app/lib/ui/home/home_ui_model.dart

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import 'dart:async';
import 'dart:convert';
import 'dart:io';
import 'package:dart_rss/domain/rss_item.dart';
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import 'package:desktop_webview_window/desktop_webview_window.dart';
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import 'package:fluent_ui/fluent_ui.dart';
import 'package:freezed_annotation/freezed_annotation.dart';
import 'package:hive/hive.dart';
import 'package:riverpod_annotation/riverpod_annotation.dart';
import 'package:starcitizen_doctor/api/analytics.dart';
import 'package:starcitizen_doctor/api/api.dart';
import 'package:starcitizen_doctor/api/rss.dart';
import 'package:starcitizen_doctor/common/conf/const_conf.dart';
import 'package:starcitizen_doctor/common/conf/url_conf.dart';
import 'package:starcitizen_doctor/common/helper/log_helper.dart';
import 'package:starcitizen_doctor/common/helper/system_helper.dart';
import 'package:starcitizen_doctor/common/io/rs_http.dart';
import 'package:starcitizen_doctor/common/utils/base_utils.dart';
import 'package:starcitizen_doctor/common/utils/log.dart';
import 'package:starcitizen_doctor/common/utils/provider.dart';
import 'package:starcitizen_doctor/data/app_placard_data.dart';
import 'package:starcitizen_doctor/data/app_web_localization_versions_data.dart';
import 'package:starcitizen_doctor/data/countdown_festival_item_data.dart';
import 'package:starcitizen_doctor/ui/home/dialogs/home_game_login_dialog_ui.dart';
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import 'package:url_launcher/url_launcher_string.dart';
import 'package:html/parser.dart' as html;
import 'package:html/dom.dart' as html_dom;
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import '../webview/webview.dart';
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part 'home_ui_model.freezed.dart';
part 'home_ui_model.g.dart';
@freezed
class HomeUIModelState with _$HomeUIModelState {
factory HomeUIModelState({
AppPlacardData? appPlacardData,
@Default(false) bool isFixing,
@Default("") String isFixingString,
String? scInstalledPath,
@Default([]) List<String> scInstallPaths,
AppWebLocalizationVersionsData? webLocalizationVersionsData,
@Default("") String lastScreenInfo,
List<RssItem>? rssVideoItems,
List<RssItem>? rssTextItems,
MapEntry<String, bool>? localizationUpdateInfo,
List? scServerStatus,
List<CountdownFestivalItemData>? countdownFestivalListData,
@Default({}) Map<String, bool> isGameRunning,
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}) = _HomeUIModelState;
}
extension HomeUIModelStateEx on HomeUIModelState {
bool get isCurGameRunning => isGameRunning[scInstalledPath] ?? false;
}
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@riverpod
class HomeUIModel extends _$HomeUIModel {
@override
HomeUIModelState build() {
state = HomeUIModelState();
_init();
_loadData();
return state;
}
closePlacard() async {
final box = await Hive.openBox("app_conf");
await box.put("close_placard", state.appPlacardData?.version);
state = state.copyWith(appPlacardData: null);
}
Future<void> reScanPath() async {
state = state.copyWith(
scInstalledPath: "not_install", lastScreenInfo: "正在扫描 ...");
try {
final listData = await SCLoggerHelper.getLauncherLogList();
if (listData == null) {
state = state.copyWith(scInstalledPath: "not_install");
return;
}
final scInstallPaths = await SCLoggerHelper.getGameInstallPath(listData,
withVersion: ["LIVE", "PTU", "EPTU"], checkExists: true);
String? scInstalledPath;
if (scInstallPaths.isNotEmpty) {
scInstalledPath = scInstallPaths.first;
}
final lastScreenInfo = "扫描完毕,共找到 ${scInstallPaths.length} 个有效安装目录";
state = state.copyWith(
scInstalledPath: scInstalledPath,
scInstallPaths: scInstallPaths,
lastScreenInfo: lastScreenInfo);
} catch (e) {
state = state.copyWith(
scInstalledPath: "not_install", lastScreenInfo: "解析 log 文件失败!");
AnalyticsApi.touch("error_launchLogs");
// showToast(context!,
// "解析 log 文件失败! \n请关闭游戏退出RSI启动器后重试若仍有问题请使用工具箱中的 RSI Launcher log 修复。");
}
}
String getRssImage(RssItem item) {
final h = html.parse(item.description ?? "");
if (h.body == null) return "";
for (var node in h.body!.nodes) {
if (node is html_dom.Element) {
if (node.localName == "img") {
return node.attributes["src"]?.trim() ?? "";
}
}
}
return "";
}
String handleTitle(String? title) {
if (title == null) return "";
title = title.replaceAll("", "[ ");
title = title.replaceAll("", " ] ");
return title;
}
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// ignore: avoid_build_context_in_providers
Future<void> goWebView(BuildContext context, String title, String url,
{bool useLocalization = false,
bool loginMode = false,
RsiLoginCallback? rsiLoginCallback}) async {
if (useLocalization) {
const tipVersion = 2;
final box = await Hive.openBox("app_conf");
final skip =
await box.get("skip_web_localization_tip_version", defaultValue: 0);
if (skip != tipVersion) {
if (!context.mounted) return;
final ok = await showConfirmDialogs(
context,
"星际公民网站汉化",
const Text(
"本插功能件仅供大致浏览使用,不对任何有关本功能产生的问题负责!在涉及账号操作前请注意确认网站的原本内容!"
"\n\n\n使用此功能登录账号时请确保您的 SC汉化盒子 是从可信任的来源下载。",
style: TextStyle(fontSize: 16),
),
constraints: BoxConstraints(
maxWidth: MediaQuery.of(context).size.width * .6));
if (!ok) {
if (loginMode) {
rsiLoginCallback?.call(null, false);
}
return;
}
await box.put("skip_web_localization_tip_version", tipVersion);
}
}
if (!await WebviewWindow.isWebviewAvailable()) {
if (!context.mounted) return;
showToast(context, "需要安装 WebView2 Runtime");
launchUrlString(
"https://developer.microsoft.com/en-us/microsoft-edge/webview2/");
return;
}
if (!context.mounted) return;
final webViewModel = WebViewModel(context,
loginMode: loginMode, loginCallback: rsiLoginCallback);
if (useLocalization) {
state = state.copyWith(isFixing: true, isFixingString: "正在初始化汉化资源...");
try {
await webViewModel.initLocalization(state.webLocalizationVersionsData!);
} catch (e) {
if (!context.mounted) return;
showToast(context, "初始化网页汉化资源失败!$e");
}
state = state.copyWith(isFixingString: "", isFixing: false);
}
await webViewModel.initWebView(
title: title,
applicationSupportDir: appGlobalState.applicationSupportDir!,
appVersionData: appGlobalState.networkVersionData!,
);
await Future.delayed(const Duration(milliseconds: 500));
await webViewModel.launch(url, appGlobalState.networkVersionData!);
}
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bool isRSIServerStatusOK(Map map) {
return (map["status"] == "ok" || map["status"] == "operational");
}
Timer? _serverUpdateTimer;
Timer? _appUpdateTimer;
void _init() {
reScanPath();
_serverUpdateTimer = Timer.periodic(
const Duration(minutes: 10),
(timer) {
_updateSCServerStatus();
},
);
_appUpdateTimer = Timer.periodic(const Duration(minutes: 30), (timer) {
_checkLocalizationUpdate();
});
ref.onDispose(() {
_serverUpdateTimer?.cancel();
_serverUpdateTimer = null;
_appUpdateTimer?.cancel();
_appUpdateTimer = null;
});
}
void _loadData() async {
if (appGlobalState.networkVersionData == null) return;
try {
final r = await Api.getAppPlacard();
final box = await Hive.openBox("app_conf");
final version = box.get("close_placard", defaultValue: "");
if (r.enable == true) {
if (r.alwaysShow != true && version == r.version) {
} else {
state = state.copyWith(appPlacardData: r);
}
}
final appWebLocalizationVersionsData =
AppWebLocalizationVersionsData.fromJson(json.decode(
(await RSHttp.getText(
"${URLConf.webTranslateHomeUrl}/versions.json"))));
final countdownFestivalListData = await Api.getFestivalCountdownList();
state = state.copyWith(
webLocalizationVersionsData: appWebLocalizationVersionsData,
countdownFestivalListData: countdownFestivalListData);
_updateSCServerStatus();
_loadRRS();
} catch (e) {
dPrint(e);
}
// check Localization update
_checkLocalizationUpdate();
}
Future<void> _updateSCServerStatus() async {
try {
final s = await Api.getScServerStatus();
dPrint("updateSCServerStatus===$s");
state = state.copyWith(scServerStatus: s);
} catch (e) {
dPrint(e);
}
}
Future _loadRRS() async {
try {
final rssVideoItems = await RSSApi.getRssVideo();
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state = state.copyWith(rssVideoItems: rssVideoItems);
final rssTextItems = await RSSApi.getRssText();
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state = state.copyWith(rssTextItems: rssTextItems);
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dPrint("RSS update Success !");
} catch (e) {
dPrint("_loadRRS Error:$e");
}
}
void _checkLocalizationUpdate() {}
// ignore: avoid_build_context_in_providers
launchRSI(BuildContext context) async {
if (state.scInstalledPath == "not_install") {
showToast(context, "该功能需要一个有效的安装位置");
return;
}
if (ConstConf.isMSE) {
if (state.isCurGameRunning) {
await Process.run(
SystemHelper.powershellPath, ["ps \"StarCitizen\" | kill"]);
return;
}
AnalyticsApi.touch("gameLaunch");
showDialog(
context: context,
dismissWithEsc: false,
builder: (context) => const HomeGameLoginDialogUI());
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} else {
final ok = await showConfirmDialogs(
context,
"一键启动功能提示",
const Text("为确保账户安全,一键启动功能已在开发版中禁用,我们将在微软商店版本中提供此功能。"
"\n\n微软商店版由微软提供可靠的分发下载与数字签名,可有效防止软件被恶意篡改。\n\n提示:您无需使用盒子启动游戏也可使用汉化。"),
confirm: "安装微软商店版本",
cancel: "取消");
if (ok == true) {
await launchUrlString(
"https://apps.microsoft.com/detail/9NF3SWFWNKL1?launch=true");
await Future.delayed(const Duration(seconds: 2));
exit(0);
}
}
}
void onChangeInstallPath(String? value) {
if (value == null) return;
state = state.copyWith(scInstalledPath: value);
}
doLaunchGame(
// ignore: avoid_build_context_in_providers
BuildContext context,
String launchExe,
List<String> args,
String installPath,
String? processorAffinity) async {
var runningMap = Map<String, bool>.from(state.isGameRunning);
runningMap[installPath] = true;
state = state.copyWith(isGameRunning: runningMap);
try {
late ProcessResult result;
if (processorAffinity == null) {
result = await Process.run(launchExe, args);
} else {
dPrint("set Affinity === $processorAffinity launchExe === $launchExe");
result = await Process.run("cmd.exe", [
'/C',
'Start',
'"StarCitizen"',
'/High',
'/Affinity',
processorAffinity,
launchExe,
...args
]);
}
dPrint('Exit code: ${result.exitCode}');
dPrint('stdout: ${result.stdout}');
dPrint('stderr: ${result.stderr}');
if (result.exitCode != 0) {
final logs = await SCLoggerHelper.getGameRunningLogs(installPath);
MapEntry<String, String>? exitInfo;
bool hasUrl = false;
if (logs != null) {
exitInfo = SCLoggerHelper.getGameRunningLogInfo(logs);
if (exitInfo!.value.startsWith("https://")) {
hasUrl = true;
}
}
if (!context.mounted) return;
showToast(context,
"游戏非正常退出\nexitCode=${result.exitCode}\nstdout=${result.stdout ?? ""}\nstderr=${result.stderr ?? ""}\n\n诊断信息:${exitInfo == null ? "未知错误,请通过一键诊断加群反馈。" : exitInfo.key} \n${hasUrl ? "请查看弹出的网页链接获得详细信息。" : exitInfo?.value ?? ""}");
if (hasUrl) {
await Future.delayed(const Duration(seconds: 3));
launchUrlString(exitInfo!.value);
}
}
final launchFile = File("$installPath\\loginData.json");
if (await launchFile.exists()) {
await launchFile.delete();
}
} catch (_) {}
runningMap = Map<String, bool>.from(state.isGameRunning);
runningMap[installPath] = false;
state = state.copyWith(isGameRunning: runningMap);
}
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}