mirror of
https://ghfast.top/https://github.com/StarCitizenToolBox/app.git
synced 2025-08-21 16:26:57 +08:00
bump: flutter 3.35.1
This commit is contained in:
@@ -48,7 +48,7 @@ class HomeGameLoginUIModel extends _$HomeGameLoginUIModel {
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final homeState = ref.read(homeUIModelProvider);
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if (!context.mounted) return;
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goWebView(context, S.current.home_action_login_rsi_account,
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"https://robertsspaceindustries.com/en/connect?jumpto=%2Fconnect",
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"https://robertsspaceindustries.com/en/connect?jumpto=/account/dashboard",
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loginMode: true, rsiLoginCallback: (message, ok) async {
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// dPrint(
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// "======rsiLoginCallback=== $ok ===== data==\n${json.encode(message)}");
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@@ -1,6 +1,5 @@
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// dart format width=80
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// coverage:ignore-file
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// GENERATED CODE - DO NOT MODIFY BY HAND
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// coverage:ignore-file
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// ignore_for_file: type=lint
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// ignore_for_file: unused_element, deprecated_member_use, deprecated_member_use_from_same_package, use_function_type_syntax_for_parameters, unnecessary_const, avoid_init_to_null, invalid_override_different_default_values_named, prefer_expression_function_bodies, annotate_overrides, invalid_annotation_target, unnecessary_question_mark
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@@ -12,90 +11,47 @@ part of 'home_game_login_dialog_ui_model.dart';
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// dart format off
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T _$identity<T>(T value) => value;
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/// @nodoc
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mixin _$HomeGameLoginState {
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int get loginStatus;
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String? get nickname;
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String? get avatarUrl;
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String? get authToken;
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String? get webToken;
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Map? get releaseInfo;
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RsiGameLibraryData? get libraryData;
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String? get installPath;
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bool? get isDeviceSupportWinHello;
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/// Create a copy of HomeGameLoginState
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/// with the given fields replaced by the non-null parameter values.
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@JsonKey(includeFromJson: false, includeToJson: false)
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@pragma('vm:prefer-inline')
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$HomeGameLoginStateCopyWith<HomeGameLoginState> get copyWith =>
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_$HomeGameLoginStateCopyWithImpl<HomeGameLoginState>(
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this as HomeGameLoginState, _$identity);
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int get loginStatus; String? get nickname; String? get avatarUrl; String? get authToken; String? get webToken; Map? get releaseInfo; RsiGameLibraryData? get libraryData; String? get installPath; bool? get isDeviceSupportWinHello;
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/// Create a copy of HomeGameLoginState
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/// with the given fields replaced by the non-null parameter values.
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@JsonKey(includeFromJson: false, includeToJson: false)
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@pragma('vm:prefer-inline')
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$HomeGameLoginStateCopyWith<HomeGameLoginState> get copyWith => _$HomeGameLoginStateCopyWithImpl<HomeGameLoginState>(this as HomeGameLoginState, _$identity);
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@override
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bool operator ==(Object other) {
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return identical(this, other) ||
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(other.runtimeType == runtimeType &&
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other is HomeGameLoginState &&
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(identical(other.loginStatus, loginStatus) ||
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other.loginStatus == loginStatus) &&
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(identical(other.nickname, nickname) ||
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other.nickname == nickname) &&
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(identical(other.avatarUrl, avatarUrl) ||
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other.avatarUrl == avatarUrl) &&
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(identical(other.authToken, authToken) ||
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other.authToken == authToken) &&
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(identical(other.webToken, webToken) ||
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other.webToken == webToken) &&
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const DeepCollectionEquality()
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.equals(other.releaseInfo, releaseInfo) &&
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(identical(other.libraryData, libraryData) ||
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other.libraryData == libraryData) &&
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(identical(other.installPath, installPath) ||
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other.installPath == installPath) &&
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(identical(
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other.isDeviceSupportWinHello, isDeviceSupportWinHello) ||
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other.isDeviceSupportWinHello == isDeviceSupportWinHello));
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}
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@override
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int get hashCode => Object.hash(
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runtimeType,
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loginStatus,
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nickname,
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avatarUrl,
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authToken,
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webToken,
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const DeepCollectionEquality().hash(releaseInfo),
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libraryData,
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installPath,
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isDeviceSupportWinHello);
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@override
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String toString() {
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return 'HomeGameLoginState(loginStatus: $loginStatus, nickname: $nickname, avatarUrl: $avatarUrl, authToken: $authToken, webToken: $webToken, releaseInfo: $releaseInfo, libraryData: $libraryData, installPath: $installPath, isDeviceSupportWinHello: $isDeviceSupportWinHello)';
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}
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@override
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bool operator ==(Object other) {
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return identical(this, other) || (other.runtimeType == runtimeType&&other is HomeGameLoginState&&(identical(other.loginStatus, loginStatus) || other.loginStatus == loginStatus)&&(identical(other.nickname, nickname) || other.nickname == nickname)&&(identical(other.avatarUrl, avatarUrl) || other.avatarUrl == avatarUrl)&&(identical(other.authToken, authToken) || other.authToken == authToken)&&(identical(other.webToken, webToken) || other.webToken == webToken)&&const DeepCollectionEquality().equals(other.releaseInfo, releaseInfo)&&(identical(other.libraryData, libraryData) || other.libraryData == libraryData)&&(identical(other.installPath, installPath) || other.installPath == installPath)&&(identical(other.isDeviceSupportWinHello, isDeviceSupportWinHello) || other.isDeviceSupportWinHello == isDeviceSupportWinHello));
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}
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@override
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int get hashCode => Object.hash(runtimeType,loginStatus,nickname,avatarUrl,authToken,webToken,const DeepCollectionEquality().hash(releaseInfo),libraryData,installPath,isDeviceSupportWinHello);
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@override
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String toString() {
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return 'HomeGameLoginState(loginStatus: $loginStatus, nickname: $nickname, avatarUrl: $avatarUrl, authToken: $authToken, webToken: $webToken, releaseInfo: $releaseInfo, libraryData: $libraryData, installPath: $installPath, isDeviceSupportWinHello: $isDeviceSupportWinHello)';
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}
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}
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/// @nodoc
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abstract mixin class $HomeGameLoginStateCopyWith<$Res> {
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factory $HomeGameLoginStateCopyWith(
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HomeGameLoginState value, $Res Function(HomeGameLoginState) _then) =
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_$HomeGameLoginStateCopyWithImpl;
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@useResult
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$Res call(
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{int loginStatus,
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String? nickname,
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String? avatarUrl,
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String? authToken,
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String? webToken,
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Map? releaseInfo,
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RsiGameLibraryData? libraryData,
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String? installPath,
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bool? isDeviceSupportWinHello});
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}
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abstract mixin class $HomeGameLoginStateCopyWith<$Res> {
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factory $HomeGameLoginStateCopyWith(HomeGameLoginState value, $Res Function(HomeGameLoginState) _then) = _$HomeGameLoginStateCopyWithImpl;
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@useResult
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$Res call({
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int loginStatus, String? nickname, String? avatarUrl, String? authToken, String? webToken, Map? releaseInfo, RsiGameLibraryData? libraryData, String? installPath, bool? isDeviceSupportWinHello
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});
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}
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/// @nodoc
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class _$HomeGameLoginStateCopyWithImpl<$Res>
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implements $HomeGameLoginStateCopyWith<$Res> {
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@@ -104,238 +60,244 @@ class _$HomeGameLoginStateCopyWithImpl<$Res>
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final HomeGameLoginState _self;
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final $Res Function(HomeGameLoginState) _then;
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/// Create a copy of HomeGameLoginState
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/// with the given fields replaced by the non-null parameter values.
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@pragma('vm:prefer-inline')
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@override
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$Res call({
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Object? loginStatus = null,
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Object? nickname = freezed,
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Object? avatarUrl = freezed,
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Object? authToken = freezed,
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Object? webToken = freezed,
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Object? releaseInfo = freezed,
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Object? libraryData = freezed,
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Object? installPath = freezed,
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Object? isDeviceSupportWinHello = freezed,
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}) {
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return _then(_self.copyWith(
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loginStatus: null == loginStatus
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? _self.loginStatus
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: loginStatus // ignore: cast_nullable_to_non_nullable
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as int,
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nickname: freezed == nickname
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? _self.nickname
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: nickname // ignore: cast_nullable_to_non_nullable
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as String?,
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avatarUrl: freezed == avatarUrl
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? _self.avatarUrl
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: avatarUrl // ignore: cast_nullable_to_non_nullable
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as String?,
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authToken: freezed == authToken
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? _self.authToken
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: authToken // ignore: cast_nullable_to_non_nullable
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as String?,
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webToken: freezed == webToken
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? _self.webToken
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: webToken // ignore: cast_nullable_to_non_nullable
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as String?,
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releaseInfo: freezed == releaseInfo
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? _self.releaseInfo
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: releaseInfo // ignore: cast_nullable_to_non_nullable
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as Map?,
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libraryData: freezed == libraryData
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? _self.libraryData
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: libraryData // ignore: cast_nullable_to_non_nullable
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as RsiGameLibraryData?,
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installPath: freezed == installPath
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? _self.installPath
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: installPath // ignore: cast_nullable_to_non_nullable
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as String?,
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isDeviceSupportWinHello: freezed == isDeviceSupportWinHello
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? _self.isDeviceSupportWinHello
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: isDeviceSupportWinHello // ignore: cast_nullable_to_non_nullable
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as bool?,
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));
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}
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/// Create a copy of HomeGameLoginState
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/// with the given fields replaced by the non-null parameter values.
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@pragma('vm:prefer-inline') @override $Res call({Object? loginStatus = null,Object? nickname = freezed,Object? avatarUrl = freezed,Object? authToken = freezed,Object? webToken = freezed,Object? releaseInfo = freezed,Object? libraryData = freezed,Object? installPath = freezed,Object? isDeviceSupportWinHello = freezed,}) {
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return _then(_self.copyWith(
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loginStatus: null == loginStatus ? _self.loginStatus : loginStatus // ignore: cast_nullable_to_non_nullable
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as int,nickname: freezed == nickname ? _self.nickname : nickname // ignore: cast_nullable_to_non_nullable
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as String?,avatarUrl: freezed == avatarUrl ? _self.avatarUrl : avatarUrl // ignore: cast_nullable_to_non_nullable
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as String?,authToken: freezed == authToken ? _self.authToken : authToken // ignore: cast_nullable_to_non_nullable
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as String?,webToken: freezed == webToken ? _self.webToken : webToken // ignore: cast_nullable_to_non_nullable
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as String?,releaseInfo: freezed == releaseInfo ? _self.releaseInfo : releaseInfo // ignore: cast_nullable_to_non_nullable
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as Map?,libraryData: freezed == libraryData ? _self.libraryData : libraryData // ignore: cast_nullable_to_non_nullable
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as RsiGameLibraryData?,installPath: freezed == installPath ? _self.installPath : installPath // ignore: cast_nullable_to_non_nullable
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as String?,isDeviceSupportWinHello: freezed == isDeviceSupportWinHello ? _self.isDeviceSupportWinHello : isDeviceSupportWinHello // ignore: cast_nullable_to_non_nullable
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as bool?,
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));
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}
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}
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/// Adds pattern-matching-related methods to [HomeGameLoginState].
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extension HomeGameLoginStatePatterns on HomeGameLoginState {
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/// A variant of `map` that fallback to returning `orElse`.
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///
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/// It is equivalent to doing:
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/// ```dart
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/// switch (sealedClass) {
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||||
/// case final Subclass value:
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/// return ...;
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||||
/// case _:
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/// return orElse();
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||||
/// }
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/// ```
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@optionalTypeArgs TResult maybeMap<TResult extends Object?>(TResult Function( _LoginStatus value)? $default,{required TResult orElse(),}){
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final _that = this;
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switch (_that) {
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case _LoginStatus() when $default != null:
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return $default(_that);case _:
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return orElse();
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||||
}
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||||
}
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/// A `switch`-like method, using callbacks.
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///
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/// Callbacks receives the raw object, upcasted.
|
||||
/// It is equivalent to doing:
|
||||
/// ```dart
|
||||
/// switch (sealedClass) {
|
||||
/// case final Subclass value:
|
||||
/// return ...;
|
||||
/// case final Subclass2 value:
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||||
/// return ...;
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||||
/// }
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||||
/// ```
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||||
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@optionalTypeArgs TResult map<TResult extends Object?>(TResult Function( _LoginStatus value) $default,){
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final _that = this;
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switch (_that) {
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case _LoginStatus():
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return $default(_that);case _:
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throw StateError('Unexpected subclass');
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||||
|
||||
}
|
||||
}
|
||||
/// A variant of `map` that fallback to returning `null`.
|
||||
///
|
||||
/// It is equivalent to doing:
|
||||
/// ```dart
|
||||
/// switch (sealedClass) {
|
||||
/// case final Subclass value:
|
||||
/// return ...;
|
||||
/// case _:
|
||||
/// return null;
|
||||
/// }
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||||
/// ```
|
||||
|
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@optionalTypeArgs TResult? mapOrNull<TResult extends Object?>(TResult? Function( _LoginStatus value)? $default,){
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final _that = this;
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||||
switch (_that) {
|
||||
case _LoginStatus() when $default != null:
|
||||
return $default(_that);case _:
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||||
return null;
|
||||
|
||||
}
|
||||
}
|
||||
/// A variant of `when` that fallback to an `orElse` callback.
|
||||
///
|
||||
/// It is equivalent to doing:
|
||||
/// ```dart
|
||||
/// switch (sealedClass) {
|
||||
/// case Subclass(:final field):
|
||||
/// return ...;
|
||||
/// case _:
|
||||
/// return orElse();
|
||||
/// }
|
||||
/// ```
|
||||
|
||||
@optionalTypeArgs TResult maybeWhen<TResult extends Object?>(TResult Function( int loginStatus, String? nickname, String? avatarUrl, String? authToken, String? webToken, Map? releaseInfo, RsiGameLibraryData? libraryData, String? installPath, bool? isDeviceSupportWinHello)? $default,{required TResult orElse(),}) {final _that = this;
|
||||
switch (_that) {
|
||||
case _LoginStatus() when $default != null:
|
||||
return $default(_that.loginStatus,_that.nickname,_that.avatarUrl,_that.authToken,_that.webToken,_that.releaseInfo,_that.libraryData,_that.installPath,_that.isDeviceSupportWinHello);case _:
|
||||
return orElse();
|
||||
|
||||
}
|
||||
}
|
||||
/// A `switch`-like method, using callbacks.
|
||||
///
|
||||
/// As opposed to `map`, this offers destructuring.
|
||||
/// It is equivalent to doing:
|
||||
/// ```dart
|
||||
/// switch (sealedClass) {
|
||||
/// case Subclass(:final field):
|
||||
/// return ...;
|
||||
/// case Subclass2(:final field2):
|
||||
/// return ...;
|
||||
/// }
|
||||
/// ```
|
||||
|
||||
@optionalTypeArgs TResult when<TResult extends Object?>(TResult Function( int loginStatus, String? nickname, String? avatarUrl, String? authToken, String? webToken, Map? releaseInfo, RsiGameLibraryData? libraryData, String? installPath, bool? isDeviceSupportWinHello) $default,) {final _that = this;
|
||||
switch (_that) {
|
||||
case _LoginStatus():
|
||||
return $default(_that.loginStatus,_that.nickname,_that.avatarUrl,_that.authToken,_that.webToken,_that.releaseInfo,_that.libraryData,_that.installPath,_that.isDeviceSupportWinHello);case _:
|
||||
throw StateError('Unexpected subclass');
|
||||
|
||||
}
|
||||
}
|
||||
/// A variant of `when` that fallback to returning `null`
|
||||
///
|
||||
/// It is equivalent to doing:
|
||||
/// ```dart
|
||||
/// switch (sealedClass) {
|
||||
/// case Subclass(:final field):
|
||||
/// return ...;
|
||||
/// case _:
|
||||
/// return null;
|
||||
/// }
|
||||
/// ```
|
||||
|
||||
@optionalTypeArgs TResult? whenOrNull<TResult extends Object?>(TResult? Function( int loginStatus, String? nickname, String? avatarUrl, String? authToken, String? webToken, Map? releaseInfo, RsiGameLibraryData? libraryData, String? installPath, bool? isDeviceSupportWinHello)? $default,) {final _that = this;
|
||||
switch (_that) {
|
||||
case _LoginStatus() when $default != null:
|
||||
return $default(_that.loginStatus,_that.nickname,_that.avatarUrl,_that.authToken,_that.webToken,_that.releaseInfo,_that.libraryData,_that.installPath,_that.isDeviceSupportWinHello);case _:
|
||||
return null;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// @nodoc
|
||||
|
||||
|
||||
class _LoginStatus implements HomeGameLoginState {
|
||||
_LoginStatus(
|
||||
{required this.loginStatus,
|
||||
this.nickname,
|
||||
this.avatarUrl,
|
||||
this.authToken,
|
||||
this.webToken,
|
||||
final Map? releaseInfo,
|
||||
this.libraryData,
|
||||
this.installPath,
|
||||
this.isDeviceSupportWinHello})
|
||||
: _releaseInfo = releaseInfo;
|
||||
_LoginStatus({required this.loginStatus, this.nickname, this.avatarUrl, this.authToken, this.webToken, final Map? releaseInfo, this.libraryData, this.installPath, this.isDeviceSupportWinHello}): _releaseInfo = releaseInfo;
|
||||
|
||||
|
||||
@override
|
||||
final int loginStatus;
|
||||
@override
|
||||
final String? nickname;
|
||||
@override
|
||||
final String? avatarUrl;
|
||||
@override
|
||||
final String? authToken;
|
||||
@override
|
||||
final String? webToken;
|
||||
final Map? _releaseInfo;
|
||||
@override
|
||||
Map? get releaseInfo {
|
||||
final value = _releaseInfo;
|
||||
if (value == null) return null;
|
||||
if (_releaseInfo is EqualUnmodifiableMapView) return _releaseInfo;
|
||||
// ignore: implicit_dynamic_type
|
||||
return EqualUnmodifiableMapView(value);
|
||||
}
|
||||
@override final int loginStatus;
|
||||
@override final String? nickname;
|
||||
@override final String? avatarUrl;
|
||||
@override final String? authToken;
|
||||
@override final String? webToken;
|
||||
final Map? _releaseInfo;
|
||||
@override Map? get releaseInfo {
|
||||
final value = _releaseInfo;
|
||||
if (value == null) return null;
|
||||
if (_releaseInfo is EqualUnmodifiableMapView) return _releaseInfo;
|
||||
// ignore: implicit_dynamic_type
|
||||
return EqualUnmodifiableMapView(value);
|
||||
}
|
||||
|
||||
@override
|
||||
final RsiGameLibraryData? libraryData;
|
||||
@override
|
||||
final String? installPath;
|
||||
@override
|
||||
final bool? isDeviceSupportWinHello;
|
||||
@override final RsiGameLibraryData? libraryData;
|
||||
@override final String? installPath;
|
||||
@override final bool? isDeviceSupportWinHello;
|
||||
|
||||
/// Create a copy of HomeGameLoginState
|
||||
/// with the given fields replaced by the non-null parameter values.
|
||||
@override
|
||||
@JsonKey(includeFromJson: false, includeToJson: false)
|
||||
@pragma('vm:prefer-inline')
|
||||
_$LoginStatusCopyWith<_LoginStatus> get copyWith =>
|
||||
__$LoginStatusCopyWithImpl<_LoginStatus>(this, _$identity);
|
||||
/// Create a copy of HomeGameLoginState
|
||||
/// with the given fields replaced by the non-null parameter values.
|
||||
@override @JsonKey(includeFromJson: false, includeToJson: false)
|
||||
@pragma('vm:prefer-inline')
|
||||
_$LoginStatusCopyWith<_LoginStatus> get copyWith => __$LoginStatusCopyWithImpl<_LoginStatus>(this, _$identity);
|
||||
|
||||
@override
|
||||
bool operator ==(Object other) {
|
||||
return identical(this, other) ||
|
||||
(other.runtimeType == runtimeType &&
|
||||
other is _LoginStatus &&
|
||||
(identical(other.loginStatus, loginStatus) ||
|
||||
other.loginStatus == loginStatus) &&
|
||||
(identical(other.nickname, nickname) ||
|
||||
other.nickname == nickname) &&
|
||||
(identical(other.avatarUrl, avatarUrl) ||
|
||||
other.avatarUrl == avatarUrl) &&
|
||||
(identical(other.authToken, authToken) ||
|
||||
other.authToken == authToken) &&
|
||||
(identical(other.webToken, webToken) ||
|
||||
other.webToken == webToken) &&
|
||||
const DeepCollectionEquality()
|
||||
.equals(other._releaseInfo, _releaseInfo) &&
|
||||
(identical(other.libraryData, libraryData) ||
|
||||
other.libraryData == libraryData) &&
|
||||
(identical(other.installPath, installPath) ||
|
||||
other.installPath == installPath) &&
|
||||
(identical(
|
||||
other.isDeviceSupportWinHello, isDeviceSupportWinHello) ||
|
||||
other.isDeviceSupportWinHello == isDeviceSupportWinHello));
|
||||
}
|
||||
|
||||
@override
|
||||
int get hashCode => Object.hash(
|
||||
runtimeType,
|
||||
loginStatus,
|
||||
nickname,
|
||||
avatarUrl,
|
||||
authToken,
|
||||
webToken,
|
||||
const DeepCollectionEquality().hash(_releaseInfo),
|
||||
libraryData,
|
||||
installPath,
|
||||
isDeviceSupportWinHello);
|
||||
|
||||
@override
|
||||
String toString() {
|
||||
return 'HomeGameLoginState(loginStatus: $loginStatus, nickname: $nickname, avatarUrl: $avatarUrl, authToken: $authToken, webToken: $webToken, releaseInfo: $releaseInfo, libraryData: $libraryData, installPath: $installPath, isDeviceSupportWinHello: $isDeviceSupportWinHello)';
|
||||
}
|
||||
@override
|
||||
bool operator ==(Object other) {
|
||||
return identical(this, other) || (other.runtimeType == runtimeType&&other is _LoginStatus&&(identical(other.loginStatus, loginStatus) || other.loginStatus == loginStatus)&&(identical(other.nickname, nickname) || other.nickname == nickname)&&(identical(other.avatarUrl, avatarUrl) || other.avatarUrl == avatarUrl)&&(identical(other.authToken, authToken) || other.authToken == authToken)&&(identical(other.webToken, webToken) || other.webToken == webToken)&&const DeepCollectionEquality().equals(other._releaseInfo, _releaseInfo)&&(identical(other.libraryData, libraryData) || other.libraryData == libraryData)&&(identical(other.installPath, installPath) || other.installPath == installPath)&&(identical(other.isDeviceSupportWinHello, isDeviceSupportWinHello) || other.isDeviceSupportWinHello == isDeviceSupportWinHello));
|
||||
}
|
||||
|
||||
|
||||
@override
|
||||
int get hashCode => Object.hash(runtimeType,loginStatus,nickname,avatarUrl,authToken,webToken,const DeepCollectionEquality().hash(_releaseInfo),libraryData,installPath,isDeviceSupportWinHello);
|
||||
|
||||
@override
|
||||
String toString() {
|
||||
return 'HomeGameLoginState(loginStatus: $loginStatus, nickname: $nickname, avatarUrl: $avatarUrl, authToken: $authToken, webToken: $webToken, releaseInfo: $releaseInfo, libraryData: $libraryData, installPath: $installPath, isDeviceSupportWinHello: $isDeviceSupportWinHello)';
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
/// @nodoc
|
||||
abstract mixin class _$LoginStatusCopyWith<$Res>
|
||||
implements $HomeGameLoginStateCopyWith<$Res> {
|
||||
factory _$LoginStatusCopyWith(
|
||||
_LoginStatus value, $Res Function(_LoginStatus) _then) =
|
||||
__$LoginStatusCopyWithImpl;
|
||||
@override
|
||||
@useResult
|
||||
$Res call(
|
||||
{int loginStatus,
|
||||
String? nickname,
|
||||
String? avatarUrl,
|
||||
String? authToken,
|
||||
String? webToken,
|
||||
Map? releaseInfo,
|
||||
RsiGameLibraryData? libraryData,
|
||||
String? installPath,
|
||||
bool? isDeviceSupportWinHello});
|
||||
}
|
||||
abstract mixin class _$LoginStatusCopyWith<$Res> implements $HomeGameLoginStateCopyWith<$Res> {
|
||||
factory _$LoginStatusCopyWith(_LoginStatus value, $Res Function(_LoginStatus) _then) = __$LoginStatusCopyWithImpl;
|
||||
@override @useResult
|
||||
$Res call({
|
||||
int loginStatus, String? nickname, String? avatarUrl, String? authToken, String? webToken, Map? releaseInfo, RsiGameLibraryData? libraryData, String? installPath, bool? isDeviceSupportWinHello
|
||||
});
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
/// @nodoc
|
||||
class __$LoginStatusCopyWithImpl<$Res> implements _$LoginStatusCopyWith<$Res> {
|
||||
class __$LoginStatusCopyWithImpl<$Res>
|
||||
implements _$LoginStatusCopyWith<$Res> {
|
||||
__$LoginStatusCopyWithImpl(this._self, this._then);
|
||||
|
||||
final _LoginStatus _self;
|
||||
final $Res Function(_LoginStatus) _then;
|
||||
|
||||
/// Create a copy of HomeGameLoginState
|
||||
/// with the given fields replaced by the non-null parameter values.
|
||||
@override
|
||||
@pragma('vm:prefer-inline')
|
||||
$Res call({
|
||||
Object? loginStatus = null,
|
||||
Object? nickname = freezed,
|
||||
Object? avatarUrl = freezed,
|
||||
Object? authToken = freezed,
|
||||
Object? webToken = freezed,
|
||||
Object? releaseInfo = freezed,
|
||||
Object? libraryData = freezed,
|
||||
Object? installPath = freezed,
|
||||
Object? isDeviceSupportWinHello = freezed,
|
||||
}) {
|
||||
return _then(_LoginStatus(
|
||||
loginStatus: null == loginStatus
|
||||
? _self.loginStatus
|
||||
: loginStatus // ignore: cast_nullable_to_non_nullable
|
||||
as int,
|
||||
nickname: freezed == nickname
|
||||
? _self.nickname
|
||||
: nickname // ignore: cast_nullable_to_non_nullable
|
||||
as String?,
|
||||
avatarUrl: freezed == avatarUrl
|
||||
? _self.avatarUrl
|
||||
: avatarUrl // ignore: cast_nullable_to_non_nullable
|
||||
as String?,
|
||||
authToken: freezed == authToken
|
||||
? _self.authToken
|
||||
: authToken // ignore: cast_nullable_to_non_nullable
|
||||
as String?,
|
||||
webToken: freezed == webToken
|
||||
? _self.webToken
|
||||
: webToken // ignore: cast_nullable_to_non_nullable
|
||||
as String?,
|
||||
releaseInfo: freezed == releaseInfo
|
||||
? _self._releaseInfo
|
||||
: releaseInfo // ignore: cast_nullable_to_non_nullable
|
||||
as Map?,
|
||||
libraryData: freezed == libraryData
|
||||
? _self.libraryData
|
||||
: libraryData // ignore: cast_nullable_to_non_nullable
|
||||
as RsiGameLibraryData?,
|
||||
installPath: freezed == installPath
|
||||
? _self.installPath
|
||||
: installPath // ignore: cast_nullable_to_non_nullable
|
||||
as String?,
|
||||
isDeviceSupportWinHello: freezed == isDeviceSupportWinHello
|
||||
? _self.isDeviceSupportWinHello
|
||||
: isDeviceSupportWinHello // ignore: cast_nullable_to_non_nullable
|
||||
as bool?,
|
||||
));
|
||||
}
|
||||
/// Create a copy of HomeGameLoginState
|
||||
/// with the given fields replaced by the non-null parameter values.
|
||||
@override @pragma('vm:prefer-inline') $Res call({Object? loginStatus = null,Object? nickname = freezed,Object? avatarUrl = freezed,Object? authToken = freezed,Object? webToken = freezed,Object? releaseInfo = freezed,Object? libraryData = freezed,Object? installPath = freezed,Object? isDeviceSupportWinHello = freezed,}) {
|
||||
return _then(_LoginStatus(
|
||||
loginStatus: null == loginStatus ? _self.loginStatus : loginStatus // ignore: cast_nullable_to_non_nullable
|
||||
as int,nickname: freezed == nickname ? _self.nickname : nickname // ignore: cast_nullable_to_non_nullable
|
||||
as String?,avatarUrl: freezed == avatarUrl ? _self.avatarUrl : avatarUrl // ignore: cast_nullable_to_non_nullable
|
||||
as String?,authToken: freezed == authToken ? _self.authToken : authToken // ignore: cast_nullable_to_non_nullable
|
||||
as String?,webToken: freezed == webToken ? _self.webToken : webToken // ignore: cast_nullable_to_non_nullable
|
||||
as String?,releaseInfo: freezed == releaseInfo ? _self._releaseInfo : releaseInfo // ignore: cast_nullable_to_non_nullable
|
||||
as Map?,libraryData: freezed == libraryData ? _self.libraryData : libraryData // ignore: cast_nullable_to_non_nullable
|
||||
as RsiGameLibraryData?,installPath: freezed == installPath ? _self.installPath : installPath // ignore: cast_nullable_to_non_nullable
|
||||
as String?,isDeviceSupportWinHello: freezed == isDeviceSupportWinHello ? _self.isDeviceSupportWinHello : isDeviceSupportWinHello // ignore: cast_nullable_to_non_nullable
|
||||
as bool?,
|
||||
));
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
// dart format on
|
||||
|
@@ -7,20 +7,23 @@ part of 'home_game_login_dialog_ui_model.dart';
|
||||
// **************************************************************************
|
||||
|
||||
String _$homeGameLoginUIModelHash() =>
|
||||
r'85533839693681a697ea7e0b5de9ac766a46d41e';
|
||||
r'3cd0f87f1c71ce8a3731d4cfe69cbaf5b295ca9e';
|
||||
|
||||
/// See also [HomeGameLoginUIModel].
|
||||
@ProviderFor(HomeGameLoginUIModel)
|
||||
final homeGameLoginUIModelProvider = AutoDisposeNotifierProvider<
|
||||
HomeGameLoginUIModel, HomeGameLoginState>.internal(
|
||||
HomeGameLoginUIModel.new,
|
||||
name: r'homeGameLoginUIModelProvider',
|
||||
debugGetCreateSourceHash: const bool.fromEnvironment('dart.vm.product')
|
||||
? null
|
||||
: _$homeGameLoginUIModelHash,
|
||||
dependencies: null,
|
||||
allTransitiveDependencies: null,
|
||||
);
|
||||
final homeGameLoginUIModelProvider =
|
||||
AutoDisposeNotifierProvider<
|
||||
HomeGameLoginUIModel,
|
||||
HomeGameLoginState
|
||||
>.internal(
|
||||
HomeGameLoginUIModel.new,
|
||||
name: r'homeGameLoginUIModelProvider',
|
||||
debugGetCreateSourceHash: const bool.fromEnvironment('dart.vm.product')
|
||||
? null
|
||||
: _$homeGameLoginUIModelHash,
|
||||
dependencies: null,
|
||||
allTransitiveDependencies: null,
|
||||
);
|
||||
|
||||
typedef _$HomeGameLoginUIModel = AutoDisposeNotifier<HomeGameLoginState>;
|
||||
// ignore_for_file: type=lint
|
||||
|
Reference in New Issue
Block a user