app/lib/ui/settings/settings_ui.dart

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import 'package:font_awesome_flutter/font_awesome_flutter.dart';
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import 'package:starcitizen_doctor/base/ui.dart';
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import 'package:starcitizen_doctor/common/conf/app_conf.dart';
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import 'package:starcitizen_doctor/ui/settings/settings_ui_model.dart';
class SettingUI extends BaseUI<SettingUIModel> {
@override
Widget? buildBody(BuildContext context, SettingUIModel model) {
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return Container(
width: MediaQuery.of(context).size.width,
height: MediaQuery.of(context).size.height,
margin: const EdgeInsets.all(16),
child: Column(
children: [
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makeSettingsItem(const Icon(FluentIcons.link, size: 20), "创建设置快捷方式",
subTitle: "在桌面创建《SC汉化盒子》快捷方式", onTap: model.addShortCut),
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if (AppConf.isMSE) ...[
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const SizedBox(height: 12),
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makeSettingsItem(
const Icon(FluentIcons.reset_device, size: 20), "重置自动密码填充",
subTitle:
"启用:${model.isEnableAutoLogin ? "已启用" : "已禁用"} 设备支持:${model.isDeviceSupportWinHello ? "支持" : "不支持"} 邮箱:${model.autoLoginEmail} 密码:${model.isEnableAutoLoginPwd ? "已加密保存" : "未保存"}",
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onTap: model.onResetAutoLogin),
],
const SizedBox(height: 12),
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makeSettingsItem(const Icon(FontAwesomeIcons.microchip, size: 20),
"启动游戏时忽略能效核心( 适用于Intel 12th+ 处理器 [实验性功能,请随时反馈]",
subTitle:
"已设置的核心数量:${model.inputGameLaunchECore} (此功能适用于首页的盒子一键启动 或 工具中的RSI启动器管理员模式当为 0 时不启用此功能 ",
onTap: model.setGameLaunchECore),
const SizedBox(height: 12),
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makeSettingsItem(const Icon(FluentIcons.folder_open, size: 20),
"设置启动器文件RSI Launcher.exe",
subTitle: model.customLauncherPath != null
? "${model.customLauncherPath}"
: "手动设置启动器位置,建议仅在无法自动扫描安装位置时使用",
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onTap: model.setLauncherPath, onDel: () {
model.delName("custom_launcher_path");
}),
const SizedBox(height: 12),
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makeSettingsItem(const Icon(FluentIcons.game, size: 20),
"设置游戏文件 StarCitizen.exe",
subTitle: model.customGamePath != null
? "${model.customGamePath}"
: "手动设置游戏安装位置,建议仅在无法自动扫描安装位置时使用",
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onTap: model.setGamePath, onDel: () {
model.delName("custom_game_path");
}),
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const SizedBox(height: 12),
makeSettingsItem(const Icon(FluentIcons.delete, size: 20), "清理汉化文件缓存",
subTitle:
"缓存大小 ${(model.locationCacheSize / 1024 / 1024).toStringAsFixed(2)}MB清理盒子下载的汉化文件缓存不会影响已安装的汉化",
onTap: model.cleanLocationCache),
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],
),
);
}
Widget makeSettingsItem(Widget icon, String title,
{String? subTitle, VoidCallback? onTap, VoidCallback? onDel}) {
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return Button(
onPressed: onTap,
child: Padding(
padding: const EdgeInsets.only(top: 12, bottom: 12),
child: Row(
children: [
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icon,
const SizedBox(width: 16),
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Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
children: [
Text(title),
const Spacer(),
],
),
if (subTitle != null) ...[
const SizedBox(height: 3),
Text(
subTitle,
style: TextStyle(
fontSize: 12, color: Colors.white.withOpacity(.6)),
)
]
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],
),
),
if (onDel != null) ...[
Button(
onPressed: onDel,
child: const Padding(
padding: EdgeInsets.all(6),
child: Icon(FluentIcons.delete),
)),
const SizedBox(width: 12),
],
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const Icon(FluentIcons.chevron_right),
],
),
),
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);
}
@override
String getUITitle(BuildContext context, SettingUIModel model) => "SettingUI";
}