mirror of
https://ghfast.top/https://github.com/StarCitizenToolBox/app.git
synced 2025-06-28 14:54:45 +08:00
将诊断功能从首页拆分至独立页面
This commit is contained in:
@ -33,6 +33,8 @@ import 'package:html/dom.dart' as html_dom;
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import 'package:windows_ui/windows_ui.dart';
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import 'countdown/countdown_dialog_ui.dart';
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import 'game_doctor/game_doctor_ui.dart';
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import 'game_doctor/game_doctor_ui_model.dart';
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import 'localization/localization_ui.dart';
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import 'performance/performance_ui.dart';
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import 'webview/webview_localization_capture_ui.dart';
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@ -42,11 +44,7 @@ class HomeUIModel extends BaseUIModel {
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List<String> scInstallPaths = [];
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String _lastScreenInfo = "";
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String get lastScreenInfo => _lastScreenInfo;
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bool isChecking = false;
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String lastScreenInfo = "";
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bool isFixing = false;
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String isFixingString = "";
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@ -58,13 +56,6 @@ class HomeUIModel extends BaseUIModel {
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List<RssItem>? rssVideoItems;
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List<RssItem>? rssTextItems;
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set lastScreenInfo(String info) {
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_lastScreenInfo = info;
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notifyListeners();
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}
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List<MapEntry<String, String>>? checkResult;
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AppWebLocalizationVersionsData? appWebLocalizationVersionsData;
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List<CountdownFestivalItemData>? countdownFestivalListData;
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@ -73,8 +64,6 @@ class HomeUIModel extends BaseUIModel {
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bool _isSendLocalizationUpdateNotification = false;
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final cnExp = RegExp(r"[^\x00-\xff]");
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AppPlacardData? appPlacardData;
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List? scServerStatus;
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@ -194,211 +183,24 @@ class HomeUIModel extends BaseUIModel {
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}
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}
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VoidCallback? doCheck() {
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if (isChecking) return null;
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return () async {
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isChecking = true;
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lastScreenInfo = "正在分析...";
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await _statCheck();
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isChecking = false;
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notifyListeners();
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};
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}
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Future _statCheck() async {
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checkResult = [];
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await _checkPreInstall();
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await _checkEAC();
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// TODO for debug
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// checkResult?.add(const MapEntry("unSupport_system", "android"));
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// checkResult?.add(const MapEntry("nvme_PhysicalBytes", "c"));
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// checkResult?.add(const MapEntry("no_live_path", ""));
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if (checkResult!.isEmpty) {
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checkResult = null;
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lastScreenInfo = "分析完毕,没有发现问题";
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} else {
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lastScreenInfo = "分析完毕,发现 ${checkResult!.length} 个问题";
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}
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if (scInstalledPath == "not_install" && (checkResult?.isEmpty ?? true)) {
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showToast(context!, "扫描完毕,没有发现问题,若仍然安装失败,请尝试使用工具箱中的 RSI启动器管理员模式。");
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}
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}
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Future _checkEAC() async {
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if (scInstalledPath == "not_install") return;
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lastScreenInfo = "正在检查:EAC";
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final eacPath = "$scInstalledPath\\EasyAntiCheat";
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final eacJsonPath = "$eacPath\\Settings.json";
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if (!await Directory(eacPath).exists() ||
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!await File(eacJsonPath).exists()) {
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checkResult?.add(const MapEntry("eac_file_miss", ""));
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return;
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}
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final eacJsonData = await File(eacJsonPath).readAsBytes();
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final Map eacJson = json.decode(utf8.decode(eacJsonData));
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final eacID = eacJson["productid"];
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final eacDeploymentId = eacJson["deploymentid"];
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if (eacID == null || eacDeploymentId == null) {
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checkResult?.add(const MapEntry("eac_file_miss", ""));
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return;
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}
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final eacFilePath =
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"${Platform.environment["appdata"]}\\EasyAntiCheat\\$eacID\\$eacDeploymentId\\anticheatlauncher.log";
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if (!await File(eacFilePath).exists()) {
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checkResult?.add(MapEntry("eac_not_install", eacPath));
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return;
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}
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}
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Future _checkPreInstall() async {
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lastScreenInfo = "正在检查:运行环境";
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if (!(Platform.operatingSystemVersion.contains("Windows 10") ||
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Platform.operatingSystemVersion.contains("Windows 11"))) {
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checkResult
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?.add(MapEntry("unSupport_system", Platform.operatingSystemVersion));
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lastScreenInfo = "不支持的操作系统:${Platform.operatingSystemVersion}";
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await showToast(context!, lastScreenInfo);
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}
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if (cnExp.hasMatch(await SCLoggerHelper.getLogFilePath() ?? "")) {
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checkResult?.add(const MapEntry("cn_user_name", ""));
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}
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// 检查 RAM
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final ramSize = await SystemHelper.getSystemMemorySizeGB();
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if (ramSize < 16) {
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checkResult?.add(MapEntry("low_ram", "$ramSize"));
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}
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lastScreenInfo = "正在检查:安装信息";
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// 检查安装分区
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try {
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final listData = await SCLoggerHelper.getGameInstallPath(
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await SCLoggerHelper.getLauncherLogList() ?? []);
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final p = [];
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final checkedPath = [];
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for (var installPath in listData) {
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if (!checkedPath.contains(installPath)) {
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if (cnExp.hasMatch(installPath)) {
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checkResult?.add(MapEntry("cn_install_path", installPath));
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}
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if (scInstalledPath == "not_install") {
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checkedPath.add(installPath);
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if (!await Directory(installPath).exists()) {
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checkResult?.add(MapEntry("no_live_path", installPath));
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}
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}
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final tp = installPath.split(":")[0];
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if (!p.contains(tp)) {
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p.add(tp);
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}
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}
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}
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// call check
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for (var element in p) {
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var result = await Process.run('powershell', [
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"(fsutil fsinfo sectorinfo $element: | Select-String 'PhysicalBytesPerSectorForPerformance').ToString().Split(':')[1].Trim()"
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]);
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dPrint(result.stdout);
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if (result.stderr == "") {
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final rs = result.stdout.toString();
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final physicalBytesPerSectorForPerformance = (int.tryParse(rs) ?? 0);
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if (physicalBytesPerSectorForPerformance > 4096) {
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checkResult?.add(MapEntry("nvme_PhysicalBytes", element));
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}
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}
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}
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} catch (e) {
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dPrint(e);
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}
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}
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void resetCheck() {
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checkResult = null;
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reScanPath();
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notifyListeners();
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}
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Future<void> doFix(MapEntry<String, String> item) async {
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isFixing = true;
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notifyListeners();
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switch (item.key) {
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case "unSupport_system":
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showToast(context!, "若您的硬件达标,请尝试安装最新的 Windows 系统。");
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return;
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case "no_live_path":
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try {
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await Directory(item.value).create(recursive: true);
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showToast(context!, "创建文件夹成功,请尝试继续下载游戏!");
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checkResult?.remove(item);
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notifyListeners();
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} catch (e) {
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showToast(context!, "创建文件夹失败,请尝试手动创建。\n目录:${item.value} \n错误:$e");
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}
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return;
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case "nvme_PhysicalBytes":
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final r = await SystemHelper.addNvmePatch();
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if (r == "") {
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showToast(context!,
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"修复成功,请尝试重启后继续安装游戏! 若注册表修改操作导致其他软件出现兼容问题,请使用 工具 中的 NVME 注册表清理。");
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checkResult?.remove(item);
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notifyListeners();
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} else {
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showToast(context!, "修复失败,$r");
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}
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return;
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case "eac_file_miss":
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showToast(
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context!, "未在 LIVE 文件夹找到 EasyAntiCheat 文件 或 文件不完整,请使用 RSI 启动器校验文件");
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return;
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case "eac_not_install":
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final eacJsonPath = "${item.value}\\Settings.json";
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final eacJsonData = await File(eacJsonPath).readAsBytes();
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final Map eacJson = json.decode(utf8.decode(eacJsonData));
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final eacID = eacJson["productid"];
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try {
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var result = await Process.run(
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"${item.value}\\EasyAntiCheat_EOS_Setup.exe", ["install", eacID]);
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dPrint("${item.value}\\EasyAntiCheat_EOS_Setup.exe install $eacID");
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if (result.stderr == "") {
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showToast(context!, "修复成功,请尝试启动游戏。(若问题无法解决,请使用工具箱的 《重装 EAC》)");
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checkResult?.remove(item);
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notifyListeners();
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} else {
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showToast(context!, "修复失败,${result.stderr}");
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}
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} catch (e) {
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showToast(context!, "修复失败,$e");
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}
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return;
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case "cn_user_name":
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showToast(context!, "即将跳转,教程来自互联网,请谨慎操作...");
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await Future.delayed(const Duration(milliseconds: 300));
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launchUrlString(
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"https://btfy.eu.org/?q=5L+u5pS5d2luZG93c+eUqOaIt+WQjeS7juS4reaWh+WIsOiLseaWhw==");
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return;
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default:
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showToast(context!, "该问题暂不支持自动处理,请提供截图寻求帮助");
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return;
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}
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}
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openDir(rsiLauncherInstalledPath) async {
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await Process.run(SystemHelper.powershellPath,
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["explorer.exe", "/select,\"$rsiLauncherInstalledPath\""]);
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}
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onMenuTap(String key) async {
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const String gameInstallReqInfo =
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"该功能需要一个有效的安装位置\n\n如果您的游戏未下载完成,请等待下载完毕后使用此功能。\n\n如果您的游戏已下载完毕但未识别,请启动一次游戏后重新打开盒子 或 在设置选项中手动设置安装位置。";
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switch (key) {
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case "auto_check":
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doCheck()?.call();
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BaseUIContainer(
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uiCreate: () => GameDoctorUI(),
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modelCreate: () => GameDoctorUIModel(scInstalledPath))
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.push(context!);
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return;
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case "localization":
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if (scInstalledPath == "not_install") {
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showToast(context!, "该功能需要一个有效的安装位置");
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showToast(context!, gameInstallReqInfo);
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return;
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}
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await showDialog(
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@ -413,7 +215,7 @@ class HomeUIModel extends BaseUIModel {
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return;
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case "performance":
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if (scInstalledPath == "not_install") {
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showToast(context!, "该功能需要一个有效的安装位置");
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showToast(context!, gameInstallReqInfo);
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return;
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}
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AnalyticsApi.touch("performance_launch");
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@ -589,7 +391,7 @@ class HomeUIModel extends BaseUIModel {
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dPrint('stderr: ${result.stderr}');
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if (result.exitCode != 0) {
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showToast(context!,
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"游戏非正常退出\nexitCode=${result.exitCode}\nstdout=${result.stdout}\nstderr=${result.stderr}");
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"游戏非正常退出\nexitCode=${result.exitCode}\nstdout=${result.stdout}\nstderr=${result.stderr}\n\n诊断信息:");
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}
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final launchFile = File("$installPath\\loginData.json");
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