app/lib/ui/settings/settings_ui.dart

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import 'package:font_awesome_flutter/font_awesome_flutter.dart';
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import 'package:starcitizen_doctor/base/ui.dart';
import 'package:starcitizen_doctor/common/conf.dart';
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import 'package:starcitizen_doctor/ui/settings/settings_ui_model.dart';
class SettingUI extends BaseUI<SettingUIModel> {
@override
Widget? buildBody(BuildContext context, SettingUIModel model) {
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return Container(
width: MediaQuery.of(context).size.width,
height: MediaQuery.of(context).size.height,
margin: const EdgeInsets.all(16),
child: Column(
children: [
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if (AppConf.isMSE) ...[
makeSettingsItem(const Icon(FluentIcons.reset_device), "重置自动密码填充",
subTitle:
"启用:${model.isEnableAutoLogin ? "已启用" : "已禁用"} 设备支持:${model.isDeviceSupportWinHello ? "支持" : "不支持"} 邮箱:${model.autoLoginEmail} 密码:${model.isEnableAutoLoginPwd ? "已加密保存" : "未保存"}",
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onTap: model.onResetAutoLogin),
const SizedBox(height: 12),
makeSettingsItem(const Icon(FontAwesomeIcons.microchip),
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"启动游戏时忽略能效核心( 适用于Intel 12th+ 处理器 [实验性功能,请随时反馈]",
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subTitle:
"已设置的核心数量:${model.inputGameLaunchECore} 设置需要忽略的处理器的能效心数量盒子将在使用启动游戏功能时为您修改游戏所运行的CPU参数当为 0 时不启用此功能 ",
onTap: model.setGameLaunchECore),
const SizedBox(height: 12),
],
makeSettingsItem(
const Icon(FluentIcons.folder_open), "设置启动器文件RSI Launcher.exe",
subTitle: model.customLauncherPath != null
? "${model.customLauncherPath}"
: "手动设置启动器位置,建议仅在无法自动扫描安装位置时使用",
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onTap: model.setLauncherPath, onDel: () {
model.delName("custom_launcher_path");
}),
const SizedBox(height: 12),
makeSettingsItem(
const Icon(FluentIcons.game), "设置游戏文件 StarCitizen.exe",
subTitle: model.customGamePath != null
? "${model.customGamePath}"
: "手动设置游戏安装位置,建议仅在无法自动扫描安装位置时使用",
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onTap: model.setGamePath, onDel: () {
model.delName("custom_game_path");
}),
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],
),
);
}
Widget makeSettingsItem(Widget icon, String title,
{String? subTitle, VoidCallback? onTap, VoidCallback? onDel}) {
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return Button(
onPressed: onTap,
child: Padding(
padding: const EdgeInsets.only(top: 12, bottom: 12),
child: Row(
children: [
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
children: [
icon,
const SizedBox(width: 12),
Text(title),
const Spacer(),
],
),
if (subTitle != null) ...[
const SizedBox(height: 3),
Text(
subTitle,
style: TextStyle(
fontSize: 12, color: Colors.white.withOpacity(.6)),
)
]
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],
),
),
if (onDel != null) ...[
Button(
onPressed: onDel,
child: const Padding(
padding: EdgeInsets.all(6),
child: Icon(FluentIcons.delete),
)),
const SizedBox(width: 12),
],
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const Icon(FluentIcons.chevron_right),
],
),
),
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);
}
@override
String getUITitle(BuildContext context, SettingUIModel model) => "SettingUI";
}