app/lib/ui/settings/settings_ui_model.freezed.dart

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// coverage:ignore-file
// GENERATED CODE - DO NOT MODIFY BY HAND
// ignore_for_file: type=lint
// ignore_for_file: unused_element, deprecated_member_use, deprecated_member_use_from_same_package, use_function_type_syntax_for_parameters, unnecessary_const, avoid_init_to_null, invalid_override_different_default_values_named, prefer_expression_function_bodies, annotate_overrides, invalid_annotation_target, unnecessary_question_mark
part of 'settings_ui_model.dart';
// **************************************************************************
// FreezedGenerator
// **************************************************************************
T _$identity<T>(T value) => value;
final _privateConstructorUsedError = UnsupportedError(
'It seems like you constructed your class using `MyClass._()`. This constructor is only meant to be used by freezed and you are not supposed to need it nor use it.\nPlease check the documentation here for more information: https://github.com/rrousselGit/freezed#adding-getters-and-methods-to-our-models');
/// @nodoc
mixin _$SettingsUIState {
bool get isEnableToolSiteMirrors => throw _privateConstructorUsedError;
String get inputGameLaunchECore => throw _privateConstructorUsedError;
String? get customLauncherPath => throw _privateConstructorUsedError;
String? get customGamePath => throw _privateConstructorUsedError;
int get locationCacheSize => throw _privateConstructorUsedError;
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bool get isUseInternalDNS => throw _privateConstructorUsedError;
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/// Create a copy of SettingsUIState
/// with the given fields replaced by the non-null parameter values.
@JsonKey(includeFromJson: false, includeToJson: false)
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$SettingsUIStateCopyWith<SettingsUIState> get copyWith =>
throw _privateConstructorUsedError;
}
/// @nodoc
abstract class $SettingsUIStateCopyWith<$Res> {
factory $SettingsUIStateCopyWith(
SettingsUIState value, $Res Function(SettingsUIState) then) =
_$SettingsUIStateCopyWithImpl<$Res, SettingsUIState>;
@useResult
$Res call(
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{bool isEnableToolSiteMirrors,
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String inputGameLaunchECore,
String? customLauncherPath,
String? customGamePath,
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int locationCacheSize,
bool isUseInternalDNS});
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}
/// @nodoc
class _$SettingsUIStateCopyWithImpl<$Res, $Val extends SettingsUIState>
implements $SettingsUIStateCopyWith<$Res> {
_$SettingsUIStateCopyWithImpl(this._value, this._then);
// ignore: unused_field
final $Val _value;
// ignore: unused_field
final $Res Function($Val) _then;
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/// Create a copy of SettingsUIState
/// with the given fields replaced by the non-null parameter values.
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@pragma('vm:prefer-inline')
@override
$Res call({
Object? isEnableToolSiteMirrors = null,
Object? inputGameLaunchECore = null,
Object? customLauncherPath = freezed,
Object? customGamePath = freezed,
Object? locationCacheSize = null,
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Object? isUseInternalDNS = null,
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}) {
return _then(_value.copyWith(
isEnableToolSiteMirrors: null == isEnableToolSiteMirrors
? _value.isEnableToolSiteMirrors
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as bool,
inputGameLaunchECore: null == inputGameLaunchECore
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: inputGameLaunchECore // ignore: cast_nullable_to_non_nullable
as String,
customLauncherPath: freezed == customLauncherPath
? _value.customLauncherPath
: customLauncherPath // ignore: cast_nullable_to_non_nullable
as String?,
customGamePath: freezed == customGamePath
? _value.customGamePath
: customGamePath // ignore: cast_nullable_to_non_nullable
as String?,
locationCacheSize: null == locationCacheSize
? _value.locationCacheSize
: locationCacheSize // ignore: cast_nullable_to_non_nullable
as int,
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isUseInternalDNS: null == isUseInternalDNS
? _value.isUseInternalDNS
: isUseInternalDNS // ignore: cast_nullable_to_non_nullable
as bool,
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) as $Val);
}
}
/// @nodoc
abstract class _$$SettingsUIStateImplCopyWith<$Res>
implements $SettingsUIStateCopyWith<$Res> {
factory _$$SettingsUIStateImplCopyWith(_$SettingsUIStateImpl value,
$Res Function(_$SettingsUIStateImpl) then) =
__$$SettingsUIStateImplCopyWithImpl<$Res>;
@override
@useResult
$Res call(
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{bool isEnableToolSiteMirrors,
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String inputGameLaunchECore,
String? customLauncherPath,
String? customGamePath,
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int locationCacheSize,
bool isUseInternalDNS});
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}
/// @nodoc
class __$$SettingsUIStateImplCopyWithImpl<$Res>
extends _$SettingsUIStateCopyWithImpl<$Res, _$SettingsUIStateImpl>
implements _$$SettingsUIStateImplCopyWith<$Res> {
__$$SettingsUIStateImplCopyWithImpl(
_$SettingsUIStateImpl _value, $Res Function(_$SettingsUIStateImpl) _then)
: super(_value, _then);
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/// Create a copy of SettingsUIState
/// with the given fields replaced by the non-null parameter values.
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@pragma('vm:prefer-inline')
@override
$Res call({
Object? isEnableToolSiteMirrors = null,
Object? inputGameLaunchECore = null,
Object? customLauncherPath = freezed,
Object? customGamePath = freezed,
Object? locationCacheSize = null,
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Object? isUseInternalDNS = null,
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}) {
return _then(_$SettingsUIStateImpl(
isEnableToolSiteMirrors: null == isEnableToolSiteMirrors
? _value.isEnableToolSiteMirrors
: isEnableToolSiteMirrors // ignore: cast_nullable_to_non_nullable
as bool,
inputGameLaunchECore: null == inputGameLaunchECore
? _value.inputGameLaunchECore
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as String,
customLauncherPath: freezed == customLauncherPath
? _value.customLauncherPath
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as String?,
customGamePath: freezed == customGamePath
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as String?,
locationCacheSize: null == locationCacheSize
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as int,
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isUseInternalDNS: null == isUseInternalDNS
? _value.isUseInternalDNS
: isUseInternalDNS // ignore: cast_nullable_to_non_nullable
as bool,
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));
}
}
/// @nodoc
class _$SettingsUIStateImpl implements _SettingsUIState {
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_$SettingsUIStateImpl(
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{this.isEnableToolSiteMirrors = false,
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this.inputGameLaunchECore = "0",
this.customLauncherPath,
this.customGamePath,
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this.locationCacheSize = 0,
this.isUseInternalDNS = false});
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@override
@JsonKey()
final bool isEnableToolSiteMirrors;
@override
@JsonKey()
final String inputGameLaunchECore;
@override
final String? customLauncherPath;
@override
final String? customGamePath;
@override
@JsonKey()
final int locationCacheSize;
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@override
@JsonKey()
final bool isUseInternalDNS;
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@override
String toString() {
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return 'SettingsUIState(isEnableToolSiteMirrors: $isEnableToolSiteMirrors, inputGameLaunchECore: $inputGameLaunchECore, customLauncherPath: $customLauncherPath, customGamePath: $customGamePath, locationCacheSize: $locationCacheSize, isUseInternalDNS: $isUseInternalDNS)';
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}
@override
bool operator ==(Object other) {
return identical(this, other) ||
(other.runtimeType == runtimeType &&
other is _$SettingsUIStateImpl &&
(identical(
other.isEnableToolSiteMirrors, isEnableToolSiteMirrors) ||
other.isEnableToolSiteMirrors == isEnableToolSiteMirrors) &&
(identical(other.inputGameLaunchECore, inputGameLaunchECore) ||
other.inputGameLaunchECore == inputGameLaunchECore) &&
(identical(other.customLauncherPath, customLauncherPath) ||
other.customLauncherPath == customLauncherPath) &&
(identical(other.customGamePath, customGamePath) ||
other.customGamePath == customGamePath) &&
(identical(other.locationCacheSize, locationCacheSize) ||
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other.locationCacheSize == locationCacheSize) &&
(identical(other.isUseInternalDNS, isUseInternalDNS) ||
other.isUseInternalDNS == isUseInternalDNS));
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}
@override
int get hashCode => Object.hash(
runtimeType,
isEnableToolSiteMirrors,
inputGameLaunchECore,
customLauncherPath,
customGamePath,
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locationCacheSize,
isUseInternalDNS);
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/// Create a copy of SettingsUIState
/// with the given fields replaced by the non-null parameter values.
@JsonKey(includeFromJson: false, includeToJson: false)
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@override
@pragma('vm:prefer-inline')
_$$SettingsUIStateImplCopyWith<_$SettingsUIStateImpl> get copyWith =>
__$$SettingsUIStateImplCopyWithImpl<_$SettingsUIStateImpl>(
this, _$identity);
}
abstract class _SettingsUIState implements SettingsUIState {
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factory _SettingsUIState(
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{final bool isEnableToolSiteMirrors,
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final String inputGameLaunchECore,
final String? customLauncherPath,
final String? customGamePath,
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final int locationCacheSize,
final bool isUseInternalDNS}) = _$SettingsUIStateImpl;
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@override
bool get isEnableToolSiteMirrors;
@override
String get inputGameLaunchECore;
@override
String? get customLauncherPath;
@override
String? get customGamePath;
@override
int get locationCacheSize;
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@override
bool get isUseInternalDNS;
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/// Create a copy of SettingsUIState
/// with the given fields replaced by the non-null parameter values.
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@override
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@JsonKey(includeFromJson: false, includeToJson: false)
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_$$SettingsUIStateImplCopyWith<_$SettingsUIStateImpl> get copyWith =>
throw _privateConstructorUsedError;
}