app/lib/common/helper/log_helper.dart

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import 'dart:convert';
import 'dart:io';
import 'package:hive/hive.dart';
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import '../utils/base_utils.dart';
class SCLoggerHelper {
static Future<String?> getLogFilePath() async {
Map<String, String> envVars = Platform.environment;
final appDataPath = envVars["appdata"];
if (appDataPath == null) {
return null;
}
final rsiLauncherPath = "$appDataPath\\rsilauncher";
dPrint("rsiLauncherPath:$rsiLauncherPath");
final jsonLogPath = "$rsiLauncherPath\\logs\\log.log";
return jsonLogPath;
}
static Future<String?> getShaderCachePath() async {
Map<String, String> envVars = Platform.environment;
final appDataPath = envVars["LOCALAPPDATA"];
if (appDataPath == null) {
return null;
}
final scCachePath = "$appDataPath\\Star Citizen";
dPrint("getShaderCachePath === $scCachePath");
return scCachePath;
}
static Future<List?> getLauncherLogList() async {
final jsonLogPath = await getLogFilePath();
if (jsonLogPath == null) return null;
var jsonString = utf8.decode(await File(jsonLogPath).readAsBytes());
if (jsonString.endsWith("\n")) {
jsonString = jsonString.substring(0, jsonString.length - 3);
}
if (jsonString.endsWith(" ")) {
jsonString = jsonString.substring(0, jsonString.length - 3);
}
if (jsonString.endsWith(",")) {
jsonString = jsonString.substring(0, jsonString.length - 3);
}
return json.decode("[$jsonString]");
}
static Future<List<String>> getGameInstallPath(List listData,
{bool checkExists = true,
List<String> withVersion = const ["LIVE"]}) async {
List<String> scInstallPaths = [];
checkAndAddPath(String path, bool checkExists) async {
if (path.isNotEmpty && !scInstallPaths.contains(path)) {
if (!checkExists) {
dPrint("find installPath == $path");
scInstallPaths.add(path);
} else if (await File("$path/Bin64/StarCitizen.exe").exists() &&
await File("$path/Data.p4k").exists()) {
dPrint("find installPath == $path");
scInstallPaths.add(path);
}
}
}
final confBox = await Hive.openBox("app_conf");
final path = confBox.get("custom_game_path");
if (path != null && path != "") {
for (var v in withVersion) {
await checkAndAddPath("$path\\$v", checkExists);
}
}
try {
for (var v in withVersion) {
for (var i = listData.length - 1; i > 0; i--) {
final m = listData[i];
final info = m["[browser][info] "];
if (info is String) {
String installPath = "";
if (info.contains("Installing Star Citizen $v")) {
installPath = "${info.split(" at ")[1]}\\$v";
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}
if (info.contains("Launching Star Citizen $v from")) {
installPath = info
.replaceAll("Launching Star Citizen $v from (", "")
.replaceAll(")", "");
}
await checkAndAddPath(installPath, checkExists);
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}
}
}
} catch (e) {
dPrint(e);
if (scInstallPaths.isEmpty) rethrow;
}
if (scInstallPaths.isNotEmpty) {
// 动态检测更多位置
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for (var v in withVersion) {
for (var fileName in List.from(scInstallPaths)) {
if (fileName.toString().endsWith(v)) {
for (var nv in withVersion) {
final nextName =
"${fileName.toString().replaceAll("\\$v", "")}\\$nv";
await checkAndAddPath(nextName, true);
}
}
}
}
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}
return scInstallPaths;
}
static String getGameLogs(String gameDir) {
return "";
}
static String getGameExitLogInfo(String logs) {
return "";
}
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}