app/assets/performance.json

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[
{
"key": "r_ssdo",
"name": "屏幕光线后处理",
"info": "调整光线后处理等级",
"type": "int",
"max": 2,
"min": 0,
"value": 1,
"group": "图形(修改后建议清理着色器)"
},
{
"key": "r_AntialiasingMode",
"name": "抗锯齿",
"info": "0 关闭1 SMAA2 时间过滤+SMAA3 时间滤波和投影矩阵抖动的 SMAA",
"type": "int",
"max": 3,
"min": 0,
"value": 2,
"group": "图形(修改后建议清理着色器)"
},
{
"key": "sys_spec_gameeffects",
"name": "特效等级",
"info": "游戏特效等级",
"type": "int",
"max": 4,
"min": 1,
"value": 2,
"group": "图形(修改后建议清理着色器)"
},
{
"key": "sys_spec_texture",
"name": "纹理等级",
"info": "模型纹理细节",
"type": "int",
"max": 3,
"min": 1,
"value": 2,
"group": "图形(修改后建议清理着色器)"
},
{
"key": "sys_spec_volumetriceffects",
"name": "体积效果",
"info": "体积云、体积光照等",
"type": "int",
"max": 4,
"min": 1,
"value": 2,
"group": "图形(修改后建议清理着色器)"
},
{
"key": "sys_spec_water",
"name": "水体效果",
"info": "各种水的等级",
"type": "int",
"max": 4,
"min": 1,
"value": 2,
"group": "图形(修改后建议清理着色器)"
},
{
"key": "sys_spec_objectdetail",
"name": "对象细节",
"info": "模型对象细节影响LOD等..",
"type": "int",
"max": 4,
"min": 1,
"value": 2,
"group": "图形(修改后建议清理着色器)"
},
{
"key": "sys_spec_particles",
"name": "粒子细节",
"info": "",
"type": "int",
"max": 4,
"min": 1,
"value": 2,
"group": "图形(修改后建议清理着色器)"
},
{
"key": "sys_spec_physics",
"name": "物理细节",
"info": "物理效果范围",
"type": "int",
"max": 4,
"min": 1,
"value": 2,
"group": "图形(修改后建议清理着色器)"
},
{
"key": "sys_spec_shading",
"name": "着色器细节",
"info": "着色器相关",
"type": "int",
"max": 4,
"min": 1,
"value": 2,
"group": "图形(修改后建议清理着色器)"
},
{
"key": "sys_spec_shadows",
"name": "阴影细节",
"info": "阴影效果",
"type": "int",
"max": 4,
"min": 1,
"value": 2,
"group": "图形(修改后建议清理着色器)"
},
{
"key": "sys_spec_postprocessing",
"name": "后处理细节",
"info": "后处理着色器,动态模糊效果 等",
"type": "int",
"max": 4,
"min": 1,
"value": 2,
"group": "图形(修改后建议清理着色器)"
},
{
"key": "q_Renderer",
"name": "渲染器质量",
"info": "cryengine 渲染器质量",
"type": "int",
"max": 3,
"min": 0,
"value": 2,
"group": "图形(修改后建议清理着色器)"
},
{
"key": "q_ShaderDecal",
"name": "贴花质量",
"info": "LOGO、标志等",
"type": "int",
"max": 3,
"min": 0,
"value": 2,
"group": "图形(修改后建议清理着色器)"
},
{
"key": "q_ShaderFX",
"name": "FX 质量",
"info": "",
"type": "int",
"max": 3,
"min": 0,
"value": 2,
"group": "图形(修改后建议清理着色器)"
},
{
"key": "q_ShaderGeneral",
"name": "常规质量",
"info": "整体模型质量",
"type": "int",
"max": 3,
"min": 0,
"value": 2,
"group": "图形(修改后建议清理着色器)"
},
{
"key": "q_ShaderGlass",
"name": "玻璃质量",
"info": "窗、镜子等",
"type": "int",
"max": 3,
"min": 0,
"value": 2,
"group": "图形(修改后建议清理着色器)"
},
{
"key": "q_ShaderHDR",
"name": "HDR质量",
"info": "HDR色差亮度层级 处理 等",
"type": "int",
"max": 3,
"min": 0,
"value": 2,
"group": "图形(修改后建议清理着色器)"
},
{
"key": "q_ShaderParticle",
"name": "粒子质量",
"info": "粒子效果质量",
"type": "int",
"max": 3,
"min": 0,
"value": 2,
"group": "图形(修改后建议清理着色器)"
},
{
"key": "q_ShaderTerrain",
"name": "地面质量",
"info": "",
"type": "int",
"max": 3,
"min": 0,
"value": 2,
"group": "图形(修改后建议清理着色器)"
},
{
"key": "q_ShaderShadow",
"name": "阴影质量",
"info": "",
"type": "int",
"max": 3,
"min": 0,
"value": 2,
"group": "图形(修改后建议清理着色器)"
},
{
"key": "q_ShaderSky",
"name": "天空质量",
"info": "",
"type": "int",
"max": 3,
"min": 0,
"value": 2,
"group": "图形(修改后建议清理着色器)"
},
{
"key": "e_ParticlesObjectCollisions",
"name": "粒子碰撞",
"info": "1 仅静态粒子 2 包括动态粒子",
"type": "int",
"max": 2,
"min": 1,
"value": 1,
"group": "图形(修改后建议清理着色器)"
},
{
"key": "r_displayinfo",
"name": "屏幕信息(展示帧率)",
"info": "在屏幕右上角展示帧率,服务器信息等",
"type": "int",
"max": 4,
"min": 0,
"value": 1,
"group": "设置"
},
{
"key": "r_DisplaySessionInfo",
"name": "显示会话信息",
"info": "开启后在屏幕上显示一个二维码,用于反馈时让 CIG 快速定位相关信息",
"type": "bool",
"max": 1,
"min": 0,
"value": 0,
"group": "设置"
},
{
"key": "r_VSync",
"name": "垂直同步",
"info": "开启以防止撕裂,关闭以提高帧率",
"type": "bool",
"max": 1,
"min": 0,
"value": 0,
"group": "设置"
},
{
"key": "r_MotionBlur",
"name": "动态模糊",
"info": "开启以提高运动感,关闭提升观感",
"type": "bool",
"max": 1,
"min": 0,
"value": 0,
"group": "设置"
},
{
"key": "cl_fov",
"name": "FOV",
"info": "设置视角FOV",
"type": "int",
"max": 160,
"min": 25,
"value": 90,
"group": "设置"
},
{
"key": "ui_disableScreenFade",
"name": "UI 淡入淡出动画",
"info": "",
"type": "bool",
"max": 1,
"min": 0,
"value": 1,
"group": "设置"
}
]