明治,內在最重要。 +item_DescFood_sandwich_twyns_01_bologna_a=營養密度等級 (NDR):41\n效果:無\n\n按照舊世界的傳統手工製作,我們輕度燻製過的博洛尼亞大紅腸配上鮮明的芥末醬夾在柔軟的奶油狀大米麵包之間。特溫三明治,內在最重要。 +item_DescFood_sandwich_twyns_01_merguez_a=營養密度等級 (NDR):41\n效果:無\n\n香脆的布萊梅風格麵包配上爽脆的酸黃瓜、醃漬紅洋蔥和口感豐富的羊肉香腸。特溫三明治,內在最重要。 +item_DescFood_sandwich_twyns_01_pork_a=營養密度等級 (NDR):41\n效果:無\n\n我們的特色豬排經過72 SEH的鹽水醃製,裹上麵包糠油炸至金黃,放在切碎的高麗菜和優格黃瓜醬上,搭配粗粒小麥麵包。特溫三明治,內在最重要。 +item_DescFood_sandwich_twyns_01_turkey_a=營養密度等級 (NDR):41\n效果:無\n\n多汁的 62°C 火雞切成薄片佐以辣椒蘸醬、芝麻菜、4年發酵的豪達乳酪和朱紅蘋果夾入全麥麵包。特溫三明治,內在最重要。 item_DescFood_tin_bogo_01_a=營養密度等級 (NDR):30\n效果:無\n\n克羅肖標誌性的肉和海鮮燉菜現在可以在帝國吃到了!得益於其經典的家庭食譜,「安吉利原味」給予您真正的家的味道。 item_DescFood_tin_bogo_01_crawdads_a=營養密度等級 (NDR):30\n效果:無\n\n克羅肖標誌性的肉和海鮮燉菜現在可以在帝國吃到了! 「安吉利蝦」以安吉利人民熱愛的美味甲殼動物為主材料。 item_DescFood_tin_bogo_01_hotsweet_a=營養密度等級 (NDR):30\n效果:無\n\n克羅肖標誌性的肉和海鮮燉菜現在可以在帝國吃到了!「甜辣味」就是傳統食譜加上了辣和豐富的糖蜜以獲得多層次的口感。 @@ -53320,6 +53917,10 @@ item_DescFreelancer_Paint_2950Invictus_2=將您的自由槍騎兵系列訂製為 item_DescFreelancer_Paint_2950Invictus_3=將您的自由槍騎兵系列訂製為墨藍色碎紋迷彩塗裝。 item_DescFreelancer_Paint_2951RedFestival_Red_Gold=新年到~快為你的飛船換上這款以大紅色為基底、輔以金色點綴並與貴氣逼人的未羊圖樣一同組成的未羊祥紅塗裝來求財祈福吧。 item_DescFreelancer_Paint_Black_Red=Cravin' a special look for your Freelancer? Then equip this Whammer's branded black and red paint scheme and have yourself a good time. +item_DescFreelancer_Paint_GoblinG_A_Red_Black=The ArcCorp livery for the Freelancer features the company's logo atop a maroon base paint with black and yellow highlights. +item_DescFreelancer_Paint_GoblinG_C_Blue_Black=The Crusader livery for the Freelancer features the company's logo atop a light blue base paint with black and white highlights. +item_DescFreelancer_Paint_GoblinG_H_Black_Yellow=The Hurston livery for the Freelancer features the company's logo atop a grey base paint with yellow highlights. +item_DescFreelancer_Paint_GoblinG_M_White_Blue=The microTech livery for the Freelancer features the company's logo atop a white base paint with light blue and grey highlights. item_DescFreelancer_Paint_Luminalia_green_red=用盛裝打扮塗裝來展現您的節日精神,該塗裝使用了光燈節傳統的綠色和紅色,以慶祝深受人類喜愛的Banu節日。 item_DescFreelancer_Paint_Luminalia_white_blue=為您的自由槍騎兵選裝比暴風雪還冰爽的塗裝吧。破冰塗裝混合了清爽、冰涼的白色和霜凍藍,營造出適合任何季節且令人興奮的外觀。 item_DescFreelancer_Paint_Orange_Brown=Let Big Benny spice up the look of your Freelancer with this orange and brown livery featuring the famous smiling bowl of kacho and Benny's motto "Grab Eat!" @@ -53750,8 +54351,11 @@ item_DescMODU_AEGS_Rear_Torpedo_Placeholder=大多數UEE軍事報復者的標準 item_DescMOLE_Paint_Aphorite_Purple=用紫鈉水晶塗裝裝飾你的 MOLE 吧,這種塗裝源自一種珍貴的紫色寶石,以其多重的色調而聞名。 item_DescMOLE_Paint_Carbon=這款碳黑塗裝能為你家那艘鯨吞礦石的 MOLE 帶來獨特的全黑外觀。 item_DescMOLE_Paint_Dolivine_Green=暗橄欖寶石有著珍貴的美麗外表和工業用途,與其同名的暗橄欖石塗裝融入多種淺綠色調為您的 MOLE 提供獨特的外觀。 +item_DescMOLE_Paint_Greycat_Yellow_Grey_Black=Proudly display your appreciation for one of Sol's most celebrated manufacturers with the Greycat livery, featuring the chrome yellows and industrial grays associated with the company's logo. item_DescMOLE_Paint_Hadanite_Pink=MOLE 的哈丹水晶塗裝賦予艦船獨特的粉紅色調,與同名寶石的外觀相映。 item_DescMOLE_Paint_Lovestruck_Pink_Black=發想自科拉情人節的代表色,泛著金屬光澤的粉黑拼接的痴情塗裝和你的 MOLE 最般配。 +item_DescMOLE_Paint_Pyrotechnic_A_Yellow_Black_Blue=Commemorating the ambitious but ultimately ruinous mining company, the Pyrotechnic livery displays the lively yellows and cooling blues that represented the business while it was still operational. +item_DescMOLE_Paint_Shubin_Bronze_Black_Brown=Showcasing the bold colors of bronze alloy and deep obsidian, the Shubin livery embodies the spirit of the powerful planetary mining conglomerate. item_DescMOLE_Paint_Talus=MOLE 石岩白塗裝為該飛船提供了低調的灰色外觀。 item_DescMOLE_Paint_WorkersWeek_White_Blue_Blue=拱心石塗裝以清爽的白色搭配藍色點綴,旨在頌揚那些透過採礦、精煉、運輸、打撈等工作,共同成就今日帝國的勞動者。 item_DescMPUV_1T_Paint_Lightgrey_Grey=暴風灰是一款 MPUV-1T 的全灰色塗裝,對於那些不想引起太多關注的人來說,它微妙的風格是理想的選擇。 @@ -53889,6 +54493,10 @@ item_DescMerlin_Paint_Luminalia_green_red=用盛裝打扮塗裝來展現您的 item_DescMerlin_Paint_Luminalia_white_blue=為您的 P-52 梅林換上比暴風雪還冰爽的塗裝吧。破冰塗裝混合了清爽冰涼的白色和霜凍藍,營造出適合任何季節且令人興奮的外觀。 item_DescMerlin_Paint_StellaFortuna2955_Green=讓幸運成為您的副駕駛。換上福爾圖娜塗裝,大膽地將目標鎖定星辰,展開時尚的冒險。這款以幸運星節為主題的阿基米德和梅林塗裝主要為綠色並搭配灰色點綴。 item_DescMerlin_Paint_Yellow_Blue_White=換上這款運動風格的賽車塗裝,輕鬆搶佔杆位。這款穆雷盃主題塗裝,以藍色為底,搭配時尚的黃色人字形圖案,突顯 P-52 梅林和 P-72 阿基米德飛船的流線與銳利本質。 +item_DescMeteor_Paint_Black_Red_Red=Make the Meteor a striking metallic red and black with the Bolide livery. +item_DescMeteor_Paint_Black_Teal_Black=The Skylark livery for the Meteor is primarily black and teal. +item_DescMeteor_Paint_Blue_Black_Red_Metal=Equip the ship livery used by ace pilot Disco in the classic children's cartoon Rory Nova. While it turns the Meteor metallic dark blue, black, and red, whether you turn into the 'dynamic, instinctive spacecraft operator' that inspired the livery's name is up to you. +item_DescMeteor_Paint_VIP_Black_Black_Gold=The eye-catching Shimmer livery brings a beautiful luster to the Meteor with a paint that shifts between gold and dark blue depending on the lighting and viewing angle. item_DescMisc_Freelancer_Main= item_DescMisc_Freelancer_Mav_Joint= item_DescMisc_Freelancer_Retro= @@ -54249,6 +54857,7 @@ item_DescRSI_Aurora_Pilot_Seat,P=RSI 極光 駕駛員座位 item_DescRSI_Aurora_Pilot_Seat_Blue,P=RSI 極光 藍色駕駛員座位 item_DescRSI_Aurora_Pilot_Seat_Red,P=RSI 極光 紅色駕駛員座位 item_DescRSI_Aurora_lights=@Aurora Light Set +item_DescRSI_BallisticCannon_Meteor_Bespoke=Manufacturer: RSI\nItem Type: Ballistic Cannon\nSize: 5\n\nBuilt specifically for the Meteor, the Leonids ballistic cannon provides formidable firepower designed to overwhelm aggressors that dare get within range. RSI expertly incorporated the cannon atop both sides of the ship to seamlessly integrate with the ship's components and provide full forward coverage. item_DescRSI_BallisticCannon_S8=製造商:羅伯茨太空工業 (Roberts Space Industries)\n物品類型:實彈加農炮\n尺寸:8\n\n英仙座以數百年來的 RSI 武器科技為基礎,採用了特製的 8 號尺寸梅杜莎加農砲,能發射毀滅性的彈道射擊齊射,既能輕易地開啟戰端,也能迅速地結束戰鬥。這款特製的 RSI 加農砲在遠距離重創大型目標方面表現出色, item_DescRSI_BallisticRepeater_S9,P=RSI S9 實彈速射炮 item_DescRSI_Bengal_Seat_Pilot,P=RSI 孟加拉 駕駛員座位 @@ -54321,6 +54930,10 @@ item_DescRSI_Ursa_shop=製造商:羅伯茨太空工業 (Roberts Space Industri item_DescRSI_VP_ESI_S1=RSI與KRIG共同開發的推進器,專為P-52梅林和P-72阿基米德打造。 item_DescRSI_Yellow_Armor,P=RSI 護甲 - 黃色 item_DescRaft_Paint_Black_Yellow=黑色搭配醒目的黃色,冒險塗裝是阿爾戈 RAFT 的另一個極佳選擇。 +item_DescRaft_Paint_GoblinG_A_Red_Black=The ArcCorp livery for the RAFT features the company's logo atop a maroon base paint with black and yellow highlights. +item_DescRaft_Paint_GoblinG_C_Blue_Black=The Crusader livery for the RAFT features the company's logo atop a light blue base paint with black and white highlights. +item_DescRaft_Paint_GoblinG_H_Black_Yellow=The Hurston livery for the RAFT features the company's logo atop a grey base paint with yellow highlights. +item_DescRaft_Paint_GoblinG_M_White_Blue=The microTech livery for the RAFT features the company's logo atop a white base paint with light blue and grey highlights. item_DescRaft_Paint_Grey_LightGrey=阿爾戈 RAFT 的船錨塗裝,以綠色為基底再混入不同深淺的灰色,外觀十分奪目。 item_DescRazor_Paint_2954Fortuna_Green_Grey=讓運氣成為你的副駕駛。大膽地將目光投向星空,裝上福爾圖娜塗裝進行冒險。這款以幸運星節為主題的塗裝以綠色為主體,配以灰色的點綴。 item_DescRazor_Paint_IAE2951_Blue_Black=用這款訂製的剃刀塗裝來慶祝2951星際航空航天博覽會吧。將藍與黑相混合,再加一點白色點綴,這款塗裝讓您的船電光四射。 @@ -54412,8 +55025,8 @@ item_DescSHLD_SECO_S01_WEB=物品類型:護盾產生器\n製造商:密封公 item_DescSHLD_SECO_S02_STOP=物品類型:護盾產生器\n製造商:密封公司 (Seal Corporation)\n尺寸:2\n等級:C\n分類:民用\n\n應用了經過長時間考驗的護盾設計和其被證明的持久優秀性能,使得這款 STOP 護盾產生器在保持了這種經典設計的同時仍然能夠提供良好的保護。 item_DescSHLD_SECO_SMAL_PL01,P=密封 護盾 小型 item_DescSHLD_SECO_SMAL_PL01_Pirate,P=密封 護盾 小型 (海盜) -item_DescSHLD_YORM_S01_Falco=物品類型:護盾產生器\n製造商:約姆公司 (YORM)\n尺寸:1\n等級:D\n分類:競賽\n\n「法爾科」護盾產生器是競速選手的不二之選。它的低重量不會影響你的飛船的最高速度,同時還能吸收足夠的傷害幫助你逃離危險。 -item_DescSHLD_YORM_S01_Targa=物品類型:護盾產生器\n製造商:約姆公司 (YORM)\n尺寸:1\n等級:C\n分類:競賽\n\n基於戈特利布·約姆的原設計並加以改進,這款「塔爾加」護盾產生器是一款足以顛覆競速行業的輕量級高效能護盾產生器。 +item_DescSHLD_YORM_S01_Falco=物品類型:護盾產生器\n製造商:約姆公司 (YORM)\n尺寸:1\n等級:D\n分類:競賽\n\nFalco 護盾產生器是競速選手的不二之選。它的低重量不會影響你的飛船的最高速度,同時還能吸收足夠的傷害幫助你逃離危險。 +item_DescSHLD_YORM_S01_Targa=物品類型:護盾產生器\n製造商:約姆公司 (YORM)\n尺寸:1\n等級:C\n分類:競賽\n\n基於 Gotlieb Yorm 的原設計並加以改進,這款 Targa 護盾產生器是一款足以顛覆競速行業的輕量級高效能護盾產生器。 item_DescSQ_Flair_Coin_1_a_1H=墨丘利 星際速運船在2952年艦船大對決中勢如破竹斬獲第二名。這枚帶有藍色圓環的硬幣是為了紀念這艘標誌性的快運船,一面是墨丘利的圖像,另一面則是十字軍工業的標誌。 item_DescSQ_Flair_Coin_1_b_1H=由於其革命性的可動砲塔設計,天蠍異軍突起,成為2952艦船大對決的四強之一。這枚紀念幣的一面是天蠍座的設計X型機翼,背面是羅伯茨航天工業公司的標誌。 item_DescSQ_Flair_Coin_1_c_1H=2952年艦船大對決的投票者們絕對沒有怠慢C8X 雙魚座遠征型。這枚硬幣一面印有該船圖像另一面印有鐵砧航太的徽標,用以紀念其躋身四強。 @@ -54477,6 +55090,10 @@ item_DescSpirit_E1_Paint_Black_Black_Gold=低調且不失優雅,這款帶有 item_DescSpirit_Paint_BIS2954=這款紫色和白色的 2954 全展焦點塗裝是為了慶祝魂靈晉級 2954 艦船大對決。 item_DescSpirit_Paint_Black_Blue_White=無論你要去何處執行任務,這款深灰色配天藍線條和白色點綴的塗裝都會讓你的十字軍魂靈與眾不同。 item_DescSpirit_Paint_Blue_White_Red=魂靈的堅定塗裝猶如深藍的天空,並用紅白分明的色彩加以點綴。 +item_DescSpirit_Paint_GoblinG_A_Red_Black=The ArcCorp livery for the Spirit features the company's logo atop a maroon base paint with black and yellow highlights. +item_DescSpirit_Paint_GoblinG_C_Blue_Black=The Crusader livery for the Spirit features the company's logo atop a light blue base paint with black and white highlights. +item_DescSpirit_Paint_GoblinG_H_Black_Yellow=The Hurston livery for the Spirit features the company's logo atop a grey base paint with yellow highlights. +item_DescSpirit_Paint_GoblinG_M_White_Blue=The microTech livery for the Spirit features the company's logo atop a white base paint with light blue and grey highlights. item_DescSpirit_Paint_Grey_Grey_Blue=灰色船身,鋼藍色飾邊,十字軍魂靈的雙色搭配塗裝將確保您的飛船能讓人路過回頭。 item_DescSpirit_Paint_Maroon_Beige_Blue=深紅色的塗裝強化了十字軍魂靈本就豪邁的線條,而微妙的灰褐色和海軍藍的亮點則使其格外醒目。 item_DescSpirit_Paint_White_Black_Red=魂靈的忠誠塗裝舒爽且白淨,並用黑紅鮮明的色彩加以點綴。 @@ -54516,6 +55133,10 @@ item_DescStarfighter_Paint_White_Blue_Blue_microTech=志遠塗裝由藍色與白 item_DescStarlancer_Paint_Blue_Black_White=雪頂塗裝的動態風格賦予星際槍騎兵正面成白色,並在後方俐落地轉換為黑色。 item_DescStarlancer_Paint_Blue_Blue_Yellow=為星際槍騎兵換上大西洋塗裝,深藍色搭配黃色緞帶般的線條,讓你與天空融為一體。 item_DescStarlancer_Paint_Citcon2954_Blue_Black_White=藍寶石塗裝以大膽的藍色頂部和黑色腹部,賦予其獨特且令人炫目的外觀。 +item_DescStarlancer_Paint_GoblinG_A_Red_Black=The ArcCorp livery for the Starlancer features the company's logo atop a maroon base paint with black and yellow highlights. +item_DescStarlancer_Paint_GoblinG_C_Blue_Black=The Crusader livery for the Starlancer features the company's logo atop a light blue base paint with black and white highlights. +item_DescStarlancer_Paint_GoblinG_H_Black_Yellow=The Hurston livery for the Starlancer features the company's logo atop a grey base paint with yellow highlights. +item_DescStarlancer_Paint_GoblinG_M_White_Blue=The microTech livery for the Starlancer features the company's logo atop a white base paint with light blue and grey highlights. item_DescStarlancer_Paint_Green_Black_Orange=地球塗裝以一道鮮明的橘色線條,將星際槍騎兵的淺綠色上部與黑色底部區隔開來。 item_DescStarlancer_Paint_Grey_Red_Black=星際槍騎兵換上烽火塗裝後,會擁有酷灰色頂部與鮮紅色底部,呈現出低調卻又醒目的外觀。 item_DescStarlancer_Paint_Grey_White_Grey=升流塗裝為星際槍騎兵帶來了酷灰色頂部與潔白底色,賦予其經典又簡潔的外觀。 @@ -54530,6 +55151,10 @@ item_DescStarlifter_Paint_Draco_gold=金色為主並以黑色點綴,用這款 item_DescStarlifter_Paint_Dryad_GreenCamo=以林地迷彩為靈感的設計將樹妖塗裝與海克力士星際運輸機的其它選擇區分開來。 item_DescStarlifter_Paint_Fleetweek_Level1_Military=用這款橄欖綠為主,橙色為輔的林木線塗裝來訂製您的海克力士星際運輸船。 item_DescStarlifter_Paint_Fleetweek_Level2_Camo=換上霜凍迷彩塗裝,讓您的海克力士星際運輸船如寒風般翱翔天空。 +item_DescStarlifter_Paint_GoblinG_A_Red_Black=The ArcCorp livery for the Starlifter features the company's logo atop a maroon base paint with black and yellow highlights. +item_DescStarlifter_Paint_GoblinG_C_Blue_Black=The Crusader livery for the Starlifter features the company's logo atop a light blue base paint with black and white highlights. +item_DescStarlifter_Paint_GoblinG_H_Black_Yellow=The Hurston livery for the Starlifter features the company's logo atop a grey base paint with yellow highlights. +item_DescStarlifter_Paint_GoblinG_M_White_Blue=The microTech livery for the Starlifter features the company's logo atop a white base paint with light blue and grey highlights. item_DescStarlifter_Paint_Invictus_blue_gold=鮮亮的藍色為底並以金色點綴,戰無不勝藍金塗裝會為您的海克力士星際運輸船增添引人注目的風格。 item_DescStarlifter_Paint_Sylvan_Green=海克力士星際運輸機的森林塗裝採用獨特且嚴肅的啞光綠色,帶有淺灰色點綴。 item_DescStimpack=療生公司的 OneClick 裝置是一款緊急快速治療系統。它能夠在不同的醫療環境下暫時有效地緩和傷病。 @@ -54734,6 +55359,10 @@ item_DescYORM_S2_F4_RC,P=約姆公司雙重保護裝置 item_DescYORM_S3_F4_RC,P=約姆公司雙重保護裝置 item_DescZeus_Paint_Black_Steel_Orange=繁星塗裝的微妙設計風格採用了黑色和鋼色面板,並帶有橙色亮點的點綴。 item_DescZeus_Paint_Blue_Black_White=蒼穹塗裝為宙斯 Mk II 披上了一個美麗的淺藍色和黑色外觀,並帶有黑白色亮點的點綴。 +item_DescZeus_Paint_GoblinG_A_Red_Black=The ArcCorp livery for the Zeus features the company's logo atop a maroon base paint with black and yellow highlights. +item_DescZeus_Paint_GoblinG_C_Blue_Black=The Crusader livery for the Zeus features the company's logo atop a light blue base paint with black and white highlights. +item_DescZeus_Paint_GoblinG_H_Black_Yellow=The Hurston livery for the Zeus features the company's logo atop a grey base paint with yellow highlights. +item_DescZeus_Paint_GoblinG_M_White_Blue=The microTech livery for the Zeus features the company's logo atop a white base paint with light blue and grey highlights. item_DescZeus_Paint_Green_Black_Yellow=蒙特韋德塗裝採用鬱鬱蔥蔥的綠色與黃色和黑色亮點,為宙斯 Mk II 提供了豐富多彩的選擇。 item_DescZeus_Paint_Halloween2024_Blood=用紫霧塗裝來慶祝瓦拉節,它採用閃亮的金屬紫色底漆,上面散布著綠色的斑點。 item_DescZeus_Paint_Lovestruck_Pink_Black=發想自科拉情人節的代表色,泛著金屬光澤的粉黑拼接的痴情塗裝和你的宙斯最般配。 @@ -54763,9 +55392,9 @@ item_Desc_987_shoes_03_01_01,P=Desc - 987 Shoes 03 item_Desc_ALB_Bandana_01_01_Shared=僅選用最進階的棉材料,這款來自阿萊霍兄弟的圍巾採用了雙面印花和編織邊緣兩種工藝用以保證其耐用性。 item_Desc_ALB_Jacket_01_01_01=儲藏容量:2K uSCU\n\n這款由阿萊霍兄弟推出的杜維克系列外衣將功能性與時尚性完美的結合在了一起。這款高品質的夾克選用了加強皮革作為面料,既提供了優秀的保護和支撐,也同時兼顧了現代美學。\n\n女款目前缺貨。 item_Desc_ALB_Jacket_01_Ruso=儲藏容量:2K uSCU\n\n哪怕你現在穿著鏽紅協會系列基底服,也請放心的穿上這件阿萊霍兄弟的訂製版杜維克外衣工業夾克。長時間的搬運和挖掘工作的最佳伙伴。\n\n女款目前缺貨。 -item_Desc_BASL_combat_light_core_01_01_01=i物品類型:輕型裝甲\n減傷害減免:20%\n儲藏容量: 4K uSCU\n可掛載背包: NA\n\nAdvocacy Interceptor 是一種重量輕但超強彈性的裝甲,可在不犧牲機動性的情況下提供保護。護甲採用抗衝擊布料和精密鍍層混合而成,還配有腰部方便取用的口袋和可調節的帶子,以確保理想的貼合度。由於裝甲具有出色的舒適性、品質和防護性,因此該系統被 Advocacy 廣泛使用。 -item_Desc_BASL_combat_light_helmet_01_01_01=i物品類型:輕型護甲\n傷害減免:20%\n適用溫度:-31 / 61 °C\n輻射抗性:26000 REM\n輻射清除速率:145.8 REM/s\n\n附加功能:AR 動態準星投射功能\n\n獨特的開放式設計使 Advocacy Interceptor 頭盔成為在大氣中作戰的輕巧且自由的選擇。它具有精確分層的鍍層,可保護頭部免受各種戰鬥和環境危害,並在眼睛上配備抗衝擊、防眩光的護目鏡。 -item_Desc_BASL_undersuit_01_01_01=Item Type: Undersuit\nDamage Reduction: 10%\nTemp. Rating: -30 / 60 °C\nRadiation Protection: 15200 REM\nRadiation Scrub Rate: 81 REM/s\nCarrying Capacity: 8.0 µSCU\n\nFeaturing a deceptively simple design, the Advocacy Interceptor undersuit is jet black with reinforced grey protective padding on the arms and legs. Basilisk's renowned craftsmanship make this flight suit durable and supremely comfortable, leaving no mystery as to why it's widely used by the Advocacy. +item_Desc_BASL_combat_light_core_01_01_01=物品類型:輕型裝甲\n減傷害減免:20%\n儲藏容量: 4K uSCU\n可掛載背包: NA\n\n督導局截擊者是一種重量輕但超強彈性的裝甲,可在不犧牲機動性的情況下提供保護。護甲採用抗衝擊布料和精密鍍層混合而成,還配有腰部方便取用的口袋和可調節的帶子,以確保理想的貼合度。由於護甲具有出色的舒適性、品質和防護性,因此被督導局廣泛採用。 +item_Desc_BASL_combat_light_helmet_01_01_01=i物品類型:輕型護甲\n傷害減免:20%\n適用溫度:-31 / 61 °C\n輻射抗性:26000 REM\n輻射清除速率:145.8 REM/s\n\n附加功能:AR 動態準星投射功能\n\n獨特的開放式設計使督導局截擊者頭盔成為在大氣中作戰的輕巧且自由的選擇。它具有精確分層的鍍層,可保護頭部免受各種戰鬥和環境危害,並在眼睛上配備抗衝擊、防眩光的護目鏡。 +item_Desc_BASL_undersuit_01_01_01=物品類型:基底服\n傷害減免:10%\n適用溫度:-30 / 60 °C\n輻射抗性:15200 REM\n輻射清除速率:81 REM/s\n儲藏容量:8.0 uSCU\n\n王牌截擊者基底服採用看似簡潔的設計,採用深黑色設計,手臂和腿部有加固的灰色保護墊。毒蜥公司久負盛名的工藝使這件飛行服既耐用又極其舒適,因此被督導局廣泛採用。 item_Desc_CBD_Hat_01_01_01=這款來自CBD的軍校學員帽巧妙地用輕量化纖維和皮革材質交織出了一份令人驚嘆的設計。在帽子的前方印有白色骷髏頭圖案,而側方印有「Death From Above (死從天降)」的字樣。\n\n女款目前缺貨。 item_Desc_CBD_Hat_01_01_Shared=這款來自CBD的軍校學員帽巧妙地用輕量化纖維和皮革材質交織出了一份令人驚嘆的設計。\n\n女款目前缺貨。 item_Desc_CBD_Hat_02_01_Shared=這款CBD的軍校學員帽的前額處鑲嵌了金屬子彈飾釘作為裝飾,且在帽子兩邊都印有「RAGE (狂怒)」的字樣。\n\n女款目前缺貨。 @@ -54898,16 +55527,67 @@ item_Desc_FIO_glasses_01=薩拉布是一款時尚的半框眼鏡,非常輕巧 item_Desc_FIO_glasses_02=來自「菲奧蕾」的Ectio眼鏡將時尚和功能融合。可調節的鏡腿提供了完美的貼合度,可以舒適地搭在耳朵上,經過晶鋼化處理的鏡片則確保了在幾乎任何大氣條件下都有清晰的視野。 item_Desc_Flair_Coin_SQ42_FW25=這款收藏幣的正面印有 UEE 標誌,反面則印有「戰無不勝啟航週」的標誌。 item_Desc_GRIN_refinery_apron_01_01_01=儲藏容量:1K uSCU\n\n熱紡外衣為上半身提供全方位阻燃隔熱防護。其為高領設計,並且前方還額外配備了一件用於反射熱輻射的鋁化纖維圍裙。 -item_Desc_GRIN_refinery_backpack_01_01_01=儲藏容量:26K uSCU\n\n熱紡呼吸裝置與面罩整合為一體,確保任何空氣條件下都能持續供應可呼吸的氧氣。 +item_Desc_GRIN_refinery_backpack_01_01_01=Carrying Capacity: 33.8K µSCU\n\nThe ThermoWeave breathing apparatus integrates with the hood to ensure a constant flow of breathable oxygen regardless of air quality conditions. item_Desc_GRIN_refinery_gloves_01_01_01=熱紡手套為特殊的多層紡織結構設計,在手掌與手指處還配備了額外的隔熱襯墊,防止觸碰高溫物品時燙傷。 item_Desc_GRIN_refinery_helmet_01_01_01=熱紡面罩結合了一頂防熱防衝擊的安全帽以及覆蓋頸部的兜帽,上方還有防霧塗層將水霧堆積降到最低。巨大的面罩提供了寬闊的視野,內建呼吸器配有頂尖的過濾器,助您暢快呼吸。 item_Desc_GRIN_refinery_pants_01_01_01=儲藏容量:2K uSCU\n\n熱紡褲子在雙腿都設計有便捷的大容量口袋,並且還有一層特殊的合成阻燃吸汗內襯,穿上一整班也不會有任何不適。 item_Desc_GRIN_utility_medium_arms_01=物品類型:中型護甲\n傷害減免:30%\n適用溫度:-61 / 91 °C\n輻射抗性:26400 REM\n輻射清除速率:145.8 REM/s\n\n最初為礦工設計,Aril 護甲配備了一個完全密封的頭盔,高領設計為頸部與後腦提供了額外的支撐與防護。一體式工具腰帶與可拆卸背包能夠裝載多種工具與補給,解放您的雙手。Aril 護甲提供了多種可選的鮮艷顏色,滿足您個人喜好同時,還便於在工作場合識別身份。 +item_Desc_GRIN_utility_medium_arms_02=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. +item_Desc_GRIN_utility_medium_arms_02_02_10=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The microTech Edition was made specifically for the company. +item_Desc_GRIN_utility_medium_arms_02_03_11=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Hurston Edition was made specifically for the company. +item_Desc_GRIN_utility_medium_arms_02_04_07=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Crusader Edition was made specifically for the company. +item_Desc_GRIN_utility_medium_arms_02_05_02=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The ArcCorp Edition was made specifically for the company. +item_Desc_GRIN_utility_medium_arms_02_06_12=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The microTech Black variant was made specifically for the company. +item_Desc_GRIN_utility_medium_arms_02_07_12=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Hurston Black variant was made specifically for the company. +item_Desc_GRIN_utility_medium_arms_02_08_12=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Crusader Black variant was made specifically for the company. +item_Desc_GRIN_utility_medium_arms_02_09_12=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The ArcCorp Black variant was made specifically for the company. +item_Desc_GRIN_utility_medium_arms_03_01_01=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. This edition features the colors and logo of the now defunct Pyrotechnic Amalgamated. +item_Desc_GRIN_utility_medium_arms_03_02_01=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Greycat Edition features the colors and logo of the company. +item_Desc_GRIN_utility_medium_arms_03_03_01=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Shubin Edition was made specifically for the company. +item_Desc_GRIN_utility_medium_arms_03_04_01=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Heatwave edition is primarily black with glowing red highlights. item_Desc_GRIN_utility_medium_backpack_01=物品類型:中型背包\n儲藏容量:85K uSCU\n可適配胸甲:中型&重型\n\n最初為礦工而設計的 Aril 護甲附帶一個可拆卸的背包,可以容納各種工具和補給,解放您的雙手。Aril 背包提供了多種可選的鮮艷顏色,滿足您個人喜好同時,還便於在工作場合識別身份。 -item_Desc_GRIN_utility_medium_backpack_02=物品類型:中型背包\n儲藏容量:85K uSCU\n可適配胸甲類型:僅限 Aril 胸甲\n\n輕鬆運送你滿載的 Aril 採集背包。 超堅固的工業設計為灰貓工業 Aril 裝甲套裝量身打造。 它具有符合人體工學的支撐,可將背包重量均勻地分布在背部,同時保障了物品的運輸安全,無論是打撈工作、進入礦井或是簡單地跑腿,Aril 採集背包都是理想的日常選擇。 +item_Desc_GRIN_utility_medium_backpack_02=Item Type: Medium Backpack\nCarrying Capacity: 127.5K µSCU\nCore Compatibility: Medium & Heavy\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres.\n +item_Desc_GRIN_utility_medium_backpack_02_02_10=Item Type: Medium Backpack\nCarrying Capacity: 127.5K µSCU\nCore Compatibility: Medium & Heavy\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The microTech Edition was made specifically for the company. +item_Desc_GRIN_utility_medium_backpack_02_03_11=Item Type: Medium Backpack\nCarrying Capacity: 127.5K µSCU\nCore Compatibility: Medium & Heavy\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Hurston Edition was made specifically for the company. +item_Desc_GRIN_utility_medium_backpack_02_04_07=Item Type: Medium Backpack\nCarrying Capacity: 127.5K µSCU\nCore Compatibility: Medium & Heavy\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Crusader Edition was made specifically for the company. +item_Desc_GRIN_utility_medium_backpack_02_05_02=Item Type: Medium Backpack\nCarrying Capacity: 127.5K µSCU\nCore Compatibility: Medium & Heavy\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The ArcCorp Edition was made specifically for the company. +item_Desc_GRIN_utility_medium_backpack_02_06_12=Item Type: Medium Backpack\nCarrying Capacity: 127.5K µSCU\nCore Compatibility: Medium & Heavy\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The microTech Black variant was made specifically for the company. +item_Desc_GRIN_utility_medium_backpack_02_07_12=Item Type: Medium Backpack\nCarrying Capacity: 127.5K µSCU\nCore Compatibility: Medium & Heavy\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Hurston Black variant was made specifically for the company. +item_Desc_GRIN_utility_medium_backpack_02_08_12=Item Type: Medium Backpack\nCarrying Capacity: 127.5K µSCU\nCore Compatibility: Medium & Heavy\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Crusader Black variant was made specifically for the company. +item_Desc_GRIN_utility_medium_backpack_02_09_12=Item Type: Medium Backpack\nCarrying Capacity: 127.5K µSCU\nCore Compatibility: Medium & Heavy\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The ArcCorp Black variant was made specifically for the company. +item_Desc_GRIN_utility_medium_backpack_03_01_01=Item Type: Medium Backpack\nCarrying Capacity: 127.5K µSCU\nCore Compatibility: Medium & Heavy\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. This edition features the colors and logo of the now defunct Pyrotechnic Amalgamated. +item_Desc_GRIN_utility_medium_backpack_03_02_01=Item Type: Medium Backpack\nCarrying Capacity: 127.5K µSCU\nCore Compatibility: Medium & Heavy\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Greycat Edition features the colors and logo of the company. +item_Desc_GRIN_utility_medium_backpack_03_03_01=Item Type: Medium Backpack\nCarrying Capacity: 127.5K µSCU\nCore Compatibility: Medium & Heavy\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Shubin Edition was made specifically for the company. +item_Desc_GRIN_utility_medium_backpack_03_04_01=Item Type: Medium Backpack\nCarrying Capacity: 127.5K µSCU\nCore Compatibility: Medium & Heavy\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Heatwave edition is primarily black with glowing red highlights. item_Desc_GRIN_utility_medium_core_01=物品類型:中型護甲\n傷害減免:30%\n適用溫度:-61 / 91 °C\n輻射抗性:26400 REM\n輻射清除速率:145.8 REM/s\n儲藏容量:6.4 uSCU\n可掛載背包:輕型&中型\n\n最初為礦工設計,Aril 護甲配備了一個完全密封的頭盔,高領設計為頸部與後腦提供了額外的支撐與防護。一體式工具腰帶與可拆卸背包能夠裝載多種工具與補給,解放您的雙手。Aril 護甲提供了多種可選的鮮艷顏色,滿足您個人喜好同時,還便於在工作場合識別身份。 +item_Desc_GRIN_utility_medium_core_02=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 15k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\nBackpack Compatibility: Light & Medium \n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. +item_Desc_GRIN_utility_medium_core_02_02_10=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 15k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\nBackpack Compatibility: Light & Medium \n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The microTech Edition was made specifically for the company. +item_Desc_GRIN_utility_medium_core_02_03_11=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 15k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\nBackpack Compatibility: Light & Medium \n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Hurston Edition was made specifically for the company. +item_Desc_GRIN_utility_medium_core_02_04_07=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 15k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\nBackpack Compatibility: Light & Medium \n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Crusader Edition was made specifically for the company. +item_Desc_GRIN_utility_medium_core_02_05_02=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 15k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\nBackpack Compatibility: Light & Medium \n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The ArcCorp Edition was made specifically for the company. +item_Desc_GRIN_utility_medium_core_02_06_12=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 15k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\nBackpack Compatibility: Light & Medium \n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The microTech Black variant was made specifically for the company. +item_Desc_GRIN_utility_medium_core_02_07_12=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 15k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\nBackpack Compatibility: Light & Medium \n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Hurston Black variant was made specifically for the company. +item_Desc_GRIN_utility_medium_core_02_08_12=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 15k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\nBackpack Compatibility: Light & Medium \n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Crusader Black variant was made specifically for the company. +item_Desc_GRIN_utility_medium_core_02_09_12=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 15k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\nBackpack Compatibility: Light & Medium \n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The ArcCorp Black variant was made specifically for the company. +item_Desc_GRIN_utility_medium_core_03_01_01=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 15k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\nBackpack Compatibility: Light & Medium \n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. This edition features the colors and logo of the now defunct Pyrotechnic Amalgamated. +item_Desc_GRIN_utility_medium_core_03_02_01=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 15k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\nBackpack Compatibility: Light & Medium \n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Greycat Edition features the colors and logo of the company. +item_Desc_GRIN_utility_medium_core_03_03_01=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 15k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\nBackpack Compatibility: Light & Medium \n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Shubin Edition was made specifically for the company. +item_Desc_GRIN_utility_medium_core_03_04_01=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 15k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\nBackpack Compatibility: Light & Medium \n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Heatwave edition is primarily black with glowing red highlights. item_Desc_GRIN_utility_medium_helmet_01=物品類型:中型護甲\n傷害減免:30%\n適用溫度:-56 / 86 °C\n輻射抗性:26400 REM\n輻射清除速率:145.8 REM/s\n\n最初為礦工設計,Aril 護甲配備了一個完全密封的頭盔,高領設計為頸部與後腦提供了額外的支撐與防護。一體式工具腰帶與可拆卸背包能夠裝載多種工具與補給,解放您的雙手。Aril 護甲提供了多種可選的鮮艷顏色,滿足您個人喜好同時,還便於在工作場合識別身份。 item_Desc_GRIN_utility_medium_legs_01=物品類型:中型護甲\n傷害減免:30%\n適用溫度:-61 / 91 °C\n輻射抗性:26400 REM\n輻射清除速率:145.8 REM/s\n儲藏容量:4.0 uSCU\n\n最初為礦工設計,Aril 護甲配備了一個完全密封的頭盔,高領設計為頸部與後腦提供了額外的支撐與防護。一體式工具腰帶與可拆卸背包能夠裝載多種工具與補給,解放您的雙手。Aril 護甲提供了多種可選的鮮艷顏色,滿足您個人喜好同時,還便於在工作場合識別身份。 +item_Desc_GRIN_utility_medium_legs_02=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 10k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. +item_Desc_GRIN_utility_medium_legs_02_02_10=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 10k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The microTech Edition was made specifically for the company. +item_Desc_GRIN_utility_medium_legs_02_03_11=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 10k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Hurston Edition was made specifically for the company. +item_Desc_GRIN_utility_medium_legs_02_04_07=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 10k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Crusader Edition was made specifically for the company. +item_Desc_GRIN_utility_medium_legs_02_05_02=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 10k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The ArcCorp Edition was made specifically for the company. +item_Desc_GRIN_utility_medium_legs_02_06_12=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 10k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The microTech Black variant was made specifically for the company. +item_Desc_GRIN_utility_medium_legs_02_07_12=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 10k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Hurston Black variant was made specifically for the company. +item_Desc_GRIN_utility_medium_legs_02_08_12=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 10k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Crusader Black variant was made specifically for the company. +item_Desc_GRIN_utility_medium_legs_02_09_12=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 10k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The ArcCorp Black variant was made specifically for the company. +item_Desc_GRIN_utility_medium_legs_03_01_01=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 10k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. This edition features the colors and logo of the now defunct Pyrotechnic Amalgamated. +item_Desc_GRIN_utility_medium_legs_03_02_01=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 10k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Greycat Edition features the colors and logo of the company. +item_Desc_GRIN_utility_medium_legs_03_03_01=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 10k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Shubin Edition was made specifically for the company. +item_Desc_GRIN_utility_medium_legs_03_04_01=Item Type: Medium Armor\nDamage Reduction: 30%\nCarrying Capacity: 10k µSCU\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Heatwave edition is primarily black with glowing red highlights. item_Desc_GSB_Boots_01_01_01=碎石匠的漂泊者系列多功能靴能經受任何挑戰。 item_Desc_GSB_Shoes_01_01_01=這款來自「碎石匠」的鋼頭工作靴採用SureFire抓地技術,即使在易打滑、有油汙和磨損的表面上也能提供牢固的抓地力。 item_Desc_GSB_boots_01_01_imperator=碎石匠的漂泊者系列多功能靴能經受任何挑戰。少見的拓荒者版本為紫色配銀色點綴,讓你的工地更添時髦。 @@ -55089,10 +55769,10 @@ item_Desc_SHLD_SECO_S03_ARMOR=物品類型:護盾產生器\n製造商:密封 item_Desc_SHLD_SECO_S03_GUARD=物品類型:護盾產生器\n製造商:密封公司 (Seal Corporation)\n尺寸:3\n等級:C\n分類:民用\n\n面對未知恐懼的最好辦法就是配備 GUARD 護盾。該護盾產生器以其平衡的效能,耐用性和隱身能力,讓使用者可以按照最適合自己的方式來使用護盾。 item_Desc_SHLD_SECO_S03_HAVEN=物品類型:護盾產生器\n製造商:密封公司 (Seal Corporation)\n尺寸:3\n等級:D\n分類:民用\n\nHAVEN 是用於大型飛船飽受敬仰的護盾產生器。密封公司簡潔、乾淨的設計使其部件的維修成為一項簡單又便宜的事情,並且讓該公司在近幾年內更受歡迎。 item_Desc_SHLD_VNCL_S01_Hide=物品種類:護盾產生器\n製造商:Vanduul\n尺寸:1\n等級:無 \n分類:軍用\n\n正是由於這種護盾產生器的保護,Vanduul人才得以實施如此具有侵略性的纏鬥戰術。 -item_Desc_SHLD_YORM_S01_Jaghte=物品種類:護盾產生器\n製造商:約姆公司 (Yorm)\n尺寸:1\n等級:B\n分類:競賽\n\n以性能為核心設計的賈格特護盾產生器,優先考慮了護盾的生命值和復原速度,而不是隱身性能和強度。 -item_Desc_SHLD_YORM_S02_Bamoty=物品種類:護盾產生器\n製造商:約姆公司 (Yorm)\n尺寸:2\n等級:D\n分類:競賽\n\n巴莫蒂是約姆公司的一款具有商業風格的護盾產生器。該中型部件在性能,耐用性和隱身性方面達到了專業級的平衡,從而獲得了公司的廣泛支援。 -item_Desc_SHLD_YORM_S02_Haltur=物品種類:護盾產生器\n製造商:約姆公司 (Yorm)\n尺寸:2\n等級:B\n分類:競賽\n\n強大的護盾生命值和超常的充能速度使哈爾圖成為同類護盾產生器中的佼佼者。深受賽車手和那些願意遠離危險而非沉溺其中之人的喜愛。 -item_Desc_SHLD_YORM_S02_Trenta=物品種類:護盾產生器\n製造商:約姆公司 (Yorm)\n尺寸:2\n等級:C\n分類:競賽 \n\n一個理想的選擇,對於那些想要超出尋常的護盾性能和耐久的賽車手。作為獎勵,特倫塔的外殼是由鎂合金製成的,這使得元件既堅固又輕便。 +item_Desc_SHLD_YORM_S01_Jaghte=物品種類:護盾產生器\n製造商:約姆公司 (Yorm)\n尺寸:1\n等級:B\n分類:競賽\n\n以性能為核心設計的 Jaghte 護盾產生器,優先考慮了護盾的生命值和復原速度,而不是隱身性能和強度。 +item_Desc_SHLD_YORM_S02_Bamoty=物品種類:護盾產生器\n製造商:約姆公司 (Yorm)\n尺寸:2\n等級:D\n分類:競賽\n\nBamoty 是約姆公司的一款具有商業風格的護盾產生器。該中型部件在性能,耐用性和隱身性方面達到了專業級的平衡,從而獲得了公司的廣泛支援。 +item_Desc_SHLD_YORM_S02_Haltur=物品種類:護盾產生器\n製造商:約姆公司 (Yorm)\n尺寸:2\n等級:B\n分類:競賽\n\n強大的護盾生命值和超常的充能速度使 Haltur 成為同類護盾產生器中的佼佼者。深受賽車手和那些願意遠離危險而非沉溺其中之人的喜愛。 +item_Desc_SHLD_YORM_S02_Trenta=物品種類:護盾產生器\n製造商:約姆公司 (Yorm)\n尺寸:2\n等級:C\n分類:競賽\n\n一個理想的選擇,對於那些想要超出尋常的護盾性能和耐久的賽車手。作為獎勵,Trenta 的外殼是由鎂合金製成的,這使得元件既堅固又輕便。 item_Desc_SPV_Jacket_01_01_Shared=儲藏容量:1K uSCU\n\n這精緻的外套既可白天使用,也能晚上穿著,對任何年輕的專業人士都是必不可少的收藏。開叉翻領和中後接縫,就在斯帕·范·邁爾斯,為您提供提量身訂製的外觀。\n\n女款目前缺貨。 item_Desc_SPV_glasses_01=獨特的一體式鏡片和別出心裁的幾何設計使先鋒X在所有眼鏡中脫穎而出。斯帕·范·邁爾斯巧妙地融合了最先進的風格和技術,以提供與眾不同的時尚外觀。 item_Desc_SRVL_combat_light_arms_01=物品類型:輕型護甲\n傷害減免:20%\n適用溫度:-35 / 65 °C\n輻射抗性:26000 REM\n輻射清除速率:145.8 REM/s\n儲藏容量:2.0 uSCU\n\n這款裝甲是利用 Caldera 裝甲套件的再利用零件製成,為穿戴者提供額外一層保護,抵禦侵略者和惡劣環境。 @@ -55148,9 +55828,9 @@ item_Desc_alb_shoes_01=來自阿萊霍兄弟專業設計尼瓦拉鞋,提供高 item_Desc_banu_lum_gloves_01_01_01=好禮手套與同名的節日毛衣互相搭配。這款舒適的假日保暖手套不僅看起來不錯,露指的設計還讓使用者與物品的互動變得輕而易舉。 item_Desc_banu_lum_jacket_01_01_01=儲藏容量:1K uSCU\n\n這款Banu製造的高圓領針織衫讓您以舒適且時尚的方式慶祝光燈節。採用奢華的紅綠混紡面料搭配非對稱正面設計和三個可調節肩帶,確保完美貼合,讓您在燈光下舒適自在。號召歡樂繁榮未來的Banu短語以金色字體裝飾在正反兩面。 item_Desc_basl_combat_light_flightsuit_01,P=PH - basl_combat_light_flightsuit_01 -item_Desc_basl_combat_light_flightsuit_02_01_01=物品類型:基底服\n傷害減免:10%\n適用溫度:-30 / 60 °C\n輻射抗性:15200 REM\n輻射清除速率:81 REM/s\n儲藏容量:8.0 uSCU\n\nAce Interceptor 飛行服採用看似簡潔的設計,採用深黑色設計,手臂和腿部有加固的灰色保護墊。Basilisk 久負盛名的工藝使這件飛行服既耐用又極其舒適,難怪它被帝國各地的頂尖飛行員廣泛使用。 +item_Desc_basl_combat_light_flightsuit_02_01_01=物品類型:基底服\n傷害減免:10%\n適用溫度:-30 / 60 °C\n輻射抗性:15200 REM\n輻射清除速率:81 REM/s\n儲藏容量:8.0 uSCU\n\n王牌截擊者飛行服採用看似簡潔的設計,採用深黑色設計,手臂和腿部有加固的灰色保護墊。毒蜥公司久負盛名的工藝使這件飛行服既耐用又極其舒適,難怪它被帝國各地的頂尖飛行員廣泛使用。 item_Desc_basl_combat_light_helmet_01,P=PH - basl_combat_light_helmet_01 -item_Desc_basl_combat_light_helmet_02_01_01=物品類型:輕型護甲\n傷害減免:20%\n適用溫度:-35 / 65 °C\n輻射抗性:26000 REM\n輻射清除速率:145.8 REM/s\n\n附加功能:AR 動態準星投射功能\n\nAce Interceptor 頭盔獨特的開放式設計使其成為在大氣層中操作的輕便且解放的選擇。它具有精確分層的鍍層,可保護頭部免受各種戰鬥和環境危害,並在眼睛上方配備抗衝擊、防眩光的護目鏡。。 +item_Desc_basl_combat_light_helmet_02_01_01=物品類型:輕型護甲\n傷害減免:20%\n適用溫度:-35 / 65 °C\n輻射抗性:26000 REM\n輻射清除速率:145.8 REM/s\n\n附加功能:AR 動態準星投射功能\n\n王牌截擊者頭盔獨特的開放式設計使其成為在大氣層中操作的輕便且解放的選擇。它具有精確分層的鍍層,可保護頭部免受各種戰鬥和環境危害,並在眼睛上方配備抗衝擊、防眩光的護目鏡。。 item_Desc_cba_boots_01_01_01=適用溫度:-35 / 15 °C\n\n這些結實的高幫靴可以讓你的腳在寒冷的環境中保持溫暖。"捲雲"將鋼結構融入鞋底來增加它在冰面上的摩擦力。 item_Desc_cba_boots_02_01_01="滂沛羅冷風"這款時尚的高筒靴採用輕便而結實的鞋底設計,讓您在即使在最險阻的地形上徒步旅行,也能如踏雲而行。 item_Desc_cba_chef_hat_01_01_01=格拉莫西食品服務套帽是由藍碼服飾的專業部門生產的標準食品服務套件。該款帽子採用靈活的“一刀切”造型,可與佩戴者的頭部緊密伸縮,兼顧時尚與高效。 @@ -55187,16 +55867,16 @@ item_Desc_cbd_hat_03_01_01=一頂舒適的灰色學員帽。 item_Desc_cbd_hat_03_01_cargo=這款灰色工裝帽的前方有著黃色與紫色的“Cargo”圖樣。帽子上還有一圈亮黃色的布料,使其在遠處就能輕易辨認。 item_Desc_cbd_hat_03_01_fleetweek2021=帶上這款紀念戰無不勝啟航週的經典學員帽,向海軍和為帝國服務的靈魂致敬。 item_Desc_cbd_hat_03_01_fleetweek2022,P=PH - cbd_hat_03_01_fleetweek2022 -item_Desc_cbd_hat_03_ArcCorp_01=一頂灰綠相間的警校生帽,前面印有弧光集團的名稱和徽標。 +item_Desc_cbd_hat_03_ArcCorp_01=A red and gray cadet hat with ArcCorp's name and logo emblazoned across the front panel. item_Desc_cbd_hat_03_Cry-Astro_01=一頂藍黑相間的警校生帽,前面印有Cry-Astro集團的名稱和徽標。 item_Desc_cbd_hat_03_IAE2020=戴上 2950 IAE 星際航太博覽會的官方帽子炫耀自己參加了UEE最重要的船展。這頂學員帽灰色的背景凸顯著正面的博覽會標誌。 -item_Desc_cbd_hat_03_Microtech_01=一頂藍綠灰相間的警校生帽,前面印有微科集團的名稱和徽標。 +item_Desc_cbd_hat_03_Microtech_01=A white, blue, and gray cadet hat with microTech's name and logo emblazoned across the front panel. item_Desc_cbd_hat_03_SakuraSun_01=一頂紫粉相間的警校生帽,前面印有櫻日集團的名稱和徽標。 item_Desc_cbd_hat_03_aegis_dec=這款雙色調的帽子主要是以深灰色為主色,裝飾有淺灰色條紋,前片有宙斯盾動力的圖示。 item_Desc_cbd_hat_03_anvil_dec=深綠色的鐵砧航太帽子,側面有金屬孔眼。 item_Desc_cbd_hat_03_argo_dec=太空飛行器製造商阿爾戈航太公司已經存在了多個世紀了。透過在戴上帶有其名字的橙色帽子,來支援這個不可或缺的UEE工業品牌。 item_Desc_cbd_hat_03_consolidated_dec=聯合邊境創新的邊緣蓬勃發展。戴上這頂帶有聯合邊境品牌的深灰色帽子來提升他們的主動性吧。 -item_Desc_cbd_hat_03_crusader_01=一頂藍色和海軍藍以及白色相間的警校生帽,前面印有十字軍工業的名稱和徽標。 +item_Desc_cbd_hat_03_crusader_01=A blue, white, and gray cadet hat with Crusader Industries' name and logo emblazoned across the front panel. item_Desc_cbd_hat_03_crusader_dec=為了慶祝人類治世2949,十字軍工業發布的這頂與假日相關的帽子,藍白相間。戴上這頂帽子加入我們,來支援那些比起利益更重視專注之人。所有的購買收益都將捐贈給位於泰拉的"帝國的疏忽"非盈利組織。 item_Desc_cbd_hat_03_cvx01_01=一個黑色正反面都印著 Covalex 名稱和徽標的小帽。 item_Desc_cbd_hat_03_drake_03=戴上這頂用紅字大書“德雷克星際“的黑帽來展現你的勇猛吧。 @@ -55210,7 +55890,7 @@ item_Desc_cbd_hat_03_fleetweek2025invictus=這款經典學員帽旨在紀念戰 item_Desc_cbd_hat_03_fleetweek2025misc=這款藍白相間的學員帽正面印有 MISC 標誌的簡約風格圖案。 item_Desc_cbd_hat_03_fleetweek_dec=這款紀念艦隊週的經典學員帽是向海軍和為帝國服務的靈魂致敬。 item_Desc_cbd_hat_03_foundation01=戴上這頂前方印有logo的奠基節特別帽子,慶祝地球各國聯合起來探索星空。 -item_Desc_cbd_hat_03_hd_01=一頂棕灰相間的警校生帽,前面印有赫斯頓動力的名稱和徽標。 +item_Desc_cbd_hat_03_hd_01=A yellow and black cadet hat with Hurston Dynamics' name and logo emblazoned across the front panel. item_Desc_cbd_hat_03_iae2021_07=2951 IAE官方帽子前方繪有本次活動的標誌,後方右側也繪有一個稍小的版本。 item_Desc_cbd_hat_03_iae2021_10=2951 IAE官方帽子前方繪有本次活動的標誌,後方右側也繪有一個稍小的版本。 item_Desc_cbd_hat_03_iae2022_02=慶祝 2952 年 IAE 星際航太博覽會的紅色學員帽,正面飾有該活動的標誌。 @@ -55271,13 +55951,13 @@ item_Desc_cds_armor_light_core_02_shared=物品類型:輕型護甲\n傷害減 item_Desc_cds_armor_light_legs_02_shared=物品類型:輕型護甲\n傷害減免:20%\n適用溫度:-35 / 65 °C\n輻射抗性:26000 REM\n輻射清除速率:145.8 REM/s\n儲藏容量:2.0 uSCU\n\nFBL-8a 延續了 CDS 對創造理想輕甲的追求。這種輕甲透過其防護鍍層和增強奈米編織織物的戰略組合讓你健步如飛。雖然這款護甲適用於任何基底服,但是它是為了適配 FBL-8u 基底服而被特殊設計的 ;透過特別注意兩者的配合方式,使套裝盡可能的流線型和反應靈敏。 item_Desc_cds_armor_medium_arms_01_01_9tails01=物品類型:中型護甲\n傷害減免:30%\n適用溫度:-61 / 91 °C\n輻射抗性:26400 REM\n輻射清除速率:145.8 REM/s\n\n這款 CDS 的 ORC-mkX 臂甲在原版基礎上進行了改造。MarkX 是 CDS 屢獲殊榮的全能戰鬥護甲系列中的最新款。這套 EVA 級護甲採用全新的「EdgeCore」複合編織技術,最大限度地提高了對彈射物、爆炸物和環境的防護,同時還能盡量保證穿戴者的靈活性。 item_Desc_cds_armor_medium_legs_02_9tails_01=物品類型:中型護甲\n傷害減免:30%\n適用溫度:-61 / 91 °C\n輻射抗性:26400 REM\n輻射清除速率:145.8 REM/s\n儲藏容量:4.0 uSCU\n\n這款 CDS 的 ORC-mkX 腿甲在原版基礎上進行了改造。MarkX 是 CDS 屢獲殊榮的全能戰鬥護甲系列中的最新款。這套 EVA 級護甲採用全新的「EdgeCore」複合編織技術,最大限度地提高了對彈射物、爆炸物和環境的防護,同時還能盡量保證穿戴者的靈活性。 -item_Desc_cds_combat_heavy_backpack_01_01_01=物品類型:重型背包\n儲藏容量:100K uSCU\n可適配胸甲類型:重型\n\n讓 CSP-68H 背包成為您的萬全之選。受益於其耐用性以及擁有著平衡且舒適背負體驗的專利核心連接器,CSP-68H 這一原先為了嚴酷戰鬥支援環境而設計的重型背包已然變得流行了起來。 +item_Desc_cds_combat_heavy_backpack_01_01_01=Item Type: Heavy Backpack\nCarrying Capacity: 150K µSCU\nCore Compatibility: Heavy\n\nBe ready for any situation with the CSP-68H Backpack. Originally designed for the rigors of combat support, this heavy backpack has become popular thanks to its durability and a patented core connector that helps the CSP-68H sit comfortably and balanced on the back. item_Desc_cds_combat_light_arms_03=物品類型:輕型護甲\n傷害減免:20%\n適用溫度:-35 / 65 °C\n輻射抗性:26000 REM\n輻射清除速率:145.8 REM/s\n\n基於 CDS 的 FBL-8a 戰鬥護甲而設計,本護甲在原版的基礎上做出了改進。這款輕型護甲採用了保護性鍍層和增強奈米編織面料,讓您擁有高機動性。雖然該護甲適用於任何基底服,但其專為搭配 FBL-8u 基底服而做出了特別設計,兩者一起穿戴時能讓整套護甲最為流線與響應。 item_Desc_cds_combat_light_arms_04=物品類型:輕型護甲\n傷害減免:20%\n適用溫度:-35 / 65 °C\n輻射抗性:26000 REM\n輻射清除速率:145.8 REM/s\n\n基於 CDS 的 FBL-8a 戰鬥護甲而設計,本護甲在原版的基礎上做出了改進。這款輕型護甲採用了保護性鍍層和增強奈米編織面料,讓您擁有高機動性。雖然該護甲適用於任何基底服,但其專為搭配 FBL-8u 基底服而做出了特別設計,兩者一起穿戴時能讓整套護甲最為流線與響應。 -item_Desc_cds_combat_light_backpack_01_01_01=物品類型:輕型背包\n儲藏容量:40K uSCU\n可適配胸甲類型:全部\n\n讓 CSP-68L 背包成為您的萬全之選。受益於其耐用性以及擁有著平衡且舒適背負體驗的專利胸甲連介面,CSP-68L 這一原先為了嚴酷戰鬥支援環境而設計的輕型背包已然變得流行了起來。 -item_Desc_cds_combat_light_backpack_02_01_01=物品類型:輕型背包\n儲藏容量:40K uSCU\n可適配胸甲類型:全部\n\n讓 CSP-68L 背包成為您的萬全之選。受益於其耐用性以及擁有著平衡且舒適背負體驗的專利胸甲連介面,CSP-68L 這一原先為了嚴酷戰鬥支援環境而設計的輕型背包已然變得流行了起來。開曼版採用充滿活力的金屬綠色飾面,帶有幾何圖案,顏色會根據光照略有變化。 -item_Desc_cds_combat_light_backpack_02_02_01=物品類型:輕型背包\n儲藏容量:40K uSCU\n可適配胸甲類型:全部\n\n讓 CSP-68L 背包成為您的萬全之選。受益於其耐用性以及擁有著平衡且舒適背負體驗的專利胸甲連介面,CSP-68L 這一原先為了嚴酷戰鬥支援環境而設計的輕型背包已然變得流行了起來。森林迷彩版採用特殊的數字綠色迷彩圖案和銀色高光。 -item_Desc_cds_combat_light_backpack_02_03_01=物品類型:輕型背包\n儲藏容量:40K uSCU\n可適配胸甲類型:全部\n\n讓CSP-68L背包成為您的萬全之選。受益於其耐用性以及擁有著平衡且舒適背負體驗的專利胸甲連介面,CSP-68L這一原先為了嚴酷戰鬥支援環境而設計的輕型背包已然變得流行了起來。夜間迷彩版採用特殊紋理飾面,混合黑色迷彩和銀色,打造出細微而引人注目的外觀。 +item_Desc_cds_combat_light_backpack_01_01_01=Item Type: Light Backpack\nCarrying Capacity: 54K µSCU\nCore Compatibility: All\n\nBe ready for any situation with the CSP-68L Backpack. Originally designed for the rigors of combat support, this light backpack has become popular thanks to its durability and a patented core connector that helps the CSP-68L sit comfortably and balanced on the back. +item_Desc_cds_combat_light_backpack_02_01_01=Item Type: Light Backpack\nCarrying Capacity: 54K µSCU\nCore Compatibility: All\n\nBe ready for any situation with the CSP-68L Backpack. Originally designed for the rigors of combat support, this light backpack has become popular thanks to its durability and patented core connector that helps the CSP-68L sit comfortably and balanced on the back. The Cayman edition features a vibrant metallic green finish with geometric patterns for a color that changes slightly based on lighting conditions. +item_Desc_cds_combat_light_backpack_02_02_01=Item Type: Light Backpack\nCarrying Capacity: 54K µSCU\nCore Compatibility: All\n\nBe ready for any situation with the CSP-68L Backpack. Originally designed for the rigors of combat support, this light backpack has become popular thanks to its durability and patented core connector that helps the CSP-68L sit comfortably and balanced on the back. The Forest Camo edition features a special digital green camo pattern with silver highlights. +item_Desc_cds_combat_light_backpack_02_03_01=Item Type: Light Backpack\nCarrying Capacity: 54K µSCU\nCore Compatibility: All\n\nBe ready for any situation with the CSP-68L Backpack. Originally designed for the rigors of combat support, this light backpack has become popular thanks to its durability and patented core connector that helps the CSP-68L sit comfortably and balanced on the back. The Night Camo edition features a special textured finish and mixes black camo and silver for a subtle yet striking look. item_Desc_cds_combat_light_core_03=物品類型:輕型護甲\n傷害減免:20%\n適用溫度:-32 / 62 °C\n輻射抗性:26000 REM\n輻射清除速率:145.8 REM/s\n儲藏容量:2.0 uSCU\n可掛載背包:輕型\n\n基於 CDS 的 FBL-8a 戰鬥護甲而設計,本護甲在原版的基礎上做出了改進。這款輕型護甲採用了保護性鍍層和增強奈米編織面料,讓您擁有高機動性。雖然該護甲適用於任何基底服,但其專為搭配 FBL-8u 基底服而做出了特別設計,兩者一起穿戴時能讓整套護甲最為流線與響應。 item_Desc_cds_combat_light_core_04=物品類型:輕型護甲\n傷害減免:20%\n適用溫度:-32 / 62 °C\n輻射抗性:26000 REM\n輻射清除速率:145.8 REM/s\n儲藏容量:2.0 uSCU\n可掛載背包:輕型\n\n基於 CDS 的 FBL-8a 戰鬥護甲而設計,本護甲在原版的基礎上做出了改進。這款輕型護甲採用了保護性鍍層和增強奈米編織面料,讓您擁有高機動性。雖然該護甲適用於任何基底服,但其專為搭配 FBL-8u 基底服而做出了特別設計,兩者一起穿戴時能讓整套護甲最為流線與響應。 item_Desc_cds_combat_light_helmet_03=物品類型:輕型護甲\n傷害減免:20%\n適用溫度:-35 / 65 °C\n輻射抗性:26000 REM\n輻射清除速率:145.8 REM/s\n\n附加功能:AR 動態準星投射功能\n\n基於 CDS 的 FBL-8a 戰鬥護甲而設計,本護甲在原版的基礎上做出了改進。這款輕型護甲採用了保護性鍍層和增強奈米編織面料,讓您擁有高機動性。雖然該護甲適用於任何基底服,但其專為搭配 FBL-8u 基底服而做出了特別設計,兩者一起穿戴時能讓整套護甲最為流線與響應。 @@ -55387,15 +56067,15 @@ item_Desc_cds_medium_armor_02_legs=物品類型:中型護甲\n傷害減免:3 item_Desc_cds_undersuit_01_crus01_01=物品類型:基底服\n傷害減免:10%\n適用溫度:-30 / 60 °C\n輻射抗性:15200 REM\n輻射清除速率:81 REM/s\n儲藏容量:8.0 uSCU\n\n這款綜合型的戰術作戰基底服能夠提供給你在太空中完全密封的環境以保證安全,同時你還能行動自如。這款基底服與相容的護甲系統也能夠完美配合。\n\n這個款式為十字軍工業公司保全服務專用訂製款式。 item_Desc_cds_undersuit_armor_01_02_01=物品類型:基底服\n傷害減免:10%\n適用溫度:-30 / 60 °C\n輻射抗性:15200 REM\n輻射清除速率:81 REM/s\n儲藏容量:8.0 uSCU\n\nCDS 使用圓織技術製成的材料,打造了一款輕巧耐用的內層服裝,專為滿足地面戰鬥人員的需求而設計。它的製作是為了搭配限量版 GCD-Army 中型護甲,但也相容於其他多種套裝。 item_Desc_cds_undersuit_helmet_01=物品類型:輕型護甲\n傷害減免:20%\n適用溫度:-30 / 60 °C\n\n附加功能:AR 動態準星投射功能\n\n多年來,A23 一直是卡拉克防禦系統的主要頭盔系統之一。A23 採用抗衝擊複合材料技術的硬化層壓面板製成,非常適合危險環境和基本的太空行走活動。 -item_Desc_clda_env_armor_backpack_01=物品類型:重型背包\n儲藏容量:120K uSCU\n可適配胸甲類型:重型\n\n穿著諾維科夫自信探索寒冷環境。火山臼設計了一個寬敞的背包來搭配這款先進的探索服,因此那些探索未知地域的冒險者可以給其旅途攜帶足夠的補給了。 -item_Desc_clda_env_armor_backpack_01_expo=物品類型:重型背包\n儲藏容量:120K uSCU\n可適配胸甲類型:重型\n\n穿著諾維科夫“博覽會”版自信探索寒冷環境。 火山臼設計了一個寬敞的背包來搭配這款先進的探索服,因此那些探索未知地域的冒險者可以為其旅途攜帶足夠的補給了。 +item_Desc_clda_env_armor_backpack_01=Item Type: Heavy Backpack\nCarrying Capacity: 180K µSCU\nCore Compatibility: Heavy\n\nConfidently explore cold environments while wearing the Novikov. Caldera designed a spacious backpack to compliment this advanced exploration suit, so those venturing across unknown terrain can bring enough supplies to survive the journey. +item_Desc_clda_env_armor_backpack_01_expo=Item Type: Heavy Backpack\nCarrying Capacity: 180K µSCU\nCore Compatibility: Heavy\n\nConfidently explore cold environments while wearing the Novikov "Expo". Caldera designed a spacious backpack to compliment this advanced exploration suit, so those venturing across unknown terrain can bring enough supplies to survive the journey. item_Desc_clda_env_armor_heavy_suit_01_01_9tails01=物品類型:重型機能裝備\n傷害減免:25%\n儲藏容量:22k uSCU\n適用溫度:-225 / 75 °C\n\n此版本的火山臼諾維科夫探索服已在其原始樣式的基礎上進行了改裝。 穿著諾維科夫自信探索寒冷的環境。 火山臼使用了先進的感測器套件來打造這套護甲,該套件可智慧地適應環境條件,使穿戴者的體溫保持穩定。 其還配備了先進的維生系統和寬敞的背包,使那些穿越未知地域的冒險者可以依靠諾維科夫來幫助他們度過其旅程。 item_Desc_clda_env_heat_armor_backpack_01=物品類型:重型背包\n儲藏容量:120K uSCU\n適用溫度:-75 / 225 °C\n\n「彭布羅克」旨在擴展人類的耐力極限,可承受惡劣高溫環境的極端高溫。基於火山臼公司頂級的探測裝甲平台,先進的感測器套件可以智慧地調整環境條件,使佩戴者的體溫保持穩定。「彭布羅克」的 RSI 特別版還配備了與尖端生命支援系統和寬敞的背包,那些想要大膽探索新領域的人們可以穿著這套護甲直到旅程的盡頭。 item_Desc_clda_env_heat_heavy_helmet_01=物品類型:重型護甲\n傷害減免:40%\n適用溫度:-75 / 225 °C\n\n「彭布羅克」旨在擴展人類的耐力極限,可承受惡劣高溫環境的極端高溫。基於火山臼公司頂級的探測裝甲平台,先進的感測器套件可以智慧地調整環境條件,使佩戴者的體溫保持穩定。「彭布羅克」的 RSI 特別版還配備了與尖端生命支援系統和寬敞的背包,那些想要大膽探索新領域的人們可以穿著這套護甲直到旅程的盡頭。 item_Desc_clda_env_heat_heavy_suit_01=物品類型:重型護甲\n傷害減免:40%\n儲藏容量:22K uSCU\n適用溫度:-75 / 225 °C\n\n「彭布羅克」旨在擴展人類的耐力極限,可承受惡劣高溫環境的極端高溫。基於火山臼公司頂級的探測裝甲平台,先進的感測器套件可以智慧地調整環境條件,使佩戴者的體溫保持穩定。「彭布羅克」的 RSI 特別版還配備了與尖端生命支援系統和寬敞的背包,那些想要大膽探索新領域的人們可以穿著這套護甲直到旅程的盡頭。 item_Desc_clda_env_heavy_arms_01=物品類型:重型護甲\n傷害減免:40%\n適用溫度:-225 / 75 °C\n\n穿著諾維科夫自信探索寒冷的環境。 火山臼使用了先進的感測器套件來打造這套護甲,該套件可智慧地適應環境條件,使穿戴者的體溫保持穩定。 其還配備了先進的維生系統和寬敞的背包,使那些穿越未知地域的冒險者可以依靠諾維科夫來幫助他們度過其旅程。 item_Desc_clda_env_heavy_arms_01_expo=物品類型:重型護甲\n傷害減免:40%\n適用溫度:-225 / 75 °C\n\n穿著諾維科夫“博覽會”版自信探索寒冷環境。 火山臼使用了先進的感測器套件來打造這套護甲,該套件可智慧地適應環境條件,使穿戴者的體溫保持穩定。 其還配備了先進的維生系統和寬敞的背包,使那些穿越未知地域的冒險者可以依靠諾維科夫來幫助他們度過其旅程。 為慶祝2949公民控,“博覽會”版本的橙紫混合搭配使其格外吸引目光,其在環境的映襯下非常醒目。 -item_Desc_clda_env_heavy_backpack_01_iae2023_01=物品類型:重型背包\n儲藏容量:120K uSCU\n可適配胸甲類型:重型\n\n穿著諾維科夫自信探索寒冷環境。火山臼設計了一個寬敞的背包來搭配這款先進的探索服,因此那些探索未知地域的冒險者可以給其旅途攜帶足夠的補給了。這個特別的 IAE 2953 版的銅和白色大馬士革圖案的靈感來自於蓋塔克製造的飛船 —— Syulen。 +item_Desc_clda_env_heavy_backpack_01_iae2023_01=Item Type: Heavy Backpack\nCarrying Capacity: 180K µSCU\nCore Compatibility: Heavy\n\nConfidently explore cold environments while wearing the Novikov. Caldera designed a spacious backpack to complement this advanced exploration suit, so those venturing across unknown terrain can bring enough supplies to survive the journey. This special IAE 2953 edition is decorated with a copper and white damascus pattern inspired by Gatac Manufacture's Syulen. item_Desc_clda_env_heavy_core_01=物品類型:重型護甲\n傷害減免:40%\n儲藏容量:??K uSCU\n適用溫度:-225 / 75 °C\n\n穿著諾維科夫自信探索寒冷的環境。火山臼使用了先進的感測器套件來打造這套護甲,該套件可智慧地適應環境條件,使穿戴者的體溫保持穩定。 其還配備了先進的維生系統和寬敞的背包,使那些穿越未知地域的冒險者可以依靠諾維科夫來幫助他們度過其旅程。 item_Desc_clda_env_heavy_core_01_expo=物品類型:重型護甲\n傷害減免:40%\n儲藏容量:??K uSCU\n適用溫度:-225 / 75 °C\n \n穿著諾維科夫“博覽會”版自信探索寒冷環境。 火山臼使用了先進的感測器套件來打造這套護甲,該套件可智慧地適應環境條件,使穿戴者的體溫保持穩定。 其還配備了先進的維生系統和寬敞的背包,使那些穿越未知地域的冒險者可以依靠諾維科夫來幫助他們度過其旅程。為慶祝2949公民控,“博覽會”版對橙紫色的混合搭配使其格外吸引目光,其在環境的映襯下非常醒目。 item_Desc_clda_env_heavy_helmet_01=物品類型:重型機能裝備\n傷害減免:25%\n適用溫度:-225 / 75 °C\n\n穿著諾維科夫自信探索寒冷的環境。火山臼使用了先進的感測器套件來打造這套護甲,該套件可智慧地適應環境條件,使穿戴者的體溫保持穩定。 其還配備了先進的維生系統和寬敞的背包,使那些穿越未知地域的冒險者可以依靠諾維科夫來幫助他們度過其旅程。 @@ -55410,9 +56090,9 @@ item_Desc_clda_gloves_01=巴達米手套的內襯是由先進的防切割保護 item_Desc_clda_undersuit_01_01_01=物品類型:基底服\n傷害減免:10%\n適用溫度:-30 / 60 °C\n輻射抗性:15200 REM\n輻射清除速率:81 REM/s\n儲藏容量:8.0 uSCU\n\n這款火山臼的 閃雷(?)基底服具有靈活的墊圈,可帶來更大的舒適度和更自然的運動體驗,以及一系列方便的胸部連介面的選項,是世界各地探險家的實用選擇。 這款特殊的基底服已為了延長使用而經過修復。 item_Desc_clda_undersuit_02=物品類型:基底服\n傷害減免:10%\n適用溫度:-30 / 60 °C\n輻射抗性:15200 REM\n輻射清除速率:81 REM/s\n儲藏容量:8.0 uSCU\n\n馬肯達基底服專為冒險而設計,但又足夠舒適,適合日常穿著,深受探險家的喜愛。 獨特的拼接設計打造出靈活而有彈性的內衣,而防臭 絕對柔軟SureSoft 內襯將讓您不想將其脫下。 這款特殊的基底服已為了延長使用而經過修復。 item_Desc_clda_undersuit_02_02_01=物品類型:基底服\n傷害減免:10%\n適用溫度:-30 / 60 °C\n輻射抗性:15200 REM\n輻射清除速率:81 REM/s\n儲藏容量:8.0 uSCU\n\n馬肯達基底服專為冒險而設計,但又足夠舒適,適合日常穿著,深受探險家的喜愛。 獨特的拼接設計打造出靈活而有彈性的內衣,而防臭 絕對柔軟SureSoft 內襯將讓您不想將其脫下。此版本採用現已解散的焰火聯合的顏色和標誌。 -item_Desc_clda_utility_heavy_backpack_01=物品類型:重型背包\n傷害減免:40%\n儲藏容量:120K uSCU\n可適配胸甲類型:重型\n\n「彭布羅克」旨在擴展人類的耐力極限,可承受惡劣高溫環境的極端高溫。基於火山臼公司頂級的探測裝甲平台,先進的感測器套件可以智慧地調整環境條件,使佩戴者的體溫保持穩定。「彭布羅克」的 RSI 特別版還配備了與尖端生命支援系統和寬敞的背包,那些想要大膽探索新領域的人們可以穿著這套護甲直到旅程的盡頭。 -item_Desc_clda_utility_heavy_backpack_02=物品類型:重型背包\n儲藏容量:120K uSCU\n可適配胸甲類型:重型\n\n「彭布羅克」旨在擴展人類可以承受的極限,可承受惡劣高溫環境中的極端熱量。基於火山臼公司頂級的勘探護甲平台,可智慧適應環境條件,從而使佩戴者的體溫保持穩定。彭布羅克的RSI特別版背包寬敞,確保了那些想要尋求大膽新視野的人都能新穎時尚。 -item_Desc_clda_utility_heavy_backpack_02_01_9tails01=物品類型:重型背包\n儲藏容量:120K uSCU\n可適配胸甲類型:重型\n\n這款火山臼的彭布羅克護甲在原版基礎上進行了改造。“彭布羅克”RSI版旨在擴展人類的耐力極限,可承受惡劣高溫環境的極端高溫。基於火山臼公司頂級的探測裝甲平台,先進的感測器套件可以智慧地調整環境條件,使佩戴者的體溫保持穩定。包含一款容積巨大的背包,「彭布羅克」的 RSI 特別版確保那些勇於尋求創新突破的人能夠時尚地完成任務。 +item_Desc_clda_utility_heavy_backpack_01=Item Type: Heavy Backpack\nCarrying Capacity: 180K µSCU\nCore Compatibility: Heavy\n\nDesigned to extend the limits of Human endurance, the Pembroke was built to withstand the extreme heat of inhospitable high temperature environments. Based off of Caldera's best-in-class exploration armor platform, an advanced sensor suite intelligently adjusts to environmental conditions so the wearer's body temperature remains stable. A spacious backpack compliments this advanced armor, so those seeking to cross bold new horizons can depend on the Pembroke to see them to the journey's end. +item_Desc_clda_utility_heavy_backpack_02=Item Type: Heavy Backpack\nCarrying Capacity: 180K µSCU\nCore Compatibility: Heavy\n\nDesigned to extend the limits of Human endurance, the Pembroke RSI Edition was built to withstand the extreme heat of inhospitable high temperature environments. Based off of Caldera's best-in-class exploration armor platform, an advanced sensor suite intelligently adjusts to environmental conditions so the wearer's body temperature remains stable. Featuring a spacious backpack, the special RSI Edition of the Pembroke ensures those seeking to cross bold new horizons do so in style. +item_Desc_clda_utility_heavy_backpack_02_01_9tails01=Item Type: Heavy Backpack\nCarrying Capacity: 180K µSCU\nCore Compatibility: Heavy\n\nThis version of Caldera's Pembroke backpack has been modified from its original form. Designed to extend the limits of Human endurance, the Pembroke RSI Edition was built to withstand the extreme heat of inhospitable high temperature environments. Based off of Caldera's best-in-class exploration armor platform, an advanced sensor suite intelligently adjusts to environmental conditions so the wearer's body temperature remains stable. Featuring a spacious backpack, the special RSI Edition of the Pembroke ensures those seeking to cross bold new horizons do so in style. item_Desc_clda_utility_heavy_helmet_01=物品類型:重型機能裝備\n傷害減免:25%\n適用溫度:-75 / 225 °C\n\n"彭布羅克"旨在擴展人類可以承受的極限,可承受惡劣高溫環境中的極端熱量。基於火山臼公司頂級的勘探護甲平台,可智慧適應環境條件,從而使佩戴者的體溫保持穩定。此外,它還配備了先進的生命支援系統和寬敞的背包,那些想要大膽探索新領域的人可以依靠它直到旅程的盡頭。 item_Desc_clda_utility_heavy_helmet_02=物品類型:重型機能裝備\n傷害減免:25%\n適用溫度:-75 / 225 °C\n\n“彭布羅克”RSI版旨在擴展人類的耐力極限,可承受惡劣高溫環境的極端高溫。基於火山臼公司頂級的探測裝甲平台,先進的感測器套件可以智慧地調整環境條件,使佩戴者的體溫保持穩定。「彭布羅克」的 RSI 特別版還配備了與尖端生命支援系統整合的訂製頭盔,確保了那些勇於尋求創新突破的人能夠時尚地完成任務。 item_Desc_clda_utility_heavy_helmet_02_01_9tails01=物品類型:重型機能裝備\n傷害減免:25%\n適用溫度:-75 / 225 °C\n\n這款火山臼的彭布羅克頭盔在原版基礎上進行了改造。“彭布羅克”RSI版旨在擴展人類的耐力極限,可承受惡劣高溫環境的極端高溫。基於火山臼公司頂級的探測裝甲平台,先進的感測器套件可以智慧地調整環境條件,使佩戴者的體溫保持穩定。「彭布羅克」的 RSI 特別版還配備了與尖端生命支援系統整合的訂製頭盔,確保了那些勇於尋求創新突破的人能夠時尚地完成任務。 @@ -55609,9 +56289,26 @@ item_Desc_fio_shoes_01_01_9tails01=這款菲奧倫的正裝鞋在原版基礎上 item_Desc_fio_suit_01_01_01=儲藏容量:0.4K uSCU\n\n菲奧蕾以這種現代且優雅的詮釋提升了三件套西裝的設計。Marias(命名)西裝的特色是帶有金色裝飾的時尚短款白色西裝外套。夾克下面是一件灰色的襯衫,襯衫領口由兩個金色的圓形扣子固定,並帶有一個加長的、帶裝飾的前面板,這個前面板是為了塞進西裝黑色褲子獨特的蕾絲腰帶下面而設計的。 item_Desc_fro_shoes_01_01_01=基諾洛鞋款外觀精緻而引人注目。這款一腳蹬鞋採用灰色合成革製成,鞋身點綴金色亮點,鞋跟處的軟墊可提供額外支撐,配有提供額外支撐的腳跟墊和特殊的防滑鞋底。 item_Desc_fta_medium_helmet_01_01_01=物品類型:頭盔\n傷害減免:10%\n適用溫度:-30 / 60 °C\n\n來自強化護甲的黃灰色安布羅斯頭盔。安布羅斯頭盔具有內建頭燈、耐用的有色面版和織物細節,其獨特的擴展壓縮帶適合全天候佩戴。 +item_Desc_fta_medium_helmet_01_01_03=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -50 / 80 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Amber edition is burnt orange with black and grey highlights. +item_Desc_fta_medium_helmet_01_01_05=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -50 / 80 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. +item_Desc_fta_medium_helmet_01_01_07=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -50 / 80 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Neptune edition is light blue with orange and black highlights. +item_Desc_fta_medium_helmet_01_01_12=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -50 / 80 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Lodestar edition is primarily grey with yellow and white highlights. item_Desc_fta_medium_helmet_01_01_13=物品類型:頭盔\n傷害減免:10%\n適用溫度:-30 / 60 °C\n\n來自強化護甲的深灰色安布羅斯頭盔。安布羅斯頭盔具有內建頭燈、耐用的有色面版和織物細節,其獨特的擴展壓縮帶適合全天候佩戴。 item_Desc_fta_medium_helmet_01_01_15=物品類型:頭盔\n傷害減免:10%\n適用溫度:-30 / 60 °C\n\n來自強化護甲的米色安布羅斯頭盔。安布羅斯頭盔具有內建頭燈、耐用的有色面版和織物細節,其獨特的擴展壓縮帶適合全天候佩戴。 +item_Desc_fta_medium_helmet_01_01_16=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -50 / 80 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Shire edition is primarily green with black and white highlights. item_Desc_fta_medium_helmet_01_01_18=物品類型:頭盔\n傷害減免:10%\n適用溫度:-30 / 60 °C\n\n來自強化護甲的青色和酒紅色安布羅斯頭盔。安布羅斯頭盔具有內建頭燈、耐用的有色面版和織物細節,其獨特的擴展壓縮帶適合全天候佩戴。 +item_Desc_fta_medium_helmet_01_04_10=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -50 / 80 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The microTech Edition was made specifically for the company. +item_Desc_fta_medium_helmet_01_05_11=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -50 / 80 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Hurston Edition was made specifically for the company. +item_Desc_fta_medium_helmet_01_06_07=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -50 / 80 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Crusader Edition was made specifically for the company. +item_Desc_fta_medium_helmet_01_07_02=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -50 / 80 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The ArcCorp Edition was made specifically for the company. +item_Desc_fta_medium_helmet_01_08_12=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -50 / 80 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The microTech Black variant was made specifically for the company. +item_Desc_fta_medium_helmet_01_09_12=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -50 / 80 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Hurston Black variant was made specifically for the company. +item_Desc_fta_medium_helmet_01_10_12=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -50 / 80 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Crusader Black variant was made specifically for the company. +item_Desc_fta_medium_helmet_01_11_12=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -50 / 80 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The ArcCorp Black variant was made specifically for the company. +item_Desc_fta_medium_helmet_01_12_01=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -50 / 80 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. This edition features the colors and logo of the now defunct Pyrotechnic Amalgamated. +item_Desc_fta_medium_helmet_01_13_01=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -50 / 80 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Greycat Edition features the colors and logo of the company. +item_Desc_fta_medium_helmet_01_14_01=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -50 / 80 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Shubin Edition was made specifically for the company. +item_Desc_fta_medium_helmet_02_01_01=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -50 / 80 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nMade for miners but ready for any adventure, Greycat Industrial's Strata armor provides premium protection and convenient features. Each piece features an angular and precise design to deliver coverage where it's most needed most. A toolbelt with convenient pouches and a reinforced backpack offers plenty of storage. The award-winning helmet design has been copied by other manufacturers, but the original still reigns supreme with its high quality materials and next-gen air filtration system that enables clean breathing whether in a deep mine or hostile atmospheres. The Heatwave edition is primarily black with glowing red highlights. item_Desc_grin_toxic_jumpsuit_01=儲藏容量:1K uSCU\n適用溫度:-5 / 32 °C\n\n楚巴瑞爾危險防護服由工業級織物製成,塗有多層層壓聚合物,可在不犧牲移動性的情況下提供廣泛的化學保護,從而保護免受有毒環境危害。密封設計在與隨附的面罩一起佩戴時提供全身保護,防止直接接觸危險材料。 item_Desc_grin_toxic_mask_01=適用溫度:-30 / 15 °C\n\n灰貓工業的楚巴瑞爾危害防護面罩可幫助使用者面對意想不到的環境危害,同時保護頭部最脆弱的部位免受損壞。當與隨附的連衣褲一起穿著時,密封設計可提供全身保護,防止直接接觸危險材料。 item_Desc_grin_utility_medium_helmet_01_01_9tails01=物品類型:中型護甲\n傷害減免:30%\n適用溫度:-61 / 91 °C \n\n這款灰貓工業的 Aril 頭盔在原版基礎上進行了改造。最初為礦工設計,Aril 護甲配備了一個完全密封的頭盔,高領設計為頸部與後腦提供了額外的支撐與防護。一體式工具腰帶與可拆卸背包能夠裝載多種工具與補給,解放您的雙手。Aril 護甲提供了多種可選的鮮艷顏色,滿足您個人喜好同時,還便於在工作場合識別身份。 @@ -55717,7 +56414,7 @@ item_Desc_nbr_hat_01_01_01=戴上撒馬爾克編織帽,遠離熾熱陽光。 item_Desc_nrs_shoes_03_01_01=時尚而堅固,北極星的利托靴是由複合尼龍織物製成,硫化橡膠緊緊抓握各種表面,增強的腳踝支援,使這些完美的閒逛或工作。\n\n女款目前缺貨。 item_Desc_nrs_shoes_05_01_01=誰說北極星不能保持專業?厄登靴的特點是模鑄橡膠鞋底和全天候結構來承受風雨的侵蝕。\n\n女款目前缺貨。 item_Desc_nvs_Shoes_01_01_01=奎斯塔是一款四季皆宜的踝靴,其設計實用,可以應對各種天氣和地形,支撐性鞋墊能夠讓您在下班後一直舒爽。 -item_Desc_nvs_jumpsuit_01=儲藏容量:1K uSCU\n\n憑藉舒賓星際數百年的採礦經驗,你可以信任他們能夠生產出適合工作的連衣褲。弗斯頓連衣褲的特點是可以抵禦惡劣環境的高領設計。還有三層強化的縫線以及額外的柔軟內襯,因為即使是最堅韌的礦工也需要一點舒適。 +item_Desc_nvs_jumpsuit_01=Carrying Capacity: 1K µSCU\n\nThe Falston jumpsuit features a high collar to guard against the elements, triple-reinforced stitching, and an extra soft interior lining because even the toughest worker deserves a bit of comfort. item_Desc_nvs_pilot_flightsuit_01=物品類型:飛行服 (附帶護甲)\n傷害減免:10%\n適用溫度:-30 / 60 °C\n\nOMNI-AFS-Sapphire 的靈感來自 UEE 海軍飛行員所穿著的護甲飛行服,經過數個世紀的戰鬥測試與改良,成為任何飛行員的終極服裝。其堅固又舒適的結構不僅能抵擋惡劣的環境,還附有整合式臂甲、胸甲和腿甲可在戰鬥中使用。唯一能讓飛行員更接近真品的方法就是入伍。 item_Desc_nvs_pilot_flightsuit_helmet_01=物品類型:輕型頭盔\n傷害減免:20%\n\n與 UEE 海軍飛行員所配戴的頭盔類似,OMNI-AFS-Sapphire 頭盔提供絕佳的防護與能見度。多層電鍍塗層可防止撞擊,而其寬闊的頭盔面罩則可確保無論是在駕駛艙內或步行時,都能獲得清晰無阻的視野。 item_Desc_nvy_pilot_flightsuit=物品類型:飛行服\n傷害減免:10%\n\n海軍花了幾個世紀的時間來完善戰鬥飛行員所穿的飛行服。OMNI-CFS Diamond 基底服是這支久經沙場的軍隊的巔峰。OMNI 太空服經過大量結構強化,可以承受各種惡劣的環境,並能夠與常用的大部分護甲系統完美搭配穿著。 @@ -55799,14 +56496,18 @@ item_Desc_qrt_specialist_heavy_core_01=物品類型:重型護甲\n傷害減免 item_Desc_qrt_specialist_heavy_helmet_01=物品類型:重型護甲\n傷害減免:40%\n適用溫度: -85 / 115 °C\n輻射抗性:52800 REM\n輻射清除速率:251.1 REM/s\n\n如果您需要採用尖端技術增強的頂級防護,那麼 Antium 護甲套裝就是您的最佳選擇。該防護服由 Quirinus Tech 屢獲殊榮的工程團隊開發,採用全封閉設計,可保護穿戴者免受危險環境和戰場危險的傷害。這款頭盔沒有採用傳統的層壓面板,而是利用了一套感測器來創造不受損害的視野。 item_Desc_qrt_specialist_heavy_legs_01=物品類型:重型護甲\n傷害減免:40%\n適用溫度:-95 /120 °C\n輻射抗性:52800 REM\n輻射清除速率:251.1 REM/s\n儲藏容量:7.5K uSCU\n\n如果您需要採用尖端技術增強的頂級防護,那麼 Antium 護甲套裝就是您的最佳選擇。該防護服由 Quirinus Tech 屢獲殊榮的工程團隊開發,採用全封閉設計,可保護穿戴者免受危險環境和戰場危險的傷害。這款頭盔沒有採用傳統的層壓面板,而是利用了一套感測器來創造不受損害的視野。 item_Desc_qrt_specialist_medium_arms_01=物品類型:中型護甲\n傷害減免:30%\n適用溫度:-61 / 91 °C\n輻射抗性:26400 REM\n輻射清除速率:145.8 REM/s\n\n結合耐久性和出眾的外觀,Artimex 護甲盡顯奎里努斯的設計風格。這件細節詳盡的護甲同時兼顧裝飾性與功能性,特別是在搭配有著發光目鏡的全封閉頭盔穿戴時更顯帥氣。這套護甲配有能夠罩住頭盔的獨特兜帽;並且還配有一件及膝斗篷。 +item_Desc_qrt_specialist_medium_arms_01_01_04=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nBlending durability and a striking style, the Artimex armor exemplifies the Quirinus aesthetic. This intricately detailed armor considers both form and function, especially when paired with the fully enclosed helmet that features a neon ocular flourish. The armor also comes with a unique cowl that fans over the helmet and a knee length fitted cape. The Chairman's Club edition is clad in black with rich gold highlights and features the insignia of the exclusive organization. item_Desc_qrt_specialist_medium_arms_01_01_9tails01=物品類型:中型護甲\n傷害減免:30%\n適用溫度:-61 / 91 °C\n輻射抗性:26400 REM\n輻射清除速率:145.8 REM/s\n\n這款奎里努斯科技的 Artimex 臂甲在原版基礎上進行了改造。結合耐久性和出眾的外觀,Artimex 護甲盡顯奎里努斯的設計風格。這款具有複雜細節的護甲同時兼顧了裝飾性與功能性,特別是在與配有發光目鏡的全封閉頭盔一同穿戴時更顯帥氣。它配有能夠罩住頭盔的獨特兜帽;並且還配有一件及膝斗篷。 item_Desc_qrt_specialist_medium_arms_02=物品類型:中型護甲\n傷害減免:30%\n適用溫度:-61 / 91 °C\n輻射抗性:26400 REM\n輻射清除速率:145.8 REM/s\n\n結合耐久性和出眾的外觀,Artimex 護甲盡顯奎里努斯的設計風格。這件細節詳盡的護甲同時兼顧裝飾性與功能性,特別是在搭配有著發光目鏡的全封閉頭盔穿戴時更顯帥氣。這套護甲配有能夠罩住頭盔的獨特兜帽;並且還配有一件及膝斗篷。\n\n這個款式為赫斯頓動力的精英保全部隊專用訂製款式。 item_Desc_qrt_specialist_medium_core_01=物品類型:中型護甲\n傷害減免:30%\n適用溫度:-61 / 91 °C\n輻射抗性:26400 REM\n輻射清除速率:145.8 REM/s\n儲藏容量:6.4 uSCU\n可掛載背包:輕型&中型\n\n結合耐久性和出眾的外觀,Artimex 護甲盡顯奎里努斯的設計風格。這件細節詳盡的護甲同時兼顧裝飾性與功能性,特別是在搭配有著發光目鏡的全封閉頭盔穿戴時更顯帥氣。這套護甲配有能夠罩住頭盔的獨特兜帽;並且還配有一件及膝斗篷。 +item_Desc_qrt_specialist_medium_core_01_01_04=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nBlending durability and a striking style, the Artimex armor exemplifies the Quirinus aesthetic. This intricately detailed armor considers both form and function, especially when paired with the fully enclosed helmet that features a neon ocular flourish. The armor also comes with a unique cowl that fans over the helmet and a knee length fitted cape. The Chairman's Club edition is clad in black with rich gold highlights and features the insignia of the exclusive organization. item_Desc_qrt_specialist_medium_core_01_01_9tails01=物品類型:中型護甲\n傷害減免:30%\n適用溫度:-61 / 91 °C\n輻射清除速率:145.8 REM/s\n儲藏容量:6.4 uSCU\n可掛載背包:輕型&中型\n\n這款奎里努斯科技的 Artimex 胸甲在原版基礎上進行了改造。結合耐久性和出眾的外觀,Artimex 護甲盡顯奎里努斯的設計風格。這件細節詳盡的護甲同時兼顧裝飾性與功能性,特別是在搭配有著發光目鏡的全封閉頭盔穿戴時更顯帥氣。這套護甲配有能夠罩住頭盔的獨特兜帽;並且還配有一件及膝斗篷。 item_Desc_qrt_specialist_medium_core_02=物品類型:中型護甲\n傷害減免:30%\n適用溫度:-61 / 91 °C\n輻射清除速率:145.8 REM/s\n儲藏容量:6.4 uSCU\n可掛載背包:輕型&中型\n\n結合耐久性和出眾的外觀,Artimex 護甲盡顯奎里努斯的設計風格。這件細節詳盡的護甲同時兼顧裝飾性與功能性,特別是在搭配有著發光目鏡的全封閉頭盔穿戴時更顯帥氣。這套護甲配有能夠罩住頭盔的獨特兜帽;並且還配有一件及膝斗篷。\n\n這個款式為赫斯頓動力的精英保全部隊專用訂製款式。 item_Desc_qrt_specialist_medium_helmet_01=物品類型:中型護甲\n傷害減免:30%\n適用溫度:-61 / 91 °C\n\n附加功能:AR 動態準星投射功能\n\n結合耐久性和出眾的外觀,Artimex 護甲盡顯奎里努斯的設計風格。這件細節詳盡的護甲同時兼顧裝飾性與功能性,特別是在搭配有著發光目鏡的全封閉頭盔穿戴時更顯帥氣。這套護甲配有能夠罩住頭盔的獨特兜帽;並且還配有一件及膝斗篷。 +item_Desc_qrt_specialist_medium_helmet_01_01_04=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\n\nBlending durability and a striking style, the Artimex armor exemplifies the Quirinus aesthetic. This intricately detailed armor considers both form and function, especially when paired with the fully enclosed helmet that features a neon ocular flourish. The armor also comes with a unique cowl that fans over the helmet and a knee length fitted cape. Visor is AR crosshair compatible. The Chairman's Club edition is clad in black with rich gold highlights. item_Desc_qrt_specialist_medium_helmet_02=物品類型:中型護甲\n傷害減免:30%\n適用溫度:-61 / 91 °C\n\n附加功能:AR 動態準星投射功能\n\n結合耐久性和出眾的外觀,Artimex 護甲盡顯奎里努斯的設計風格。這件細節詳盡的護甲同時兼顧裝飾性與功能性,特別是在搭配有著發光目鏡的全封閉頭盔穿戴時更顯帥氣。這套護甲配有能夠罩住頭盔的獨特兜帽;並且還配有一件及膝斗篷。\n\n這個款式為赫斯頓動力的精英保全部隊專用訂製款式。 item_Desc_qrt_specialist_medium_legs_01=物品類型:中型護甲\n傷害減免:30%\n適用溫度:-61 / 91 °C\n輻射清除速率:145.8 REM/s\n儲藏容量:4.0 uSCU\n\n結合耐久性和出眾的外觀,Artimex 護甲盡顯奎里努斯的設計風格。這件細節詳盡的護甲同時兼顧裝飾性與功能性,特別是在搭配有著發光目鏡的全封閉頭盔穿戴時更顯帥氣。這套護甲配有能夠罩住頭盔的獨特兜帽;並且還配有一件及膝斗篷。 +item_Desc_qrt_specialist_medium_legs_01_01_04=Item Type: Medium Armor\nDamage Reduction: 30%\nTemp. Rating: -61 / 91 °C\nRadiation Protection: 26400 REM\nRadiation Scrub Rate: 145.8 REM/s\n\nBlending durability and a striking style, the Artimex armor exemplifies the Quirinus aesthetic. This intricately detailed armor considers both form and function, especially when paired with the fully enclosed helmet that features a neon ocular flourish. The armor also comes with a unique cowl that fans over the helmet and a knee length fitted cape. The Chairman's Club edition is clad in black with rich gold highlights and features the insignia of the exclusive organization. item_Desc_qrt_specialist_medium_legs_02=物品類型:中型護甲\n傷害減免:30%\n適用溫度:-61 / 91 °C\n輻射清除速率:145.8 REM/s\n儲藏容量:4.0 uSCU\n\n結合耐久性和出眾的外觀,Artimex 護甲盡顯奎里努斯的設計風格。這件細節詳盡的護甲同時兼顧裝飾性與功能性,特別是在搭配有著發光目鏡的全封閉頭盔穿戴時更顯帥氣。這套護甲配有能夠罩住頭盔的獨特兜帽;並且還配有一件及膝斗篷。\n\n這個款式為赫斯頓動力的精英保全部隊專用訂製款式。 item_Desc_r6p_boots_01_01_9tails01=這款R6 Pro的變幻自如靴在原版基礎上進行了改造。這些來自R6 Pro的靴子堅固耐用,非常適合您在飛船上和星球表面穿著。帶襯墊的鞋墊可確保使用者在任何情況下都能保持舒適。 item_Desc_r6p_boots_02_01_01=簡而言之,R6 Pro的坡諾斯靴子是為辛勤工作而設計的。這款防水隔熱工作靴使用了絕熱技術,可適應亞北極環境,而複合大底可在你最需要的時候為您提供必要的抓地力,避開危險。 @@ -55825,13 +56526,13 @@ item_Desc_rmb_jacket_01_01_01=儲藏容量:1K uSCU\n\n漫步者服裝的庫蒂 item_Desc_rmb_jacket_01_01_9tails01=儲藏容量:1K uSCU\n\n這款漫步者的庫蒂夾克在原版基礎上進行了改造。漫步者服裝的庫蒂雙色夾克採用賽車帶領和不對稱鈕扣設計,將復古氣息帶入了摩登時代。 item_Desc_rmb_pants_01_01_01=儲藏容量:3K uSCU\n\n由於漫步者公司的波洛克斯長褲的前衛細節,耐用的舒適性變得時尚前衛。厚實的梭織面料用皮革面板強化,並以獨特的蕾絲前部為點綴。\n\n女男款目前缺貨。 item_Desc_roo_tvshow_host=第一共和推出全新連衣裙夜之火大膽地將剛勁與柔美融為一體。這款連衣裙出自著名設計師卡莉斯塔之手,採用貼身的黑色微織物,帶扣的高衣領且飾有醒目的金邊,胸部、肩膀和手臂均有醒目的鏤空設計,讓穿戴者與這件衣服一樣回味無窮。 -item_Desc_rrs_combat_heavy_backpack_01=物品類型:重型背包\n儲藏容量:100K uSCU\n可適配胸甲類型:重型\n\n使用 Morozov-CH 背包來舒適地攜帶重要裝備。這款軟殼背包由先進的耐磨編織技術製成,在輕便的同時隨時準備投入戰鬥。這款背包還設計有多個方便取用的口袋,以及多根繫帶來將補給品固定在您的背包上。 -item_Desc_rrs_combat_heavy_backpack_01_01_9tails01=物品類型:重型背包\n儲藏容量:100K uSCU\n可適配胸甲類型:重型\n\n這款魯西莫夫復原系統的 Morozov-CH 背包在原版基礎上進行了改造。使用 Morozov-CH 背包來舒適地攜帶重要裝備。這款軟殼背包由先進的耐磨編織技術製成,在輕便的同時隨時準備投入戰鬥。這款背包還設計有多個方便取用的口袋,以及多根繫帶來將補給品固定在您的背包上。 -item_Desc_rrs_combat_heavy_backpack_01_crus01_01=物品類型:重型背包\n儲藏容量:100K uSCU\n可適配胸甲類型:重型\n\n使用 Morozov-CH 背包來舒適地攜帶重要裝備。這款軟殼背包由先進的耐磨編織技術製成,在輕便的同時隨時準備投入戰鬥。這款背包還設計有多個方便取用的口袋,以及多根繫帶來將補給品固定在您的背包上。\n\n這個款式為十字軍工業公司保全服務專用訂製款式。 -item_Desc_rrs_combat_heavy_backpack_02=物品類型:重型背包\n儲藏容量:100K uSCU\n可適配胸甲類型:重型\n\n使用 Morozov-CH 背包來舒適地攜帶重要裝備。這款軟殼背包由先進的耐磨編織技術製成,在輕便的同時隨時準備投入戰鬥。這款背包還設計有多個方便取用的口袋,以及多根繫帶來將補給品固定在您的背包上。 -item_Desc_rrs_combat_heavy_backpack_03=物品類型:重型背包\n儲藏容量:100K uSCU\n可適配胸甲類型:重型\n\n使用 Morozov-CH 背包來舒適地攜帶重要裝備。這款軟殼背包由先進的耐磨編織技術製成,在輕便的同時隨時準備投入戰鬥。這款背包還設計有多個方便取用的口袋,以及多根繫帶來將補給品固定在您的背包上。 -item_Desc_rrs_combat_heavy_backpack_04_01_01=物品類型:重型背包\n儲藏容量:100K u標準貨物單位\n可適配胸甲類型:重型\n\n使用 Morozov-CH 背包來舒適地攜帶重要裝備。這款軟殼背包由先進的耐磨編織技術製成,在輕便的同時隨時準備投入戰鬥。這款背包還設計有多個方便取用的口袋,以及多根繫帶來將補給品固定在您的背包上。此焰火聯合版是26世紀時專門為該公司在派羅的採礦作業而製造的。 -item_Desc_rrs_combat_heavy_backpack_04_02_01=物品類型:重型背包\n儲藏容量:100K u標準貨物單位\n可適配胸甲類型:重型\n\n使用 Morozov-CH 背包來舒適地攜帶重要裝備。這款軟殼背包由先進的耐磨編織技術製成,在輕便的同時隨時準備投入戰鬥。這款背包還設計有多個方便取用的口袋,以及多根繫帶來將補給品固定在您的背包上。此黃金地平線版是26世紀時專門為該公司在派羅的業務而製造的。 +item_Desc_rrs_combat_heavy_backpack_01=Item Type: Heavy Backpack\nCarrying Capacity: 150K µSCU\nCore Compatibility: Heavy\n\nComfortably carry vital gear with the Morozov-CH backpack. This softshell bag is made with an advanced duraweave that's lightweight yet ready for battlefield action. It also features several easy to access pockets and a plethora of straps to keep supplies secure and tight to your back. +item_Desc_rrs_combat_heavy_backpack_01_01_9tails01=Item Type: Heavy Backpack\nCarrying Capacity: 150K µSCU\nCore Compatibility: Heavy\n\nThis version of Roussimoff Rehabilitation Systems' Morozov-CH backpack has been modified from its original form. Comfortably carry vital gear with the Morozov-CH backpack. This softshell bag is made with an advanced duraweave that's lightweight yet ready for battlefield action. It also features several easy to access pockets and a plethora of straps to keep supplies secure and tight to your back. +item_Desc_rrs_combat_heavy_backpack_01_crus01_01=Item Type: Heavy Backpack\nCarrying Capacity: 150K µSCU\nCore Compatibility: Heavy\n\nComfortably carry vital gear with the Morozov-CH backpack. This softshell bag is made with an advanced duraweave that's lightweight yet ready for battlefield action. It also features several easy to access pockets and a plethora of straps to keep supplies secure and tight to your back. The Crusader Edition was made specifically for the company's security services. +item_Desc_rrs_combat_heavy_backpack_02=Item Type: Heavy Backpack\nCarrying Capacity: 150K µSCU\nCore Compatibility: Heavy\n\nComfortably carry vital gear with the Morozov-CH backpack. This softshell bag is made with an advanced duraweave that's lightweight yet ready for battlefield action. It also features several easy to access pockets and a plethora of straps to keep supplies secure and tight to your back. +item_Desc_rrs_combat_heavy_backpack_03=Item Type: Heavy Backpack\nCarrying Capacity: 150K µSCU\nCore Compatibility: Heavy\n\nComfortably carry vital gear with the Morozov-CH backpack. This softshell bag is made with an advanced duraweave that's lightweight yet ready for battlefield action. It also features several easy to access pockets and a plethora of straps to keep supplies secure and tight to your back. +item_Desc_rrs_combat_heavy_backpack_04_01_01=Item Type: Heavy Backpack\nCarrying Capacity: 150K µSCU\nCore Compatibility: Heavy\n\nComfortably carry vital gear with the RRS Morozov-CH backpack. This softshell bag is made with an advanced duraweave that's lightweight yet ready for all manner of industrial work. It also features several easy to access pockets and a plethora of straps to keep supplies secure and tight to your back. The Pyrotechnic Amalgamated Edition was made specifically for the company's mining efforts in Pyro during the 26th century. +item_Desc_rrs_combat_heavy_backpack_04_02_01=Item Type: Heavy Backpack\nCarrying Capacity: 150K µSCU\nCore Compatibility: Heavy\n\nComfortably carry vital gear with the RRS Morozov-CH backpack. This softshell bag is made with an advanced duraweave that's lightweight yet ready for all manner of industrial work. It also features several easy to access pockets and a plethora of straps to keep supplies secure and tight to your back. The Gold Horizon Edition was made specifically for the company's operations in Pyro during the 26th century. item_Desc_rrs_combat_light_backpack_01=物品類型:輕型背包\n儲藏容量:40K uSCU\n可適配胸甲類型:全部\n\n無論是攜帶補給進入戰鬥區,還是容納額外的裝備,久經沙場的阿爾登-CL背包都已做好戰鬥準備。魯西莫夫復原系統為該背包設計了一個通用胸甲連接器,能夠與各種不同護甲相容。 item_Desc_rrs_specialist_heavy_arms_01=物品類型:重型護甲\n傷害減免:40%\n適用溫度:-90 / 115 °C\n輻射抗性:52800 REM\n輻射清除速率:251.1 REM/s\n\n配備有強化裝甲板、特殊防撕裂防護墊和充足儲物空間,Morozov-SH 準備好克服任何艱難險阻。在請教專業保全人士後,RRS 根據他們的推薦加入了獨一無二的防護高領與輕量內襯,讓 Morozov-SH 不僅穿著舒適,更能縱橫戰場。 item_Desc_rrs_specialist_heavy_arms_01_01_9tails01=物品類型:重型護甲\n傷害減免:40%\n適用溫度:-70 / 100 °C\n輻射抗性:52800 REM\n輻射清除速率:251.1 REM/s\n\n這款魯西莫夫復原系統的 Morozov-SH 臂甲在原版基礎上進行了改造。配備有強化裝甲板、特殊防撕裂防護墊和充足儲物空間,Morozov-SH 準備好克服任何艱難險阻。在請教專業保全人士後,RRS 根據他們的推薦加入了獨一無二的防護高領與輕量內襯,讓 Morozov-SH 不僅穿著舒適,更能縱橫戰場。 @@ -55939,19 +56640,19 @@ item_Desc_rsi_odyssey_undersuit_helmet_01_02_coramor=物品類型:飛行頭盔 item_Desc_rsi_odyssey_undersuit_helmet_01_03_coramor=物品類型:飛行頭盔\n傷害減免:10%\n適用溫度:-30 / 60 °C\n\nOdyssey II 延續了羅伯茨太空工業堅固耐用且可靠的頭盔的傳統,將原款最佳化成更加輕便的結構,且不會犧牲持久性。這款全面整合多功能頭盔已在各種狀況和環境下進行了廣泛的現場測試,以確保您時刻安全。這款特別的錯愛版以25世紀著名電影《科拉愛人》中的尤里·伊林所穿的護甲為藍本,如今同名的愛人們的節日正是由這部電影所啟發的。 item_Desc_rsi_odyssey_undersuit_helmet_01_Shared=物品類型:飛行頭盔\n傷害減免:10%\n適用溫度:-30 / 60 °C\n\nOdyssey II 延續了羅伯茨太空工業堅固耐用且可靠的頭盔的傳統,將原款最佳化成更加輕便的結構,且不會犧牲持久性。這款全面整合多功能頭盔已在各種狀況和環境下進行了廣泛的現場測試,以確保您時刻安全。 item_Desc_rsi_pilot_flightsuit_helmet_01=物品類型:飛行頭盔\n傷害減免:10%\n適用溫度:-30 / 60 °C\n\nRSI 的 Odyssey 頭盔輕巧低調到您不會想起您正戴著頭盔。耐用且耐衝擊的碳纖維結構,附有減震泡沫填充物和一體成型的壓合式遮陽板。可在縱橫方向提供最佳視野。 -item_Desc_rsi_utility_heavy_backpack_01_01_01=物品類型:重型背包\n儲藏容量:120K SP\n可適配胸甲類型:重型\n\n宙斯探索服的設計是為了紀念那批最早進入太空的先驅者,作為船組人員他們開發並測試了人類第一個商業太空飛行器——宙斯號。雖然這套太空服的風格與幾個世紀前使用的太空服一致,並帶有頭盔和背包的配件,但它包含了當今探索家所期望的所有現代技術和便利。宙斯探索服對惡劣的環境有很好的抵抗力,同時這款背包在一系列出艙活動期間有足夠的儲存空間來收集樣本。 -item_Desc_rsi_utility_heavy_backpack_01_01_03=物品類型:重型背包\n儲藏容量:120K SP\n可適配胸甲類型:重型\n\n宙斯探索服的設計是為了紀念那批最早進入太空的先驅者,作為船組人員他們開發並測試了人類第一個商業太空飛行器——宙斯號。雖然這套太空服的風格與幾個世紀前使用的太空服一致,並帶有頭盔和背包的配件,但它包含了當今探索家所期望的所有現代技術和便利。宙斯探索服對惡劣的環境有很好的抵抗力,同時這款背包在一系列出艙活動期間有足夠的儲存空間來收集樣本。這款太陽版變體是為了紀念RSI試飛員所穿的橙色配色。 -item_Desc_rsi_utility_heavy_backpack_01_01_12=物品類型:重型背包\n儲藏容量:120K SP\n可適配胸甲類型:重型\n\n宙斯探索服的設計是為了紀念那批最早進入太空的先驅者,作為船組人員他們開發並測試了人類第一個商業太空飛行器——宙斯號。雖然這套太空服的風格與幾個世紀前使用的太空服一致,並帶有頭盔和背包的配件,但它包含了當今探索家所期望的所有現代技術和便利。宙斯探索服對惡劣的環境有很好的抵抗力,同時這款背包在一系列出艙活動期間有足夠的儲存空間來收集樣本。這款星空版變體是為了紀念RSI工程師所穿的黑色配色。 -item_Desc_rsi_utility_heavy_backpack_02_01_01=物品類型:重型背包\n儲藏容量:120K uSCU\n可適配胸甲類型:重型\n\n這款重型背包與斯特林套裝相容,並提供便捷的儲物方案。防護版為安全黃色,帶有黑色斜條紋,並配有有色面罩,以增強視力保護。 -item_Desc_rsi_utility_heavy_backpack_02_01_02=物品類型:重型背包\n儲藏容量:120K uSCU\n可適配胸甲類型:重型\n\n這款重型背包與斯特林套裝相容,並提供便捷的儲物方案。防護版為安全黃色,帶有黑色斜條紋,並配有有色面罩,以增強視力保護。「沉積岩」版本融合了紅色、黑色和灰色,讓人聯想到黏土和其他行星礦物。 -item_Desc_rsi_utility_heavy_backpack_02_01_03=物品類型:重型背包\n儲藏容量:120K uSCU\n可適配胸甲類型:重型\n\n這款重型背包與斯特林套裝相容,並提供便捷的儲物方案。防護版為安全黃色,帶有黑色斜條紋,並配有有色面罩,以增強視力保護。受到精煉礦石的啟發,「鹼性」款式融合了黑色、青銅色和灰色調。 -item_Desc_rsi_utility_heavy_backpack_02_01_04=物品類型:重型背包\n儲藏容量:120K uSCU\n可適配胸甲類型:重型\n\n這款重型背包與斯特林套裝相容,並提供便捷的儲物方案。防護版為安全黃色,帶有黑色斜條紋,並配有有色面罩,以增強視力保護。「花崗岩」款式採用黑色、米色和灰色,靈感來自深色石頭和開採出來的岩石。 -item_Desc_rsi_utility_heavy_backpack_02_01_13=物品類型:重型背包\n儲藏容量:120K uSCU\n可適配胸甲類型:重型\n\n這款重型背包與斯特林套裝相容,並提供便捷的儲物方案。防護版為安全黃色,帶有黑色斜條紋,並配有有色面罩,以增強視力保護。「鍍鉻」款式採用鮮豔的金屬紅色搭配灰色底色與黑色亮點。 -item_Desc_rsi_utility_heavy_backpack_02_01_15=物品類型:重型背包\n儲藏容量:120K uSCU\n可適配胸甲類型:重型\n\n這款重型背包與斯特林套裝相容,並提供便捷的儲物方案。防護版為安全黃色,帶有黑色斜條紋,並配有有色面罩,以增強視力保護。「沙塵暴」款式融合了棕褐色、米色和灰色,呈現出沙質般的視覺效果。 -item_Desc_rsi_utility_heavy_backpack_02_01_18=物品類型:重型背包\n儲藏容量:120K uSCU\n可適配胸甲類型:重型\n\n這款重型背包與斯特林套裝相容,並提供便捷的儲物方案。防護版為安全黃色,帶有黑色斜條紋,並配有有色面罩,以增強視力保護。「鎢金屬」款式結合了藍色、灰色和銀色,營造出金屬質感的外觀。 -item_Desc_rsi_utility_heavy_backpack_02_02_01_ASD=物品類型:重型背包\n儲藏容量:120K uSCU\n可適配胸甲類型:重型\n\n這款重型背包與斯特林套裝相容,並提供便捷的儲物方案。防護版為安全黃色,帶有黑色斜條紋,並配有有色面罩,以增強視力保護。ASD 款式是聯合科學開發公司特別訂製的,旨在為其在放射性材料實驗室工作的科學家們提供保護。 -item_Desc_rsi_utility_heavy_backpack_02_03_01=物品類型:重型背包\n儲藏容量:120K uSCU\n可適配胸甲類型:重型\n\n這款重型背包與斯特林套裝相容,並提供便捷的儲物方案。防護版為安全黃色,帶有黑色斜條紋,並配有有色面罩,以增強視力保護。「電晶體」款式主要材質為銅,搭配一道橫貫中央的白色裝飾,並以染黃的遮陽板作為收尾。 -item_Desc_rsi_utility_heavy_backpack_02_04_01=物品類型:重型背包\n儲藏容量:120K uSCU\n可適配胸甲類型:重型\n\n這款重型背包與斯特林套裝相容,並提供便捷的儲物方案。防護版為安全黃色,帶有黑色斜條紋,並配有有色面罩,以增強視力保護。「奧林匹克」款式融合了閃耀的黃色與金色,搭配精緻的六角形圖案,再以反光面罩點綴,營造出近乎發光的視覺效果。 +item_Desc_rsi_utility_heavy_backpack_01_01_01=Item Type: Heavy Backpack\nCarrying Capacity: 180K SP\nCore Compatibility: Heavy\n\nThe Zeus Exploration Suit has been designed to honor some of the earliest space pioneers, the RSI crews who developed and tested the Zeus, the first commercial spacecraft. While the suit is styled to match those used centuries ago with attachments for a helmet and backpack, it contains all of the modern technology and conveniences expected by present-day explorers. The Zeus offers good resistance to harsh environments and excellent storage space for sample-collecting during EVAs. +item_Desc_rsi_utility_heavy_backpack_01_01_03=Item Type: Heavy Backpack\nCarrying Capacity: 180K SP\nCore Compatibility: Heavy\n\nThe Zeus Exploration Suit has been designed to honor some of the earliest space pioneers, the RSI crews who developed and tested the Zeus, the first commercial spacecraft. While the suit is styled to match those used centuries ago with attachments for a helmet and backpack, it contains all of the modern technology and conveniences expected by present-day explorers. The Zeus offers good resistance to harsh environments and excellent storage space for sample-collecting during EVAs. The Solar variant honors the orange color scheme worn by RSI test pilots. +item_Desc_rsi_utility_heavy_backpack_01_01_12=Item Type: Heavy Backpack\nCarrying Capacity: 180K SP\nCore Compatibility: Heavy\n\nThe Zeus Exploration Suit has been designed to honor some of the earliest space pioneers, the RSI crews who developed and tested the Zeus, the first commercial spacecraft. While the suit is styled to match those used centuries ago with attachments for a helmet and backpack, it contains all of the modern technology and conveniences expected by present-day explorers. The Zeus offers good resistance to harsh environments and excellent storage space for sample-collecting during EVAs. The Starscape variant honors the black color scheme worn by RSI engineers. +item_Desc_rsi_utility_heavy_backpack_02_01_01=Item Type: Heavy Backpack\nCarrying Capacity: 180K µSCU\nCore Compatibility: Heavy\n\nThis heavy duty backpack is compatible with the Stirling suit and provides a convenient storage solution. +item_Desc_rsi_utility_heavy_backpack_02_01_02=Item Type: Heavy Backpack\nCarrying Capacity: 180K µSCU\nCore Compatibility: Heavy\n\nThis heavy duty backpack is compatible with the Stirling suit and provides a convenient storage solution. The Sediment Edition blends reds, blacks, and grays reminiscent of clay and other planetary minerals. +item_Desc_rsi_utility_heavy_backpack_02_01_03=Item Type: Heavy Backpack\nCarrying Capacity: 180K µSCU\nCore Compatibility: Heavy\n\nThis heavy duty backpack is compatible with the Stirling suit and provides a convenient storage solution. Influenced by refined ores, the Alkaline Edition fuses black, bronze, and gray accents. +item_Desc_rsi_utility_heavy_backpack_02_01_04=Item Type: Heavy Backpack\nCarrying Capacity: 180K µSCU\nCore Compatibility: Heavy\n\nThis heavy duty backpack is compatible with the Stirling suit and provides a convenient storage solution. The Granite Edition uses blacks, beiges, and grays inspired by dark stones and excavated rocks. +item_Desc_rsi_utility_heavy_backpack_02_01_13=Item Type: Heavy Backpack\nCarrying Capacity: 180K µSCU\nCore Compatibility: Heavy\n\nThis heavy duty backpack is compatible with the Stirling suit and provides a convenient storage solution. The Chroma Edition features a vibrant metallic red with against grey with black highlights. +item_Desc_rsi_utility_heavy_backpack_02_01_15=Item Type: Heavy Backpack\nCarrying Capacity: 180K µSCU\nCore Compatibility: Heavy\n\nThis heavy duty backpack is compatible with the Stirling suit and provides a convenient storage solution. The Sandstorm Edition merges tans, beiges, and grays providing a sandy appearance. +item_Desc_rsi_utility_heavy_backpack_02_01_18=Item Type: Heavy Backpack\nCarrying Capacity: 180K µSCU\nCore Compatibility: Heavy\n\nThis heavy duty backpack is compatible with the Stirling suit and provides a convenient storage solution. The Tungsten Edition combines blues, grays, and silvers creating a metallic appearance. +item_Desc_rsi_utility_heavy_backpack_02_02_01_ASD=Item Type: Heavy Backpack\nCarrying Capacity: 180K µSCU\nCore Compatibility: Heavy\n\nThis heavy duty backpack is compatible with the Stirling suit and provides a convenient storage solution. The ASD Edition was contracted specifically by Associated Science & Development to provide protection for their scientists working in laboratories with radioactive materials. +item_Desc_rsi_utility_heavy_backpack_02_03_01=Item Type: Heavy Backpack\nCarrying Capacity: 180K µSCU\nCore Compatibility: Heavy\n\nThis heavy duty backpack is compatible with the Stirling suit and provides a convenient storage solution. The Transistor Edition is primarily copper with a white accent that cuts down the middle, finished with a tinted yellow visor. +item_Desc_rsi_utility_heavy_backpack_02_04_01=Item Type: Heavy Backpack\nCarrying Capacity: 180K µSCU\nCore Compatibility: Heavy\n\nThis heavy duty backpack is compatible with the Stirling suit and provides a convenient storage solution. The Olympian Edition melds gleaming yellows and golds with a subtle hexagonal pattern, completed with a reflective visor to create an almost luminous appearance. item_Desc_rsi_utility_heavy_backpack_02_05_01=物品類型:重型背包\n儲藏容量:180K uSCU\n可適配胸甲類型:重型\n\n這款重型背包與斯特林套裝相容,並提供便捷的儲物方案。防護款式為安全黃色,帶有黑色斜條紋,並配有有色面罩,以增強視力保護。 item_Desc_rsi_utility_heavy_helmet_01_01_01=物品類型:重型頭盔\n傷害減免:40%\n適用溫度:-150 / 175 °C\n輻射抗性:52800 REM\n輻射清除速率:251.1 REM/s\n\n宙斯探索服的設計是為了紀念那批最早進入太空的先驅者,作為船組人員他們開發並測試了人類第一個商業太空飛行器——宙斯號。雖然這套太空服的風格與幾個世紀前使用的太空服一致,並帶有頭盔和背包的配件,但它包含了當今探索家所期望的所有現代技術和便利。宙斯探索服對惡劣的環境有很好的抵抗力,同時在一系列出艙活動期間有足夠的儲存空間來收集樣本。這款頭盔只與宙斯探索服相容。 item_Desc_rsi_utility_heavy_helmet_01_01_03=物品類型:重型頭盔\n傷害減免:40%\n適用溫度:-150 / 175 °C\n輻射抗性:52800 REM\n輻射清除速率:251.1 REM/s\n\n宙斯探索服的設計是為了紀念那批最早進入太空的先驅者,作為船組人員他們開發並測試了人類第一個商業太空飛行器——宙斯號。雖然這套太空服的風格與幾個世紀前使用的太空服一致,並帶有頭盔和背包的配件,但它包含了當今探索家所期望的所有現代技術和便利。宙斯探索服對惡劣的環境有很好的抵抗力,同時在一系列出艙活動期間有足夠的儲存空間來收集樣本。這款頭盔只與宙斯探索服相容。這款太陽版變體是為了紀念RSI試飛員所穿的橙色配色。 @@ -56062,11 +56763,11 @@ item_Desc_vgl_armor_light_arms_01_01_9tails01=物品類型:輕型護甲\n傷 item_Desc_vgl_armor_light_core_01_01_9tails01=物品類型:輕型護甲\n傷害減免:20%\n儲藏容量:5K uSCU\n適用溫度:-35 / 65 °C\n可掛載背包類型:輕型\n\n這款維吉爾的TrueDef胸甲在原版基礎上進行了改造。維吉爾公司的“TrueDef”系列個人護甲,能在保護要害部位的同時讓你保持高機動性。多家星球執法組織,甚至連UEE督察局都使用 "TrueDef" 系列護甲來保護他們的警官和特工。 item_Desc_vgl_armor_light_core_01_01_Shared=物品類型:輕型護甲\n傷害減免:20%\n儲藏容量:5K uSCU\n適用溫度:-35 / 65 °C\n可掛載背包類型:輕型\n\n維吉爾公司的“TrueDef”系列個人護甲,能在保護要害部位的同時讓你保持高機動性。多家星球執法組織,甚至連UEE督察局都使用 "TrueDef" 系列護甲來保護他們的警官和特工。 item_Desc_vgl_armor_medium_helmet_01_Shared=物品類型:中型護甲\n傷害減免:30%\n適用溫度:-61 / 91 °C\n\n聖騎士頭盔作為一款打撈及維修作業用的原型頭盔,出自於維吉爾有限公司工業分部之手。然而這款頭盔那別具匠心的外觀設計給公司的高層們留下了深刻印象,因此他們決定將其加入自家研發的單兵護甲系列中。改進後的頭盔仍然保持了原型的外觀設計,但設計部門為其添加了合金製成的獨特框架,並加強了鍍層以更有效地保護使用者頭部後側,使其達到了戰鬥級別的標準。 +item_Desc_vgl_backpack_heavy_01=Item Type: Heavy Backpack\nCarrying Capacity: 150K µSCU\nCore Compatibility: Heavy\n\nThis hard backpack from Virgil, Ltd. makes travel easy. Whether you need a place to carry your weapons or you've decided to bring some extra rations along for a long journey, this backpack was designed to rise to any occasion. The interior features a generous, closeable pocket to keep your small items from falling out of place. item_Desc_vgl_specialist_heavy_helmet_01=物品類型:重型護甲\n傷害減免:40%\n適用溫度:-90 / 115 °C\n輻射抗性:52800 REM\n輻射清除速率:251.1 REM/s\n\n維吉爾生產的戰壕頭盔在實用同時還引人注目;得益於額頭處突出的隆起,其能夠透過特殊的防震內襯來吸收與分散衝擊力。眼部配有優質的鑽石狀鏡頭,前方還有尖牙似的一流雙感測空氣過濾系統。無論在惡劣環境還是激烈槍戰中,維吉爾都確保戰壕頭盔能夠讓您保持美觀的同時耐打抗揍。 item_Desc_vgl_specialist_heavy_helmet_01_01_9tails01=物品類型:重型護甲\n傷害減免:40%\n適用溫度:-90 / 115 °C\n輻射抗性:52800 REM\n輻射清除速率:251.1 REM/s\n\n這款維吉爾的戰壕頭盔在原版基礎上進行了改造。維吉爾生產的戰壕頭盔在實用同時還引人注目;得益於額頭處突出的隆起,其能夠透過特殊的防震內襯來吸收與分散衝擊力。眼部配有優質的鑽石狀鏡頭,前方還有尖牙似的一流雙感測空氣過濾系統。無論在惡劣環境還是激烈槍戰中,維吉爾都確保戰壕頭盔能夠讓您保持美觀的同時耐打抗揍。 item_Desc_vgl_specialist_light_core_01_01_xenothreat=物品類型:輕型護甲\n傷害減免:20%\n儲藏容量:5K uSCU\n可掛載背包類型:輕型\n適用溫度:-38 / 68 °C\n\n維吉爾公司的“TrueDef”系列個人護甲,能在保護要害部位的同時讓你保持高機動性。多家星球執法組織,甚至連UEE督察局都使用 "TrueDef" 系列護甲來保護他們的警官和特工。這個特殊版本的護甲是為了紀念那些在緊要關頭響應號召、與執法部門和海軍並肩作戰的人們。前後均印有民事防禦部隊的標誌。 item_Desc_vgl_undersuit_01_01_Shared=物品類型:基底服\n傷害減免:10%\n適用溫度:-30 / 60 °C\n輻射抗性:15200 REM\n輻射清除速率:81 REM/s\n儲藏容量:8.0 uSCU\n\n維吉爾有限公司的彈力基底服是基底服技術的未來。額定用於戰鬥以及工業工作,請您放心,無論遇到什麼情況,組合編織物都能為您提供保護。 -item_Desc_vlg_backpack_heavy_01=物品類型:輕型背包\n儲藏容量:50K uSCU\n可適配胸甲:重型\n\n這個來自維吉爾有限公司的重型背包是的旅行更加簡單。不論你是需要一個儲放武器的地方,或者是給你的長途旅行多帶一些補給,這個背包為了任何情況而設計。背包內部有著一個巨大的可封閉口袋來存放你的小型物件,避免它們掉出。 item_Desc_vpw_bouncer_boots_01_01_01=蒸汽穿著的“好靴子”是一款跨界合作設計的產物,七位初露頭角的設計師要回答同一個問題:一雙好靴子的特質是什麼?融合了極為舒適的穿戴腳感、抓地力超強的橡膠鞋底、強化過的護趾以及上半部分裝飾用的拉鏈與搭扣,這雙“好靴子”就是答案。 item_Desc_vpw_bouncer_jacket_01_01_01=儲藏容量:1K uSCU\n\n蒸汽穿著的馬來劍是一件機車夾克,衣領和肩部有舊地球風的領口。肩部裝甲裝飾和透氣袖子方便駕駛敞篷載具以及日常穿著。 item_Desc_vpw_bouncer_jacket_01_02_01=儲藏容量:1K uSCU\n\n蒸汽穿著的馬來劍是一件機車夾克,衣領和肩部有舊地球風的領口。肩部裝甲裝飾和透氣袖子方便駕駛敞篷載具以及日常穿著。這款特別的碎顱版本有著銀色與幾何花紋裝飾,背部還飾有一個尖叫的骷髏。 @@ -56210,7 +56911,7 @@ item_Descflair_poster_HT_BIS_2_a=恭喜 F8C 疾電贏得 2954 艦船大對決。 item_Descflair_poster_HT_BIS_2_b=十字軍的 C1 魂靈擁有足以應付多種角色和不可預測工作的多功能性,因此很容易理解為什麼十字軍的 C1 魂靈能夠躋身 2954 艦船大對決的前四強。這張海報讚揚 C1 魂靈和十字軍工業追求卓越的承諾。 item_Descflair_poster_HT_BIS_2_c=為紀念鐵砧航太的水龜在 2954 艦船大對決的四強賽中脫穎而出而製作的海報。水龜配備了長距離掃描器、重型裝甲和超大型護盾,能自信地面對潛在的危險情況。 item_Descflair_poster_HT_BIS_2_d=用這張海報慶祝宙斯頓動力的回收者工業打撈船晉級 2954 艦船大對決的前四強。回收者配備了強化貨艙、長距離躍遷驅動器和無人機的發射吊艙,是回收深空殘骸的理想船隻。 -item_Descflair_toy_plushy_sandworm_1_a=這款可怕又可愛的瓦拉卡蠕蟲毛絨玩具模仿了現實生活中的瓦拉卡蠕蟲那長滿獠牙的大嘴,鱗片狀的皮膚上鑲有珍珠。 +item_Descflair_toy_plushy_sandworm_1_a=這款可怕又可愛的瓦拉卡蠕蟲絨毛玩具模仿了現實生活中的瓦拉卡蠕蟲那長滿獠牙的大嘴,鱗片狀的皮膚上鑲有珍珠。 item_Descflair_trophy_citizencon2954_1_a=CitizenCon 2954 的獎盃以大膽的楔形紋路和以建築為主題的造型,展現全息活動標誌,同時也展現了建立更美好帝國的精神。 item_Descflair_vanduul_dmg_skul_1_a=這個特別的紀念品展示了一個被擊敗的 Vanduul 步兵保存下來的頭骨,向在 2945 年 10 月 5 日維加 II 之役中英勇作戰的 UEE 軍隊和民眾致敬。 item_Descgmni_lmg_ballistic_01=製造商:雙子座 (Gemini)\n物品類型:輕機槍\n分類:實彈\n\n彈匣容量:150\n射擊速度:1000 rpm\n有效射程:30 m\n\n可安裝配件:瞄具 (S2) / 膛口裝置 (N/A) / 下掛 (S3)\n\n高達 1000 rpm 的射速,再加上雙子座公司專業的流線造型,F55 這把輕機槍適用於那些獨具慧眼的客戶,讓其他人知道他們可不是好對付的。 @@ -56261,18 +56962,22 @@ item_Descgmni_sniper_ballistic_01_mag=物品類型:彈匣\n容量:15\n\n這 item_Descgrin_energy_multitool_01_mag=這塊電池為灰貓的 Pyro RYT 多功能工具提供動力,因此您可以處理各種任務。 item_Descgrin_multitool_01=製造商:灰貓工業 (Greycat Industrial)\n物品類型:工具\n類別:小工具\n\n彈匣容量:內建電池\n射擊速度:N/A (射線)\n有效射程:0.5 m\n\n購買須知:工具配件需要額外加購\n\n灰貓工業的「Pyro」是一款手槍大小的能量工具,適用於現代太空工程師,這個工具能夠進行充電、切割和修補;由於其配件種類繁多,從而實現了多種用途。非常適合讓艱鉅的工作變得稍微簡單那麼一點。 item_Descgrin_multitool_01_black01=製造商:灰貓工業 (Greycat Industrial)\n物品類型:工具\n類別:小工具\n\n彈匣容量:內建電池\n射擊速度:N/A (射線)\n有效射程:0.5 m\n\n購買須知:工具配件需要額外加購\n\n灰貓工業的「Pyro」是一款手槍大小的能量工具,適用於現代太空工程師,這個工具能夠進行充電、切割和修補;由於其配件種類繁多,從而實現了多種用途。非常適合讓艱鉅的工作變得稍微簡單那麼一點。 +item_Descgrin_multitool_01_blue_white01=ATTACHMENTS SOLD SEPARATELY!\n\nManufacturer: Greycat Industrial\nItem Type: Utility\nClass: Gadget\n\nMagazine Size: Integrated Battery\nRate of Fire: N / A (Beam)\nEffective Range: 0.5 m\n\nThe Pyro from Greycat Industrial is a pistol-sized power tool for the modern space engineer that is capable of charging, cutting and patching, achieving a multitude of uses thanks to its wide assortment of attachments. Perfect for making a tough job a little bit easier. This special edition features Crusader branding. item_Descgrin_multitool_01_brown01=製造商:灰貓工業 (Greycat Industrial)\n物品類型:工具\n類別:小工具\n\n彈匣容量:內建電池\n射擊速度:N/A (射線)\n有效射程:0.5 m\n\n購買須知:工具配件需要額外加購\n\n灰貓工業的「Pyro」是一款手槍大小的能量工具,適用於現代太空工程師,這個工具能夠進行充電、切割和修補;由於其配件種類繁多,從而實現了多種用途。非常適合讓艱鉅的工作變得稍微簡單那麼一點。 item_Descgrin_multitool_01_cutter=製造商:灰貓工業 (Greycat Industrial)\n物品類型:多功能工具配件\n分類:切割\n\n購買須知:此物品需要搭配基礎版多功能工具才能夠正常使用,如:Pyro RYT 多功能工具\n\nOxyTorch 配件能將灰貓生產的 Pyro RYT 多功能工具變為一個精密的切割工具。它能夠使用多功能工具的動力來快速、輕鬆地精確切割適合的材料,並確保切割邊緣乾淨俐落,這使其成為專業人士和業餘愛好者的理想便捷配件。 +item_Descgrin_multitool_01_grey_yellow01=ATTACHMENTS SOLD SEPARATELY!\n\nManufacturer: Greycat Industrial\nItem Type: Utility\nClass: Gadget\n\nMagazine Size: Integrated Battery\nRate of Fire: N / A (Beam)\nEffective Range: 0.5 m\n\nThe Pyro from Greycat Industrial is a pistol-sized power tool for the modern space engineer that is capable of charging, cutting and patching, achieving a multitude of uses thanks to its wide assortment of attachments. Perfect for making a tough job a little bit easier. This special edition features Hurston branding. item_Descgrin_multitool_01_healing=製造商:灰貓工業 (Greycat Industrial) / 療生公司 (CureLife)\n物品類型:多功能工具配件\n分類:醫療\n\n購買須知:此物品需要搭配基礎版多功能工具才能夠正常使用,如:Pyro RYT 多功能工具\n\nLifeGuard 配件由灰貓工業和頂尖醫療裝置製造商療生共同研發設計,它以 Pyro RYT 多功能工具做為動力來源,是一種緊湊、輕便的緊急醫療選擇。它非常適合用於處理工作現場的緊急情況,並且能夠讓患者在得到專業醫療護理之前暫時性的緩解症狀。 item_Descgrin_multitool_01_healing_mag=物品類型:醫療凝膠補充劑\n\n這個小瓶子專門用於為 LifeGuard 多功能工具的醫療配件補充療生萬用醫療凝膠。 item_Descgrin_multitool_01_mining=製造商:灰貓工業 (Greycat Industrial)\n物品類型:多功能工具配件\n分類:採礦\n\n購買須知:此物品需要搭配基礎版多功能工具才能夠正常使用,如:Pyro RYT 多功能工具\n\nOreBit 配件能將灰貓生產的 Pyro RYT 多功能工具變為一台手持採礦裝置。它可以掃描岩石來找出有價值的礦藏,然後用其強大的採礦雷射來破開礦脈。下次當你處於星球表面時,記得一定要帶著這個配件,否則可能會錯失一次輕鬆賺錢的機會。 item_Descgrin_multitool_01_orange01=製造商:灰貓工業 (Greycat Industrial)\n物品類型:工具\n類別:小工具\n\n彈匣容量:內建電池\n射擊速度:N/A (射線)\n有效射程:0.5 m\n\n購買須知:工具配件需要額外加購\n\n灰貓工業的「Pyro」是一款手槍大小的能量工具,適用於現代太空工程師,這個工具能夠進行充電、切割和修補;由於其配件種類繁多,從而實現了多種用途。非常適合讓艱鉅的工作變得稍微簡單那麼一點。 item_Descgrin_multitool_01_red01=製造商:灰貓工業 (Greycat Industrial)\n物品類型:工具\n類別:小工具\n\n彈匣容量:內建電池\n射擊速度:N/A (射線)\n有效射程:0.5 m\n\n購買須知:工具配件需要額外加購\n\n灰貓工業的「Pyro」是一款手槍大小的能量工具,適用於現代太空工程師,這個工具能夠進行充電、切割和修補;由於其配件種類繁多,從而實現了多種用途。非常適合讓艱鉅的工作變得稍微簡單那麼一點。 +item_Descgrin_multitool_01_red_orange01=ATTACHMENTS SOLD SEPARATELY!\n\nManufacturer: Greycat Industrial\nItem Type: Utility\nClass: Gadget\n\nMagazine Size: Integrated Battery\nRate of Fire: N / A (Beam)\nEffective Range: 0.5 m\n\nThe Pyro from Greycat Industrial is a pistol-sized power tool for the modern space engineer that is capable of charging, cutting and patching, achieving a multitude of uses thanks to its wide assortment of attachments. Perfect for making a tough job a little bit easier. This special edition features ArcCorp branding. item_Descgrin_multitool_01_salvage=製造商:灰貓工業 (Greycat Industrial)\n物品類型:多功能工具配件\n分類:打撈及修理\n\n購買須知:此物品需要搭配基礎版多功能工具才能夠正常使用,如:Pyro RYT 多功能工具\n\n灰貓工業再次為眾人帶來了廣受好評的回收修復工具 (SRT) 作為它們多功能工具的配件,雖然沒有 Cambio 那些進階的規格與功能,但 Cambio-Lite 也能夠收集並將廢棄物中的合金和聚合物轉化為可以用於販售或進行快速修復的回收複合材料。 item_Descgrin_multitool_01_salvage_mag=物品類型:RMC 儲存罐 (小型)\n\n這是搭配 Pyro RYT 多功能工具的 Cambio-Lite 配件一起使用的回收複合材料 (RMC) 儲存罐,透過回收廢品所取得的回收複合材料可用於快速修復或出售。 item_Descgrin_multitool_01_silver01=製造商:灰貓工業 (Greycat Industrial)\n物品類型:工具\n類別:小工具\n\n彈匣容量:內建電池\n射擊速度:N/A (射線)\n有效射程:0.5 m\n\n購買須知:工具配件需要額外加購\n\n灰貓工業的「Pyro」是一款手槍大小的能量工具,適用於現代太空工程師,這個工具能夠進行充電、切割和修補;由於其配件種類繁多,從而實現了多種用途。非常適合讓艱鉅的工作變得稍微簡單那麼一點。 item_Descgrin_multitool_01_tractorbeam=製造商:灰貓工業 (Greycat Industrial)\n物品類型:多功能工具配件\n分類:牽引光束\n\n購買須知:此物品需要搭配基礎版多功能工具才能夠正常使用,如:Pyro RYT 多功能工具\n\n不管你是站在地面上還是漂浮在太空中,裝配了 TruHold 配件的多功能工具都能讓在你抬起或放置物體時比以往更加輕鬆。TruHold 可以單獨使用或是與其他光束一起作用於質量較大的目標,並且其易於閱讀的功率面板與測距儀都能夠讓你更好掌握當下的狀況。此外,當你漂浮在零重力環境中向一個質量足夠大的物體進行牽引時,TruHold 還能夠發揮它作為機動裝置的額外附加功能。 item_Descgrin_multitool_01_white01=製造商:灰貓工業 (Greycat Industrial)\n物品類型:工具\n類別:小工具\n\n彈匣容量:內建電池\n射擊速度:N/A (射線)\n有效射程:0.5 m\n\n購買須知:工具配件需要額外加購\n\n灰貓工業的「Pyro」是一款手槍大小的能量工具,適用於現代太空工程師,這個工具能夠進行充電、切割和修補;由於其配件種類繁多,從而實現了多種用途。非常適合讓艱鉅的工作變得稍微簡單那麼一點。 +item_Descgrin_multitool_01_white_blue01=ATTACHMENTS SOLD SEPARATELY!\n\nManufacturer: Greycat Industrial\nItem Type: Utility\nClass: Gadget\n\nMagazine Size: Integrated Battery\nRate of Fire: N / A (Beam)\nEffective Range: 0.5 m\n\nThe Pyro from Greycat Industrial is a pistol-sized power tool for the modern space engineer that is capable of charging, cutting and patching, achieving a multitude of uses thanks to its wide assortment of attachments. Perfect for making a tough job a little bit easier. This special edition features microTech branding. item_Descgrin_paw=灰貓工業出品的這款多功能工具是您進行各種工作的理想選擇。它能夠用於剝離、切割和修補;它的多個配件使其能夠幫你進行從打撈、維修到切割、點焊等一切工作。 item_Descgrin_paw_laser=灰貓 Pyro RYT 多功能工具的雷射瞄準器可幫助操作員在切割或維修時進行精確瞄準。 item_Descgrin_paw_mag=這塊電池為灰貓的 Pyro RYT 多功能工具提供動力,因此您可以處理各種任務。 @@ -56440,11 +57145,11 @@ item_Descplushy_cutlass_red=這款柔軟的毛絨玩偶以德雷克星際的紅 item_Descplushy_cutlass_steel=這款柔軟的毛絨玩偶以德雷克星際的鋼彎刀為藍本,這種部隊運輸變體可以被用作運兵船或是炮艇。 item_Descplushy_orison_whale_1_a_1H=風暴鯨 Finley 最愛在十字軍大氣的雲彩中四處遨遊。Finley 同十字軍的飛船一般塊頭巨大、體態優雅,外形相當壯觀。這隻龐然巨獸現已化身為柔軟耐壓的公仔,能夠伴您遊歷星空。 item_Descplushy_orison_whale_1_a_2H=風暴鯨 Finley 最愛在十字軍大氣的雲彩中四處遨遊。Finley 同十字軍的飛船一般,塊頭巨大、體態優雅,外形相當壯觀。這隻藍色的龐然巨獸現已化身為柔軟耐壓的公仔,能夠伴您遊歷星空。 -item_Descplushy_orison_whale_1_b_1H=風暴鯨法蘭西斯最愛在十字軍大氣的雲彩中四處遨遊。法蘭西斯同十字軍的飛船一般,塊頭巨大、體態優雅,外形相當壯觀。這隻龐然巨獸現已化身為柔軟耐壓的公仔,能夠伴您遊歷星空。 -item_Descplushy_orison_whale_1_b_2H=風暴鯨法蘭西斯最愛在十字軍大氣的雲彩中四處遨遊。法蘭西斯同十字軍的飛船一般,塊頭巨大、體態優雅,外形相當壯觀。這隻紫色的龐然巨獸現已化身為柔軟耐壓的大號公仔,能夠伴您遊歷星空。 +item_Descplushy_orison_whale_1_b_1H=風暴鯨 Francis 最愛在十字軍大氣的雲彩中四處遨遊。Francis 同十字軍的飛船一般,塊頭巨大、體態優雅,外形相當壯觀。這隻龐然巨獸現已化身為柔軟耐壓的公仔,能夠伴您遊歷星空。 +item_Descplushy_orison_whale_1_b_2H=風暴鯨 Francis 最愛在十字軍大氣的雲彩中四處遨遊。Francis 同十字軍的飛船一般,塊頭巨大、體態優雅,外形相當壯觀。這隻紫色的龐然巨獸現已化身為柔軟耐壓的大號公仔,能夠伴您遊歷星空。 item_Descplushy_orison_whale_1_c_1H=風暴鯨 Finley 非常喜歡光燈節,牠甚至為此精心打扮了一番。這個節日 Finley 毛絨玩偶裝點了紅色和綠色的裝飾,使他成為任何一場光燈節慶典中的理想客人。 item_Descplushy_orison_whale_1_c_2H=風暴鯨 Finley 非常喜歡光燈節,牠甚至為此精心打扮了一番。這個大號的節日 Finley 毛絨玩偶裝點了紅色和綠色的裝飾,使他成為任何一場光燈節慶典中的理想客人。 -item_Descplushy_orison_whale_1_d_2H=比起十字軍的雲層中穿梭,只有一件事情是風暴鯨弗蘭西斯更喜歡的,那就是一次美好的派對。這款柔軟耐壓的公仔已經戴上了合適的派對帽子,讓弗蘭西斯成為你下一次活動的特邀嘉賓吧! +item_Descplushy_orison_whale_1_d_2H=比起十字軍的雲層中穿梭,只有一件事情是風暴鯨 Francis 更喜歡的,那就是一次美好的派對。這款柔軟耐壓的公仔已經戴上了合適的派對帽子,讓 Francis 成為你下一次活動的特邀嘉賓吧! item_Descplushy_penguin_1=這款新巴貝奇吉祥物以最可愛的方式雕刻在微科積雪覆蓋的斜坡上。 item_Descplushy_penguin_1_b=沒人能像企鵝 Pico 一樣,在陡坡上盡情的玩耍或慶祝,這款迷人的微科吉祥物,穿著一件綠色的夾克,頭頂著俏皮的派對帽,讓任何場合都能變得喜慶和有趣。 item_Descplushy_penguin_2_b=沒人能像企鵝 Pico 一樣,在陡坡上盡情的玩耍或慶祝,這款迷人的微科吉祥物,穿著一件橙色的夾克,頭頂著俏皮的派對帽,讓任何場合都能變得喜慶和有趣。 @@ -56481,29 +57186,49 @@ item_Descvncl_lights_cockpit_int=@General Cockpit light item_Descvncl_lights_engine=@General Engine light item_Descvncl_lights_port_wing=@Port Wing Light item_Descvncl_lights_starboard_wing=@Starboard Wing Light +item_Descvolt_pistol_energy_01=Manufacturer: Verified Offworld Laser Technologies\nItem Type: Pistol\nClass: Energy (Laser)\n\nBattery Size: 60\nRate of Fire: 500 rpm (1000 rpm rapid)\nEffective Range: 15m\n\nAttachments: Optics (S1), Underbarrel (S1)\n\nThe Pulse Laser Pistol is a fully automatic pistol intended for close quarter combat. VOLT designed the weapon with a unique capacitor that condenses the pistol's laser energy, increasing its rate of fire at the cost of greater inaccuracy and a higher risk of overheating. +item_Descvolt_pistol_energy_01_black01=Manufacturer: Verified Offworld Laser Technologies\nItem Type: Pistol\nClass: Energy (Laser)\n\nBattery Size: 60\nRate of Fire: 500 rpm (1000 rpm rapid)\nEffective Range: 15m\n\nAttachments: Optics (S1), Underbarrel (S1)\n\nThe Pulse Laser Pistol is a fully automatic pistol intended for close quarter combat. VOLT designed the weapon with a unique capacitor that condenses the pistol's laser energy, increasing its rate of fire at the cost of greater inaccuracy and a higher risk of overheating. This special edition features Hurston branding. +item_Descvolt_pistol_energy_01_blue01=Manufacturer: Verified Offworld Laser Technologies\nItem Type: Pistol\nClass: Energy (Laser)\n\nBattery Size: 60\nRate of Fire: 500 rpm (1000 rpm rapid)\nEffective Range: 15m\n\nAttachments: Optics (S1), Underbarrel (S1)\n\nThe Pulse Laser Pistol is a fully automatic pistol intended for close quarter combat. VOLT designed the weapon with a unique capacitor that condenses the pistol's laser energy, increasing its rate of fire at the cost of greater inaccuracy and a higher risk of overheating. This special edition features Crusader branding. +item_Descvolt_pistol_energy_01_grey01=Manufacturer: Verified Offworld Laser Technologies\nItem Type: Pistol\nClass: Energy (Laser)\n\nBattery Size: 60\nRate of Fire: 500 rpm (1000 rpm rapid)\nEffective Range: 15m\n\nAttachments: Optics (S1), Underbarrel (S1)\n\nThe Pulse Laser Pistol is a fully automatic pistol intended for close quarter combat. VOLT designed the weapon with a unique capacitor that condenses the pistol's laser energy, increasing its rate of fire at the cost of greater inaccuracy and a higher risk of overheating. This special edition features Greycat branding. +item_Descvolt_pistol_energy_01_mag=Item Type: Battery\nCapacity: 60\n\nThis battery for the Pulse Laser Pistol holds enough energy for 60 shots. +item_Descvolt_pistol_energy_01_red01=Manufacturer: Verified Offworld Laser Technologies\nItem Type: Pistol\nClass: Energy (Laser)\n\nBattery Size: 60\nRate of Fire: 500 rpm (1000 rpm rapid)\nEffective Range: 15m\n\nAttachments: Optics (S1), Underbarrel (S1)\n\nThe Pulse Laser Pistol is a fully automatic pistol intended for close quarter combat. VOLT designed the weapon with a unique capacitor that condenses the pistol's laser energy, increasing its rate of fire at the cost of greater inaccuracy and a higher risk of overheating. This special edition features ArcCorp branding. +item_Descvolt_pistol_energy_01_red_orange01=Manufacturer: Verified Offworld Laser Technologies\nItem Type: Pistol\nClass: Energy (Laser)\n\nBattery Size: 60\nRate of Fire: 500 rpm (1000 rpm rapid)\nEffective Range: 15m\n\nAttachments: Optics (S1), Underbarrel (S1)\n\nThe Pulse Laser Pistol is a fully automatic pistol intended for close quarter combat. VOLT designed the weapon with a unique capacitor that condenses the pistol's laser energy, increasing its rate of fire at the cost of greater inaccuracy and a higher risk of overheating. This special edition features Shubin branding. +item_Descvolt_pistol_energy_01_white01=Manufacturer: Verified Offworld Laser Technologies\nItem Type: Pistol\nClass: Energy (Laser)\n\nBattery Size: 60\nRate of Fire: 500 rpm (1000 rpm rapid)\nEffective Range: 15m\n\nAttachments: Optics (S1), Underbarrel (S1)\n\nThe Pulse Laser Pistol is a fully automatic pistol intended for close quarter combat. VOLT designed the weapon with a unique capacitor that condenses the pistol's laser energy, increasing its rate of fire at the cost of greater inaccuracy and a higher risk of overheating. This special edition features microTech branding. +item_Descvolt_pistol_energy_01_yellow01=Manufacturer: Verified Offworld Laser Technologies\nItem Type: Pistol\nClass: Energy (Laser)\n\nBattery Size: 60\nRate of Fire: 500 rpm (1000 rpm rapid)\nEffective Range: 15m\n\nAttachments: Optics (S1), Underbarrel (S1)\n\nThe Pulse Laser Pistol is a fully automatic pistol intended for close quarter combat. VOLT designed the weapon with a unique capacitor that condenses the pistol's laser energy, increasing its rate of fire at the cost of greater inaccuracy and a higher risk of overheating. This special edition features Pyrotechnic Amalgamated branding. item_Descvolt_rifle_energy_01=製造商:V.O.L.T. (Verified Offworld Laser Technologies)\n物品類型:突擊步槍\n分類:能量 (電弧)\n\n電池容量: 80\n射擊速度:200 rpm (射線)\n有效射程:30 m\n\n可安裝配件:瞄具 (S2) / 膛口裝置 (N/A) / 下掛 (S2)\n\nVOLT 透過視差步槍為消費者提供了堅固耐用的突擊步槍設計,其特色包括大於平均值的電池容量和獨特的致動器,使武器在射擊時能夠擴展為持續的光束。 +item_Descvolt_rifle_energy_01_black01=Manufacturer: Verified Offworld Laser Technologies\nItem Type: Assault Rifle\nClass: Energy (Electron)\n\nBattery Size: 80\nRate of Fire: 200 rpm - Beam\nEffective Range: 30 m\n\nAttachments: Optics (S2), Underbarrel (S2)\n\nWith the Parallax, VOLT offers consumers a rugged assault rifle design with features like a larger-than-average battery and a unique actuator that enables the weapon to scale up into a persistent beam as it fires. This special edition features Hurston branding. item_Descvolt_rifle_energy_01_black_gold01=製造商:V.O.L.T. (Verified Offworld Laser Technologies)\n物品類型:突擊步槍\n分類:能量 (電弧)\n\n電池容量: 80\n射擊速度:200 rpm (射線)\n有效射程:30 m\n\n可安裝配件:瞄具 (S2) / 膛口裝置 (N/A) / 下掛 (S2)\n\nVOLT 透過視差步槍為消費者提供了堅固耐用的突擊步槍設計,其特色包括大於平均值的電池容量和獨特的致動器,使武器在射擊時能夠擴展為持續的光束。\n\n「流暴迷彩」版本以黑色迷彩圖案搭配優雅的金色細節為特色。 +item_Descvolt_rifle_energy_01_blue01=Manufacturer: Verified Offworld Laser Technologies\nItem Type: Assault Rifle\nClass: Energy (Electron)\n\nBattery Size: 80\nRate of Fire: 200 rpm - Beam\nEffective Range: 30 m\n\nAttachments: Optics (S2), Underbarrel (S2)\n\nWith the Parallax, VOLT offers consumers a rugged assault rifle design with features like a larger-than-average battery and a unique actuator that enables the weapon to scale up into a persistent beam as it fires. This special edition features Crusader branding. item_Descvolt_rifle_energy_01_camo01=製造商:V.O.L.T. (Verified Offworld Laser Technologies)\n物品類型:突擊步槍\n分類:能量 (電弧)\n\n電池容量: 80\n射擊速度:200 rpm (射線)\n有效射程:30 m\n\n可安裝配件:瞄具 (S2) / 膛口裝置 (N/A) / 下掛 (S2)\n\nVOLT 透過視差步槍為消費者提供了堅固耐用的突擊步槍設計,其特色包括大於平均值的電池容量和獨特的致動器,使武器在射擊時能夠擴展為持續的光束。\n\n「震懾部隊」版本採用數位印刷的城市灰色迷彩圖案,搭配橘色的隔熱頂蓋。 item_Descvolt_rifle_energy_01_collector01=製造商:V.O.L.T. (Verified Offworld Laser Technologies)\n物品類型:突擊步槍\n分類:能量 (電弧)\n\n電池容量: 80\n射擊速度:200 rpm (射線)\n有效射程:30 m\n\n可安裝配件:瞄具 (S2) / 膛口裝置 (N/A) / 下掛 (S2)\n\nVOLT 透過視差步槍為消費者提供了堅固耐用的突擊步槍設計,其特色包括大於平均值的電池容量和獨特的致動器,使武器在射擊時能夠擴展為持續的光束。\n\n這是原版步槍的改良版,在武器側面印有科潘犬圖案,膛口裝置上裝飾有科潘犬的小尖牙。 item_Descvolt_rifle_energy_01_collector02=製造商:V.O.L.T. (Verified Offworld Laser Technologies)\n物品類型:突擊步槍\n分類:能量 (電弧)\n\n電池容量: 80\n射擊速度:200 rpm (射線)\n有效射程:30 m\n\n可安裝配件:瞄具 (S2) / 膛口裝置 (N/A) / 下掛 (S2)\n\nVOLT 透過視差步槍為消費者提供了堅固耐用的突擊步槍設計,其特色包括大於平均值的電池容量和獨特的致動器,使武器在射擊時能夠擴展為持續的光束。\n\n這是原始步槍的改良版,在武器側面印有科潘犬圖形,膛口裝置上裝飾著一個科潘犬的小顱骨。 item_Descvolt_rifle_energy_01_collector03=製造商:V.O.L.T. (Verified Offworld Laser Technologies)\n物品類型:突擊步槍\n分類:能量 (電弧)\n\n電池容量: 80\n射擊速度:200 rpm (射線)\n有效射程:30 m\n\n可安裝配件:瞄具 (S2) / 膛口裝置 (N/A) / 下掛 (S2)\n\nVOLT 透過視差步槍為消費者提供了堅固耐用的突擊步槍設計,其特色包括大於平均值的電池容量和獨特的致動器,使武器在射擊時能夠擴展為持續的光束。\n\n這款原始步槍的改良版採用月球表面迷彩圖案,並在膛口裝置上綁有科潘犬的小尖牙。 item_Descvolt_rifle_energy_01_collector04=製造商:V.O.L.T. (Verified Offworld Laser Technologies)\n物品類型:突擊步槍\n分類:能量 (電弧)\n\n電池容量: 80\n射擊速度:200 rpm (射線)\n有效射程:30 m\n\n可安裝配件:瞄具 (S2) / 膛口裝置 (N/A) / 下掛 (S2)\n\nVOLT 透過視差步槍為消費者提供了堅固耐用的突擊步槍設計,其特色包括大於平均值的電池容量和獨特的致動器,使武器在射擊時能夠擴展為持續的光束。\n\n這款原始步槍的改良版採用月球表面迷彩圖案,並在膛口裝置上綁有科潘犬的小尖牙。 item_Descvolt_rifle_energy_01_mag=物品類型:電池\n容量:80\n\n這款替換電池適用於視差電弧突擊步槍,可儲存足夠開火 80 次的電力。 +item_Descvolt_rifle_energy_01_red01=Manufacturer: Verified Offworld Laser Technologies\nItem Type: Assault Rifle\nClass: Energy (Electron)\n\nBattery Size: 80\nRate of Fire: 200 rpm - Beam\nEffective Range: 30 m\n\nAttachments: Optics (S2), Underbarrel (S2)\n\nWith the Parallax, VOLT offers consumers a rugged assault rifle design with features like a larger-than-average battery and a unique actuator that enables the weapon to scale up into a persistent beam as it fires. This special edition features ArcCorp branding. item_Descvolt_rifle_energy_01_tint01=製造商:V.O.L.T. (Verified Offworld Laser Technologies)\n物品類型:突擊步槍\n分類:能量 (電弧)\n\n電池容量: 80\n射擊速度:200 rpm (射線)\n有效射程:30 m\n\n可安裝配件:瞄具 (S2) / 膛口裝置 (N/A) / 下掛 (S2)\n\nVOLT 透過視差步槍為消費者提供了堅固耐用的突擊步槍設計,其特色包括大於平均值的電池容量和獨特的致動器,使武器在射擊時能夠擴展為持續的光束。\n\n「陽炎石」版本採用沙漠橙與霧面黑色的組合,營造出精緻的外觀。 item_Descvolt_rifle_energy_01_tint02=製造商:V.O.L.T. (Verified Offworld Laser Technologies)\n物品類型:突擊步槍\n分類:能量 (電弧)\n\n電池容量: 80\n射擊速度:200 rpm (射線)\n有效射程:30 m\n\n可安裝配件:瞄具 (S2) / 膛口裝置 (N/A) / 下掛 (S2)\n\nVOLT 透過視差步槍為消費者提供了堅固耐用的突擊步槍設計,其特色包括大於平均值的電池容量和獨特的致動器,使武器在射擊時能夠擴展為持續的光束。\n\n「血紅」版本以深紅色與清爽的灰色形成鮮明對比,讓人聯想到緊急醫療服務。 item_Descvolt_rifle_energy_01_uee01=製造商:V.O.L.T. (Verified Offworld Laser Technologies)\n物品類型:突擊步槍\n分類:能量 (電弧)\n\n電池容量: 80\n射擊速度:200 rpm (射線)\n有效射程:30 m\n\n可安裝配件:瞄具 (S2) / 膛口裝置 (N/A) / 下掛 (S2)\n\nVOLT 透過視差步槍為消費者提供了堅固耐用的突擊步槍設計,其特色包括大於平均值的電池容量和獨特的致動器,使武器在射擊時能夠擴展為持續的光束。\n\n這款「GCD-Army」版本具有黃色配線,並裝飾有深淺灰色的數位迷彩圖案。 +item_Descvolt_rifle_energy_01_white01=Manufacturer: Verified Offworld Laser Technologies\nItem Type: Assault Rifle\nClass: Energy (Electron)\n\nBattery Size: 80\nRate of Fire: 200 rpm - Beam\nEffective Range: 30 m\n\nAttachments: Optics (S2), Underbarrel (S2)\n\nWith the Parallax, VOLT offers consumers a rugged assault rifle design with features like a larger-than-average battery and a unique actuator that enables the weapon to scale up into a persistent beam as it fires. This special edition features microTech branding. item_Descvolt_shotgun_energy_01=製造商:V.O.L.T. (Verified Offworld Laser Technologies)\n物品類型:霰彈槍\n分類:能量 (雷射)\n\n電池容量: 20\n射擊速度:200 - 450 rpm\n有效射程:10 m\n\n可安裝配件:瞄具 (S2) / 膛口裝置 (N/A) / 下掛 (S2)\n\nVOLT 的工程師們開發了稜鏡雷射霰彈槍,它能射出強大的短程能量爆發。隨著武器的溫度升高,雷射彈丸會開始融合在一起,變成類似彈頭的射彈,對目標造成更高的傷害。 +item_Descvolt_shotgun_energy_01_black01=Manufacturer: Verified Offworld Laser Technologies\nItem Type: Shotgun\nClass: Energy (Laser)\n\nBattery Size: 10\nRate of Fire: 120 rpm\nEffective Range: 10m\n\nAttachments: Barrel (S3), Optics (S1), Underbarrel (S2)\n\nFiring powerful shortrange bursts of energy, engineers at Verified Offworld Laser Technologies have developed the Prism laser shotgun so that as the weapon's heat-levels rise, the pellets begin fusing together into slug-like projectiles that inflict higher damage on targets. This special edition features Hurston branding. +item_Descvolt_shotgun_energy_01_blue01,P=Manufacturer: Verified Offworld Laser Technologies\nItem Type: Shotgun\nClass: Energy (Laser)\n\nBattery Size: 10\nRate of Fire: 120 rpm\nEffective Range: 10m\n\nAttachments: Barrel (S3), Optics (S1), Underbarrel (S2)\n\nFiring powerful shortrange bursts of energy, engineers at Verified Offworld Laser Technologies have developed the Prism laser shotgun so that as the weapon's heat-levels rise, the pellets begin fusing together into slug-like projectiles that inflict higher damage on targets. This special edition features Crusader branding. item_Descvolt_shotgun_energy_01_collector01=製造商:V.O.L.T. (Verified Offworld Laser Technologies)\n物品類型:霰彈槍\n分類:能量 (雷射)\n\n電池容量: 20\n射擊速度:200 - 450 rpm\n有效射程:10 m\n\n可安裝配件:瞄具 (S2) / 膛口裝置 (N/A) / 下掛 (S2)\n\nVOLT 的工程師們開發了稜鏡雷射霰彈槍,它能射出強大的短程能量爆發。隨著武器的溫度升高,雷射彈丸會開始融合在一起,變成類似彈頭的射彈,對目標造成更高的傷害。輻照版包含一隻瓦拉卡噴灑其毒性液體的圖像。 item_Descvolt_shotgun_energy_01_mag=物品類型:電池\n容量:20\n\n這款替換電池適用於稜鏡雷射霰彈槍,可儲存足夠開火 20 次的電力。 +item_Descvolt_shotgun_energy_01_red01=Manufacturer: Verified Offworld Laser Technologies\nItem Type: Shotgun\nClass: Energy (Laser)\n\nBattery Size: 10\nRate of Fire: 120 rpm\nEffective Range: 10m\n\nAttachments: Barrel (S3), Optics (S1), Underbarrel (S2)\n\nFiring powerful shortrange bursts of energy, engineers at Verified Offworld Laser Technologies have developed the Prism laser shotgun so that as the weapon's heat-levels rise, the pellets begin fusing together into slug-like projectiles that inflict higher damage on targets. This special edition features ArcCorp branding. item_Descvolt_shotgun_energy_01_store01=製造商:V.O.L.T. (Verified Offworld Laser Technologies)\n物品類型:霰彈槍\n分類:能量 (雷射)\n\n電池容量: 20\n射擊速度:200 - 450 rpm\n有效射程:10 m\n\n可安裝配件:瞄具 (S2) / 膛口裝置 (N/A) / 下掛 (S2)\n\nVOLT 的工程師們開發了稜鏡雷射霰彈槍,它能射出強大的短程能量爆發。隨著武器的溫度升高,雷射彈丸會開始融合在一起,變成類似彈頭的射彈,對目標造成更高的傷害。生物危害版是安全黃底色,配上黑色斜條紋。 item_Descvolt_shotgun_energy_01_tint01=製造商:V.O.L.T. (Verified Offworld Laser Technologies)\n物品類型:霰彈槍\n分類:能量 (雷射)\n\n電池容量: 20\n射擊速度:200 - 450 rpm\n有效射程:10 m\n\n可安裝配件:瞄具 (S2) / 膛口裝置 (N/A) / 下掛 (S2)\n\nVOLT 的工程師們開發了稜鏡雷射霰彈槍,它能射出強大的短程能量爆發。隨著武器的溫度升高,雷射彈丸會開始融合在一起,變成類似彈頭的射彈,對目標造成更高的傷害。骨塵版是淡褐色,帶有紫羅蘭色和藍色的亮點。 item_Descvolt_shotgun_energy_01_tint02=製造商:V.O.L.T. (Verified Offworld Laser Technologies)\n物品類型:霰彈槍\n分類:能量 (雷射)\n\n電池容量: 20\n射擊速度:200 - 450 rpm\n有效射程:10 m\n\n可安裝配件:瞄具 (S2) / 膛口裝置 (N/A) / 下掛 (S2)\n\nVOLT 的工程師們開發了稜鏡雷射霰彈槍,它能射出強大的短程能量爆發。隨著武器的溫度升高,雷射彈丸會開始融合在一起,變成類似彈頭的射彈,對目標造成更高的傷害。深海版主要以黑色為主,搭配深藍色點綴。 item_Descvolt_shotgun_energy_01_tint03=製造商:V.O.L.T. (Verified Offworld Laser Technologies)\n物品類型:霰彈槍\n分類:能量 (雷射)\n\n電池容量: 20\n射擊速度:200 - 450 rpm\n有效射程:10 m\n\n可安裝配件:瞄具 (S2) / 膛口裝置 (N/A) / 下掛 (S2)\n\nVOLT 的工程師們開發了稜鏡雷射霰彈槍,它能射出強大的短程能量爆發。隨著武器的溫度升高,雷射彈丸會開始融合在一起,變成類似彈頭的射彈,對目標造成更高的傷害。火鋼版採用灰色底色搭配紅色亮點設計。 +item_Descvolt_shotgun_energy_01_white01,P=Manufacturer: Verified Offworld Laser Technologies\nItem Type: Shotgun\nClass: Energy (Laser)\n\nBattery Size: 10\nRate of Fire: 120 rpm\nEffective Range: 10m\n\nAttachments: Barrel (S3), Optics (S1), Underbarrel (S2)\n\nFiring powerful shortrange bursts of energy, engineers at Verified Offworld Laser Technologies have developed the Prism laser shotgun so that as the weapon's heat-levels rise, the pellets begin fusing together into slug-like projectiles that inflict higher damage on targets. This special edition features microTech branding. item_Descvolt_smg_energy_01=製造商: V.O.L.T (Verified Offworld Laser Technologies)\n物品類型:衝鋒槍\n分類:能量 (電弧)\n\n電池容量:50\n射擊速度:射線\n有效射程:15-20 m\n\n可安裝配件:瞄具 (S1) / 膛口裝置 (N/A) / 下掛 (S1)\n\n製造商 VOLT 的石英衝鋒槍採用令人振奮的新武器技術,能夠發射短程光束,隨著射擊時間變長會分裂成多道光束,使其成為極其有效的近距離武器。 +item_Descvolt_smg_energy_01_black01=Manufacturer: Verified Offworld Laser Technologies\nItem Type: SMG\nClass: Energy (Electron)\n\nBattery Size: 50\nRate of Fire: Beam\nEffective Range: 15-20 m\n\nAttachments: Optics (S1), Underbarrel (S1)\n\nManufacturer VOLT's Quartz SMG utilizes exciting new weapon technology that fires a short range beam that fractures into multiple beams the longer it fires, making it an extremely effective close quarter weapon. This special edition features Hurston branding. +item_Descvolt_smg_energy_01_blue01=Manufacturer: Verified Offworld Laser Technologies\nItem Type: SMG\nClass: Energy (Electron)\n\nBattery Size: 50\nRate of Fire: Beam\nEffective Range: 15-20 m\n\nAttachments: Optics (S1), Underbarrel (S1)\n\nManufacturer VOLT's Quartz SMG utilizes exciting new weapon technology that fires a short range beam that fractures into multiple beams the longer it fires, making it an extremely effective close quarter weapon. This special edition features Crusader branding. item_Descvolt_smg_energy_01_collector01=製造商: V.O.L.T (Verified Offworld Laser Technologies)\n物品類型:衝鋒槍\n分類:能量 (電弧)\n\n電池容量:50\n射擊速度:射線\n有效射程:15-20 m\n\n可安裝配件:瞄具 (S1) / 膛口裝置 (N/A) / 下掛 (S1)\n\n製造商 VOLT 的石英衝鋒槍採用令人振奮的新武器技術,能夠發射短程光束,隨著射擊時間變長會分裂成多道光束,使其成為極其有效的近距離武器。\n\n「叢林迷彩」版本賦予了這款武器經典的深綠色迷彩圖案。 item_Descvolt_smg_energy_01_collector02=製造商: V.O.L.T (Verified Offworld Laser Technologies)\n物品類型:衝鋒槍\n分類:能量 (電弧)\n\n電池容量:50\n射擊速度:射線\n有效射程:15-20 m\n\n可安裝配件:瞄具 (S1) / 膛口裝置 (N/A) / 下掛 (S1)\n\n製造商 VOLT 的石英衝鋒槍採用令人振奮的新武器技術,能夠發射短程光束,隨著射擊時間變長會分裂成多道光束,使其成為極其有效的近距離武器。\n\n卡其色、深棕色和黑色組合,形成了這款武器的「獵手迷彩」版本。 item_Descvolt_smg_energy_01_collector03=製造商: V.O.L.T (Verified Offworld Laser Technologies)\n物品類型:衝鋒槍\n分類:能量 (電弧)\n\n電池容量:50\n射擊速度:射線\n有效射程:15-20 m\n\n可安裝配件:瞄具 (S1) / 膛口裝置 (N/A) / 下掛 (S1)\n\n製造商 VOLT 的石英衝鋒槍採用令人振奮的新武器技術,能夠發射短程光束,隨著射擊時間變長會分裂成多道光束,使其成為極其有效的近距離武器。\n\n「鈷藍迷彩」版本採用了醒目的深藍色與黑色迷彩圖案。 item_Descvolt_smg_energy_01_mag=物品類型:電池\n容量:50\n\n這款替換電池適用於石英電弧衝鋒槍,可儲存足夠開火 50 次的電力。 +item_Descvolt_smg_energy_01_red01=Manufacturer: Verified Offworld Laser Technologies\nItem Type: SMG\nClass: Energy (Electron)\n\nBattery Size: 50\nRate of Fire: Beam\nEffective Range: 15-20 m\n\nAttachments: Optics (S1), Underbarrel (S1)\n\nManufacturer VOLT's Quartz SMG utilizes exciting new weapon technology that fires a short range beam that fractures into multiple beams the longer it fires, making it an extremely effective close quarter weapon. This special edition features ArcCorp branding. item_Descvolt_smg_energy_01_store01=製造商: V.O.L.T (Verified Offworld Laser Technologies)\n物品類型:衝鋒槍\n分類:能量 (電弧)\n\n電池容量:50\n射擊速度:射線\n有效射程:15-20 m\n\n可安裝配件:瞄具 (S1) / 膛口裝置 (N/A) / 下掛 (S1)\n\n製造商 VOLT 的石英衝鋒槍採用令人振奮的新武器技術,能夠發射短程光束,隨著射擊時間變長會分裂成多道光束,使其成為極其有效的近距離武器。\n\n設計充滿動感的「崇勇」版本特色是以藍色為底色,帶有從槍口到槍托、由灰色、白色到黃色的漸層圖案。 item_Descvolt_smg_energy_01_store02=製造商: V.O.L.T (Verified Offworld Laser Technologies)\n物品類型:衝鋒槍\n分類:能量 (電弧)\n\n電池容量:50\n射擊速度:射線\n有效射程:15-20 m\n\n可安裝配件:瞄具 (S1) / 膛口裝置 (N/A) / 下掛 (S1)\n\n製造商 VOLT 的石英衝鋒槍採用令人振奮的新武器技術,能夠發射短程光束,隨著射擊時間變長會分裂成多道光束,使其成為極其有效的近距離武器。\n\n藍色與白色的螺旋紋路賦予了「爪鋼」版本獨特的外觀。 item_Descvolt_smg_energy_01_store03=製造商: V.O.L.T (Verified Offworld Laser Technologies)\n物品類型:衝鋒槍\n分類:能量 (電弧)\n\n電池容量:50\n射擊速度:射線\n有效射程:15-20 m\n\n可安裝配件:瞄具 (S1) / 膛口裝置 (N/A) / 下掛 (S1)\n\n製造商 VOLT 的石英衝鋒槍採用令人振奮的新武器技術,能夠發射短程光束,隨著射擊時間變長會分裂成多道光束,使其成為極其有效的近距離武器。\n\n「新曙光」版本為這款武器帶來了真正獨一無二的外觀,採用了令人目眩神迷的萬花筒般色彩,令人聯想到令人難忘的日出景色。 @@ -56511,6 +57236,7 @@ item_Descvolt_smg_energy_01_tint01=製造商: V.O.L.T (Verified Offworld Laser item_Descvolt_smg_energy_01_tint02=製造商: V.O.L.T (Verified Offworld Laser Technologies)\n物品類型:衝鋒槍\n分類:能量 (電弧)\n\n電池容量:50\n射擊速度:射線\n有效射程:15-20 m\n\n可安裝配件:瞄具 (S1) / 膛口裝置 (N/A) / 下掛 (S1)\n\n製造商 VOLT 的石英衝鋒槍採用令人振奮的新武器技術,能夠發射短程光束,隨著射擊時間變長會分裂成多道光束,使其成為極其有效的近距離武器。\n\n石英衝鋒槍管的綠色光芒在「黑色行動」版本的全黑外觀映襯下格外醒目。 item_Descvolt_smg_energy_01_tint03=製造商: V.O.L.T (Verified Offworld Laser Technologies)\n物品類型:衝鋒槍\n分類:能量 (電弧)\n\n電池容量:50\n射擊速度:射線\n有效射程:15-20 m\n\n可安裝配件:瞄具 (S1) / 膛口裝置 (N/A) / 下掛 (S1)\n\n製造商 VOLT 的石英衝鋒槍採用令人振奮的新武器技術,能夠發射短程光束,隨著射擊時間變長會分裂成多道光束,使其成為極其有效的近距離武器。\n\n「流明」版本採用清爽的白色作為主色,並以黑色作為點綴。 item_Descvolt_smg_energy_01_uee01=製造商: V.O.L.T (Verified Offworld Laser Technologies)\n物品類型:衝鋒槍\n分類:能量 (電弧)\n\n電池容量:50\n射擊速度:射線\n有效射程:15-20 m\n\n可安裝配件:瞄具 (S1) / 膛口裝置 (N/A) / 下掛 (S1)\n\n製造商 VOLT 的石英衝鋒槍採用令人振奮的新武器技術,能夠發射短程光束,隨著射擊時間變長會分裂成多道光束,使其成為極其有效的近距離武器。\n\n這款「GCD-Army」版本具有黃色配線,並裝飾有深淺灰色的數位迷彩圖案。 +item_Descvolt_smg_energy_01_white01=Manufacturer: Verified Offworld Laser Technologies\nItem Type: SMG\nClass: Energy (Electron)\n\nBattery Size: 50\nRate of Fire: Beam\nEffective Range: 15-20 m\n\nAttachments: Optics (S1), Underbarrel (S1)\n\nManufacturer VOLT's Quartz SMG utilizes exciting new weapon technology that fires a short range beam that fractures into multiple beams the longer it fires, making it an extremely effective close quarter weapon. This special edition features microTech branding. item_Descxian_special_launcher_01=製造商:托拉爾集團 (Torral Aggregate)\n物品類型:發射器\n分類:飛彈\n\n彈匣容量:10發,每次3枚小火箭\n射擊速度:10 rpm\n有效射程:200 公尺\n\n可安裝配件:瞄具 (N/A) / 膛口裝置 (N/A) / 下掛 (N/A)\n\n由 Xi'an 的托拉爾集團公司設計製造,I'rhal 要求熟練的操控者來釋放它的高能飛彈火力網的驚人破壞潛力。 item_Fashion_Style_DressShoes=禮服鞋 item_Fashion_Style_Gloves=手套 @@ -57158,6 +57884,10 @@ item_NameAurora_Paint_2950Invictus_3=極光 淺灰色和深灰色塗裝 item_NameAurora_Paint_BigBenny=極光 大本尼塗裝 item_NameAurora_Paint_Blackbeard=極光 黑鬍子塗裝 item_NameAurora_Paint_CrashTest=極光 危險黃塗裝 +item_NameAurora_Paint_GoblinG_A_Red_Black=Aurora ArcCorp Livery +item_NameAurora_Paint_GoblinG_C_Blue_Black=Aurora Crusader Livery +item_NameAurora_Paint_GoblinG_H_Black_Yellow=Aurora Hurston Livery +item_NameAurora_Paint_GoblinG_M_White_Blue=Aurora microTech Livery item_NameAurora_Paint_Luminalia_2021_white_blue=極光 破冰塗裝 item_NameAurora_Paint_Midnight=極光 午夜塗裝 item_NameAurora_Paint_Pitchfork=極光 乾草叉塗裝 @@ -57382,17 +58112,33 @@ item_NameCarrack_Paint_Reward_Faction_CFP=卡拉克 繁榮公民:石榴石塗 item_NameCarrack_Paint_Reward_Faction_FrontierFighters=卡拉克 前線戰士:迷彩塗裝 item_NameCarrack_Paint_Reward_Faction_Headhunters=卡拉克 獵頭幫:創傷塗裝 item_NameCarrack_Paint_Reward_Faction_XenoThreat=卡拉克 外禍威脅:淨化塗裝 +item_NameCarryable_1H_CY_cargo_model_1_a=Covalex Container Model +item_NameCarryable_1H_CY_cargo_model_1_b=Ling Family Container Model +item_NameCarryable_1H_CY_cargo_model_1_c=Red Wind Container Model +item_NameCarryable_1H_CY_cargo_model_1_d=T.A.B.A. Container Model +item_NameCarryable_1H_CY_cargo_model_1_e=UDM Container Model +item_NameCarryable_1H_CY_cargo_model_1_f=Interstellar Transport Guild Container Model item_NameCarryable_1H_CY_flair_hurston_statue_1_a=Archibald Hurston 雕像 item_NameCarryable_2H_CY_flair_arccorp_statue_1_a=弧光齒輪球 複製品 item_NameCarryable_2H_CY_flair_newbabbage_statue_1_a=Wally 酒吧全息圖 複製品 item_NameCarryable_2H_CY_flair_orison_statue_1_a=Stormwal 雕像複製品 -item_NameCarryable_2H_CY_plushy_coramor_1_a=紅心絨毛玩具 +item_NameCarryable_2H_CY_plushy_coramor_1_a=紅心 絨毛玩具 item_NameCarryable_2H_FL_Painting_Constellation_a=RSI 星座繪畫 +item_NameCarryable_2H_FL_toy_plushy_ITG_cargo_1_a=Interstellar Transport Guild Cargo Plushie +item_NameCarryable_2H_FL_toy_plushy_covalex_cargo_1_a=Covalex Cargo Plushie +item_NameCarryable_2H_FL_toy_plushy_ling_cargo_1_a=Ling Family Cargo Plushie +item_NameCarryable_2H_FL_toy_plushy_redwind_cargo_1_a=Red Wind Cargo Plushie +item_NameCarryable_2H_FL_toy_plushy_taba_cargo_1_a=T.A.B.A. Cargo Plushie +item_NameCarryable_2H_FL_toy_plushy_unified_cargo_1_a=UDM Cargo Plushie item_NameCarryable_2H_SQ_gladius_model_1_stand_a=短劍 Dunlevy 模型 item_NameCarryable_TBO_InventoryContainer_1SCU_Pirate=殘顱萬用儲物貨箱 (1 SCU) item_NameCarryable_TBO_InventoryContainer_2SCU_Pirate=殘顱萬用儲物貨箱 (2 SCU) item_NameCarryable_TBO_InventoryContainer_4SCU_Pirate=殘顱萬用儲物貨箱 (4 SCU) item_NameCarryable_TBO_InventoryContainer_8SCU_Pirate=殘顱萬用儲物貨箱 (8 SCU) +item_NameCaterpillar_Paint_GoblinG_A_Red_Black=Caterpillar ArcCorp Livery +item_NameCaterpillar_Paint_GoblinG_C_Blue_Black=Caterpillar Crusader Livery +item_NameCaterpillar_Paint_GoblinG_H_Black_Yellow=Caterpillar Hurston Livery +item_NameCaterpillar_Paint_GoblinG_M_White_Blue=Caterpillar microTech Livery item_NameCaterpillar_Paint_Green_Black=毛蟲 食屍鬼綠塗裝 item_NameCaterpillar_Paint_IAE2950_Grey_Blue=毛蟲 風暴使者塗裝 item_NameCaterpillar_Paint_IAE2950_Grey_White=毛蟲 極地塗裝 @@ -57424,6 +58170,10 @@ item_NameConstellation_Paint_2950Invictus_1=星座 戰無不勝藍金塗裝 item_NameConstellation_Paint_2950Invictus_2=星座 墨綠塗裝 item_NameConstellation_Paint_2952RedFestival_Red_Gold=星座 2952 申猴祥紅塗裝 item_NameConstellation_Paint_BlackHeron=星座 黑鷺塗裝 +item_NameConstellation_Paint_GoblinG_A_Red_Black=Constellation ArcCorp Livery +item_NameConstellation_Paint_GoblinG_C_Blue_Black=Constellation Crusader Livery +item_NameConstellation_Paint_GoblinG_H_Black_Yellow=Constellation Hurston Livery +item_NameConstellation_Paint_GoblinG_M_White_Blue=Constellation microTech Livery item_NameConstellation_Paint_IAE2951_Blue_Black=星座 風暴使者塗裝 item_NameConstellation_Paint_IAE2951_Grey_White=星座 極地塗裝 item_NameConstellation_Paint_OrangeHeron=星座 橙鷺塗裝 @@ -57606,7 +58356,7 @@ item_NameDrink_bottle_llb_01_gen_a=「Gen」自由啤酒 (瓶裝) item_NameDrink_bottle_llb_01_pike_a=「Pike」自由啤酒(瓶裝) item_NameDrink_bottle_lula_01_a=Lula 鮮榨皮坦布果汁 item_NameDrink_bottle_milk_01_chocolate_a=「埃爾默農莊」巧克力牛奶 -item_NameDrink_bottle_rust_1_a=“苦繡” (瓶裝) +item_NameDrink_bottle_rust_1_a=「苦繡」(瓶裝) item_NameDrink_bottle_smoltz_01_light_a=Smoltz 清爽啤酒 (瓶裝) item_NameDrink_bottle_smoothie_01_a=漿果冰沙 item_NameDrink_bottle_smoothie_01_citrus_a=柑橘冰沙 @@ -57925,9 +58675,9 @@ item_NameFlair_dice_1_a=白色六面旋轉骰子 item_NameFlair_dice_1_b=紅色六面旋轉骰子 item_NameFlair_dice_1_c=橙色六面旋轉骰子 item_NameFlair_dice_1_chance_a=機會方塊 -item_NameFlair_dice_1_d20_a=紅色二十面毛絨骰子 -item_NameFlair_dice_1_d20_b=綠色二十面毛絨骰子 -item_NameFlair_dice_1_d20_c=藍色二十面毛絨骰子 +item_NameFlair_dice_1_d20_a=二十面骰 絨毛玩具 紅色 +item_NameFlair_dice_1_d20_b=二十面骰 絨毛玩具 綠色 +item_NameFlair_dice_1_d20_c=二十面骰 絨毛玩具 藍色 item_NameFlair_dice_2_a=紅色二十面骰子 item_NameFlair_dice_2_b=綠色二十面骰子 item_NameFlair_dice_2_c=藍色二十面骰子 @@ -57938,7 +58688,7 @@ item_NameFlair_mug_luminalia_1_a=光燈節 馬克杯 item_NameFlair_plant_pot_1_a=讚美陽光 滑稽花盆 item_NameFlair_plant_pot_1_b=讚美陽光 開心花盆 item_NameFlair_plant_pot_1_c=讚美陽光 吃驚花盆 -item_NameFlair_plushy_corsair_1_a=海盜船毛絨玩具 +item_NameFlair_plushy_corsair_1_a=「海盜船」絨毛玩具 item_NameFlair_poster_DOV_1_a=「鮮血之庫」海報 item_NameFlair_poster_DOV_1_b=「驚駭嶺:重生」海報 item_NameFlair_poster_DOV_1_c=「寄生體」特別版海報 @@ -58011,7 +58761,7 @@ item_NameFood_icecream_eff_01_choc_a=埃爾默農莊 巧克力冰淇淋 item_NameFood_icecream_eff_01_coffee_a=埃爾默農莊 咖啡冰淇淋 item_NameFood_icecream_eff_01_fatfree_a=埃爾默農莊 無脂冰淇淋 item_NameFood_icecream_eff_01_lunes_a=埃爾默農莊 月果冰淇淋 -item_NameFood_pickle=泡菜 +item_NameFood_pickle=醃黃瓜 item_NameFood_pizza_slice_01_a=起司番茄披薩 (切片) item_NameFood_pizza_slice_01_pepperoni_a=義式辣香腸披薩 (切片) item_NameFood_pizza_slice_01_pepperoni_b=胡椒義式辣香腸披薩 (切片) @@ -58075,6 +58825,10 @@ item_NameFreelancer_Paint_2950Invictus_2=自由槍騎兵 林地塗裝 item_NameFreelancer_Paint_2950Invictus_3=自由槍騎兵 風暴洶湧塗裝 item_NameFreelancer_Paint_2951RedFestival_Red_Gold=自由槍騎兵 2951 未羊祥紅塗裝 item_NameFreelancer_Paint_Black_Red=自由槍騎兵「威姆漢堡」品牌塗裝 +item_NameFreelancer_Paint_GoblinG_A_Red_Black=Freelancer ArcCorp Livery +item_NameFreelancer_Paint_GoblinG_C_Blue_Black=Freelancer Crusader Livery +item_NameFreelancer_Paint_GoblinG_H_Black_Yellow=Freelancer Hurston Livery +item_NameFreelancer_Paint_GoblinG_M_White_Blue=Freelancer microTech Livery item_NameFreelancer_Paint_Luminalia_green_red=自由槍騎兵 盛裝打扮塗裝 item_NameFreelancer_Paint_Luminalia_white_blue=自由槍騎兵 破冰塗裝 item_NameFreelancer_Paint_Orange_Brown=自由槍騎兵「大本尼麵食」品牌塗裝 @@ -58621,8 +59375,11 @@ item_NameMODU_AEGS_Rear_Torpedo_Placeholder=報復者 後置魚雷模組 item_NameMOLE_Paint_Aphorite_Purple=MOLE 紫鈉水晶塗裝 item_NameMOLE_Paint_Carbon=MOLE 碳黑塗裝 item_NameMOLE_Paint_Dolivine_Green=MOLE 暗橄欖石塗裝 +item_NameMOLE_Paint_Greycat_Yellow_Grey_Black=MOLE Greycat Livery item_NameMOLE_Paint_Hadanite_Pink=MOLE 哈丹水晶塗裝 item_NameMOLE_Paint_Lovestruck_Pink_Black=MOLE 痴情塗裝 +item_NameMOLE_Paint_Pyrotechnic_A_Yellow_Black_Blue=MOLE Pyrotechnic Livery +item_NameMOLE_Paint_Shubin_Bronze_Black_Brown=MOLE Shubin Livery item_NameMOLE_Paint_Talus=MOLE 石岩白塗裝 item_NameMOLE_Paint_WorkersWeek_White_Blue_Blue=MOLE 拱心石塗裝 item_NameMPUV_1T_Paint_Lightgrey_Grey=MPUV-1T 風暴灰塗裝 @@ -58790,6 +59547,10 @@ item_NameMerlin_Paint_Luminalia_green_red=P-52 梅林 盛裝打扮塗裝 item_NameMerlin_Paint_Luminalia_white_blue=P-52 梅林 破冰塗裝 item_NameMerlin_Paint_StellaFortuna2955_Green=P 系列 福爾圖娜塗裝 item_NameMerlin_Paint_Yellow_Blue_White=P系列 穆雷盃塗裝 +item_NameMeteor_Paint_Black_Red_Red=Meteor Bolide Livery +item_NameMeteor_Paint_Black_Teal_Black=Meteor Skylark Livery +item_NameMeteor_Paint_Blue_Black_Red_Metal=Meteor Disco Livery +item_NameMeteor_Paint_VIP_Black_Black_Gold=Meteor Shimmer Livery item_NameMining_Head_S00_Arbor_SCItem,P=S0 喬木 item_NameMining_Head_S00_Helix_SCItem,P=S0 Helix item_NameMining_Head_S00_Hofstede_SCItem,P=S00 Hofstede @@ -58987,30 +59748,30 @@ item_NamePRAR_DistortionScatterGun_S6=譴責 曲擾霰射炮 item_NamePRAR_DistortionScatterGun_S6_short=譴責 item_NamePUDefenseTurret_Stock_Missile_Rack,P=BEHR 防禦砲塔飛彈架 item_NamePU_Hangar2PlanetsideSwitch="<-=MISSING=->" -item_NamePaint_300_Series_Metallic_Blue=群青塗裝 -item_NamePaint_300_Series_Metallic_Grey=黑曜塗裝 -item_NamePaint_300_Series_Metallic_Silver=純銀塗裝 -item_NamePaint_300_Series_Metallic_White=月光塗裝 -item_NamePaint_300_Series_Solid_Blue=鋼青塗裝 -item_NamePaint_300_Series_Solid_Orange=君主塗裝 -item_NamePaint_300_Series_Solid_Red=猩紅塗裝 -item_NamePaint_300_Series_Solid_Yellow=香櫞塗裝 -item_NamePaint_300i_Base=花崗岩塗裝 -item_NamePaint_300i_Red_White=帝國紅塗裝 -item_NamePaint_300i_White_Red_Stripe=快速響應塗裝 -item_NamePaint_300i_Yellow_White=金色黎明塗裝 -item_NamePaint_315p_Base=雷暴塗裝 -item_NamePaint_315p_Black_Blue=龍葵塗裝 -item_NamePaint_315p_Black_Red=黑玫塗裝 -item_NamePaint_315p_White_Blue=白色閃電 塗裝 -item_NamePaint_325a_Base=猩紅鋼鐵 塗裝 -item_NamePaint_325a_Black_Grey=黑夜瑪瑙 塗裝 -item_NamePaint_325a_Green_Grey=三尺艾 塗裝 -item_NamePaint_325a_White_Grey=雙色釉 塗裝 -item_NamePaint_350r_Base=鎏金夜 塗裝 -item_NamePaint_350r_Racing_Black_Blue=皇家藍 塗裝 -item_NamePaint_350r_Racing_Red=太陽耀斑塗裝 -item_NamePaint_350r_Racing_Yellow=琥珀紋塗裝 +item_NamePaint_300_Series_Metallic_Blue=300 Series Ultramarine Paint +item_NamePaint_300_Series_Metallic_Grey=300 Series Obsidian Paint +item_NamePaint_300_Series_Metallic_Silver=300 Series Sterling Paint +item_NamePaint_300_Series_Metallic_White=300 Series Moonlight Paint +item_NamePaint_300_Series_Solid_Blue=300 Series Electric Blue Paint +item_NamePaint_300_Series_Solid_Orange=300 Series Monarch Paint +item_NamePaint_300_Series_Solid_Red=300 Series Scarlet Paint +item_NamePaint_300_Series_Solid_Yellow=300 Series Citron Paint +item_NamePaint_300i_Base=300 Series Granite Paint +item_NamePaint_300i_Red_White=300 Series Imperial Red Paint +item_NamePaint_300i_White_Red_Stripe=300 Series First Response Paint +item_NamePaint_300i_Yellow_White=300 Series Golden Dawn Paint +item_NamePaint_315p_Base=300 Series Thunderstorm Paint +item_NamePaint_315p_Black_Blue=300 Series Nightshade Paint +item_NamePaint_315p_Black_Red=300 Series Black Rose Paint +item_NamePaint_315p_White_Blue=300 Series White Lightning Paint +item_NamePaint_325a_Base=300 Series Scarlet Steel Paint +item_NamePaint_325a_Black_Grey=300 Series Evening Onyx Paint +item_NamePaint_325a_Green_Grey=300 Series Sagebrush Paint +item_NamePaint_325a_White_Grey=300 Series Twotone Paint +item_NamePaint_350r_Base=300 Series Gilded Night Paint +item_NamePaint_350r_Racing_Black_Blue=300 Series Black & Royal Paint +item_NamePaint_350r_Racing_Red=300 Series Solar Flare Paint +item_NamePaint_350r_Racing_Yellow=300 Series Amber Wave Paint item_NamePaint_Aurora_CL=極光 CL 塗裝 item_NamePaint_Aurora_ES=極光 ES 塗裝 item_NamePaint_Aurora_LN=極光 LN 塗裝 @@ -59051,11 +59812,11 @@ item_NamePlayerDeco_Static_Hologram_Wikelo_1_a=Wikelo 集市半身像 item_NamePlayerDeco_Statue_Stand_LifesizeVanduul=帝國之敵雕像 item_NamePlayerDeco_Statue_Stand_NavyPilot=星際水手之魂雕像 item_NamePlayerDeco_Table_Improvised_Poker_Pirate=殘顱桌子 -item_NamePlushy_Hercules_1_a=海克力士 C2 星際運輸船 絨毛玩具 -item_NamePlushy_Hercules_1_b=海克力士 A2 星際運輸船 絨毛玩具 -item_NamePlushy_Hercules_1_c=M2 海克力士 星際運輸船 絨毛玩具 +item_NamePlushy_Hercules_1_a=「C2 海克力士 星際運輸船」絨毛玩具 +item_NamePlushy_Hercules_1_b=「A2 海克力士 星際運輸船」絨毛玩具 +item_NamePlushy_Hercules_1_c=「M2 海克力士 星際運輸船」絨毛玩具 item_NamePlushy_Teddy_1_a=泰迪熊 -item_NamePlushy_zeus_1_a=宙斯 絨毛玩具 +item_NamePlushy_zeus_1_a=「宙斯」絨毛玩具 item_NamePolaris_Paint_Black_Grey_Gold=北極星 類星體塗裝 item_NamePolaris_Paint_Blue_Black_Yellow=北極星 天狼星塗裝 item_NamePolaris_Paint_FW2955_Grey_Black_Red_Camo=北極星 夜臨塗裝 @@ -59190,6 +59951,8 @@ item_NameRSI_Aurora_Pilot_Seat=RSI 極光 駕駛員座位 item_NameRSI_Aurora_Pilot_Seat_Blue=RSI 極光 藍色駕駛員座位 item_NameRSI_Aurora_Pilot_Seat_Red=RSI 極光 紅色駕駛員座位 item_NameRSI_Aurora_lights=@RSI 極光 照明設定 +item_NameRSI_BallisticCannon_Meteor_Bespoke=獅子座 實彈加農炮 +item_NameRSI_BallisticCannon_Meteor_Bespoke_Short=獅子座 實彈加農炮 item_NameRSI_BallisticCannon_S8=RSI 梅杜莎加農炮 item_NameRSI_BallisticRepeater_S9=RSI S9 實彈速射炮 item_NameRSI_Bengal_Seat_Pilot=RSI 孟加拉 駕駛員座位 @@ -59259,6 +60022,10 @@ item_NameRSI_SelfDestruct_Long=RSI 長時自毀 item_NameRSI_VP_ESI_S1=RSI-克魯格星際 主推進器 item_NameRSI_Yellow_Armor=RSI 護甲 - 黃色 item_NameRaft_Paint_Black_Yellow=RAFT 危險黃塗裝 +item_NameRaft_Paint_GoblinG_A_Red_Black=RAFT ArcCorp Livery +item_NameRaft_Paint_GoblinG_C_Blue_Black=RAFT Crusader Livery +item_NameRaft_Paint_GoblinG_H_Black_Yellow=RAFT Hurston Livery +item_NameRaft_Paint_GoblinG_M_White_Blue=RAFT microTech Livery item_NameRaft_Paint_Grey_LightGrey=RAFT 船錨塗裝 item_NameRazor_Paint_2954Fortuna_Green_Grey=剃刀 福爾圖娜塗裝 item_NameRazor_Paint_IAE2951_Blue_Black=剃刀 風暴使者塗裝 @@ -59310,49 +60077,49 @@ item_NameSECO_S3_F4_DD=墨水-標記 304-ID item_NameSECO_S3_F4_SD=墨水-分裂 304-IS item_NameSECO_S4_F4_DD=墨水-標記 404-ID item_NameSECO_S4_F4_SD=墨水-分裂 404-IS -item_NameSHLD_AEGS_S04_Idris=宙斯盾 伊德里斯 護盾 -item_NameSHLD_AEGS_S04_Reclaimer_SCItem=RS-Barrier 護盾產生器 -item_NameSHLD_ASAS_S01_Cloak=「斗篷」護盾產生器 -item_NameSHLD_ASAS_S01_Mirage=「幻象」護盾產生器 -item_NameSHLD_ASAS_S01_Obscura=「暗黑」護盾產生器 -item_NameSHLD_ASAS_S01_Shimmer=「閃光」護盾產生器 -item_NameSHLD_ASAS_S01_Veil=「面紗」護盾產生器 -item_NameSHLD_ASAS_S02_Shroud=「裹屍布」護盾產生器 -item_NameSHLD_BANU_S01_Suldrath=Suldrath 護盾產生器 -item_NameSHLD_BANU_S02_Sukoran=Sukoran 護盾產生器 -item_NameSHLD_BASL_S00_Castra=「駐營」護盾產生器 -item_NameSHLD_BASL_S01_Bulwark=「堅壁」護盾產生器 -item_NameSHLD_BASL_S01_Guardian=「守衛」護盾產生器 -item_NameSHLD_BASL_S01_Palisade=「鐵欄」護盾產生器 -item_NameSHLD_BASL_S01_Steward=「管理人」護盾產生器 -item_NameSHLD_BASL_S02_Aspis=「重盾」護盾產生器 -item_NameSHLD_BASL_S03_Stronghold=「要塞」護盾產生器 -item_NameSHLD_BEHR_S01_5SA=5SA「拉達」護盾產生器 -item_NameSHLD_BEHR_S01_6SA=6SA 護盾產生器 -item_NameSHLD_BEHR_S01_7sa=7SA 護盾產生器 -item_NameSHLD_BEHR_S02_5MA=5MA「奇瑪爾」護盾產生器 -item_NameSHLD_BEHR_S03_5CA=5CA「阿庫拉」護盾產生器 +item_NameSHLD_AEGS_S04_Idris=宙斯盾 伊德里斯 護盾產生器 +item_NameSHLD_AEGS_S04_Reclaimer_SCItem=RS-Barrier 工業級護盾產生器 +item_NameSHLD_ASAS_S01_Cloak=「斗篷」隱形級護盾產生器 +item_NameSHLD_ASAS_S01_Mirage=「幻象」隱形級護盾產生器 +item_NameSHLD_ASAS_S01_Obscura=「暗黑」隱形級護盾產生器 +item_NameSHLD_ASAS_S01_Shimmer=「閃光」隱形級護盾產生器 +item_NameSHLD_ASAS_S01_Veil=「面紗」隱形級護盾產生器 +item_NameSHLD_ASAS_S02_Shroud=「裹屍布」隱形級護盾產生器 +item_NameSHLD_BANU_S01_Suldrath=Suldrath 軍用級護盾產生器 +item_NameSHLD_BANU_S02_Sukoran=Sukoran 軍用級護盾產生器 +item_NameSHLD_BASL_S00_Castra=「駐營」工業級護盾產生器 +item_NameSHLD_BASL_S01_Bulwark=「堅壁」工業級護盾產生器 +item_NameSHLD_BASL_S01_Guardian=「守衛」工業級護盾產生器 +item_NameSHLD_BASL_S01_Palisade=「鐵欄」工業級護盾產生器 +item_NameSHLD_BASL_S01_Steward=「管理人」工業級護盾產生器 +item_NameSHLD_BASL_S02_Aspis=「重盾」工業級護盾產生器 +item_NameSHLD_BASL_S03_Stronghold=「要塞」工業級護盾產生器 +item_NameSHLD_BEHR_S01_5SA=5SA「拉達」民用級護盾產生器 +item_NameSHLD_BEHR_S01_6SA=6SA 民用級護盾產生器 +item_NameSHLD_BEHR_S01_7sa=7SA 民用級護盾產生器 +item_NameSHLD_BEHR_S02_5MA=5MA「奇瑪爾」民用級護盾產生器 +item_NameSHLD_BEHR_S03_5CA=5CA「阿庫拉」民用級護盾產生器 item_NameSHLD_BEHR_SMAL_PL01=Behring 護盾 小 -item_NameSHLD_GODI_S01_AllStop=AllStop 護盾產生器 -item_NameSHLD_GODI_S01_AllStop_SCItem=AllStop 護盾產生器 -item_NameSHLD_GODI_S01_FR66=FR-66 護盾產生器 -item_NameSHLD_GODI_S01_ForceWall=ForceWall 護盾產生器 -item_NameSHLD_GODI_S01_SecureHyde=SecureHyde 護盾產生器 -item_NameSHLD_GODI_S02_FullStop=FullStop 護盾產生器 -item_NameSHLD_GODI_S04_Idris=Holdstrong 護盾產生器 +item_NameSHLD_GODI_S01_AllStop=AllStop 軍用級護盾產生器 +item_NameSHLD_GODI_S01_AllStop_SCItem=AllStop 軍用級護盾產生器 +item_NameSHLD_GODI_S01_FR66=FR-66 軍用級護盾產生器 +item_NameSHLD_GODI_S01_ForceWall=ForceWall 軍用級護盾產生器 +item_NameSHLD_GODI_S01_SecureHyde=SecureHyde 軍用級護盾產生器 +item_NameSHLD_GODI_S02_FullStop=FullStop 軍用級護盾產生器 +item_NameSHLD_GODI_S04_Idris=Holdstrong 軍用級護盾產生器 item_NameSHLD_ORIG_S04_890J_SCItem=「斜堤」護盾產生器 item_NameSHLD_S01_CIV_SECO_Ink=INK 護盾產生器 item_NameSHLD_S01_CMP_YORM_Targa=Targa 護盾產生器 item_NameSHLD_SECO_MEDI_PL01=密封 護盾 中型 -item_NameSHLD_SECO_S00_PIN=PIN 護盾產生器 -item_NameSHLD_SECO_S01_HEX=HEX 護盾產生器 -item_NameSHLD_SECO_S01_INK=INK 護盾產生器 -item_NameSHLD_SECO_S01_WEB=WEB 護盾產生器 -item_NameSHLD_SECO_S02_STOP=STOP 護盾產生器 +item_NameSHLD_SECO_S00_PIN=PIN 民用級護盾產生器 +item_NameSHLD_SECO_S01_HEX=HEX 民用級護盾產生器 +item_NameSHLD_SECO_S01_INK=INK 民用級護盾產生器 +item_NameSHLD_SECO_S01_WEB=WEB 民用級護盾產生器 +item_NameSHLD_SECO_S02_STOP=STOP 民用級護盾產生器 item_NameSHLD_SECO_SMAL_PL01=密封 護盾 小 item_NameSHLD_SECO_SMAL_PL01_Pirate=密封 護盾 小型 (海盜) -item_NameSHLD_YORM_S01_Falco=「法爾科」護盾產生器 -item_NameSHLD_YORM_S01_Targa=「塔爾加」護盾產生器 +item_NameSHLD_YORM_S01_Falco=Falco 競賽級護盾產生器 +item_NameSHLD_YORM_S01_Targa=Targa 競賽級護盾產生器 item_NameSQ_Flair_Coin_1_a_1H=2952 艦船大對決墨丘利紀念幣 item_NameSQ_Flair_Coin_1_b_1H=2952 艦船大對決天蠍座紀念幣 item_NameSQ_Flair_Coin_1_c_1H=2952 艦船大對決 C8X 雙魚座紀念幣 @@ -59421,12 +60188,16 @@ item_NameSpirit_E1_Paint_Black_Black_Gold=魂靈 奧林匹亞塗裝 item_NameSpirit_Paint_BIS2954=魂靈 全展焦點塗裝 (2954 年度) item_NameSpirit_Paint_Black_Blue_White=魂靈 英勇塗裝 item_NameSpirit_Paint_Blue_White_Red=魂靈 堅燃塗裝 +item_NameSpirit_Paint_GoblinG_A_Red_Black=Spirit ArcCorp Livery +item_NameSpirit_Paint_GoblinG_C_Blue_Black=Spirit Crusader Livery +item_NameSpirit_Paint_GoblinG_H_Black_Yellow=Spirit Hurston Livery +item_NameSpirit_Paint_GoblinG_M_White_Blue=Spirit microTech Livery item_NameSpirit_Paint_Grey_Grey_Blue=魂靈 堅毅塗裝 item_NameSpirit_Paint_Maroon_Beige_Blue=魂靈 深紅塗裝 item_NameSpirit_Paint_White_Black_Red=魂靈 忠誠塗裝 item_NameSpirit_Paint_White_Blue_Black=魂靈 激情塗裝 item_NameSpirit_Paint_Yellow_Black_Black=魂靈 輻射塗裝 -item_NameSpirit_Paint_Yellow_Black_Chevron=魂靈 危害塗裝 +item_NameSpirit_Paint_Yellow_Black_Chevron=魂靈 生物危害塗裝 item_NameStarLifter_Paint_Pirateweek_Black_Clear=海克力士 星際運輸船 子午線塗裝 item_NameStar_Fighter_Inferno_Paint_Ember_Black_Grey_Red=阿瑞斯「煉獄」星際戰鬥機 餘燼塗裝 item_NameStar_Fighter_Ion_Paint_Radiance_White_Grey_Red=阿瑞斯「離子」星際戰鬥機 光耀塗裝 @@ -59460,6 +60231,10 @@ item_NameStarfighter_Paint_White_Blue_Blue_microTech=阿瑞斯 星際戰鬥機 item_NameStarlancer_Paint_Blue_Black_White=星際槍騎兵 雪頂塗裝 item_NameStarlancer_Paint_Blue_Blue_Yellow=星際槍騎兵 大西洋塗裝 item_NameStarlancer_Paint_Citcon2954_Blue_Black_White=星際槍騎兵 藍寶石塗裝 +item_NameStarlancer_Paint_GoblinG_A_Red_Black=Starlancer ArcCorp Livery +item_NameStarlancer_Paint_GoblinG_C_Blue_Black=Starlancer Crusader Livery +item_NameStarlancer_Paint_GoblinG_H_Black_Yellow=Starlancer Hurston Livery +item_NameStarlancer_Paint_GoblinG_M_White_Blue=Starlancer microTech Livery item_NameStarlancer_Paint_Green_Black_Orange=星際槍騎兵 地球塗裝 item_NameStarlancer_Paint_Grey_Red_Black=星際槍騎兵 烽火塗裝 item_NameStarlancer_Paint_Grey_White_Grey=星際槍騎兵 升流塗裝 @@ -59474,6 +60249,10 @@ item_NameStarlifter_Paint_Draco_gold=海克力士 星際運輸船 天龍座塗 item_NameStarlifter_Paint_Dryad_GreenCamo=海克力士 星際運輸船 樹妖塗裝 item_NameStarlifter_Paint_Fleetweek_Level1_Military=海克力士 星際運輸船 林木線塗裝 item_NameStarlifter_Paint_Fleetweek_Level2_Camo=海克力士 星際運輸船 霜凍迷彩塗裝 +item_NameStarlifter_Paint_GoblinG_A_Red_Black=Starlifter ArcCorp Livery +item_NameStarlifter_Paint_GoblinG_C_Blue_Black=Starlifter Crusader Livery +item_NameStarlifter_Paint_GoblinG_H_Black_Yellow=Starlifter Hurston Livery +item_NameStarlifter_Paint_GoblinG_M_White_Blue=Starlifter microTech Livery item_NameStarlifter_Paint_Invictus_blue_gold=海克力士 星際運輸船 戰無不勝藍金塗裝 item_NameStarlifter_Paint_Sylvan_Green=海克力士 星際運輸船 森林塗裝 item_NameStimpack=單擊 @@ -59692,6 +60471,10 @@ item_NameYORM_S2_F4_RC=約姆公司 雙重 保護裝置 item_NameYORM_S3_F4_RC=約姆公司 雙重 保護裝置 item_NameZeus_Paint_Black_Steel_Orange=宙斯 Mk II 繁星塗裝 item_NameZeus_Paint_Blue_Black_White=宙斯 Mk II 蒼穹塗裝 +item_NameZeus_Paint_GoblinG_A_Red_Black=Zeus ArcCorp Livery +item_NameZeus_Paint_GoblinG_C_Blue_Black=Zeus Crusader Livery +item_NameZeus_Paint_GoblinG_H_Black_Yellow=Zeus Hurston Livery +item_NameZeus_Paint_GoblinG_M_White_Blue=Zeus microTech Livery item_NameZeus_Paint_Green_Black_Yellow=宙斯 Mk II 蒙特韋德塗裝 item_NameZeus_Paint_Halloween2024_Blood=宙斯 Mk II 紫煙塗裝 item_NameZeus_Paint_Lovestruck_Pink_Black=宙斯 癡情塗裝 @@ -59768,9 +60551,9 @@ item_Name_ALB_Jacket_01_01_12=杜維克外套 戰術 item_Name_ALB_Jacket_01_01_13=杜維克外套 赤紅 item_Name_ALB_Jacket_01_01_15=杜維克外套 北極 item_Name_ALB_Jacket_01_Ruso=杜維克外套 鏽紅協會 -item_Name_BASL_combat_light_core_01_01_01=督導局 截擊者胸甲 -item_Name_BASL_combat_light_helmet_01_01_01=督導局 截擊者頭盔 -item_Name_BASL_undersuit_01_01_01=督導局 截擊者基底服 +item_Name_BASL_combat_light_core_01_01_01=督導局截擊者 胸甲 +item_Name_BASL_combat_light_helmet_01_01_01=督導局截擊者 頭盔 +item_Name_BASL_undersuit_01_01_01=督導局截擊者 基底服 item_Name_CBD_Hat_01_01_01=軍校死神天降帽 item_Name_CBD_Hat_01_01_02=軍校灰帽 item_Name_CBD_Hat_01_01_03=軍校黑帽 @@ -59986,31 +60769,98 @@ item_Name_GRIN_refinery_pants_01_01_01=熱紡 褲子 item_Name_GRIN_utility_medium_arms_01_01_01=Aril 臂甲 item_Name_GRIN_utility_medium_arms_01_01_02=Aril 臂甲「黑櫻桃」 item_Name_GRIN_utility_medium_arms_01_01_03=Aril 臂甲「收穫者」 -item_Name_GRIN_utility_medium_arms_01_01_04=Aril 臂甲「危害品」 +item_Name_GRIN_utility_medium_arms_01_01_04=Aril 臂甲「生物危害」 item_Name_GRIN_utility_medium_arms_01_02_01=Aril 臂甲「水銀」 item_Name_GRIN_utility_medium_arms_01_04_01=Aril 臂甲「灼蝕」 +item_Name_GRIN_utility_medium_arms_02_01_01=Strata Arms +item_Name_GRIN_utility_medium_arms_02_01_03=Strata Arms Amber +item_Name_GRIN_utility_medium_arms_02_01_07=Strata Arms Neptune +item_Name_GRIN_utility_medium_arms_02_01_12=Strata Arms Lodestar +item_Name_GRIN_utility_medium_arms_02_01_16=Strata Arms Shire +item_Name_GRIN_utility_medium_arms_02_02_10=Strata Arms microTech Edition +item_Name_GRIN_utility_medium_arms_02_03_11=Strata Arms Hurston Edition +item_Name_GRIN_utility_medium_arms_02_04_07=Strata Arms Crusader Edition +item_Name_GRIN_utility_medium_arms_02_05_02=Strata Arms ArcCorp Edition +item_Name_GRIN_utility_medium_arms_02_06_12=Strata Arms microTech Black +item_Name_GRIN_utility_medium_arms_02_07_12=Strata Arms Hurston Black +item_Name_GRIN_utility_medium_arms_02_08_12=Strata Arms Crusader Black +item_Name_GRIN_utility_medium_arms_02_09_12=Strata Arms ArcCorp Black +item_Name_GRIN_utility_medium_arms_03_01_01=Strata Arms Pyrotechnic Edition +item_Name_GRIN_utility_medium_arms_03_02_01=Strata Arms Greycat Edition +item_Name_GRIN_utility_medium_arms_03_03_01=Strata Arms Shubin Edition +item_Name_GRIN_utility_medium_arms_03_04_01=Strata Arms Heatwave item_Name_GRIN_utility_medium_backpack_01_01_01=Aril 背包 item_Name_GRIN_utility_medium_backpack_01_01_02=Aril 背包「黑櫻桃」 item_Name_GRIN_utility_medium_backpack_01_01_03=Aril 背包「收穫者」 -item_Name_GRIN_utility_medium_backpack_01_01_04=Aril 背包「危害品」 +item_Name_GRIN_utility_medium_backpack_01_01_04=Aril 背包「生物危害」 item_Name_GRIN_utility_medium_backpack_01_02_01=Aril 背包「水銀」 -item_Name_GRIN_utility_medium_backpack_02_01_01=Aril 採集背包 +item_Name_GRIN_utility_medium_backpack_02_01_01=Strata Backpack +item_Name_GRIN_utility_medium_backpack_02_01_03=Strata Backpack Amber +item_Name_GRIN_utility_medium_backpack_02_01_07=Strata Backpack Neptune +item_Name_GRIN_utility_medium_backpack_02_01_12=Strata Backpack Lodestar +item_Name_GRIN_utility_medium_backpack_02_01_16=Strata Backpack Shire +item_Name_GRIN_utility_medium_backpack_02_02_10=Strata Backpack microTech Edition +item_Name_GRIN_utility_medium_backpack_02_03_11=Strata Backpack Hurston Edition +item_Name_GRIN_utility_medium_backpack_02_04_07=Strata Backpack Crusader Edition +item_Name_GRIN_utility_medium_backpack_02_05_02=Strata Backpack ArcCorp Edition +item_Name_GRIN_utility_medium_backpack_02_06_12=Strata Backpack microTech Black +item_Name_GRIN_utility_medium_backpack_02_07_12=Strata Backpack Hurston Black +item_Name_GRIN_utility_medium_backpack_02_08_12=Strata Backpack Crusader Black +item_Name_GRIN_utility_medium_backpack_02_09_12=Strata Backpack ArcCorp Black +item_Name_GRIN_utility_medium_backpack_03_01_01=Strata Backpack Pyrotechnic Edition +item_Name_GRIN_utility_medium_backpack_03_02_01=Strata Backpack Greycat Edition +item_Name_GRIN_utility_medium_backpack_03_03_01=Strata Backpack Shubin Edition +item_Name_GRIN_utility_medium_backpack_03_04_01=Strata Backpack Heatwave item_Name_GRIN_utility_medium_core_01_01_01=Aril 胸甲 item_Name_GRIN_utility_medium_core_01_01_02=Aril 胸甲「黑櫻桃」 item_Name_GRIN_utility_medium_core_01_01_03=Aril 胸甲「收穫者」 -item_Name_GRIN_utility_medium_core_01_01_04=Aril 胸甲「危害品」 +item_Name_GRIN_utility_medium_core_01_01_04=Aril 胸甲「生物危害」 item_Name_GRIN_utility_medium_core_01_02_01=Aril 胸甲「水銀」 +item_Name_GRIN_utility_medium_core_02_01_01=Strata Core +item_Name_GRIN_utility_medium_core_02_01_03=Strata Core Amber +item_Name_GRIN_utility_medium_core_02_01_07=Strata Core Neptune +item_Name_GRIN_utility_medium_core_02_01_12=Strata Core Lodestar +item_Name_GRIN_utility_medium_core_02_01_16=Strata Core Shire +item_Name_GRIN_utility_medium_core_02_02_10=Strata Core microTech Edition +item_Name_GRIN_utility_medium_core_02_03_11=Strata Core Hurston Edition +item_Name_GRIN_utility_medium_core_02_04_07=Strata Core Crusader Edition +item_Name_GRIN_utility_medium_core_02_05_02=Strata Core ArcCorp Edition +item_Name_GRIN_utility_medium_core_02_06_12=Strata Core microTech Black +item_Name_GRIN_utility_medium_core_02_07_12=Strata Core Hurston Black +item_Name_GRIN_utility_medium_core_02_08_12=Strata Core Crusader Black +item_Name_GRIN_utility_medium_core_02_09_12=Strata Core ArcCorp Black +item_Name_GRIN_utility_medium_core_03_01_01=Strata Core Pyrotechnic Edition +item_Name_GRIN_utility_medium_core_03_02_01=Strata Core Greycat Edition +item_Name_GRIN_utility_medium_core_03_03_01=Strata Core Shubin Edition +item_Name_GRIN_utility_medium_core_03_04_01=Strata Core Heatwave item_Name_GRIN_utility_medium_helmet_01_01_01=Aril 頭盔 item_Name_GRIN_utility_medium_helmet_01_01_02=Aril 頭盔「黑櫻桃」 item_Name_GRIN_utility_medium_helmet_01_01_03=Aril 頭盔「收穫者」 -item_Name_GRIN_utility_medium_helmet_01_01_04=Aril 頭盔「危害品」 +item_Name_GRIN_utility_medium_helmet_01_01_04=Aril 頭盔「生物危害」 item_Name_GRIN_utility_medium_helmet_01_02_01=Aril 頭盔「水銀」 item_Name_GRIN_utility_medium_helmet_01_03_01=Aril 頭盔「灼蝕」 item_Name_GRIN_utility_medium_legs_01_01_01=Aril 腿甲 item_Name_GRIN_utility_medium_legs_01_01_02=Aril 腿甲「黑櫻桃」 item_Name_GRIN_utility_medium_legs_01_01_03=Aril 腿甲「收穫者」 -item_Name_GRIN_utility_medium_legs_01_01_04=Aril 腿甲「危害品」 +item_Name_GRIN_utility_medium_legs_01_01_04=Aril 腿甲「生物危害」 item_Name_GRIN_utility_medium_legs_01_02_01=Aril 腿甲「水銀」 +item_Name_GRIN_utility_medium_legs_02_01_01=Strata Legs +item_Name_GRIN_utility_medium_legs_02_01_03=Strata Legs Amber +item_Name_GRIN_utility_medium_legs_02_01_07=Strata Legs Neptune +item_Name_GRIN_utility_medium_legs_02_01_12=Strata Legs Lodestar +item_Name_GRIN_utility_medium_legs_02_01_16=Strata Legs Shire +item_Name_GRIN_utility_medium_legs_02_02_10=Strata Legs microTech Edition +item_Name_GRIN_utility_medium_legs_02_03_11=Strata Legs Hurston Edition +item_Name_GRIN_utility_medium_legs_02_04_07=Strata Legs Crusader Edition +item_Name_GRIN_utility_medium_legs_02_05_02=Strata Legs ArcCorp Edition +item_Name_GRIN_utility_medium_legs_02_06_12=Strata Legs microTech Black +item_Name_GRIN_utility_medium_legs_02_07_12=Strata Legs Hurston Black +item_Name_GRIN_utility_medium_legs_02_08_12=Strata Legs Crusader Black +item_Name_GRIN_utility_medium_legs_02_09_12=Strata Legs ArcCorp Black +item_Name_GRIN_utility_medium_legs_03_01_01=Strata Legs Pyrotechnic Edition +item_Name_GRIN_utility_medium_legs_03_02_01=Strata Legs Greycat Edition +item_Name_GRIN_utility_medium_legs_03_03_01=Strata Legs Shubin Edition +item_Name_GRIN_utility_medium_legs_03_04_01=Strata Legs Heatwave item_Name_GSB_Boots_01_01_01=流浪者靴 基礎款 item_Name_GSB_Shoes_01_01_01=基岩靴 item_Name_GSB_boots_01_01_imperator=流浪者靴「拓荒者」 @@ -60125,8 +60975,8 @@ item_Name_QDRV_TARS_S02_Sojourn=Sojourn 量子引擎 item_Name_QDRV_WETK_S01_Beacon=Beacon 量子引擎 item_Name_QDRV_WETK_S01_VK00=VK-00 量子引擎 item_Name_QDRV_WETK_S02_Yeager=Yeager 量子引擎 -item_Name_QRDV_ACAS_S01_Foxfire=「FoxFire」量子引擎 -item_Name_QRDV_ACAS_S01_LightFire=「LightFire」量子引擎 +item_Name_QRDV_ACAS_S01_Foxfire=FoxFire 量子引擎 +item_Name_QRDV_ACAS_S01_LightFire=LightFire 量子引擎 item_Name_QTNK_Default=量子燃料儲槽 item_Name_R6P_Boots_01_01_01=變幻自如靴 item_Name_R6P_Shoes_01_01_01=WK-8鞋 @@ -60179,51 +61029,51 @@ item_Name_SCU_jacket_02_01_imperator=英迪夾克「拓荒者」 item_Name_SCU_pants_02_01_imperator=耐磨工裝褲「拓荒者」 item_Name_SCU_pants_03_01_centurion=克蘭朋工裝褲“航海家” item_Name_SCU_shirt_01_01_centurion=上工日襯衫“航海家” -item_Name_SHLD_ASAS_S01_Mirage=「幻象」護盾產生器 -item_Name_SHLD_ASAS_S01_Veil=「面紗」護盾產生器 -item_Name_SHLD_ASAS_S02_Obscura=「暗黑」護盾產生器 -item_Name_SHLD_ASAS_S02_Sheut=「心景」護盾產生器 -item_Name_SHLD_ASAS_S02_Umbra=「暗影」護盾產生器 -item_Name_SHLD_BASL_S00_Bastion=「堡壘」護盾產生器 -item_Name_SHLD_BASL_S00_Siege=「圍城」護盾產生器 -item_Name_SHLD_BASL_S01_Guardian=「守衛」護盾產生器 -item_Name_SHLD_BASL_S01_Palisade=「鐵欄」護盾產生器 -item_Name_SHLD_BASL_S01_Steward=「管理人」護盾產生器 -item_Name_SHLD_BASL_S02_Armada=「艦隊」護盾產生器 -item_Name_SHLD_BASL_S02_Citadel=「陣地」護盾產生器 -item_Name_SHLD_BASL_S02_Rampart=「陣壁」護盾產生器 -item_Name_SHLD_BASL_S03_Barbican=「外堡」護盾產生器 -item_Name_SHLD_BASL_S03_Parapet=「護牆」護盾產生器 -item_Name_SHLD_BASL_S03_Ward=「城壁」護盾產生器 -item_Name_SHLD_BEHR_S01_6SA=6SA「奧比特」護盾產生器 -item_Name_SHLD_BEHR_S01_7SA=7SA「康科德」護盾產生器 -item_Name_SHLD_BEHR_S02_6MA=6MA「科贊」護盾產生器 -item_Name_SHLD_BEHR_S02_7MA=7MA「洛麗卡」護盾產生器 -item_Name_SHLD_BEHR_S03_6CA=6CA「比拉」護盾產生器 -item_Name_SHLD_BEHR_S03_7CA=7CA「納爾貢」護盾產生器 +item_Name_SHLD_ASAS_S01_Mirage=「幻象」隱形級護盾產生器 +item_Name_SHLD_ASAS_S01_Veil=「面紗」隱形級護盾產生器 +item_Name_SHLD_ASAS_S02_Obscura=「暗黑」隱形級護盾產生器 +item_Name_SHLD_ASAS_S02_Sheut=「心景」隱形級護盾產生器 +item_Name_SHLD_ASAS_S02_Umbra=「暗影」隱形級護盾產生器 +item_Name_SHLD_BASL_S00_Bastion=「堡壘」工業級護盾產生器 +item_Name_SHLD_BASL_S00_Siege=「圍城」工業級護盾產生器 +item_Name_SHLD_BASL_S01_Guardian=「守衛」工業級護盾產生器 +item_Name_SHLD_BASL_S01_Palisade=「鐵欄」工業級護盾產生器 +item_Name_SHLD_BASL_S01_Steward=「管理人」工業級護盾產生器 +item_Name_SHLD_BASL_S02_Armada=「艦隊」工業級護盾產生器 +item_Name_SHLD_BASL_S02_Citadel=「陣地」工業級護盾產生器 +item_Name_SHLD_BASL_S02_Rampart=「陣壁」工業級護盾產生器 +item_Name_SHLD_BASL_S03_Barbican=「外堡」工業級護盾產生器 +item_Name_SHLD_BASL_S03_Parapet=「護牆」工業級護盾產生器 +item_Name_SHLD_BASL_S03_Ward=「城壁」工業級護盾產生器 +item_Name_SHLD_BEHR_S01_6SA=6SA「奧比特」民用級護盾產生器 +item_Name_SHLD_BEHR_S01_7SA=7SA「康科德」民用級護盾產生器 +item_Name_SHLD_BEHR_S02_6MA=6MA「科贊」民用級護盾產生器 +item_Name_SHLD_BEHR_S02_7MA=7MA「洛麗卡」民用級護盾產生器 +item_Name_SHLD_BEHR_S03_6CA=6CA「比拉」民用級護盾產生器 +item_Name_SHLD_BEHR_S03_7CA=7CA「納爾貢」民用級護盾產生器 item_Name_SHLD_Controller=護盾管理 item_Name_SHLD_Default=護盾產生器 -item_Name_SHLD_GODI_S01_FR66=FR-66 護盾產生器 -item_Name_SHLD_GODI_S02_CoverAll=CoverAll 護盾產生器 -item_Name_SHLD_GODI_S02_FR76=FR-76 護盾產生器 -item_Name_SHLD_GODI_S02_SecureShield=SecureShield 護盾產生器 -item_Name_SHLD_GODI_S03_FR86=FR-86 護盾產生器 -item_Name_SHLD_GODI_S03_FullBlock=FullBlock 護盾產生器 -item_Name_SHLD_GODI_S03_SecureScreen=SecureScreen 護盾產生器 -item_Name_SHLD_GODI_S03_SureStop=SureStop 護盾產生器 -item_Name_SHLD_SECO_S00_LOC=LOC 護盾產生器 -item_Name_SHLD_SECO_S00_RED=RED 護盾產生器 -item_Name_SHLD_SECO_S01_HEX=HEX 護盾產生器 -item_Name_SHLD_SECO_S02_BLOC=BLOC 護盾產生器 -item_Name_SHLD_SECO_S02_RPEL=RPEL 護盾產生器 -item_Name_SHLD_SECO_S03_ARMOR=ARMOR 護盾產生器 -item_Name_SHLD_SECO_S03_GUARD=GUARD 護盾產生器 -item_Name_SHLD_SECO_S03_HAVEN=HAVEN 護盾產生器 -item_Name_SHLD_VNCL_S01_Hide=Hide 護盾產生器 -item_Name_SHLD_YORM_S01_Jaghte=Jaghte 護盾產生器 -item_Name_SHLD_YORM_S02_Bamoty=Bamoty 護盾產生器 -item_Name_SHLD_YORM_S02_Haltur=Haltur 護盾產生器 -item_Name_SHLD_YORM_S02_Trenta=Trenta 護盾產生器 +item_Name_SHLD_GODI_S01_FR66=FR-66 軍用級護盾產生器 +item_Name_SHLD_GODI_S02_CoverAll=CoverAll 軍用級護盾產生器 +item_Name_SHLD_GODI_S02_FR76=FR-76 軍用級護盾產生器 +item_Name_SHLD_GODI_S02_SecureShield=SecureShield 軍用級護盾產生器 +item_Name_SHLD_GODI_S03_FR86=FR-86 軍用級護盾產生器 +item_Name_SHLD_GODI_S03_FullBlock=FullBlock 軍用級護盾產生器 +item_Name_SHLD_GODI_S03_SecureScreen=SecureScreen 軍用級護盾產生器 +item_Name_SHLD_GODI_S03_SureStop=SureStop 軍用級護盾產生器 +item_Name_SHLD_SECO_S00_LOC=LOC 民用級護盾產生器 +item_Name_SHLD_SECO_S00_RED=RED 民用級護盾產生器 +item_Name_SHLD_SECO_S01_HEX=HEX 民用級護盾產生器 +item_Name_SHLD_SECO_S02_BLOC=BLOC 民用級護盾產生器 +item_Name_SHLD_SECO_S02_RPEL=RPEL 民用級護盾產生器 +item_Name_SHLD_SECO_S03_ARMOR=ARMOR 民用級護盾產生器 +item_Name_SHLD_SECO_S03_GUARD=GUARD 民用級護盾產生器 +item_Name_SHLD_SECO_S03_HAVEN=HAVEN 民用級護盾產生器 +item_Name_SHLD_VNCL_S01_Hide=Hide 軍用級護盾產生器 +item_Name_SHLD_YORM_S01_Jaghte=Jaghte 競賽級護盾產生器 +item_Name_SHLD_YORM_S02_Bamoty=Bamoty 競賽級護盾產生器 +item_Name_SHLD_YORM_S02_Haltur=Haltur 競賽級護盾產生器 +item_Name_SHLD_YORM_S02_Trenta=Trenta 競賽級護盾產生器 item_Name_SPV_Jacket_01_01_01=卡斯提略夾克 正裝 item_Name_SPV_Jacket_01_01_07=卡斯提略夾克 海洋 item_Name_SPV_Jacket_01_01_11=卡斯提略夾克 薄霧 @@ -60413,8 +61263,8 @@ item_Name_alb_shoes_01_01_15=尼瓦拉鞋 北極 item_Name_banu_lum_gloves_01_01_01=好禮 手套 item_Name_banu_lum_jacket_01_01_01=好禮 毛衣 item_Name_basl_combat_light_flightsuit_01_01_01,P=PH - basl_combat_light_flightsuit_01_01_01 -item_Name_basl_combat_light_flightsuit_02_01_01=王牌 截擊者飛行服 -item_Name_basl_combat_light_helmet_02_01_01=王牌 截擊者者頭盔 +item_Name_basl_combat_light_flightsuit_02_01_01=王牌截擊者 飛行服 +item_Name_basl_combat_light_helmet_02_01_01=王牌截擊者 頭盔 item_Name_cba_boots_01_01_01=捲雲靴 灰色 item_Name_cba_boots_01_01_02=捲雲靴 紅色 item_Name_cba_boots_01_01_03=捲雲靴 棕色 @@ -61670,22 +62520,26 @@ item_Name_frontier_sandnomad_armor_01=微機戰鬥服 item_Name_frontier_sandnomad_armor_01_Shared=微機戰鬥服在設計時採用了聯鎖硬化複合技,無論是遇到火災還是環境危害,都可為您提供最全面的保護。並且這款微機戰鬥服所採用的“真實視域”技術可以讓您在戰鬥時保持警覺。 item_Name_frontier_sandnomad_armor_helmet_01=微機戰鬥服 頭盔 item_Name_fta_medium_helmet_01_01_01=安布羅斯頭盔 -item_Name_fta_medium_helmet_01_01_03,P=PH - item_Name_fta_medium_helmet_01_01_03 -item_Name_fta_medium_helmet_01_01_05,P=PH - item_Name_fta_medium_helmet_01_01_05 -item_Name_fta_medium_helmet_01_01_07,P=PH - item_Name_fta_medium_helmet_01_01_07 -item_Name_fta_medium_helmet_01_01_12,P=PH - item_Name_fta_medium_helmet_01_01_12 +item_Name_fta_medium_helmet_01_01_03=Strata Helmet Amber +item_Name_fta_medium_helmet_01_01_05=Strata Helmet +item_Name_fta_medium_helmet_01_01_07=Strata Helmet Neptune +item_Name_fta_medium_helmet_01_01_12=Strata Helmet Lodestar item_Name_fta_medium_helmet_01_01_13=安布羅斯頭盔 瑪瑙 item_Name_fta_medium_helmet_01_01_15=安布羅斯頭盔 棉布 -item_Name_fta_medium_helmet_01_01_16,P=PH - item_Name_fta_medium_helmet_01_01_16 +item_Name_fta_medium_helmet_01_01_16=Strata Helmet Shire item_Name_fta_medium_helmet_01_01_18=安布羅斯頭盔 活塞 -item_Name_fta_medium_helmet_01_02_10,P=PH - item_Name_fta_medium_helmet_01_02_10 -item_Name_fta_medium_helmet_01_03_11,P=PH - item_Name_fta_medium_helmet_01_03_11 -item_Name_fta_medium_helmet_01_04_07,P=PH - item_Name_fta_medium_helmet_01_04_07 -item_Name_fta_medium_helmet_01_05_02,P=PH - item_Name_fta_medium_helmet_01_05_02 -item_Name_fta_medium_helmet_01_06_12,P=PH - item_Name_fta_medium_helmet_01_06_12 -item_Name_fta_medium_helmet_01_07_12,P=PH - item_Name_fta_medium_helmet_01_07_12 -item_Name_fta_medium_helmet_01_08_12,P=PH - item_Name_fta_medium_helmet_01_08_12 -item_Name_fta_medium_helmet_01_09_12,P=PH - item_Name_fta_medium_helmet_01_09_12 +item_Name_fta_medium_helmet_01_04_10=Strata Helmet microTech Edition +item_Name_fta_medium_helmet_01_05_11=Strata Helmet Hurston Edition +item_Name_fta_medium_helmet_01_06_07=Strata Helmet Crusader Edition +item_Name_fta_medium_helmet_01_07_02=Strata Helmet ArcCorp Edition +item_Name_fta_medium_helmet_01_08_12=Strata Helmet microTech Black +item_Name_fta_medium_helmet_01_09_12=Strata Helmet Hurston Black +item_Name_fta_medium_helmet_01_10_12=Strata Helmet Crusader Black +item_Name_fta_medium_helmet_01_11_12=Strata Helmet ArcCorp Black +item_Name_fta_medium_helmet_01_12_01=Strata Helmet Pyrotechnic Edition +item_Name_fta_medium_helmet_01_13_01=Strata Helmet Greycat Edition +item_Name_fta_medium_helmet_01_14_01=Strata Helmet Shubin Edition +item_Name_fta_medium_helmet_02_01_01=Strata Helmet Heatwave item_Name_grin_toxic_jumpsuit_01_01_01=楚巴瑞爾 危害防護服 苔蘚綠 item_Name_grin_toxic_jumpsuit_01_01_02=真防護 危害服 硃砂紅 item_Name_grin_toxic_jumpsuit_01_01_04=楚巴瑞爾 危害防護服 醒目黃 @@ -62542,6 +63396,7 @@ item_Name_qrt_specialist_heavy_legs_01_01_15=Antium Armor 腿甲「沙地」 item_Name_qrt_specialist_heavy_legs_01_02_16=Antium Armor 腿甲「苔蘚迷彩」 item_Name_qrt_specialist_heavy_legs_01_03_01=Antium Armor 腿甲「凌陽」 item_Name_qrt_specialist_medium_arms_01_01_01=Artimex 臂甲 +item_Name_qrt_specialist_medium_arms_01_01_04=Artimex Arms Chairman's Club item_Name_qrt_specialist_medium_arms_01_01_10=Artimex 臂甲「箭筒」 item_Name_qrt_specialist_medium_arms_01_01_12=Artimex 臂甲「夜波」 item_Name_qrt_specialist_medium_arms_01_01_15=Artimex 臂甲「磁石」 @@ -62551,6 +63406,7 @@ item_Name_qrt_specialist_medium_arms_01_01_iae2022=Artimex 臂甲「紅色警戒 item_Name_qrt_specialist_medium_arms_01_01_iae2024=Artimex 臂甲「逐星者」 item_Name_qrt_specialist_medium_arms_02_01_01=Artimex 臂甲 - 赫斯頓保全精英部隊訂製款 item_Name_qrt_specialist_medium_core_01_01_01=Artimex 胸甲 +item_Name_qrt_specialist_medium_core_01_01_04=Artimex Core Chairman's Club item_Name_qrt_specialist_medium_core_01_01_10=Artimex 胸甲「箭筒」 item_Name_qrt_specialist_medium_core_01_01_12=Artimex 胸甲「夜波」 item_Name_qrt_specialist_medium_core_01_01_15=Artimex 胸甲「磁石」 @@ -62560,6 +63416,7 @@ item_Name_qrt_specialist_medium_core_01_01_iae2022=Artimex 胸甲「紅色警戒 item_Name_qrt_specialist_medium_core_01_01_iae2024=Artimex 胸甲「逐星者」 item_Name_qrt_specialist_medium_core_02_01_01=Artimex 胸甲 - 赫斯頓保全精英部隊訂製款 item_Name_qrt_specialist_medium_helmet_01_01_01=Artimex 頭盔 +item_Name_qrt_specialist_medium_helmet_01_01_04=Artimex Helmet Chairman's Club item_Name_qrt_specialist_medium_helmet_01_01_10=Artimex 頭盔「箭筒」 item_Name_qrt_specialist_medium_helmet_01_01_12=Artimex 頭盔「夜波」 item_Name_qrt_specialist_medium_helmet_01_01_15=Artimex 頭盔「磁石」 @@ -62568,6 +63425,7 @@ item_Name_qrt_specialist_medium_helmet_01_01_iae2022=Artimex 頭盔「紅色警 item_Name_qrt_specialist_medium_helmet_01_01_iae2024=Artimex 頭盔「逐星者」 item_Name_qrt_specialist_medium_helmet_02_01_01=Artimex 頭盔 - 赫斯頓保全精英部隊訂製款 item_Name_qrt_specialist_medium_legs_01_01_01=Artimex 腿甲 +item_Name_qrt_specialist_medium_legs_01_01_04=Artimex Legs Chairman's Club item_Name_qrt_specialist_medium_legs_01_01_10=Artimex 腿甲「箭筒」 item_Name_qrt_specialist_medium_legs_01_01_12=Artimex 腿甲「夜波」 item_Name_qrt_specialist_medium_legs_01_01_15=Artimex 腿甲「磁石」 @@ -63609,6 +64467,7 @@ item_Name_vgl_armor_light_legs_01_02_01=TruDef-Pro 腿甲「灼蝕」 item_Name_vgl_armor_medium_helmet_01_01_01=聖騎士 頭盔 (黑/銀配色) item_Name_vgl_armor_medium_helmet_01_01_03=聖騎士 頭盔 (黑/金/紅配色) item_Name_vgl_armor_medium_helmet_01_01_11=聖騎士 頭盔 (白/黑配色) +item_Name_vgl_backpack_heavy_01_01_01=Warden Backpack item_Name_vgl_specialist_heavy_helmet_01_01_01=戰壕頭盔 item_Name_vgl_specialist_heavy_helmet_01_01_03=戰壕頭盔 黑/橙色 item_Name_vgl_specialist_heavy_helmet_01_01_10=戰壕頭盔 灰/黑色 @@ -63635,7 +64494,6 @@ item_Name_vgl_undersuit_01_01_18=彈力基底服 海洋迷彩 item_Name_vgl_undersuit_01_01_19=彈力基底服 紫色/金色 item_Name_vgl_undersuit_01_01_20=彈力基底服 黑色/灰色/棕黃色 item_Name_vgl_undersuit_01_01_21=彈力基底服 餘燼 -item_Name_vlg_backpack_heavy_01_01_01=典獄長背包 item_Name_vpw_bouncer_boots_01_01_01=好靴子 item_Name_vpw_bouncer_jacket_01_01_01=馬來劍夾克 item_Name_vpw_bouncer_jacket_01_02_01=馬來劍夾克 碎顱 @@ -63845,7 +64703,7 @@ item_Nameflair_poster_HT_BIS_2_a=F8C 疾電 2954 艦船大對決海報 item_Nameflair_poster_HT_BIS_2_b=C1 魂靈 2954 艦船大對決海報 item_Nameflair_poster_HT_BIS_2_c=水龜 2954 艦船大對決海報 item_Nameflair_poster_HT_BIS_2_d=回收者 2954 艦船大對決海報 -item_Nameflair_toy_plushy_sandworm_1_a=瓦拉卡蠕蟲 毛絨玩具 +item_Nameflair_toy_plushy_sandworm_1_a=「瓦拉卡蠕蟲」絨毛玩具 item_Nameflair_trophy_citizencon2954_1_a=CitizenCon 2954 獎盃 item_Nameflair_vanduul_dmg_skul_1_a=「維加 II 之役」Vanduul 頭骨 item_Namegmni_lmg_ballistic_01=F55 轉輪輕機槍 @@ -63940,9 +64798,13 @@ item_Namegrin_energy_multitool_01_mag=Pyro RYT 多功能工具電池 item_Namegrin_multitool_01=Pyro RYT 多功能工具 item_Namegrin_multitool_01_black01=Pyro RYT 多功能工具「黑桃」 item_Namegrin_multitool_01_black01_short=Pyro RYT「黑桃」 +item_Namegrin_multitool_01_blue_white01=Pyro RYT "Crusader" Multi-Tool +item_Namegrin_multitool_01_blue_white01_short=Pyro CI MultiTool item_Namegrin_multitool_01_brown01=Pyro RYT 多功能工具「幻景」 item_Namegrin_multitool_01_brown01_short=Pyro RYT「幻景」 item_Namegrin_multitool_01_cutter=OxyTorch 切割配件 +item_Namegrin_multitool_01_grey_yellow01=Pyro RYT "Hurston" Multi-Tool +item_Namegrin_multitool_01_grey_yellow01_short=Pyro HD MultiTool item_Namegrin_multitool_01_healing=LifeGuard 醫療配件 item_Namegrin_multitool_01_healing_mag=LifeGuard 補充劑 item_Namegrin_multitool_01_mag,P=Pyro 多功能工具可能的彈匣物品。 @@ -63951,6 +64813,8 @@ item_Namegrin_multitool_01_orange01=Pyro RYT 多功能工具「收穫者」 item_Namegrin_multitool_01_orange01_short=Pyro RYT「收穫者」 item_Namegrin_multitool_01_red01=Pyro RYT 多功能工具「血脈」 item_Namegrin_multitool_01_red01_short=Pyro RYT「血裔」 +item_Namegrin_multitool_01_red_orange01=Pyro RYT "ArcCorp" Multi-Tool +item_Namegrin_multitool_01_red_orange01_short=Pyro AC MultiTool item_Namegrin_multitool_01_salvage=Cambio-Lite 回收修復配件 item_Namegrin_multitool_01_salvage_mag=Cambio-Lite SRT 材料儲存罐 item_Namegrin_multitool_01_salvage_mag_empty=Cambio-Lite SRT 材料儲存罐 (空) @@ -63960,6 +64824,8 @@ item_Namegrin_multitool_01_silver01_short=Pyro RYT「汞金屬」 item_Namegrin_multitool_01_tractorbeam=TruHold 牽引光束配件 item_Namegrin_multitool_01_white01=Pyro RYT 多功能工具「幽影」 item_Namegrin_multitool_01_white01_short=Pyro RYT「幽影」 +item_Namegrin_multitool_01_white_blue01=Pyro RYT "microTech" Multi-Tool +item_Namegrin_multitool_01_white_blue01_short=Pyro MT MultiTool item_Namegrin_paw=Pyro RYT 多功能工具 (舊版) item_Namegrin_paw_laser=Pyro RYT 雷射瞄準器 item_Namegrin_paw_mag=Pyro RYT 電池 @@ -64235,23 +65101,23 @@ item_Namenvtc_ubarrel_flsh_s1_04=FieldLite 紅光戰術手電筒 item_Namenvtc_ubarrel_flsh_s1_firerats01=FieldLite 戰術手電筒「灼蝕」 item_Namenvtc_ubarrel_flsh_s1_firerats01_short=FieldLite 手電筒「灼蝕」 item_Namenvtc_ubarrel_lasr_s1=250-E 雷射瞄準器 -item_Nameplushy_carrack_1_a_uncarryable=卡拉克 絨毛玩具 -item_Nameplushy_cutlass_black=黑彎刀 毛絨玩偶 -item_Nameplushy_cutlass_blue=藍彎刀 毛絨玩偶 -item_Nameplushy_cutlass_red=紅彎刀 毛絨玩偶 -item_Nameplushy_cutlass_steel=鋼彎刀 毛絨玩偶 -item_Nameplushy_orison_whale_1_a_1H=風暴鯨 Finley 毛絨玩偶 -item_Nameplushy_orison_whale_1_a_2H=風暴鯨 Finley 大毛絨玩偶 -item_Nameplushy_orison_whale_1_b_1H=風暴鯨法蘭西斯 毛絨玩偶 -item_Nameplushy_orison_whale_1_b_2H=風暴鯨法蘭西斯 大號毛絨玩偶 -item_Nameplushy_orison_whale_1_c_1H=風暴鯨 Finley 光燈節毛絨玩偶 -item_Nameplushy_orison_whale_1_c_2H=風暴鯨 Finley 光燈節大毛絨玩偶 -item_Nameplushy_orison_whale_1_d_2H=派對動物法蘭西斯 毛絨玩偶 -item_Nameplushy_penguin_1=企鵝 Pico 毛絨玩偶 -item_Nameplushy_penguin_1_b=企鵝 Pico 派對動物 綠色絨毛玩具 -item_Nameplushy_penguin_2_b=企鵝 Pico 派對動物 橙色絨毛玩具 -item_Nameplushy_penguin_2_c=企鵝 Pico 光燈節絨毛玩具 -item_Nameplushy_penguin_3_b=企鵝 Pico 派對動物 紫色絨毛玩具 +item_Nameplushy_carrack_1_a_uncarryable=「卡拉克」絨毛玩具 +item_Nameplushy_cutlass_black=「黑彎刀」毛絨玩偶 +item_Nameplushy_cutlass_blue=「藍彎刀」毛絨玩偶 +item_Nameplushy_cutlass_red=「紅彎刀」毛絨玩偶 +item_Nameplushy_cutlass_steel=「鋼彎刀」毛絨玩偶 +item_Nameplushy_orison_whale_1_a_1H=「風暴鯨 Finley」毛絨玩偶 +item_Nameplushy_orison_whale_1_a_2H=「風暴鯨 Finley」大毛絨玩偶 +item_Nameplushy_orison_whale_1_b_1H=「風暴鯨 Francis」毛絨玩偶 +item_Nameplushy_orison_whale_1_b_2H=「風暴鯨 Francis」大毛絨玩偶 +item_Nameplushy_orison_whale_1_c_1H=「風暴鯨 Finley」毛絨玩偶 光燈節 +item_Nameplushy_orison_whale_1_c_2H=「風暴鯨 Finley」大毛絨玩偶 光燈節 +item_Nameplushy_orison_whale_1_d_2H=「派對動物 Francis」毛絨玩偶 +item_Nameplushy_penguin_1=「企鵝 Pico」毛絨玩偶 +item_Nameplushy_penguin_1_b=「派對企鵝 Pico」絨毛玩具 綠色 +item_Nameplushy_penguin_2_b=「派對企鵝 Pico」絨毛玩具 橙色 +item_Nameplushy_penguin_2_c=「企鵝 Pico」絨毛玩具 光燈節 +item_Nameplushy_penguin_3_b=「派對企鵝 Pico」絨毛玩具 紫色 item_Nameprar_pistol_energy_01=審判官 泰瑟槍 item_Nameprar_pistol_energy_01_mag= item_Nameprar_pistol_energy_01_short=審判官 @@ -64304,9 +65170,30 @@ item_Namevncl_lights_cockpit_int=@VNCL 通用駕駛艙照明 item_Namevncl_lights_engine=@VNCL 通用引擎室照明 item_Namevncl_lights_port_wing=@VNCL 左機翼照明 item_Namevncl_lights_starboard_wing=@VNCL 右機翼照明 +item_Namevolt_pistol_energy_01=Pulse Laser Pistol +item_Namevolt_pistol_energy_01_black01=Pulse "Hurston" Laser Pistol +item_Namevolt_pistol_energy_01_black01_short=Pulse HD Pistol +item_Namevolt_pistol_energy_01_blue01=Pulse "Crusader" Laser Pistol +item_Namevolt_pistol_energy_01_blue01_short=Pulse CI Pistol +item_Namevolt_pistol_energy_01_grey01=Pulse "Greycat" Laser Pistol +item_Namevolt_pistol_energy_01_grey01_short=Pulse GI Pistol +item_Namevolt_pistol_energy_01_mag=Pulse Laser Pistol Battery (60 Cap) +item_Namevolt_pistol_energy_01_red01=Pulse "ArcCorp" Laser Pistol +item_Namevolt_pistol_energy_01_red01_short=Pulse AC Pistol +item_Namevolt_pistol_energy_01_red_orange01=Pulse "Shubin" Laser Pistol +item_Namevolt_pistol_energy_01_red_orange01_short=Pulse SI Pistol +item_Namevolt_pistol_energy_01_short=Pulse Pistol +item_Namevolt_pistol_energy_01_white01=Pulse "microTech" Laser Pistol +item_Namevolt_pistol_energy_01_white01_short=Pulse MT Pistol +item_Namevolt_pistol_energy_01_yellow01=Pulse "Pyrotechnic" Laser Pistol +item_Namevolt_pistol_energy_01_yellow01_short=Pulse PA Pistol item_Namevolt_rifle_energy_01=視差 電弧突擊步槍 +item_Namevolt_rifle_energy_01_black01=Parallax "Hurston" Energy Assault Rifle +item_Namevolt_rifle_energy_01_black01_short=Parallax HD Rifle item_Namevolt_rifle_energy_01_black_gold01=視差 電弧突擊步槍「流暴迷彩」 item_Namevolt_rifle_energy_01_black_gold01_short=視差「流暴迷彩」 +item_Namevolt_rifle_energy_01_blue01=Parallax "Crusader" Energy Assault Rifle +item_Namevolt_rifle_energy_01_blue01_short=Parallax CI Rifle item_Namevolt_rifle_energy_01_camo01=視差 電弧突擊步槍「震懾部隊」 item_Namevolt_rifle_energy_01_camo01_short=視差「震懾部隊」 item_Namevolt_rifle_energy_01_collector01=視差 電弧突擊步槍「科潘獠牙」 @@ -64318,17 +65205,27 @@ item_Namevolt_rifle_energy_01_collector03_short=視差「軍用顱骨」 item_Namevolt_rifle_energy_01_collector04=視差 電弧突擊步槍「軍用獠牙」 item_Namevolt_rifle_energy_01_collector04_short=視差「軍用獠牙」 item_Namevolt_rifle_energy_01_mag=視差 替換電池 (80 發裝) +item_Namevolt_rifle_energy_01_red01=Parallax "ArcCorp" Energy Assault Rifle +item_Namevolt_rifle_energy_01_red01_short=Parallax AC Rifle item_Namevolt_rifle_energy_01_short=視差 item_Namevolt_rifle_energy_01_tint01=視差 電弧突擊步槍「陽炎石」 item_Namevolt_rifle_energy_01_tint01_short=視差「陽炎石」 item_Namevolt_rifle_energy_01_tint02=視差 電弧突擊步槍「血紅」 item_Namevolt_rifle_energy_01_tint02_short=視差「血紅」 -item_Namevolt_rifle_energy_01_uee01=GCD-Army 步槍 -item_Namevolt_rifle_energy_01_uee01_short=GCD-A 步槍 +item_Namevolt_rifle_energy_01_uee01=Parallax "GCD-Army" Rifle +item_Namevolt_rifle_energy_01_uee01_short=Parallax GCD-A Rifle +item_Namevolt_rifle_energy_01_white01=Parallax "microTech" Energy Assault Rifle +item_Namevolt_rifle_energy_01_white01_short=Parallax MT Rifle item_Namevolt_shotgun_energy_01=稜鏡 雷射霰彈槍 +item_Namevolt_shotgun_energy_01_black01=Prism "Hurston" Laser Shotgun +item_Namevolt_shotgun_energy_01_black01_short=Prism HD Shotgun +item_Namevolt_shotgun_energy_01_blue01=Prism "Crusader" Laser Shotgun +item_Namevolt_shotgun_energy_01_blue01_short=Prism CI Shotgun item_Namevolt_shotgun_energy_01_collector01=稜鏡 雷射霰彈槍「輻照」 item_Namevolt_shotgun_energy_01_collector01_short=稜鏡「輻照」 item_Namevolt_shotgun_energy_01_mag=稜鏡 替換電池 (20 發裝) +item_Namevolt_shotgun_energy_01_red01=Prism "ArcCorp" Laser Shotgun +item_Namevolt_shotgun_energy_01_red01_short=Prism AC Shotgun item_Namevolt_shotgun_energy_01_short=稜鏡 item_Namevolt_shotgun_energy_01_store01=稜鏡 雷射霰彈槍「生物危害」 item_Namevolt_shotgun_energy_01_store01_short=稜鏡「生物危害」 @@ -64338,7 +65235,13 @@ item_Namevolt_shotgun_energy_01_tint02=稜鏡 雷射霰彈槍「深海」 item_Namevolt_shotgun_energy_01_tint02_short=稜鏡「深海」 item_Namevolt_shotgun_energy_01_tint03=稜鏡 雷射霰彈槍「火鋼」 item_Namevolt_shotgun_energy_01_tint03_short=稜鏡「火鋼」 +item_Namevolt_shotgun_energy_01_white01=Prism "microTech" Laser Shotgun +item_Namevolt_shotgun_energy_01_white01_short=Prism MT Shotgun item_Namevolt_smg_energy_01=石英 電弧衝鋒槍 +item_Namevolt_smg_energy_01_black01,P=Quartz "Hurston" Energy SMG +item_Namevolt_smg_energy_01_black01_short=Quartz HD SMG +item_Namevolt_smg_energy_01_blue01=Quartz "Crusader" Energy SMG +item_Namevolt_smg_energy_01_blue01_short=Quartz CI SMG item_Namevolt_smg_energy_01_collector01=石英 電弧衝鋒槍「叢林迷彩」 item_Namevolt_smg_energy_01_collector01_short=石英「叢林迷彩」 item_Namevolt_smg_energy_01_collector02=石英 電弧衝鋒槍「獵手迷彩」 @@ -64346,6 +65249,8 @@ item_Namevolt_smg_energy_01_collector02_short=石英「獵手迷彩」 item_Namevolt_smg_energy_01_collector03=石英 電弧衝鋒槍「鈷藍迷彩」 item_Namevolt_smg_energy_01_collector03_short=石英「鈷藍迷彩」 item_Namevolt_smg_energy_01_mag=石英 替換電池 (50 發裝) +item_Namevolt_smg_energy_01_red01=Quartz "ArcCorp" Energy SMG +item_Namevolt_smg_energy_01_red01_short=Quartz AC SMG item_Namevolt_smg_energy_01_short=石英 item_Namevolt_smg_energy_01_store01=石英 電弧衝鋒槍「崇勇」 item_Namevolt_smg_energy_01_store01_short=石英「崇勇」 @@ -64359,8 +65264,10 @@ item_Namevolt_smg_energy_01_tint02=石英 電弧衝鋒槍「黑色行動」 item_Namevolt_smg_energy_01_tint02_short=石英「黑色行動」 item_Namevolt_smg_energy_01_tint03=石英 電弧衝鋒槍「流明」 item_Namevolt_smg_energy_01_tint03_short=石英「流明」 -item_Namevolt_smg_energy_01_uee01=GCD-Army 衝鋒槍 -item_Namevolt_smg_energy_01_uee01_short=GCD-A 衝鋒槍 +item_Namevolt_smg_energy_01_uee01=Quartz "GCD-Army" SMG +item_Namevolt_smg_energy_01_uee01_short=Quartz GCD-A SMG +item_Namevolt_smg_energy_01_white01=Quartz "microTech" Energy SMG +item_Namevolt_smg_energy_01_white01_short=Quartz MT SMG item_Namexian_special_launcher_01=I'rhal 飛彈發射器 item_Namexian_special_launcher_01_short=I'rhal飛彈發射器 item_ShipClass_Bomber=轟炸機 @@ -64812,7 +65719,7 @@ item_desc_hackingchip_005=2887年,政治活動家阿瑞斯 威爾斯科首次 item_desc_hackingchip_006=「碎冰錐」破解密鑰最初是為微科公司的客戶支援技術人員提供存取和診斷安全鎖定系統的功能而設計的,團隊以其「快速突破凍結程式碼區塊」的能力命名了該金鑰。今天,強大的企業級破解密鑰已經可以直接購買,允許使用者和私人IT專業人員在微科技術人員無法提供服務時自行解決問題。 item_descarma_barrel_comp_s1_contestedzonereward=製造商:ArmaMod\n物品類型:補償器 (實彈)\n配件掛點:膛口裝置\n尺寸:1\n\n射擊速度:+10%\n後座力穩定性:+30%\n後座力晃動度:+20%\n\n經過 ArmaMod 專業設計的膛口裝置可以有效地排出氣體。透過安裝 Sion 補償器能夠有效降低膛口裝置上跳程度,進而保證每發子彈都能精確命中目標。極限改裝版進行了第三方改裝,藉此提升至更高的射速。 item_descarma_barrel_comp_s2_contestedzonereward=製造商:ArmaMod\n物品類型:補償器 (實彈)\n配件掛點:膛口裝置\n尺寸:2\n\n後座力穩定性:+70%\n後座力平滑度:+50%\n操作性 (舉槍瞄準速度):+25%\n子彈散佈範圍:+25%\n\n經過 ArmaMod 專業設計的膛口裝置可以有效地排出氣體。透過安裝 Sion 補償器能夠有效降低膛口裝置上跳程度,進而保證每發子彈都能精確命中目標。極限改裝版進行了第三方改裝,藉此獲得更好的射擊操控性。 -item_descarma_barrel_stab_s2_contestedzonereward=製造商:ArmaMod\n物品類型:能量穩定器\n配件掛點:膛口裝置\n尺寸:2\n\n傷害:+12.5%\n後座力穩定性:+15%\n後座力晃動度:+40%\n子彈散佈範圍:+25%\n彈藥消耗:+50%\n\n安裝 Emod 穩定器後能夠有效降低能量武器的膛口裝置上跳與後座力。ArmaMod 設計的配件可改善水平和垂直後座力,以確保進行更精確的射擊。極限改裝版進行了第三方改裝,藉此造成更高的傷害。 +item_descarma_barrel_stab_s2_contestedzonereward=Manufacturer: ArmaMod\nType: Energy Stabilizer\nAttachment Point: Barrel\nSize: 2\n\nDamage: +12.5%\nRecoil Stability: +15%\nRecoil Kick: +40%\nSpread: +25%\nAmmo Cost Per Shot: +100%\n\nReduce energy weapon recoil with the Emod Stabilizer2. ArmaMod designed the attachment to improve both horizontal and vertical recoil to ensure a more precise shot. This "Tweaker" version has been unofficially modified to do more damage. item_descflair_InventoryContainer_CitizenCon2954=從 2954 CitizenCon 帶了太多的紀念品和紀念品回家?那麼這款以藍色活動標誌為特色的功能性儲物箱就是您的住所或機庫的完美儲物解決方案。 item_descklwe_sniper_energy_01=製造商:克勞斯&韋納 (Klaus & Werner)\n物品類型:狙擊步槍\n分類:能量 (雷射)\n\n電池容量:20\n射擊速度:50 rpm\n有效射程:100 公尺\n\n可安裝配件:瞄具 (S3) / 膛口裝置 (S2) / 下掛 (S2)\n\n克勞斯&韋納公司的箭頭 VI 型遠程能量狙擊步槍的槍身採用玻璃纖維複合材料製作,能夠承受大氣內外各種嚴酷的環境。「箭頭」配備了精密槍托、複合式瞄準鏡和內建兩腳架,為那些想要保持距離但又想擁有充足火力的使用者提供了穩定且極具毀滅性的強力武器。 item_descklwe_sniper_energy_01_mag=物品類型:電池\n容量:16\n\n這款緊湊電池適用於克勞斯&韋納公司箭頭狙擊槍,可儲存足夠開火 16 次的電力。 @@ -64964,7 +65871,7 @@ item_nameUrsa_Paint_Emerald=大熊座福爾圖娜塗裝 item_name_987_shoes_01_01_19=城市探險靴子 黑紫色 item_name_ContestedZone_Keycard_Security=焰火聯合保全室金鑰卡 item_name_ContestedZone_Keycard_Supervisor=焰火聯合主管辦公室金鑰卡 -item_name_ExecHangar_CompBoard_01=DCHS-01 行政人員訪問協議計算板 +item_name_ExecHangar_CompBoard_01=DCHS-01 行政人員存取協議計算板 item_name_ExecHangar_CompBoard_01_short=DCHS-01 item_name_ExecHangar_CompBoard_02=DCHS-02 安全加密計算板 item_name_ExecHangar_CompBoard_02_short=DCHS-02 @@ -65097,7 +66004,7 @@ item_tholo_run=逃跑 item_tholo_stay=保留 item_weapons_145= itemdispenser_print_item=啟動 -itemdispenser_printing,P=列印中... +itemdispenser_printing,P=正在列印中... itemdispenser_ready=列印就緒 itemdispenser_resetting,P=重置中... itemdispenser_restocking,P=補貨中... @@ -65186,6 +66093,7 @@ items_commodities_arsenic=砷 items_commodities_arsenic_desc=一種易碎的,緻密的半金屬,大量使用時有毒。 items_commodities_astatine_desc=一種具有放射性的,高度不穩定的危險鹵素,其部分同位素的半衰期為一秒或更短。 items_commodities_atlasium=巨神合金 +items_commodities_atlasium_8scu=Atlasium (8 SCU) items_commodities_atlasium_desc=這種堅固的合金是少數可以從嚴重的船禍現場回收出來的材料。 items_commodities_beradom=貝拉碧杉脂晶 items_commodities_beradom_desc=這種透明的深藍色寶石是在森林大火期間,由貝拉貝爾冷杉的樹液結晶而成,通常經過拋光處理後用於珠寶。雖然可以透過種植樹木然後進行控制燃燒來製造,但樹木達到適當成熟度的時間投入仍然使這種寶石成為稀有商品。 @@ -65216,6 +66124,8 @@ items_commodities_carbonsilk=碳綢 items_commodities_carbonsilk_desc=這種輕盈、強韌的材料來自受過特殊基因改造的蟲子,人們會收集其分泌物中的碳絲並編織出成品。 items_commodities_carinite=卡稜晶石 items_commodities_carinite_desc=一種稀有礦物,由於其形成所需的極端壓力非常罕見,因此在先進電腦處理器和其他尖端電子產品中的應用使其需求量很高。 +items_commodities_carinite_pure=Carinite (Pure) +items_commodities_carinite_pure_desc=Typical carinite sources feature various impurities. However, under certain extremely rare conditions, carinite veins that are more than 90% pure can form. Computing hardware that demands exacting precision will usually seek out pure carinite. items_commodities_carinite_raw=卡稜晶石原石 items_commodities_chlorine=氯氣 items_commodities_chlorine_desc=一種具有高電子親和力的輕質量氣體,室溫下呈黃綠色,鹵素之一。 @@ -65558,6 +66468,7 @@ items_commodities_uncutslam_desc=在被禁止之前,SLAM 最初是為運動員 items_commodities_uranium=鈾 items_commodities_uranium_desc=鈾在濃縮後具有放射性,通常被用於生產能源。放射性耗盡之後,其自身硬度讓它能夠用作如電鍍板一樣的結構元件。\n items_commodities_valakkaregg_irradiated=瓦拉卡蠕蟲卵 (輻射變異) +items_commodities_valakkarfang_adult=Valakkar Fang (Adult) items_commodities_valakkarfang_adult_irradiated=瓦拉卡蠕蟲尖牙 (輻射變異 - 成蟲) items_commodities_valakkarfang_apex_irradiated=瓦拉卡蠕蟲尖牙 (輻射變異 - 頂尖) items_commodities_valakkarfang_desc=The valakkar continually sheds its teeth throughout its lifetime. As the animal burrows through the sand and catches prey, its teeth are frequently damaged. Once a new tooth finishes forming, it severs the connective tissue that was holding the old tooth in place, causing it to break off and fall to the ground. The fangs of the valakkar can also be extracted from the animal's mouth after its death. Collectors seek out the valakkar fangs for use in crafting various luxury items. @@ -65567,6 +66478,11 @@ items_commodities_valakkarfang_juvenile_irradiated=瓦拉卡蠕蟲尖牙 (輻射 items_commodities_valakkarhide_irradiated=瓦拉卡蠕蟲表皮 (輻射變異) items_commodities_valakkarhide_irradiated_desc=在正在形成的瓦拉卡珍珠上生長而出的厚皮層。 items_commodities_valakkarpearl_apex_irradiated=瓦拉卡蠕蟲珍珠 (輻射變異) +items_commodities_valakkarpearl_apex_irradiated_tier1=Irradiated Valakkar Pearl (Grade AAA) +items_commodities_valakkarpearl_apex_irradiated_tier2=Irradiated Valakkar Pearl (Grade AA) +items_commodities_valakkarpearl_apex_irradiated_tier3=Irradiated Valakkar Pearl (Grade A) +items_commodities_valakkarpearl_apex_irradiated_tier4=Irradiated Valakkar Pearl (Grade B) +items_commodities_valakkarpearl_apex_irradiated_tier5=Irradiated Valakkar Pearl (Grade C) items_commodities_valakkarpearl_irradiated_desc=瓦拉卡珍珠是從瓦拉卡蠕蟲的外皮採集而來的。當瓦拉卡蠕蟲在其環境中移動時,有時會有大塊的砂礫穿透其厚實的外皮。如果砂礫無法自行排出,瓦拉卡蠕蟲的外皮就會生長並將其包覆。然後,一層層的有機物質會包覆住砂礫,將其與瓦拉卡蠕蟲脆弱的真皮隔離開來,從而確保它不會引起感染。這些「珍珠」隨著時間的推移會變得相當大。由於孕育這顆珍珠的瓦拉卡蠕蟲長期暴露在輻射下,因此它發展出不尋常的特性。 items_commodities_ventslug=管道蛞蝓 items_commodities_ventslug_desc=營養密度等級 (NDR):19\n水合功效指數 (HEI):05\n效果:帶有毒性、降低認知能力\n\n這些蛞蝓生活在潮濕的環境中,以生長在那裡的黴菌為食。它們經常出現在會積聚出冷凝水的生命支援系統通風口內部和附近。它們經常被帶到太空站來保持生命支援系統清結,同時還可以被食用,但由於其飲食習慣,它對於人類通常來說帶有微毒。\n @@ -65630,7 +66546,7 @@ jump_drive_operation_engaging=啟動折躍引擎 jump_drive_operation_entering_tunnel=進入折躍隧道 jump_drive_operation_exiting=離開折躍隧道 jump_drive_operation_idle=待命 -jump_drive_operation_opening,P=折躍點正在開啟中 +jump_drive_operation_opening,P=折躍點正在展開 jump_drive_operation_traversing=穿越折躍隧道 jump_drive_status_activate_jump_point=折躍點已準備就緒 jump_drive_status_align=對齊折躍點 @@ -65641,7 +66557,7 @@ jump_drive_status_approaching_opposite_side=正從錯誤的方向靠近 jump_drive_status_checkspassed=已符合折躍點進入條件 jump_drive_status_departure_time=啟程時間 jump_drive_status_detuning=正在偏離目標...請對齊折躍點 -jump_drive_status_engaged=折躍點已被佔用 +jump_drive_status_engaged=折躍點正在被佔用 jump_drive_status_failing=折躍失敗 jump_drive_status_forfeiting_position=放棄隊列位置 jump_drive_status_jump_point_closing=折躍點正在閉合中 @@ -65654,7 +66570,7 @@ jump_drive_status_online=線上 jump_drive_status_position_in_queue_lost=已失去在隊列中的位置 jump_drive_status_queue_position=隊列位置 jump_drive_status_requirements_failed=未符合折躍點進入條件 -jump_drive_status_requirements_met=已符合折躍點進入條件。開始進行調諧 +jump_drive_status_requirements_met=已符合折躍點進入條件 - 開始進行調諧 jump_drive_status_ships=飛船 jump_drive_status_shutting_down=關閉 jump_drive_status_size_large=L @@ -66283,7 +67199,7 @@ med_Start_LoggingIn=請稍候,正在為您調取醫療與健保記錄中... med_Start_ManageDesc=管理此設施內的治療系統、重生刻印以及醫療保險相關設定。 med_Start_ManageNetwork=醫療服務管理系統 med_Start_NoPatient=未偵測到臥床病患 -med_Start_OnlyAdmins=您沒有訪問權限 +med_Start_OnlyAdmins=您沒有存取權限 med_Start_Recommended=建議選項 med_Start_TouchScreenToBegin=輕觸螢幕來使用終端 med_Start_ViewDesc=查看病人目前的身體健康狀態、進行個人化治療,以及注射藥物治療症狀。 @@ -69753,6 +70669,8 @@ mobiGlas_AppName_Wallet,P=錢包 mobiGlas_ContractManager_Heading=查看、接受和建立合約 mobiGlas_CryAstro_Description=當您停靠在合適的停機坪或機庫時,僅需坐在駕駛座打開此APP即可使用該地點所支援的各項維護服務。 mobiGlas_CryAstro_ServicesHeading=僅需坐在駕駛座上即可使用自動維修、彈藥與燃料補給服務 +mobiGlas_Journal_SystemTotalSCU,P=System Total SCU: +mobiGlas_Journal_YourTotalSCU,P=Your Total SCU: mobiGlas_MissingBennysDatapad_01_Subtitle=發行官:M. Trovitz mobiGlas_MissingBennysDatapad_01_Text=最近更新:2945-03-21_16:44SET\n\n我們在2945年3月3日時從奧麗莎太空站收到了第一份關於遺失大本尼自動販賣機的報告。值班經理阿爾比·莫林解釋說,泰拉磨坊的技術服務人員來維修機器,並告訴他機器必須被送到異地中心。過了一週,值班主管托尼·洛松聯繫了泰拉磨坊詢問維修事宜,卻發現所謂的技術服務人員並非該公司員工。就在這個時候,奧麗莎太空站的管理員聯繫了十字軍安全部門調查此事。太空站的監視錄影捕捉到嫌疑人帶著出問題的機器離開,但是目前為止人臉識別還未發現匹配目標。據推測,嫌疑人戴著人臉面具或是人臉識別干擾系統,也有可能二者同時使用。對嫌疑人交通工具的追蹤也毫無作用,對登錄檔追蹤的最後結果是一名退休的搬運工。\n\n在2945年3月5日,我們收到了來自 Cry-Astro 站點 1267SC 的第二份報告,他們的大本尼售貨機也被嫌疑人打著維修的幌子取走了。不久之後,陸續收到來自十字軍其他站點類似的報告,報告說一個假冒的泰拉磨坊技術人員移走了他們的大本尼售貨機。一旦建立了連接,這些獨立的報告就會在主案件文件下被收錄和索引。與此同時,我們一直在與泰拉磨坊公司合作,向所有大本尼機器的所有者發出警告,要小心假冒的服務技術人員,應該注意查看他們的有效證件。嫌疑人的照片也被下發。然而,自2945年3月12日以來就沒有任何進展。為了追查罪犯,我們已經通知廢品場和二手賣家,如果有人試圖出售大本尼售貨機,需要第一時間報告。我們調查了泰拉磨坊記錄裡不尋常的補貨訂單,因為我們推測被盜的售貨機需要大量的卡喬麵來填充機器庫存。\n\n**編輯於 2945-03-21 ** 我們放在犯罪嫌疑人運輸道路上的 VSS 確實偵測到了他們,但在六角灣附近弄丟了蹤跡。我們現在沒有直接進行調查的資源,但是我已經向十字軍工業申請跟進。\n\n mobiGlas_MissingBennysDatapad_01_Title="自動販賣機失竊案#232131089" @@ -70005,6 +70923,9 @@ mobiGlas_ui_MissionType_Defend=防禦 mobiGlas_ui_MissionType_Delivery=快遞 mobiGlas_ui_MissionType_Escort=護航 mobiGlas_ui_MissionType_Hauling=貨運 +mobiGlas_ui_MissionType_Hauling_Bulk=Hauling - Bulk Grade +mobiGlas_ui_MissionType_Hauling_Small=Hauling - Small Grade +mobiGlas_ui_MissionType_Hauling_Supply=Hauling - Supply Grade mobiGlas_ui_MissionType_Investigate=調查 mobiGlas_ui_MissionType_Job=工作 mobiGlas_ui_MissionType_Rescue=營救 @@ -70378,6 +71299,10 @@ mobiglas_ui_Maintenance=維護 mobiglas_ui_Mercenary=傭兵 mobiglas_ui_Mining=採礦 mobiglas_ui_Priority=優先事項 (公開事件) +mobiglas_ui_Priority_ArcCorp,P=Resource Drive - ArcCorp +mobiglas_ui_Priority_Crusader,P=Resource Drive - Crusader +mobiglas_ui_Priority_Hurston,P=Resource Drive - Hurston +mobiglas_ui_Priority_MicroTech,P=Resource Drive - MicroTech mobiglas_ui_Race=競速 mobiglas_ui_Race_CurrentCheckpoint=檢查點 mobiglas_ui_Race_NextCheckpoint=下一個檢查點 @@ -70690,8 +71615,8 @@ notification_party_launch_session_not_found_Title=小隊登入失敗 notification_party_launched,P=由隊長 %S 所發起 notification_party_leader_canceled_queue,P=隊長 %S 已取消加入隊列 notification_party_member_canceled_queue,P=%S 已取消加入隊列 -notification_party_member_connected,P=%S 已連線 -notification_party_member_disconnected,P=%S 已中斷連線 +notification_party_member_connected,P=組隊通知:%S 已連線至您目前所在的 Shard +notification_party_member_disconnected,P=組隊通知:%S 已從您目前所在的 Shard 中斷連線 notification_party_member_started_QT_to_you=%s 開始量子躍遷到您的位置。 notification_party_session_full_Desc=無法與小隊一起加入戰局 notification_party_session_full_Prompt= @@ -72182,6 +73107,19 @@ pyro_stationdecal_P6L3=焰火聯合邊境太空站 6-3 (PYAM-FARSTAT-6-3) pyro_stationdecal_P6L4,P=達德利父女太空站 (Dudley & Daughters) pyro_stationdecal_P6L5,P=恩惠加油站 (Megumi Refueling) quantum_hud_aligned=已校準隊員 %i / %i +quantum_hud_boost_failure_blocked_q=Quantum Obstacle +quantum_hud_boost_failure_blocked_s=Immediate Obstacle +quantum_hud_boost_failure_fuel=No Quantum Fuel +quantum_hud_boost_failure_group=Group Not Ready +quantum_hud_boost_failure_group_blocked=Group Has Immediate Obstacle +quantum_hud_boost_failure_integrity=Quantum Integrity Failure +quantum_hud_boost_failure_metadata=Destination Unavailable +quantum_hud_boost_failure_velocity=Moving Backwards +quantum_hud_bubble_integrity=Integrity +quantum_hud_bubble_lock=Bubble Locked +quantum_hud_bubble_lock_progress=Locking Progress +quantum_hud_failure_alignment=Not Aligned +quantum_hud_failure_rotation=Not Stabilized quantum_hud_spooled=已充能成員 %i / %i racelastforxcheckpoints_obj_display_01,P=Luca Brunt:確保比賽持續 ~mission(RaceLastsForXCheckpoints) 個檢查點 racelastforxcheckpoints_obj_long_01,P=Luca Brunt:UEC ~mission(RaceLastsForXCheckpointsReward) - 確保比賽持續 ~mission(RaceLastsForXCheckpoints) 個檢查點並完成比賽 @@ -72862,6 +73800,7 @@ scan_data_progress=掃描進度 scan_data_rating=評級 scan_data_reaquiring=重新獲取中 scan_data_role=角色 +scan_data_scan_needed=Unknown scan_data_scanning=正在掃描 scan_data_show_scan_highlight_fps=回波掃描:凸顯目標輪廓 - 掃描波接觸徒步單位時 scan_data_show_scan_highlight_vehicles=回波掃描:凸顯目標輪廓 - 掃描波接觸載具單位時 @@ -73769,8 +74708,8 @@ stanton2_security_kareah_desc=為了延伸十字軍維安特勤隊在此區域 stanton2_transfer_Port_Olisar=奧麗莎太空站 (Port Olisar) stanton2_transfer_Port_Olisar_desc=坐落於十字軍上空貿易航道的奧麗莎太空站是該行星壯麗景觀的絕佳觀景點。奧麗莎太空站由十字軍工業擁有並運營,充當著通往該公司大量行星資產以及軌道造船廠的門戶。這裡有著許多的商店與服務,例如:貨物轉運、載具零部件、個人護甲、服飾、美食,同時也提供了燃料、彈藥補給和住宿、醫療等相關服務。 stanton3_private_landingpad=私人停機坪 (Private Landing Pad) -stantonRegen_Desc,P=The race to regen continues, make your contributions today to Stanton's Corporations to progress scientific research. Please consider doing your bit today. -stantonRegen_Title,P=Stanton's Race to Regen! +stantonRegen_Desc=Do your part in helping solve the regen crisis. Assist Stanton's corporations and make a difference today. Each company's totals and your contributions are listed below.\n +stantonRegen_Title=Second Life Resource Drive stantonRegen_corpLead_end,P=is in the lead. stantonRegen_playerTotal,P=Your total: stantonRegen_serverTotal,P=System total: @@ -73826,7 +74765,7 @@ storm_datafac_datapad1_m2_body=Dear Mr. Zack Sanford, \n\nThank you for your res storm_datafac_datapad1_m2_from=Murray 大樓櫃台 storm_datafac_datapad1_m2_title=預訂確認 storm_datafac_datapad1_m2_to=Zack Sanford -storm_datafac_datapad1_m3_body=Salutations, Mr. Sanford, \n\nYour reservation request for two guests has been confirmed. Please access your account for further details. \n \nWe look forward to seeing you soon. \n\nSpecial requests: \nA big table on the terrace with a nice view. Really romantic. Could you do something with holos? Not too bright though. I want ambiance. \n\nHebe's Perch \nMurray Tower \nThis message has been automatically generated. +storm_datafac_datapad1_m3_body=您好,Sanford 先生,\n\n您為兩位賓客預訂的房間已確認。請登入您的帳號以查看更多詳細資訊。\n\n我們期待您的光臨。\n\n特別要求:\n露台上要有一張大桌子,視野要好。要很浪漫。可以用全息投影做些什麼嗎?不過不要太亮。我想要營造氣氛。\n\nHebe 居所\nMurray Tower\n此訊息為系統自動產生。 storm_datafac_datapad1_m3_from=Hebe 的鱸魚 storm_datafac_datapad1_m3_title=已預留桌子 storm_datafac_datapad1_m3_to=Zack Sanford @@ -74147,6 +75086,7 @@ text_ui_lens_South,P=S text_ui_lens_South_180,P=180 text_ui_lens_West,P=W text_ui_lens_West_270,P=270 +text_ui_list_separator,P=or text_ui_menus_1189= text_ui_menus_271= text_ui_menus_713= @@ -74564,7 +75504,7 @@ ui_CIEmoteLaunch=確認起飛 ui_CIEmoteLaunchDesc=確認載具起飛 ui_CIEmoteLeft=向左 ui_CIEmoteNo=否定 -ui_CIEmotePoint=去那裡 +ui_CIEmotePoint=指向前方 ui_CIEmoteRight=向右 ui_CIEmoteRude=粗魯 ui_CIEmoteSalute=敬禮 @@ -76382,8 +77322,8 @@ ui_error_message_30030,P=驗證錯誤:\n因涉嫌作弊而被強制中斷連 ui_error_message_30031=序列化程序不匹配:\n一個網路序列化程序和伺服器版本不匹配。\n請以管理員身份執行啟動器並驗證遊戲文件是否已更新為最新版本。 ui_error_message_30032=未知:檢測到一項未知錯誤。 ui_error_message_30033=反作弊程式錯誤 -ui_error_message_30034=反作弊程式檢測到文件完整性損壞 -ui_error_message_30035=反作弊程式初始化逾時 +ui_error_message_30034=(Unused) You should not see this. Please report. +ui_error_message_30035=(Unused) You should not see this. Please report. ui_error_message_30036=因違反規則被中斷連線 ui_error_message_30037,P=Duplicate network channel:\nDisconnected due to an internal network error. Please restart your client and wait at least 30 seconds before trying again. ui_error_message_30038,P=Duplicate network node id:\nDisconnected due to an internal network error. Please restart your client and wait at least 30 seconds before trying again. @@ -76539,6 +77479,17 @@ ui_error_message_66000,P=Seeding time-out:\nDisconnected due to backend services ui_error_message_66001,P=Seeding failed:\nDisconnected due to backend services encountering an error processing the request. Please wait at least 30 seconds before trying again. Report this error to the issue council if the problem persists. ui_error_message_67000,P=Global name table seeding time-out:\nDisconnected due to backend services being unresponsive. Please wait a few minutes before trying again. Report this error to the issue council if the problem persists. ui_error_message_67001,P=Global name table seeding failed: \nDisconnected due to backend services encountering an error processing the request. Please wait at least 30 seconds before trying again. Report this error to the issue council if the problem persists. +ui_error_message_70000=Invalid - You should not see this. Please report. +ui_error_message_70001=An internal error occurred +ui_error_message_70002=Corrupt or invalid message +ui_error_message_70003=Authentication failed +ui_error_message_70004=Failed to load the anti cheat module +ui_error_message_70005=Heartbeat timeout +ui_error_message_70006=Client runtime check violation +ui_error_message_70007=Backend runtime check violation +ui_error_message_70008=Temporary cooldown +ui_error_message_70009=Temporarily banned +ui_error_message_70010=Permanently banned ui_error_read_data=錯誤:從磁碟讀取資料時出現錯誤。錯誤代碼: ui_error_read_permission=錯誤:檔案讀取權限被拒絕 ui_error_title_0,P=隊伍錯誤 @@ -76559,6 +77510,7 @@ ui_error_title_64000,P=生成解析器錯誤 ui_error_title_65000,P=宇宙載入錯誤 ui_error_title_66000,P=種子設定服務錯誤 ui_error_title_67000,P=全域名稱表錯誤 +ui_error_title_70000,P=Anti Cheat Error ui_error_title_unknown,P=非預期錯誤類型 - 開發人員遺漏了一個位置。請回報 ui_error_type_lobby_error=大廳錯誤 ui_error_type_lobby_internal_error=大廳內部錯誤 @@ -76611,7 +77563,7 @@ ui_hacking_abort_confirm=是,停止破解 ui_hacking_abort_warning=您確定要退出駭客軟體嗎? ui_hacking_abort_warning_count_as_fail=現在退出將會驚動有關當局! ui_hacking_abort_warning_not_count_as_fail=您可以安全地退出而不驚動有關當局。 -ui_hacking_access_denied=存取被拒 +ui_hacking_access_denied=拒絕存取 ui_hacking_access_granted=允許存取 ui_hacking_chip_required=需要破解晶片 ui_hacking_device_chip_uses_remaining=駭客晶片剩餘使用次數: @@ -76835,6 +77787,7 @@ ui_input_vkb_scg_pr_dual_desc=VKB SCG Premium 雙杆預設配置 ui_interactor_AAA_secdock_a_dockingport=安全港 A 區 ui_interactor_AAA_secdock_b_dockingport=安全港 B 區 ui_interactor_AAA_secdock_c_dockingport=安全港 C 區 +ui_interactor_Activate_Platform=Activate Platform ui_interactor_Anniversary2019_AEGS=宙斯盾 - A廳 ui_interactor_Anniversary2019_ANVL=鐵砧 - A廳 ui_interactor_Anniversary2019_AOPOA_BANU_ESPR=奧珀、Banu、埃斯佩里亞 - A廳 @@ -76860,6 +77813,8 @@ ui_interactor_CC19_Atrium=中庭 ui_interactor_CC19_Maintenance=維修室 ui_interactor_CC19_Research=實驗室 ui_interactor_CC19_ServerFarm=伺服器機房 +ui_interactor_Call_Platform=Call Platform +ui_interactor_Engineering=Engineering ui_interactor_Hangar=機庫 ui_interactor_IAE2950_Hall_01=聯合邊境展廳 ui_interactor_IAE2950_Hall_02=宙斯盾展廳 @@ -76892,6 +77847,7 @@ ui_interactor_QED_On=量子干擾裝置 開啟 ui_interactor_QSnare_Cancel=取消量子陷阱 ui_interactor_QSnare_Charge=量子陷阱 充能 ui_interactor_QSnare_Initiate=量子陷阱 初始化 +ui_interactor_Research=Research ui_interactor_ST1_Transit_spaceport=堤莎空港 ui_interactor_ST2_CrusaderShowroom=十字軍展廳 ui_interactor_ST2_GreenCircle=綠環大廳 @@ -76914,6 +77870,7 @@ ui_interactor_ST4_Tobin_ApexHall=巔峰廳 - APEX ui_interactor_ST4_Tobin_ZenithHall=天頂廳 - ZENITH ui_interactor_ST4_Transit_Tobin=托賓展覽中心 ui_interactor_ST4_Transit_spaceport=主要空港 +ui_interactor_SubBasement=Sub-Basement ui_interactor_aegs_001=宙斯盾動力 - A廳 ui_interactor_aegs_002=宙斯盾動力 - B廳 ui_interactor_aegs_003=伊德里斯展廳 @@ -77432,7 +78389,7 @@ ui_label_Emergency,P=緊急 ui_label_EndTransmission=通訊結束 ui_label_IncomingTransmission=接收到通訊訊號 ui_label_Tannoy,P=廣播系統 -ui_label_accessdenied=存取被拒 +ui_label_accessdenied=拒絕存取 ui_label_accessgranted=准許進入 ui_label_accessrequired=需要存取權限 ui_label_align=對齊 @@ -77556,8 +78513,8 @@ ui_menu_lobby_error_25=客戶端與伺服器版本不符合 -- 封包長度錯 ui_menu_lobby_error_26=客戶端與伺服器版本不符合 -- 產品版本錯誤 ui_menu_lobby_error_27=客戶端與伺服器版本不符合 -- 類型登錄檔雜湊值錯誤 ui_menu_lobby_error_28=嘗試使用一個無效的使用者ID。 -ui_menu_lobby_error_29=您的角色與「Shard:%S」的連線尚未中斷,請等待連線中斷或重新進入先前的 Shard -ui_menu_lobby_error_30=您的角色與「Shard:%S」的連線尚未中斷,但該 Shard 發生了一些故障,請等待幾分鐘後再試一次 +ui_menu_lobby_error_29=您的角色與 Shard「%S」的連線尚未中斷,請等待連線中斷或重新進入先前的 Shard +ui_menu_lobby_error_30=您的角色與 Shard「%S」的連線尚未中斷,但該 Shard 發生了一些故障,請等待幾分鐘後再試一次 ui_menu_lobby_error_31=Shard 服務目前無法使用。 ui_menu_lobby_error_32,P=配對功能目前已停用 ui_menu_lobby_error_33,P=找不到遊戲伺服器 @@ -77569,10 +78526,10 @@ ui_menu_lobby_error_38,P=遊戲伺服器即將關閉 ui_menu_lobby_error_39,P=遊戲伺服器目前受到限制 ui_menu_lobby_error_4=服務尚未初始化。 ui_menu_lobby_error_40,P=遊戲伺服器目前已鎖定 -ui_menu_lobby_error_41,P=「Shard:%S」可容納的玩家數量已經達到上限,暫時無法加入 -ui_menu_lobby_error_42,P=好友所在的「Shard:%S」可容納人數已經達到上限,目前無法加入 -ui_menu_lobby_error_43,P=隊友所在的「Shard:%S」可容納人數已經達到上限,目前無法加入 -ui_menu_lobby_error_44,P=「Shard:%S」目前沒有足夠的人數空間容納所有隊伍成員 +ui_menu_lobby_error_41,P=Shard「%S」可容納的玩家數量已經達到上限,暫時無法加入 +ui_menu_lobby_error_42,P=好友所在的 Shard「%S」可容納人數已經達到上限,目前無法加入 +ui_menu_lobby_error_43,P=隊友所在的 Shard「%S」可容納人數已經達到上限,目前無法加入 +ui_menu_lobby_error_44,P=Shard「%S」目前沒有足夠的人數空間容納所有隊伍成員 ui_menu_lobby_error_45,P=此好友所在的遊戲伺服器或戰局的可負載玩家數量已達到上限,因此無法加入。 ui_menu_lobby_error_46,P=此伺服器已達到人數上限,因此無法加入小隊所在的遊戲伺服器或戰局 ui_menu_lobby_error_47=如果戰局結束或失效時呼叫無效的戰局,則返回該錯誤報告。 @@ -78301,7 +79258,7 @@ vehicle_DebugName=This is a 32 character long name vehicle_DebugSerial=12345678 vehicle_DescAEGS_Avenger_Stalker=製造商:宙斯盾動力 (Aegis Dynamics)\n專業定位:攔阻\n\n復仇者最早的設計初衷是作為宙斯盾的軍用前線艦載機,然而復仇者「追獵者」走上了一條完全不同的道路,最終成為了充滿故事的 UEE 執法專用巡邏飛船。復仇者「追獵者」將貨艙改造成了囚犯運輸艙,並且擁有堅固可靠的船體和超出預期大小的引擎。 vehicle_DescAEGS_Avenger_Titan=製造商:宙斯盾動力 (Aegis Dynamics)\n專業定位:輕型貨船 \n\n沒有裝備追獵者的囚犯運輸艙或者術士的 EMP 發生器,泰坦的空間能夠自由地裝載貨物。將泰坦的貨運能力和復仇者的戰鬥能力結合起來,你就得到了一個可以在戰鬥中游刃有餘的輕型貨船。 -vehicle_DescAEGS_Avenger_Titan_Renegade=製造商:宙斯盾動力 (Aegis Dynamics)\n專業定位:輕型貨運\n\n為了紀念著名飛行員丹尼·所羅門與督察局合作,為不萊梅帶去了公平正義,拍攝《飛行大師》的劇組和飛行模擬遊戲《競技場指揮官》合作打造了復仇者「泰坦·變節者」。變節者裝備了專門為纏鬥設計的武器配置以及一個特殊的外觀。 +vehicle_DescAEGS_Avenger_Titan_Renegade=製造商:宙斯盾動力 (Aegis Dynamics)\n專業定位:輕型貨運\n\n為了紀念著名飛行員丹尼·所羅門與督察局合作,為布萊梅帶去了公平正義,拍攝《飛行大師》的劇組和飛行模擬遊戲《競技場指揮官》合作打造了復仇者「泰坦·變節者」。變節者裝備了專門為纏鬥設計的武器配置以及一個特殊的外觀。 vehicle_DescAEGS_Avenger_Warlock=製造商:宙斯盾動力 (Aegis Dynamics)\n專業定位:攔阻\n\n復仇者「術士」的設計理念只有一個:將飛船截停,而不是摧毀它們。復仇者「術士」類似於非致命戰鬥機,它裝備著一個 Behring REP-8 EMP 生成器,可以釋放出一個強力的電磁脈衝以使得範圍內的電子裝置失去能力。 vehicle_DescAEGS_Eclipse=製造商:宙斯盾動力 (Aegis Dynamics)\n專業定位:隱形轟炸機\n\n宙斯盾日蝕轟炸機的設計理念就是在被發現之前完成進入戰鬥並完成打擊的動作。經過在UEE廣泛地服役之後,這種高科技的軍用飛船終於在2947年進入民用市場。 vehicle_DescAEGS_Firebird_Collector_Milt,P=製造商:宙斯盾動力 (Aegis Dynamics)\n專業定位:中型戰鬥機\n\n當前線小規模衝突需要迅速而果斷的進攻時,軍刀「焚鶯」是任何軍火庫的理想中型戰鬥機。宙斯盾動力以經過戰鬥驗證的軍刀渡鴉為基礎,設計了焚鶯變體版本,它配備了增強型飛彈發射器,能夠應付各種威脅。 @@ -78526,6 +79483,7 @@ vehicle_DescRSI_Constellation_Taurus_Collector_Military=製造商:羅伯茨太 vehicle_DescRSI_Galaxy=製造商:羅伯茨太空工業 (Roberts Space Industries)\n專業定位:模組化\n\n有著完全模組化設計以及一個能夠部署小型飛船的船載機庫,先進的銀河將多功能性刻進了骨子裡,可高度訂製的主船艙能夠配備各式設施來支援貨運、醫療或者精煉作業。 vehicle_DescRSI_Lynx=製造商:羅伯茨太空工業 (Roberts Space Industries)\n專業定位:探索\n\nRSI致力於讓天貓座漫遊車成為一輛有能力探索多種地形同時保有出色的駕駛體驗的載具。 vehicle_DescRSI_Mantis=製造商:羅伯茨太空工業 (Roberts Space Industries)\n專業定位:攔阻\n\n用RSI一流的量子截停船讓敵艦動彈不得。螳螂擁有著從韋氏科技那裡量身訂製的量子干擾裝置,能夠使用量子陷阱將飛船從量子躍遷中拖曳出來並透過量子阻滯器阻止其迅速撤離。 +vehicle_DescRSI_Meteor=製造商:羅伯茨太空工業 (Roberts Space Industries)\n專業定位:中型戰鬥機\n\n「流星」搭載著強大火力,是敵人避之不及的存在。這艘重型戰機承襲了經典「螳螂」的設計理念,捨棄了量子干擾功能,轉而配備兩門訂製的 S5 實彈加農砲以及四個單發 S4 飛彈掛架,讓「流星」能像流星般照亮天際,成為一股不可忽視的力量。 vehicle_DescRSI_Perseus=製造商:羅伯茨太空工業 (Roberts Space Industries)\n專業定位:炮艇\n\n當RSI要對有說服力的防禦做出一個現代解釋時,他們回顧了自己的過去,找到了這艘名為英仙座的歷史悠久的炮艇。就如同其古老的名字那樣,她能夠粉碎次主力艦級別的巨人,在封鎖小隊或巡邏小隊中加入一艘英仙座炮艇就足以讓那些最兇惡好戰的敵人在交戰之前三思而後行。 vehicle_DescRSI_Polaris=製造商:羅伯茨太空工業 (Roberts Space Industries)\n專業定位:輕型護衛艦\n\n北極星是一艘靈活的護衛艦級主力艦,擁有強大的震懾力,並配有全套的砲塔與魚雷。作為海軍巡邏艦和民兵行動的旗艦,北極星能夠執行搜救行動、快速打擊任務和進行日常巡防的能力。北極星配有能讓戰鬥機、輕型轟炸機或支援飛船進行維修、補給彈藥和加油的後勤設備。 vehicle_DescRSI_Polaris_Collector_Military=製造商:羅伯茨太空工業 (Roberts Space Industries)\n專業定位:輕型護衛艦\n\n北極星是一艘靈活的護衛艦級主力艦,擁有強大的震懾力,並配有全套的砲塔與魚雷。作為海軍巡邏艦和民兵行動的旗艦,北極星能夠執行搜救行動、快速打擊任務和進行日常巡防的能力。北極星配有能讓戰鬥機、輕型轟炸機或支援飛船進行維修、補給彈藥和加油的後勤設備。\n\nWikelo 進行了有用的修改,使其更加令人印象深刻。 @@ -78726,8 +79684,8 @@ vehicle_NameARGO_ATLSIkti_short=ATLS 戰鬥型 vehicle_NameARGO_ATLS_GEO=阿爾戈 ATLS GEO vehicle_NameARGO_ATLS_GEO_IKTI=阿爾戈 ATLS GEO 戰鬥型 vehicle_NameARGO_ATLS_IKTI=阿爾戈 ATLS 戰鬥型 -vehicle_NameARGO_ATLS_IKTI_Rad=阿爾戈 ATLS 戰鬥型「Rad」 -vehicle_NameARGO_ATLS_IKTI_Rad_short=ATLS 戰鬥型「Rad」 +vehicle_NameARGO_ATLS_IKTI_Rad=阿爾戈 ATLS 戰鬥型「防輻改進型」 +vehicle_NameARGO_ATLS_IKTI_Rad_short=ATLS 戰鬥型「防輻改進型」 vehicle_NameARGO_ATLS_short=ATLS vehicle_NameARGO_CSV_Cargo=阿爾戈 CSV-SM vehicle_NameARGO_CSV_Cargo_short=CSV-SM @@ -79044,6 +80002,7 @@ vehicle_NameRSI_Lynx_short=天貓座 vehicle_NameRSI_Mantis=RSI 螳螂 vehicle_NameRSI_Mantis_short=螳螂 vehicle_NameRSI_Merlin_short=梅林 +vehicle_NameRSI_Meteor=RSI 流星 vehicle_NameRSI_Perseus=RSI 英仙座 vehicle_NameRSI_Perseus_short=英仙座 vehicle_NameRSI_Polaris=RSI 北極星 @@ -79284,8 +80243,8 @@ vehicle_interactor_Screens_Disable=顯示器 關閉 vehicle_interactor_Screens_Enable=顯示器開啟 vehicle_interactor_Sensors_Disable=感測器 關閉 vehicle_interactor_Sensors_Enable=感測器 開啟 -vehicle_interactor_Storage_Deploy=部署儲存艙 -vehicle_interactor_Storage_Retract=收回儲存艙 +vehicle_interactor_Storage_Deploy=展開收納空間 +vehicle_interactor_Storage_Retract=收回收納空間 vehicle_interactor_SubTarget_Engines=瞄準引擎 vehicle_interactor_SubTarget_None=停用部件瞄準 vehicle_interactor_SubTarget_Turrets=瞄準砲塔