将诊断功能从首页拆分至独立页面

This commit is contained in:
2024-02-16 23:32:16 +08:00
parent 066bf11275
commit 27640ec6b7
7 changed files with 431 additions and 338 deletions

View File

@ -33,6 +33,8 @@ import 'package:html/dom.dart' as html_dom;
import 'package:windows_ui/windows_ui.dart';
import 'countdown/countdown_dialog_ui.dart';
import 'game_doctor/game_doctor_ui.dart';
import 'game_doctor/game_doctor_ui_model.dart';
import 'localization/localization_ui.dart';
import 'performance/performance_ui.dart';
import 'webview/webview_localization_capture_ui.dart';
@ -42,11 +44,7 @@ class HomeUIModel extends BaseUIModel {
List<String> scInstallPaths = [];
String _lastScreenInfo = "";
String get lastScreenInfo => _lastScreenInfo;
bool isChecking = false;
String lastScreenInfo = "";
bool isFixing = false;
String isFixingString = "";
@ -58,13 +56,6 @@ class HomeUIModel extends BaseUIModel {
List<RssItem>? rssVideoItems;
List<RssItem>? rssTextItems;
set lastScreenInfo(String info) {
_lastScreenInfo = info;
notifyListeners();
}
List<MapEntry<String, String>>? checkResult;
AppWebLocalizationVersionsData? appWebLocalizationVersionsData;
List<CountdownFestivalItemData>? countdownFestivalListData;
@ -73,8 +64,6 @@ class HomeUIModel extends BaseUIModel {
bool _isSendLocalizationUpdateNotification = false;
final cnExp = RegExp(r"[^\x00-\xff]");
AppPlacardData? appPlacardData;
List? scServerStatus;
@ -194,211 +183,24 @@ class HomeUIModel extends BaseUIModel {
}
}
VoidCallback? doCheck() {
if (isChecking) return null;
return () async {
isChecking = true;
lastScreenInfo = "正在分析...";
await _statCheck();
isChecking = false;
notifyListeners();
};
}
Future _statCheck() async {
checkResult = [];
await _checkPreInstall();
await _checkEAC();
// TODO for debug
// checkResult?.add(const MapEntry("unSupport_system", "android"));
// checkResult?.add(const MapEntry("nvme_PhysicalBytes", "c"));
// checkResult?.add(const MapEntry("no_live_path", ""));
if (checkResult!.isEmpty) {
checkResult = null;
lastScreenInfo = "分析完毕,没有发现问题";
} else {
lastScreenInfo = "分析完毕,发现 ${checkResult!.length} 个问题";
}
if (scInstalledPath == "not_install" && (checkResult?.isEmpty ?? true)) {
showToast(context!, "扫描完毕,没有发现问题,若仍然安装失败,请尝试使用工具箱中的 RSI启动器管理员模式。");
}
}
Future _checkEAC() async {
if (scInstalledPath == "not_install") return;
lastScreenInfo = "正在检查EAC";
final eacPath = "$scInstalledPath\\EasyAntiCheat";
final eacJsonPath = "$eacPath\\Settings.json";
if (!await Directory(eacPath).exists() ||
!await File(eacJsonPath).exists()) {
checkResult?.add(const MapEntry("eac_file_miss", ""));
return;
}
final eacJsonData = await File(eacJsonPath).readAsBytes();
final Map eacJson = json.decode(utf8.decode(eacJsonData));
final eacID = eacJson["productid"];
final eacDeploymentId = eacJson["deploymentid"];
if (eacID == null || eacDeploymentId == null) {
checkResult?.add(const MapEntry("eac_file_miss", ""));
return;
}
final eacFilePath =
"${Platform.environment["appdata"]}\\EasyAntiCheat\\$eacID\\$eacDeploymentId\\anticheatlauncher.log";
if (!await File(eacFilePath).exists()) {
checkResult?.add(MapEntry("eac_not_install", eacPath));
return;
}
}
Future _checkPreInstall() async {
lastScreenInfo = "正在检查:运行环境";
if (!(Platform.operatingSystemVersion.contains("Windows 10") ||
Platform.operatingSystemVersion.contains("Windows 11"))) {
checkResult
?.add(MapEntry("unSupport_system", Platform.operatingSystemVersion));
lastScreenInfo = "不支持的操作系统:${Platform.operatingSystemVersion}";
await showToast(context!, lastScreenInfo);
}
if (cnExp.hasMatch(await SCLoggerHelper.getLogFilePath() ?? "")) {
checkResult?.add(const MapEntry("cn_user_name", ""));
}
// 检查 RAM
final ramSize = await SystemHelper.getSystemMemorySizeGB();
if (ramSize < 16) {
checkResult?.add(MapEntry("low_ram", "$ramSize"));
}
lastScreenInfo = "正在检查:安装信息";
// 检查安装分区
try {
final listData = await SCLoggerHelper.getGameInstallPath(
await SCLoggerHelper.getLauncherLogList() ?? []);
final p = [];
final checkedPath = [];
for (var installPath in listData) {
if (!checkedPath.contains(installPath)) {
if (cnExp.hasMatch(installPath)) {
checkResult?.add(MapEntry("cn_install_path", installPath));
}
if (scInstalledPath == "not_install") {
checkedPath.add(installPath);
if (!await Directory(installPath).exists()) {
checkResult?.add(MapEntry("no_live_path", installPath));
}
}
final tp = installPath.split(":")[0];
if (!p.contains(tp)) {
p.add(tp);
}
}
}
// call check
for (var element in p) {
var result = await Process.run('powershell', [
"(fsutil fsinfo sectorinfo $element: | Select-String 'PhysicalBytesPerSectorForPerformance').ToString().Split(':')[1].Trim()"
]);
dPrint(result.stdout);
if (result.stderr == "") {
final rs = result.stdout.toString();
final physicalBytesPerSectorForPerformance = (int.tryParse(rs) ?? 0);
if (physicalBytesPerSectorForPerformance > 4096) {
checkResult?.add(MapEntry("nvme_PhysicalBytes", element));
}
}
}
} catch (e) {
dPrint(e);
}
}
void resetCheck() {
checkResult = null;
reScanPath();
notifyListeners();
}
Future<void> doFix(MapEntry<String, String> item) async {
isFixing = true;
notifyListeners();
switch (item.key) {
case "unSupport_system":
showToast(context!, "若您的硬件达标,请尝试安装最新的 Windows 系统。");
return;
case "no_live_path":
try {
await Directory(item.value).create(recursive: true);
showToast(context!, "创建文件夹成功,请尝试继续下载游戏!");
checkResult?.remove(item);
notifyListeners();
} catch (e) {
showToast(context!, "创建文件夹失败,请尝试手动创建。\n目录:${item.value} \n错误:$e");
}
return;
case "nvme_PhysicalBytes":
final r = await SystemHelper.addNvmePatch();
if (r == "") {
showToast(context!,
"修复成功,请尝试重启后继续安装游戏! 若注册表修改操作导致其他软件出现兼容问题,请使用 工具 中的 NVME 注册表清理。");
checkResult?.remove(item);
notifyListeners();
} else {
showToast(context!, "修复失败,$r");
}
return;
case "eac_file_miss":
showToast(
context!, "未在 LIVE 文件夹找到 EasyAntiCheat 文件 或 文件不完整,请使用 RSI 启动器校验文件");
return;
case "eac_not_install":
final eacJsonPath = "${item.value}\\Settings.json";
final eacJsonData = await File(eacJsonPath).readAsBytes();
final Map eacJson = json.decode(utf8.decode(eacJsonData));
final eacID = eacJson["productid"];
try {
var result = await Process.run(
"${item.value}\\EasyAntiCheat_EOS_Setup.exe", ["install", eacID]);
dPrint("${item.value}\\EasyAntiCheat_EOS_Setup.exe install $eacID");
if (result.stderr == "") {
showToast(context!, "修复成功,请尝试启动游戏。(若问题无法解决,请使用工具箱的 《重装 EAC》");
checkResult?.remove(item);
notifyListeners();
} else {
showToast(context!, "修复失败,${result.stderr}");
}
} catch (e) {
showToast(context!, "修复失败,$e");
}
return;
case "cn_user_name":
showToast(context!, "即将跳转,教程来自互联网,请谨慎操作...");
await Future.delayed(const Duration(milliseconds: 300));
launchUrlString(
"https://btfy.eu.org/?q=5L+u5pS5d2luZG93c+eUqOaIt+WQjeS7juS4reaWh+WIsOiLseaWhw==");
return;
default:
showToast(context!, "该问题暂不支持自动处理,请提供截图寻求帮助");
return;
}
}
openDir(rsiLauncherInstalledPath) async {
await Process.run(SystemHelper.powershellPath,
["explorer.exe", "/select,\"$rsiLauncherInstalledPath\""]);
}
onMenuTap(String key) async {
const String gameInstallReqInfo =
"该功能需要一个有效的安装位置\n\n如果您的游戏未下载完成,请等待下载完毕后使用此功能。\n\n如果您的游戏已下载完毕但未识别,请启动一次游戏后重新打开盒子 或 在设置选项中手动设置安装位置。";
switch (key) {
case "auto_check":
doCheck()?.call();
BaseUIContainer(
uiCreate: () => GameDoctorUI(),
modelCreate: () => GameDoctorUIModel(scInstalledPath))
.push(context!);
return;
case "localization":
if (scInstalledPath == "not_install") {
showToast(context!, "该功能需要一个有效的安装位置");
showToast(context!, gameInstallReqInfo);
return;
}
await showDialog(
@ -413,7 +215,7 @@ class HomeUIModel extends BaseUIModel {
return;
case "performance":
if (scInstalledPath == "not_install") {
showToast(context!, "该功能需要一个有效的安装位置");
showToast(context!, gameInstallReqInfo);
return;
}
AnalyticsApi.touch("performance_launch");
@ -589,7 +391,7 @@ class HomeUIModel extends BaseUIModel {
dPrint('stderr: ${result.stderr}');
if (result.exitCode != 0) {
showToast(context!,
"游戏非正常退出\nexitCode=${result.exitCode}\nstdout=${result.stdout}\nstderr=${result.stderr}");
"游戏非正常退出\nexitCode=${result.exitCode}\nstdout=${result.stdout}\nstderr=${result.stderr}\n\n诊断信息:");
}
final launchFile = File("$installPath\\loginData.json");