mirror of
https://mirror.ghproxy.com/https://github.com/StarCitizenToolBox/app.git
synced 2024-12-24 00:03:45 +08:00
225 lines
8.0 KiB
Dart
225 lines
8.0 KiB
Dart
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// coverage:ignore-file
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// GENERATED CODE - DO NOT MODIFY BY HAND
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// ignore_for_file: type=lint
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// ignore_for_file: unused_element, deprecated_member_use, deprecated_member_use_from_same_package, use_function_type_syntax_for_parameters, unnecessary_const, avoid_init_to_null, invalid_override_different_default_values_named, prefer_expression_function_bodies, annotate_overrides, invalid_annotation_target, unnecessary_question_mark
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part of 'performance_ui_model.dart';
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// **************************************************************************
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// FreezedGenerator
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// **************************************************************************
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T _$identity<T>(T value) => value;
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final _privateConstructorUsedError = UnsupportedError(
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'It seems like you constructed your class using `MyClass._()`. This constructor is only meant to be used by freezed and you are not supposed to need it nor use it.\nPlease check the documentation here for more information: https://github.com/rrousselGit/freezed#adding-getters-and-methods-to-our-models');
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/// @nodoc
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mixin _$HomePerformanceUIState {
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bool get showGraphicsPerformanceTip => throw _privateConstructorUsedError;
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bool get enabled => throw _privateConstructorUsedError;
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Map<String, List<GamePerformanceData>>? get performanceMap =>
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throw _privateConstructorUsedError;
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String get workingString => throw _privateConstructorUsedError;
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@JsonKey(ignore: true)
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$HomePerformanceUIStateCopyWith<HomePerformanceUIState> get copyWith =>
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throw _privateConstructorUsedError;
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}
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/// @nodoc
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abstract class $HomePerformanceUIStateCopyWith<$Res> {
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factory $HomePerformanceUIStateCopyWith(HomePerformanceUIState value,
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$Res Function(HomePerformanceUIState) then) =
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_$HomePerformanceUIStateCopyWithImpl<$Res, HomePerformanceUIState>;
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@useResult
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$Res call(
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{bool showGraphicsPerformanceTip,
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bool enabled,
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Map<String, List<GamePerformanceData>>? performanceMap,
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String workingString});
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}
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/// @nodoc
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class _$HomePerformanceUIStateCopyWithImpl<$Res,
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$Val extends HomePerformanceUIState>
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implements $HomePerformanceUIStateCopyWith<$Res> {
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_$HomePerformanceUIStateCopyWithImpl(this._value, this._then);
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// ignore: unused_field
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final $Val _value;
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// ignore: unused_field
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final $Res Function($Val) _then;
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@pragma('vm:prefer-inline')
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@override
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$Res call({
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Object? showGraphicsPerformanceTip = null,
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Object? enabled = null,
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Object? performanceMap = freezed,
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Object? workingString = null,
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}) {
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return _then(_value.copyWith(
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showGraphicsPerformanceTip: null == showGraphicsPerformanceTip
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? _value.showGraphicsPerformanceTip
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: showGraphicsPerformanceTip // ignore: cast_nullable_to_non_nullable
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as bool,
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enabled: null == enabled
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? _value.enabled
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: enabled // ignore: cast_nullable_to_non_nullable
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as bool,
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performanceMap: freezed == performanceMap
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? _value.performanceMap
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: performanceMap // ignore: cast_nullable_to_non_nullable
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as Map<String, List<GamePerformanceData>>?,
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workingString: null == workingString
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? _value.workingString
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: workingString // ignore: cast_nullable_to_non_nullable
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as String,
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) as $Val);
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}
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}
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/// @nodoc
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abstract class _$$HomePerformanceUIStateImplCopyWith<$Res>
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implements $HomePerformanceUIStateCopyWith<$Res> {
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factory _$$HomePerformanceUIStateImplCopyWith(
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_$HomePerformanceUIStateImpl value,
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$Res Function(_$HomePerformanceUIStateImpl) then) =
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__$$HomePerformanceUIStateImplCopyWithImpl<$Res>;
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@override
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@useResult
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$Res call(
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{bool showGraphicsPerformanceTip,
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bool enabled,
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Map<String, List<GamePerformanceData>>? performanceMap,
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String workingString});
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}
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/// @nodoc
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class __$$HomePerformanceUIStateImplCopyWithImpl<$Res>
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extends _$HomePerformanceUIStateCopyWithImpl<$Res,
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_$HomePerformanceUIStateImpl>
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implements _$$HomePerformanceUIStateImplCopyWith<$Res> {
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__$$HomePerformanceUIStateImplCopyWithImpl(
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_$HomePerformanceUIStateImpl _value,
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$Res Function(_$HomePerformanceUIStateImpl) _then)
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: super(_value, _then);
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@pragma('vm:prefer-inline')
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@override
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$Res call({
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Object? showGraphicsPerformanceTip = null,
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Object? enabled = null,
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Object? performanceMap = freezed,
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Object? workingString = null,
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}) {
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return _then(_$HomePerformanceUIStateImpl(
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showGraphicsPerformanceTip: null == showGraphicsPerformanceTip
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? _value.showGraphicsPerformanceTip
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: showGraphicsPerformanceTip // ignore: cast_nullable_to_non_nullable
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as bool,
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enabled: null == enabled
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? _value.enabled
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: enabled // ignore: cast_nullable_to_non_nullable
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as bool,
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performanceMap: freezed == performanceMap
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? _value._performanceMap
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: performanceMap // ignore: cast_nullable_to_non_nullable
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as Map<String, List<GamePerformanceData>>?,
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workingString: null == workingString
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? _value.workingString
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: workingString // ignore: cast_nullable_to_non_nullable
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as String,
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));
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}
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}
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/// @nodoc
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class _$HomePerformanceUIStateImpl implements _HomePerformanceUIState {
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const _$HomePerformanceUIStateImpl(
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{this.showGraphicsPerformanceTip = true,
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this.enabled = false,
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final Map<String, List<GamePerformanceData>>? performanceMap,
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this.workingString = ""})
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: _performanceMap = performanceMap;
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@override
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@JsonKey()
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final bool showGraphicsPerformanceTip;
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@override
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@JsonKey()
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final bool enabled;
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final Map<String, List<GamePerformanceData>>? _performanceMap;
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@override
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Map<String, List<GamePerformanceData>>? get performanceMap {
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final value = _performanceMap;
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if (value == null) return null;
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if (_performanceMap is EqualUnmodifiableMapView) return _performanceMap;
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// ignore: implicit_dynamic_type
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return EqualUnmodifiableMapView(value);
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}
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@override
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@JsonKey()
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final String workingString;
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@override
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String toString() {
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return 'HomePerformanceUIState(showGraphicsPerformanceTip: $showGraphicsPerformanceTip, enabled: $enabled, performanceMap: $performanceMap, workingString: $workingString)';
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}
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@override
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bool operator ==(Object other) {
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return identical(this, other) ||
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(other.runtimeType == runtimeType &&
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other is _$HomePerformanceUIStateImpl &&
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(identical(other.showGraphicsPerformanceTip,
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showGraphicsPerformanceTip) ||
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other.showGraphicsPerformanceTip ==
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showGraphicsPerformanceTip) &&
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(identical(other.enabled, enabled) || other.enabled == enabled) &&
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const DeepCollectionEquality()
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.equals(other._performanceMap, _performanceMap) &&
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(identical(other.workingString, workingString) ||
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other.workingString == workingString));
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}
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@override
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int get hashCode => Object.hash(
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runtimeType,
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showGraphicsPerformanceTip,
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enabled,
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const DeepCollectionEquality().hash(_performanceMap),
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workingString);
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@JsonKey(ignore: true)
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@override
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@pragma('vm:prefer-inline')
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_$$HomePerformanceUIStateImplCopyWith<_$HomePerformanceUIStateImpl>
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get copyWith => __$$HomePerformanceUIStateImplCopyWithImpl<
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_$HomePerformanceUIStateImpl>(this, _$identity);
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}
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abstract class _HomePerformanceUIState implements HomePerformanceUIState {
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const factory _HomePerformanceUIState(
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{final bool showGraphicsPerformanceTip,
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final bool enabled,
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final Map<String, List<GamePerformanceData>>? performanceMap,
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final String workingString}) = _$HomePerformanceUIStateImpl;
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@override
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bool get showGraphicsPerformanceTip;
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@override
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bool get enabled;
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@override
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Map<String, List<GamePerformanceData>>? get performanceMap;
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@override
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String get workingString;
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@override
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@JsonKey(ignore: true)
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_$$HomePerformanceUIStateImplCopyWith<_$HomePerformanceUIStateImpl>
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get copyWith => throw _privateConstructorUsedError;
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}
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