bump: flutter 3.35.1

This commit is contained in:
2025-08-15 22:48:16 +08:00
parent 86b2411fe6
commit 44bf771f4c
51 changed files with 8759 additions and 8472 deletions

View File

@@ -48,7 +48,7 @@ class HomeGameLoginUIModel extends _$HomeGameLoginUIModel {
final homeState = ref.read(homeUIModelProvider);
if (!context.mounted) return;
goWebView(context, S.current.home_action_login_rsi_account,
"https://robertsspaceindustries.com/en/connect?jumpto=%2Fconnect",
"https://robertsspaceindustries.com/en/connect?jumpto=/account/dashboard",
loginMode: true, rsiLoginCallback: (message, ok) async {
// dPrint(
// "======rsiLoginCallback=== $ok ===== data==\n${json.encode(message)}");

View File

@@ -1,6 +1,5 @@
// dart format width=80
// coverage:ignore-file
// GENERATED CODE - DO NOT MODIFY BY HAND
// coverage:ignore-file
// ignore_for_file: type=lint
// ignore_for_file: unused_element, deprecated_member_use, deprecated_member_use_from_same_package, use_function_type_syntax_for_parameters, unnecessary_const, avoid_init_to_null, invalid_override_different_default_values_named, prefer_expression_function_bodies, annotate_overrides, invalid_annotation_target, unnecessary_question_mark
@@ -12,90 +11,47 @@ part of 'home_game_login_dialog_ui_model.dart';
// dart format off
T _$identity<T>(T value) => value;
/// @nodoc
mixin _$HomeGameLoginState {
int get loginStatus;
String? get nickname;
String? get avatarUrl;
String? get authToken;
String? get webToken;
Map? get releaseInfo;
RsiGameLibraryData? get libraryData;
String? get installPath;
bool? get isDeviceSupportWinHello;
/// Create a copy of HomeGameLoginState
/// with the given fields replaced by the non-null parameter values.
@JsonKey(includeFromJson: false, includeToJson: false)
@pragma('vm:prefer-inline')
$HomeGameLoginStateCopyWith<HomeGameLoginState> get copyWith =>
_$HomeGameLoginStateCopyWithImpl<HomeGameLoginState>(
this as HomeGameLoginState, _$identity);
int get loginStatus; String? get nickname; String? get avatarUrl; String? get authToken; String? get webToken; Map? get releaseInfo; RsiGameLibraryData? get libraryData; String? get installPath; bool? get isDeviceSupportWinHello;
/// Create a copy of HomeGameLoginState
/// with the given fields replaced by the non-null parameter values.
@JsonKey(includeFromJson: false, includeToJson: false)
@pragma('vm:prefer-inline')
$HomeGameLoginStateCopyWith<HomeGameLoginState> get copyWith => _$HomeGameLoginStateCopyWithImpl<HomeGameLoginState>(this as HomeGameLoginState, _$identity);
@override
bool operator ==(Object other) {
return identical(this, other) ||
(other.runtimeType == runtimeType &&
other is HomeGameLoginState &&
(identical(other.loginStatus, loginStatus) ||
other.loginStatus == loginStatus) &&
(identical(other.nickname, nickname) ||
other.nickname == nickname) &&
(identical(other.avatarUrl, avatarUrl) ||
other.avatarUrl == avatarUrl) &&
(identical(other.authToken, authToken) ||
other.authToken == authToken) &&
(identical(other.webToken, webToken) ||
other.webToken == webToken) &&
const DeepCollectionEquality()
.equals(other.releaseInfo, releaseInfo) &&
(identical(other.libraryData, libraryData) ||
other.libraryData == libraryData) &&
(identical(other.installPath, installPath) ||
other.installPath == installPath) &&
(identical(
other.isDeviceSupportWinHello, isDeviceSupportWinHello) ||
other.isDeviceSupportWinHello == isDeviceSupportWinHello));
}
@override
int get hashCode => Object.hash(
runtimeType,
loginStatus,
nickname,
avatarUrl,
authToken,
webToken,
const DeepCollectionEquality().hash(releaseInfo),
libraryData,
installPath,
isDeviceSupportWinHello);
@override
String toString() {
return 'HomeGameLoginState(loginStatus: $loginStatus, nickname: $nickname, avatarUrl: $avatarUrl, authToken: $authToken, webToken: $webToken, releaseInfo: $releaseInfo, libraryData: $libraryData, installPath: $installPath, isDeviceSupportWinHello: $isDeviceSupportWinHello)';
}
@override
bool operator ==(Object other) {
return identical(this, other) || (other.runtimeType == runtimeType&&other is HomeGameLoginState&&(identical(other.loginStatus, loginStatus) || other.loginStatus == loginStatus)&&(identical(other.nickname, nickname) || other.nickname == nickname)&&(identical(other.avatarUrl, avatarUrl) || other.avatarUrl == avatarUrl)&&(identical(other.authToken, authToken) || other.authToken == authToken)&&(identical(other.webToken, webToken) || other.webToken == webToken)&&const DeepCollectionEquality().equals(other.releaseInfo, releaseInfo)&&(identical(other.libraryData, libraryData) || other.libraryData == libraryData)&&(identical(other.installPath, installPath) || other.installPath == installPath)&&(identical(other.isDeviceSupportWinHello, isDeviceSupportWinHello) || other.isDeviceSupportWinHello == isDeviceSupportWinHello));
}
@override
int get hashCode => Object.hash(runtimeType,loginStatus,nickname,avatarUrl,authToken,webToken,const DeepCollectionEquality().hash(releaseInfo),libraryData,installPath,isDeviceSupportWinHello);
@override
String toString() {
return 'HomeGameLoginState(loginStatus: $loginStatus, nickname: $nickname, avatarUrl: $avatarUrl, authToken: $authToken, webToken: $webToken, releaseInfo: $releaseInfo, libraryData: $libraryData, installPath: $installPath, isDeviceSupportWinHello: $isDeviceSupportWinHello)';
}
}
/// @nodoc
abstract mixin class $HomeGameLoginStateCopyWith<$Res> {
factory $HomeGameLoginStateCopyWith(
HomeGameLoginState value, $Res Function(HomeGameLoginState) _then) =
_$HomeGameLoginStateCopyWithImpl;
@useResult
$Res call(
{int loginStatus,
String? nickname,
String? avatarUrl,
String? authToken,
String? webToken,
Map? releaseInfo,
RsiGameLibraryData? libraryData,
String? installPath,
bool? isDeviceSupportWinHello});
}
abstract mixin class $HomeGameLoginStateCopyWith<$Res> {
factory $HomeGameLoginStateCopyWith(HomeGameLoginState value, $Res Function(HomeGameLoginState) _then) = _$HomeGameLoginStateCopyWithImpl;
@useResult
$Res call({
int loginStatus, String? nickname, String? avatarUrl, String? authToken, String? webToken, Map? releaseInfo, RsiGameLibraryData? libraryData, String? installPath, bool? isDeviceSupportWinHello
});
}
/// @nodoc
class _$HomeGameLoginStateCopyWithImpl<$Res>
implements $HomeGameLoginStateCopyWith<$Res> {
@@ -104,238 +60,244 @@ class _$HomeGameLoginStateCopyWithImpl<$Res>
final HomeGameLoginState _self;
final $Res Function(HomeGameLoginState) _then;
/// Create a copy of HomeGameLoginState
/// with the given fields replaced by the non-null parameter values.
@pragma('vm:prefer-inline')
@override
$Res call({
Object? loginStatus = null,
Object? nickname = freezed,
Object? avatarUrl = freezed,
Object? authToken = freezed,
Object? webToken = freezed,
Object? releaseInfo = freezed,
Object? libraryData = freezed,
Object? installPath = freezed,
Object? isDeviceSupportWinHello = freezed,
}) {
return _then(_self.copyWith(
loginStatus: null == loginStatus
? _self.loginStatus
: loginStatus // ignore: cast_nullable_to_non_nullable
as int,
nickname: freezed == nickname
? _self.nickname
: nickname // ignore: cast_nullable_to_non_nullable
as String?,
avatarUrl: freezed == avatarUrl
? _self.avatarUrl
: avatarUrl // ignore: cast_nullable_to_non_nullable
as String?,
authToken: freezed == authToken
? _self.authToken
: authToken // ignore: cast_nullable_to_non_nullable
as String?,
webToken: freezed == webToken
? _self.webToken
: webToken // ignore: cast_nullable_to_non_nullable
as String?,
releaseInfo: freezed == releaseInfo
? _self.releaseInfo
: releaseInfo // ignore: cast_nullable_to_non_nullable
as Map?,
libraryData: freezed == libraryData
? _self.libraryData
: libraryData // ignore: cast_nullable_to_non_nullable
as RsiGameLibraryData?,
installPath: freezed == installPath
? _self.installPath
: installPath // ignore: cast_nullable_to_non_nullable
as String?,
isDeviceSupportWinHello: freezed == isDeviceSupportWinHello
? _self.isDeviceSupportWinHello
: isDeviceSupportWinHello // ignore: cast_nullable_to_non_nullable
as bool?,
));
}
/// Create a copy of HomeGameLoginState
/// with the given fields replaced by the non-null parameter values.
@pragma('vm:prefer-inline') @override $Res call({Object? loginStatus = null,Object? nickname = freezed,Object? avatarUrl = freezed,Object? authToken = freezed,Object? webToken = freezed,Object? releaseInfo = freezed,Object? libraryData = freezed,Object? installPath = freezed,Object? isDeviceSupportWinHello = freezed,}) {
return _then(_self.copyWith(
loginStatus: null == loginStatus ? _self.loginStatus : loginStatus // ignore: cast_nullable_to_non_nullable
as int,nickname: freezed == nickname ? _self.nickname : nickname // ignore: cast_nullable_to_non_nullable
as String?,avatarUrl: freezed == avatarUrl ? _self.avatarUrl : avatarUrl // ignore: cast_nullable_to_non_nullable
as String?,authToken: freezed == authToken ? _self.authToken : authToken // ignore: cast_nullable_to_non_nullable
as String?,webToken: freezed == webToken ? _self.webToken : webToken // ignore: cast_nullable_to_non_nullable
as String?,releaseInfo: freezed == releaseInfo ? _self.releaseInfo : releaseInfo // ignore: cast_nullable_to_non_nullable
as Map?,libraryData: freezed == libraryData ? _self.libraryData : libraryData // ignore: cast_nullable_to_non_nullable
as RsiGameLibraryData?,installPath: freezed == installPath ? _self.installPath : installPath // ignore: cast_nullable_to_non_nullable
as String?,isDeviceSupportWinHello: freezed == isDeviceSupportWinHello ? _self.isDeviceSupportWinHello : isDeviceSupportWinHello // ignore: cast_nullable_to_non_nullable
as bool?,
));
}
}
/// Adds pattern-matching-related methods to [HomeGameLoginState].
extension HomeGameLoginStatePatterns on HomeGameLoginState {
/// A variant of `map` that fallback to returning `orElse`.
///
/// It is equivalent to doing:
/// ```dart
/// switch (sealedClass) {
/// case final Subclass value:
/// return ...;
/// case _:
/// return orElse();
/// }
/// ```
@optionalTypeArgs TResult maybeMap<TResult extends Object?>(TResult Function( _LoginStatus value)? $default,{required TResult orElse(),}){
final _that = this;
switch (_that) {
case _LoginStatus() when $default != null:
return $default(_that);case _:
return orElse();
}
}
/// A `switch`-like method, using callbacks.
///
/// Callbacks receives the raw object, upcasted.
/// It is equivalent to doing:
/// ```dart
/// switch (sealedClass) {
/// case final Subclass value:
/// return ...;
/// case final Subclass2 value:
/// return ...;
/// }
/// ```
@optionalTypeArgs TResult map<TResult extends Object?>(TResult Function( _LoginStatus value) $default,){
final _that = this;
switch (_that) {
case _LoginStatus():
return $default(_that);case _:
throw StateError('Unexpected subclass');
}
}
/// A variant of `map` that fallback to returning `null`.
///
/// It is equivalent to doing:
/// ```dart
/// switch (sealedClass) {
/// case final Subclass value:
/// return ...;
/// case _:
/// return null;
/// }
/// ```
@optionalTypeArgs TResult? mapOrNull<TResult extends Object?>(TResult? Function( _LoginStatus value)? $default,){
final _that = this;
switch (_that) {
case _LoginStatus() when $default != null:
return $default(_that);case _:
return null;
}
}
/// A variant of `when` that fallback to an `orElse` callback.
///
/// It is equivalent to doing:
/// ```dart
/// switch (sealedClass) {
/// case Subclass(:final field):
/// return ...;
/// case _:
/// return orElse();
/// }
/// ```
@optionalTypeArgs TResult maybeWhen<TResult extends Object?>(TResult Function( int loginStatus, String? nickname, String? avatarUrl, String? authToken, String? webToken, Map? releaseInfo, RsiGameLibraryData? libraryData, String? installPath, bool? isDeviceSupportWinHello)? $default,{required TResult orElse(),}) {final _that = this;
switch (_that) {
case _LoginStatus() when $default != null:
return $default(_that.loginStatus,_that.nickname,_that.avatarUrl,_that.authToken,_that.webToken,_that.releaseInfo,_that.libraryData,_that.installPath,_that.isDeviceSupportWinHello);case _:
return orElse();
}
}
/// A `switch`-like method, using callbacks.
///
/// As opposed to `map`, this offers destructuring.
/// It is equivalent to doing:
/// ```dart
/// switch (sealedClass) {
/// case Subclass(:final field):
/// return ...;
/// case Subclass2(:final field2):
/// return ...;
/// }
/// ```
@optionalTypeArgs TResult when<TResult extends Object?>(TResult Function( int loginStatus, String? nickname, String? avatarUrl, String? authToken, String? webToken, Map? releaseInfo, RsiGameLibraryData? libraryData, String? installPath, bool? isDeviceSupportWinHello) $default,) {final _that = this;
switch (_that) {
case _LoginStatus():
return $default(_that.loginStatus,_that.nickname,_that.avatarUrl,_that.authToken,_that.webToken,_that.releaseInfo,_that.libraryData,_that.installPath,_that.isDeviceSupportWinHello);case _:
throw StateError('Unexpected subclass');
}
}
/// A variant of `when` that fallback to returning `null`
///
/// It is equivalent to doing:
/// ```dart
/// switch (sealedClass) {
/// case Subclass(:final field):
/// return ...;
/// case _:
/// return null;
/// }
/// ```
@optionalTypeArgs TResult? whenOrNull<TResult extends Object?>(TResult? Function( int loginStatus, String? nickname, String? avatarUrl, String? authToken, String? webToken, Map? releaseInfo, RsiGameLibraryData? libraryData, String? installPath, bool? isDeviceSupportWinHello)? $default,) {final _that = this;
switch (_that) {
case _LoginStatus() when $default != null:
return $default(_that.loginStatus,_that.nickname,_that.avatarUrl,_that.authToken,_that.webToken,_that.releaseInfo,_that.libraryData,_that.installPath,_that.isDeviceSupportWinHello);case _:
return null;
}
}
}
/// @nodoc
class _LoginStatus implements HomeGameLoginState {
_LoginStatus(
{required this.loginStatus,
this.nickname,
this.avatarUrl,
this.authToken,
this.webToken,
final Map? releaseInfo,
this.libraryData,
this.installPath,
this.isDeviceSupportWinHello})
: _releaseInfo = releaseInfo;
_LoginStatus({required this.loginStatus, this.nickname, this.avatarUrl, this.authToken, this.webToken, final Map? releaseInfo, this.libraryData, this.installPath, this.isDeviceSupportWinHello}): _releaseInfo = releaseInfo;
@override
final int loginStatus;
@override
final String? nickname;
@override
final String? avatarUrl;
@override
final String? authToken;
@override
final String? webToken;
final Map? _releaseInfo;
@override
Map? get releaseInfo {
final value = _releaseInfo;
if (value == null) return null;
if (_releaseInfo is EqualUnmodifiableMapView) return _releaseInfo;
// ignore: implicit_dynamic_type
return EqualUnmodifiableMapView(value);
}
@override final int loginStatus;
@override final String? nickname;
@override final String? avatarUrl;
@override final String? authToken;
@override final String? webToken;
final Map? _releaseInfo;
@override Map? get releaseInfo {
final value = _releaseInfo;
if (value == null) return null;
if (_releaseInfo is EqualUnmodifiableMapView) return _releaseInfo;
// ignore: implicit_dynamic_type
return EqualUnmodifiableMapView(value);
}
@override
final RsiGameLibraryData? libraryData;
@override
final String? installPath;
@override
final bool? isDeviceSupportWinHello;
@override final RsiGameLibraryData? libraryData;
@override final String? installPath;
@override final bool? isDeviceSupportWinHello;
/// Create a copy of HomeGameLoginState
/// with the given fields replaced by the non-null parameter values.
@override
@JsonKey(includeFromJson: false, includeToJson: false)
@pragma('vm:prefer-inline')
_$LoginStatusCopyWith<_LoginStatus> get copyWith =>
__$LoginStatusCopyWithImpl<_LoginStatus>(this, _$identity);
/// Create a copy of HomeGameLoginState
/// with the given fields replaced by the non-null parameter values.
@override @JsonKey(includeFromJson: false, includeToJson: false)
@pragma('vm:prefer-inline')
_$LoginStatusCopyWith<_LoginStatus> get copyWith => __$LoginStatusCopyWithImpl<_LoginStatus>(this, _$identity);
@override
bool operator ==(Object other) {
return identical(this, other) ||
(other.runtimeType == runtimeType &&
other is _LoginStatus &&
(identical(other.loginStatus, loginStatus) ||
other.loginStatus == loginStatus) &&
(identical(other.nickname, nickname) ||
other.nickname == nickname) &&
(identical(other.avatarUrl, avatarUrl) ||
other.avatarUrl == avatarUrl) &&
(identical(other.authToken, authToken) ||
other.authToken == authToken) &&
(identical(other.webToken, webToken) ||
other.webToken == webToken) &&
const DeepCollectionEquality()
.equals(other._releaseInfo, _releaseInfo) &&
(identical(other.libraryData, libraryData) ||
other.libraryData == libraryData) &&
(identical(other.installPath, installPath) ||
other.installPath == installPath) &&
(identical(
other.isDeviceSupportWinHello, isDeviceSupportWinHello) ||
other.isDeviceSupportWinHello == isDeviceSupportWinHello));
}
@override
int get hashCode => Object.hash(
runtimeType,
loginStatus,
nickname,
avatarUrl,
authToken,
webToken,
const DeepCollectionEquality().hash(_releaseInfo),
libraryData,
installPath,
isDeviceSupportWinHello);
@override
String toString() {
return 'HomeGameLoginState(loginStatus: $loginStatus, nickname: $nickname, avatarUrl: $avatarUrl, authToken: $authToken, webToken: $webToken, releaseInfo: $releaseInfo, libraryData: $libraryData, installPath: $installPath, isDeviceSupportWinHello: $isDeviceSupportWinHello)';
}
@override
bool operator ==(Object other) {
return identical(this, other) || (other.runtimeType == runtimeType&&other is _LoginStatus&&(identical(other.loginStatus, loginStatus) || other.loginStatus == loginStatus)&&(identical(other.nickname, nickname) || other.nickname == nickname)&&(identical(other.avatarUrl, avatarUrl) || other.avatarUrl == avatarUrl)&&(identical(other.authToken, authToken) || other.authToken == authToken)&&(identical(other.webToken, webToken) || other.webToken == webToken)&&const DeepCollectionEquality().equals(other._releaseInfo, _releaseInfo)&&(identical(other.libraryData, libraryData) || other.libraryData == libraryData)&&(identical(other.installPath, installPath) || other.installPath == installPath)&&(identical(other.isDeviceSupportWinHello, isDeviceSupportWinHello) || other.isDeviceSupportWinHello == isDeviceSupportWinHello));
}
@override
int get hashCode => Object.hash(runtimeType,loginStatus,nickname,avatarUrl,authToken,webToken,const DeepCollectionEquality().hash(_releaseInfo),libraryData,installPath,isDeviceSupportWinHello);
@override
String toString() {
return 'HomeGameLoginState(loginStatus: $loginStatus, nickname: $nickname, avatarUrl: $avatarUrl, authToken: $authToken, webToken: $webToken, releaseInfo: $releaseInfo, libraryData: $libraryData, installPath: $installPath, isDeviceSupportWinHello: $isDeviceSupportWinHello)';
}
}
/// @nodoc
abstract mixin class _$LoginStatusCopyWith<$Res>
implements $HomeGameLoginStateCopyWith<$Res> {
factory _$LoginStatusCopyWith(
_LoginStatus value, $Res Function(_LoginStatus) _then) =
__$LoginStatusCopyWithImpl;
@override
@useResult
$Res call(
{int loginStatus,
String? nickname,
String? avatarUrl,
String? authToken,
String? webToken,
Map? releaseInfo,
RsiGameLibraryData? libraryData,
String? installPath,
bool? isDeviceSupportWinHello});
}
abstract mixin class _$LoginStatusCopyWith<$Res> implements $HomeGameLoginStateCopyWith<$Res> {
factory _$LoginStatusCopyWith(_LoginStatus value, $Res Function(_LoginStatus) _then) = __$LoginStatusCopyWithImpl;
@override @useResult
$Res call({
int loginStatus, String? nickname, String? avatarUrl, String? authToken, String? webToken, Map? releaseInfo, RsiGameLibraryData? libraryData, String? installPath, bool? isDeviceSupportWinHello
});
}
/// @nodoc
class __$LoginStatusCopyWithImpl<$Res> implements _$LoginStatusCopyWith<$Res> {
class __$LoginStatusCopyWithImpl<$Res>
implements _$LoginStatusCopyWith<$Res> {
__$LoginStatusCopyWithImpl(this._self, this._then);
final _LoginStatus _self;
final $Res Function(_LoginStatus) _then;
/// Create a copy of HomeGameLoginState
/// with the given fields replaced by the non-null parameter values.
@override
@pragma('vm:prefer-inline')
$Res call({
Object? loginStatus = null,
Object? nickname = freezed,
Object? avatarUrl = freezed,
Object? authToken = freezed,
Object? webToken = freezed,
Object? releaseInfo = freezed,
Object? libraryData = freezed,
Object? installPath = freezed,
Object? isDeviceSupportWinHello = freezed,
}) {
return _then(_LoginStatus(
loginStatus: null == loginStatus
? _self.loginStatus
: loginStatus // ignore: cast_nullable_to_non_nullable
as int,
nickname: freezed == nickname
? _self.nickname
: nickname // ignore: cast_nullable_to_non_nullable
as String?,
avatarUrl: freezed == avatarUrl
? _self.avatarUrl
: avatarUrl // ignore: cast_nullable_to_non_nullable
as String?,
authToken: freezed == authToken
? _self.authToken
: authToken // ignore: cast_nullable_to_non_nullable
as String?,
webToken: freezed == webToken
? _self.webToken
: webToken // ignore: cast_nullable_to_non_nullable
as String?,
releaseInfo: freezed == releaseInfo
? _self._releaseInfo
: releaseInfo // ignore: cast_nullable_to_non_nullable
as Map?,
libraryData: freezed == libraryData
? _self.libraryData
: libraryData // ignore: cast_nullable_to_non_nullable
as RsiGameLibraryData?,
installPath: freezed == installPath
? _self.installPath
: installPath // ignore: cast_nullable_to_non_nullable
as String?,
isDeviceSupportWinHello: freezed == isDeviceSupportWinHello
? _self.isDeviceSupportWinHello
: isDeviceSupportWinHello // ignore: cast_nullable_to_non_nullable
as bool?,
));
}
/// Create a copy of HomeGameLoginState
/// with the given fields replaced by the non-null parameter values.
@override @pragma('vm:prefer-inline') $Res call({Object? loginStatus = null,Object? nickname = freezed,Object? avatarUrl = freezed,Object? authToken = freezed,Object? webToken = freezed,Object? releaseInfo = freezed,Object? libraryData = freezed,Object? installPath = freezed,Object? isDeviceSupportWinHello = freezed,}) {
return _then(_LoginStatus(
loginStatus: null == loginStatus ? _self.loginStatus : loginStatus // ignore: cast_nullable_to_non_nullable
as int,nickname: freezed == nickname ? _self.nickname : nickname // ignore: cast_nullable_to_non_nullable
as String?,avatarUrl: freezed == avatarUrl ? _self.avatarUrl : avatarUrl // ignore: cast_nullable_to_non_nullable
as String?,authToken: freezed == authToken ? _self.authToken : authToken // ignore: cast_nullable_to_non_nullable
as String?,webToken: freezed == webToken ? _self.webToken : webToken // ignore: cast_nullable_to_non_nullable
as String?,releaseInfo: freezed == releaseInfo ? _self._releaseInfo : releaseInfo // ignore: cast_nullable_to_non_nullable
as Map?,libraryData: freezed == libraryData ? _self.libraryData : libraryData // ignore: cast_nullable_to_non_nullable
as RsiGameLibraryData?,installPath: freezed == installPath ? _self.installPath : installPath // ignore: cast_nullable_to_non_nullable
as String?,isDeviceSupportWinHello: freezed == isDeviceSupportWinHello ? _self.isDeviceSupportWinHello : isDeviceSupportWinHello // ignore: cast_nullable_to_non_nullable
as bool?,
));
}
}
// dart format on

View File

@@ -7,20 +7,23 @@ part of 'home_game_login_dialog_ui_model.dart';
// **************************************************************************
String _$homeGameLoginUIModelHash() =>
r'85533839693681a697ea7e0b5de9ac766a46d41e';
r'3cd0f87f1c71ce8a3731d4cfe69cbaf5b295ca9e';
/// See also [HomeGameLoginUIModel].
@ProviderFor(HomeGameLoginUIModel)
final homeGameLoginUIModelProvider = AutoDisposeNotifierProvider<
HomeGameLoginUIModel, HomeGameLoginState>.internal(
HomeGameLoginUIModel.new,
name: r'homeGameLoginUIModelProvider',
debugGetCreateSourceHash: const bool.fromEnvironment('dart.vm.product')
? null
: _$homeGameLoginUIModelHash,
dependencies: null,
allTransitiveDependencies: null,
);
final homeGameLoginUIModelProvider =
AutoDisposeNotifierProvider<
HomeGameLoginUIModel,
HomeGameLoginState
>.internal(
HomeGameLoginUIModel.new,
name: r'homeGameLoginUIModelProvider',
debugGetCreateSourceHash: const bool.fromEnvironment('dart.vm.product')
? null
: _$homeGameLoginUIModelHash,
dependencies: null,
allTransitiveDependencies: null,
);
typedef _$HomeGameLoginUIModel = AutoDisposeNotifier<HomeGameLoginState>;
// ignore_for_file: type=lint