mirror of
https://ghfast.top/https://github.com/StarCitizenToolBox/app.git
synced 2025-08-21 08:46:01 +08:00
bump: flutter 3.35.1
This commit is contained in:
@@ -1,6 +1,5 @@
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// dart format width=80
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// coverage:ignore-file
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// GENERATED CODE - DO NOT MODIFY BY HAND
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// coverage:ignore-file
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||||
// ignore_for_file: type=lint
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||||
// ignore_for_file: unused_element, deprecated_member_use, deprecated_member_use_from_same_package, use_function_type_syntax_for_parameters, unnecessary_const, avoid_init_to_null, invalid_override_different_default_values_named, prefer_expression_function_bodies, annotate_overrides, invalid_annotation_target, unnecessary_question_mark
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@@ -12,75 +11,47 @@ part of 'settings_ui_model.dart';
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// dart format off
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T _$identity<T>(T value) => value;
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/// @nodoc
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mixin _$SettingsUIState {
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bool get isEnableToolSiteMirrors;
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String get inputGameLaunchECore;
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String? get customLauncherPath;
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String? get customGamePath;
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||||
int get locationCacheSize;
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||||
bool get isUseInternalDNS;
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/// Create a copy of SettingsUIState
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/// with the given fields replaced by the non-null parameter values.
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||||
@JsonKey(includeFromJson: false, includeToJson: false)
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||||
@pragma('vm:prefer-inline')
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||||
$SettingsUIStateCopyWith<SettingsUIState> get copyWith =>
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||||
_$SettingsUIStateCopyWithImpl<SettingsUIState>(
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this as SettingsUIState, _$identity);
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bool get isEnableToolSiteMirrors; String get inputGameLaunchECore; String? get customLauncherPath; String? get customGamePath; int get locationCacheSize; bool get isUseInternalDNS;
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/// Create a copy of SettingsUIState
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/// with the given fields replaced by the non-null parameter values.
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@JsonKey(includeFromJson: false, includeToJson: false)
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@pragma('vm:prefer-inline')
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||||
$SettingsUIStateCopyWith<SettingsUIState> get copyWith => _$SettingsUIStateCopyWithImpl<SettingsUIState>(this as SettingsUIState, _$identity);
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||||
@override
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bool operator ==(Object other) {
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return identical(this, other) ||
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(other.runtimeType == runtimeType &&
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other is SettingsUIState &&
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||||
(identical(
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other.isEnableToolSiteMirrors, isEnableToolSiteMirrors) ||
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other.isEnableToolSiteMirrors == isEnableToolSiteMirrors) &&
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(identical(other.inputGameLaunchECore, inputGameLaunchECore) ||
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other.inputGameLaunchECore == inputGameLaunchECore) &&
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(identical(other.customLauncherPath, customLauncherPath) ||
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other.customLauncherPath == customLauncherPath) &&
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(identical(other.customGamePath, customGamePath) ||
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other.customGamePath == customGamePath) &&
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(identical(other.locationCacheSize, locationCacheSize) ||
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other.locationCacheSize == locationCacheSize) &&
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(identical(other.isUseInternalDNS, isUseInternalDNS) ||
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other.isUseInternalDNS == isUseInternalDNS));
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}
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@override
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int get hashCode => Object.hash(
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runtimeType,
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isEnableToolSiteMirrors,
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inputGameLaunchECore,
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customLauncherPath,
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customGamePath,
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locationCacheSize,
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isUseInternalDNS);
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@override
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String toString() {
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return 'SettingsUIState(isEnableToolSiteMirrors: $isEnableToolSiteMirrors, inputGameLaunchECore: $inputGameLaunchECore, customLauncherPath: $customLauncherPath, customGamePath: $customGamePath, locationCacheSize: $locationCacheSize, isUseInternalDNS: $isUseInternalDNS)';
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}
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@override
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bool operator ==(Object other) {
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return identical(this, other) || (other.runtimeType == runtimeType&&other is SettingsUIState&&(identical(other.isEnableToolSiteMirrors, isEnableToolSiteMirrors) || other.isEnableToolSiteMirrors == isEnableToolSiteMirrors)&&(identical(other.inputGameLaunchECore, inputGameLaunchECore) || other.inputGameLaunchECore == inputGameLaunchECore)&&(identical(other.customLauncherPath, customLauncherPath) || other.customLauncherPath == customLauncherPath)&&(identical(other.customGamePath, customGamePath) || other.customGamePath == customGamePath)&&(identical(other.locationCacheSize, locationCacheSize) || other.locationCacheSize == locationCacheSize)&&(identical(other.isUseInternalDNS, isUseInternalDNS) || other.isUseInternalDNS == isUseInternalDNS));
|
||||
}
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||||
|
||||
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||||
@override
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int get hashCode => Object.hash(runtimeType,isEnableToolSiteMirrors,inputGameLaunchECore,customLauncherPath,customGamePath,locationCacheSize,isUseInternalDNS);
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||||
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||||
@override
|
||||
String toString() {
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||||
return 'SettingsUIState(isEnableToolSiteMirrors: $isEnableToolSiteMirrors, inputGameLaunchECore: $inputGameLaunchECore, customLauncherPath: $customLauncherPath, customGamePath: $customGamePath, locationCacheSize: $locationCacheSize, isUseInternalDNS: $isUseInternalDNS)';
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}
|
||||
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||||
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}
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||||
/// @nodoc
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abstract mixin class $SettingsUIStateCopyWith<$Res> {
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||||
factory $SettingsUIStateCopyWith(
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SettingsUIState value, $Res Function(SettingsUIState) _then) =
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||||
_$SettingsUIStateCopyWithImpl;
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@useResult
|
||||
$Res call(
|
||||
{bool isEnableToolSiteMirrors,
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String inputGameLaunchECore,
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String? customLauncherPath,
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String? customGamePath,
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int locationCacheSize,
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bool isUseInternalDNS});
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}
|
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abstract mixin class $SettingsUIStateCopyWith<$Res> {
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||||
factory $SettingsUIStateCopyWith(SettingsUIState value, $Res Function(SettingsUIState) _then) = _$SettingsUIStateCopyWithImpl;
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@useResult
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$Res call({
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bool isEnableToolSiteMirrors, String inputGameLaunchECore, String? customLauncherPath, String? customGamePath, int locationCacheSize, bool isUseInternalDNS
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});
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||||
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||||
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||||
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||||
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}
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/// @nodoc
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class _$SettingsUIStateCopyWithImpl<$Res>
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implements $SettingsUIStateCopyWith<$Res> {
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@@ -89,136 +60,204 @@ class _$SettingsUIStateCopyWithImpl<$Res>
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final SettingsUIState _self;
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final $Res Function(SettingsUIState) _then;
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/// Create a copy of SettingsUIState
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/// with the given fields replaced by the non-null parameter values.
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@pragma('vm:prefer-inline')
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@override
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$Res call({
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Object? isEnableToolSiteMirrors = null,
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Object? inputGameLaunchECore = null,
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Object? customLauncherPath = freezed,
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Object? customGamePath = freezed,
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Object? locationCacheSize = null,
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Object? isUseInternalDNS = null,
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}) {
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return _then(_self.copyWith(
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isEnableToolSiteMirrors: null == isEnableToolSiteMirrors
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? _self.isEnableToolSiteMirrors
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: isEnableToolSiteMirrors // ignore: cast_nullable_to_non_nullable
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as bool,
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inputGameLaunchECore: null == inputGameLaunchECore
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? _self.inputGameLaunchECore
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: inputGameLaunchECore // ignore: cast_nullable_to_non_nullable
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as String,
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customLauncherPath: freezed == customLauncherPath
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? _self.customLauncherPath
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: customLauncherPath // ignore: cast_nullable_to_non_nullable
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as String?,
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customGamePath: freezed == customGamePath
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? _self.customGamePath
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: customGamePath // ignore: cast_nullable_to_non_nullable
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as String?,
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locationCacheSize: null == locationCacheSize
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? _self.locationCacheSize
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: locationCacheSize // ignore: cast_nullable_to_non_nullable
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as int,
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isUseInternalDNS: null == isUseInternalDNS
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? _self.isUseInternalDNS
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: isUseInternalDNS // ignore: cast_nullable_to_non_nullable
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as bool,
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));
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}
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/// Create a copy of SettingsUIState
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/// with the given fields replaced by the non-null parameter values.
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@pragma('vm:prefer-inline') @override $Res call({Object? isEnableToolSiteMirrors = null,Object? inputGameLaunchECore = null,Object? customLauncherPath = freezed,Object? customGamePath = freezed,Object? locationCacheSize = null,Object? isUseInternalDNS = null,}) {
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return _then(_self.copyWith(
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isEnableToolSiteMirrors: null == isEnableToolSiteMirrors ? _self.isEnableToolSiteMirrors : isEnableToolSiteMirrors // ignore: cast_nullable_to_non_nullable
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as bool,inputGameLaunchECore: null == inputGameLaunchECore ? _self.inputGameLaunchECore : inputGameLaunchECore // ignore: cast_nullable_to_non_nullable
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as String,customLauncherPath: freezed == customLauncherPath ? _self.customLauncherPath : customLauncherPath // ignore: cast_nullable_to_non_nullable
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as String?,customGamePath: freezed == customGamePath ? _self.customGamePath : customGamePath // ignore: cast_nullable_to_non_nullable
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as String?,locationCacheSize: null == locationCacheSize ? _self.locationCacheSize : locationCacheSize // ignore: cast_nullable_to_non_nullable
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as int,isUseInternalDNS: null == isUseInternalDNS ? _self.isUseInternalDNS : isUseInternalDNS // ignore: cast_nullable_to_non_nullable
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as bool,
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));
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}
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||||
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}
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||||
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||||
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/// Adds pattern-matching-related methods to [SettingsUIState].
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extension SettingsUIStatePatterns on SettingsUIState {
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/// A variant of `map` that fallback to returning `orElse`.
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///
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/// It is equivalent to doing:
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/// ```dart
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/// switch (sealedClass) {
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||||
/// case final Subclass value:
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/// return ...;
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/// case _:
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/// return orElse();
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/// }
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/// ```
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@optionalTypeArgs TResult maybeMap<TResult extends Object?>(TResult Function( _SettingsUIState value)? $default,{required TResult orElse(),}){
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final _that = this;
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switch (_that) {
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case _SettingsUIState() when $default != null:
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return $default(_that);case _:
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return orElse();
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||||
|
||||
}
|
||||
}
|
||||
/// A `switch`-like method, using callbacks.
|
||||
///
|
||||
/// Callbacks receives the raw object, upcasted.
|
||||
/// It is equivalent to doing:
|
||||
/// ```dart
|
||||
/// switch (sealedClass) {
|
||||
/// case final Subclass value:
|
||||
/// return ...;
|
||||
/// case final Subclass2 value:
|
||||
/// return ...;
|
||||
/// }
|
||||
/// ```
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||||
|
||||
@optionalTypeArgs TResult map<TResult extends Object?>(TResult Function( _SettingsUIState value) $default,){
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final _that = this;
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||||
switch (_that) {
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||||
case _SettingsUIState():
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||||
return $default(_that);case _:
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||||
throw StateError('Unexpected subclass');
|
||||
|
||||
}
|
||||
}
|
||||
/// A variant of `map` that fallback to returning `null`.
|
||||
///
|
||||
/// It is equivalent to doing:
|
||||
/// ```dart
|
||||
/// switch (sealedClass) {
|
||||
/// case final Subclass value:
|
||||
/// return ...;
|
||||
/// case _:
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||||
/// return null;
|
||||
/// }
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||||
/// ```
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||||
|
||||
@optionalTypeArgs TResult? mapOrNull<TResult extends Object?>(TResult? Function( _SettingsUIState value)? $default,){
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||||
final _that = this;
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||||
switch (_that) {
|
||||
case _SettingsUIState() when $default != null:
|
||||
return $default(_that);case _:
|
||||
return null;
|
||||
|
||||
}
|
||||
}
|
||||
/// A variant of `when` that fallback to an `orElse` callback.
|
||||
///
|
||||
/// It is equivalent to doing:
|
||||
/// ```dart
|
||||
/// switch (sealedClass) {
|
||||
/// case Subclass(:final field):
|
||||
/// return ...;
|
||||
/// case _:
|
||||
/// return orElse();
|
||||
/// }
|
||||
/// ```
|
||||
|
||||
@optionalTypeArgs TResult maybeWhen<TResult extends Object?>(TResult Function( bool isEnableToolSiteMirrors, String inputGameLaunchECore, String? customLauncherPath, String? customGamePath, int locationCacheSize, bool isUseInternalDNS)? $default,{required TResult orElse(),}) {final _that = this;
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switch (_that) {
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case _SettingsUIState() when $default != null:
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||||
return $default(_that.isEnableToolSiteMirrors,_that.inputGameLaunchECore,_that.customLauncherPath,_that.customGamePath,_that.locationCacheSize,_that.isUseInternalDNS);case _:
|
||||
return orElse();
|
||||
|
||||
}
|
||||
}
|
||||
/// A `switch`-like method, using callbacks.
|
||||
///
|
||||
/// As opposed to `map`, this offers destructuring.
|
||||
/// It is equivalent to doing:
|
||||
/// ```dart
|
||||
/// switch (sealedClass) {
|
||||
/// case Subclass(:final field):
|
||||
/// return ...;
|
||||
/// case Subclass2(:final field2):
|
||||
/// return ...;
|
||||
/// }
|
||||
/// ```
|
||||
|
||||
@optionalTypeArgs TResult when<TResult extends Object?>(TResult Function( bool isEnableToolSiteMirrors, String inputGameLaunchECore, String? customLauncherPath, String? customGamePath, int locationCacheSize, bool isUseInternalDNS) $default,) {final _that = this;
|
||||
switch (_that) {
|
||||
case _SettingsUIState():
|
||||
return $default(_that.isEnableToolSiteMirrors,_that.inputGameLaunchECore,_that.customLauncherPath,_that.customGamePath,_that.locationCacheSize,_that.isUseInternalDNS);case _:
|
||||
throw StateError('Unexpected subclass');
|
||||
|
||||
}
|
||||
}
|
||||
/// A variant of `when` that fallback to returning `null`
|
||||
///
|
||||
/// It is equivalent to doing:
|
||||
/// ```dart
|
||||
/// switch (sealedClass) {
|
||||
/// case Subclass(:final field):
|
||||
/// return ...;
|
||||
/// case _:
|
||||
/// return null;
|
||||
/// }
|
||||
/// ```
|
||||
|
||||
@optionalTypeArgs TResult? whenOrNull<TResult extends Object?>(TResult? Function( bool isEnableToolSiteMirrors, String inputGameLaunchECore, String? customLauncherPath, String? customGamePath, int locationCacheSize, bool isUseInternalDNS)? $default,) {final _that = this;
|
||||
switch (_that) {
|
||||
case _SettingsUIState() when $default != null:
|
||||
return $default(_that.isEnableToolSiteMirrors,_that.inputGameLaunchECore,_that.customLauncherPath,_that.customGamePath,_that.locationCacheSize,_that.isUseInternalDNS);case _:
|
||||
return null;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// @nodoc
|
||||
|
||||
|
||||
class _SettingsUIState implements SettingsUIState {
|
||||
_SettingsUIState(
|
||||
{this.isEnableToolSiteMirrors = false,
|
||||
this.inputGameLaunchECore = "0",
|
||||
this.customLauncherPath,
|
||||
this.customGamePath,
|
||||
this.locationCacheSize = 0,
|
||||
this.isUseInternalDNS = false});
|
||||
_SettingsUIState({this.isEnableToolSiteMirrors = false, this.inputGameLaunchECore = "0", this.customLauncherPath, this.customGamePath, this.locationCacheSize = 0, this.isUseInternalDNS = false});
|
||||
|
||||
|
||||
@override
|
||||
@JsonKey()
|
||||
final bool isEnableToolSiteMirrors;
|
||||
@override
|
||||
@JsonKey()
|
||||
final String inputGameLaunchECore;
|
||||
@override
|
||||
final String? customLauncherPath;
|
||||
@override
|
||||
final String? customGamePath;
|
||||
@override
|
||||
@JsonKey()
|
||||
final int locationCacheSize;
|
||||
@override
|
||||
@JsonKey()
|
||||
final bool isUseInternalDNS;
|
||||
@override@JsonKey() final bool isEnableToolSiteMirrors;
|
||||
@override@JsonKey() final String inputGameLaunchECore;
|
||||
@override final String? customLauncherPath;
|
||||
@override final String? customGamePath;
|
||||
@override@JsonKey() final int locationCacheSize;
|
||||
@override@JsonKey() final bool isUseInternalDNS;
|
||||
|
||||
/// Create a copy of SettingsUIState
|
||||
/// with the given fields replaced by the non-null parameter values.
|
||||
@override
|
||||
@JsonKey(includeFromJson: false, includeToJson: false)
|
||||
@pragma('vm:prefer-inline')
|
||||
_$SettingsUIStateCopyWith<_SettingsUIState> get copyWith =>
|
||||
__$SettingsUIStateCopyWithImpl<_SettingsUIState>(this, _$identity);
|
||||
/// Create a copy of SettingsUIState
|
||||
/// with the given fields replaced by the non-null parameter values.
|
||||
@override @JsonKey(includeFromJson: false, includeToJson: false)
|
||||
@pragma('vm:prefer-inline')
|
||||
_$SettingsUIStateCopyWith<_SettingsUIState> get copyWith => __$SettingsUIStateCopyWithImpl<_SettingsUIState>(this, _$identity);
|
||||
|
||||
@override
|
||||
bool operator ==(Object other) {
|
||||
return identical(this, other) ||
|
||||
(other.runtimeType == runtimeType &&
|
||||
other is _SettingsUIState &&
|
||||
(identical(
|
||||
other.isEnableToolSiteMirrors, isEnableToolSiteMirrors) ||
|
||||
other.isEnableToolSiteMirrors == isEnableToolSiteMirrors) &&
|
||||
(identical(other.inputGameLaunchECore, inputGameLaunchECore) ||
|
||||
other.inputGameLaunchECore == inputGameLaunchECore) &&
|
||||
(identical(other.customLauncherPath, customLauncherPath) ||
|
||||
other.customLauncherPath == customLauncherPath) &&
|
||||
(identical(other.customGamePath, customGamePath) ||
|
||||
other.customGamePath == customGamePath) &&
|
||||
(identical(other.locationCacheSize, locationCacheSize) ||
|
||||
other.locationCacheSize == locationCacheSize) &&
|
||||
(identical(other.isUseInternalDNS, isUseInternalDNS) ||
|
||||
other.isUseInternalDNS == isUseInternalDNS));
|
||||
}
|
||||
|
||||
@override
|
||||
int get hashCode => Object.hash(
|
||||
runtimeType,
|
||||
isEnableToolSiteMirrors,
|
||||
inputGameLaunchECore,
|
||||
customLauncherPath,
|
||||
customGamePath,
|
||||
locationCacheSize,
|
||||
isUseInternalDNS);
|
||||
|
||||
@override
|
||||
String toString() {
|
||||
return 'SettingsUIState(isEnableToolSiteMirrors: $isEnableToolSiteMirrors, inputGameLaunchECore: $inputGameLaunchECore, customLauncherPath: $customLauncherPath, customGamePath: $customGamePath, locationCacheSize: $locationCacheSize, isUseInternalDNS: $isUseInternalDNS)';
|
||||
}
|
||||
@override
|
||||
bool operator ==(Object other) {
|
||||
return identical(this, other) || (other.runtimeType == runtimeType&&other is _SettingsUIState&&(identical(other.isEnableToolSiteMirrors, isEnableToolSiteMirrors) || other.isEnableToolSiteMirrors == isEnableToolSiteMirrors)&&(identical(other.inputGameLaunchECore, inputGameLaunchECore) || other.inputGameLaunchECore == inputGameLaunchECore)&&(identical(other.customLauncherPath, customLauncherPath) || other.customLauncherPath == customLauncherPath)&&(identical(other.customGamePath, customGamePath) || other.customGamePath == customGamePath)&&(identical(other.locationCacheSize, locationCacheSize) || other.locationCacheSize == locationCacheSize)&&(identical(other.isUseInternalDNS, isUseInternalDNS) || other.isUseInternalDNS == isUseInternalDNS));
|
||||
}
|
||||
|
||||
|
||||
@override
|
||||
int get hashCode => Object.hash(runtimeType,isEnableToolSiteMirrors,inputGameLaunchECore,customLauncherPath,customGamePath,locationCacheSize,isUseInternalDNS);
|
||||
|
||||
@override
|
||||
String toString() {
|
||||
return 'SettingsUIState(isEnableToolSiteMirrors: $isEnableToolSiteMirrors, inputGameLaunchECore: $inputGameLaunchECore, customLauncherPath: $customLauncherPath, customGamePath: $customGamePath, locationCacheSize: $locationCacheSize, isUseInternalDNS: $isUseInternalDNS)';
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
/// @nodoc
|
||||
abstract mixin class _$SettingsUIStateCopyWith<$Res>
|
||||
implements $SettingsUIStateCopyWith<$Res> {
|
||||
factory _$SettingsUIStateCopyWith(
|
||||
_SettingsUIState value, $Res Function(_SettingsUIState) _then) =
|
||||
__$SettingsUIStateCopyWithImpl;
|
||||
@override
|
||||
@useResult
|
||||
$Res call(
|
||||
{bool isEnableToolSiteMirrors,
|
||||
String inputGameLaunchECore,
|
||||
String? customLauncherPath,
|
||||
String? customGamePath,
|
||||
int locationCacheSize,
|
||||
bool isUseInternalDNS});
|
||||
}
|
||||
abstract mixin class _$SettingsUIStateCopyWith<$Res> implements $SettingsUIStateCopyWith<$Res> {
|
||||
factory _$SettingsUIStateCopyWith(_SettingsUIState value, $Res Function(_SettingsUIState) _then) = __$SettingsUIStateCopyWithImpl;
|
||||
@override @useResult
|
||||
$Res call({
|
||||
bool isEnableToolSiteMirrors, String inputGameLaunchECore, String? customLauncherPath, String? customGamePath, int locationCacheSize, bool isUseInternalDNS
|
||||
});
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
/// @nodoc
|
||||
class __$SettingsUIStateCopyWithImpl<$Res>
|
||||
implements _$SettingsUIStateCopyWith<$Res> {
|
||||
@@ -227,45 +266,21 @@ class __$SettingsUIStateCopyWithImpl<$Res>
|
||||
final _SettingsUIState _self;
|
||||
final $Res Function(_SettingsUIState) _then;
|
||||
|
||||
/// Create a copy of SettingsUIState
|
||||
/// with the given fields replaced by the non-null parameter values.
|
||||
@override
|
||||
@pragma('vm:prefer-inline')
|
||||
$Res call({
|
||||
Object? isEnableToolSiteMirrors = null,
|
||||
Object? inputGameLaunchECore = null,
|
||||
Object? customLauncherPath = freezed,
|
||||
Object? customGamePath = freezed,
|
||||
Object? locationCacheSize = null,
|
||||
Object? isUseInternalDNS = null,
|
||||
}) {
|
||||
return _then(_SettingsUIState(
|
||||
isEnableToolSiteMirrors: null == isEnableToolSiteMirrors
|
||||
? _self.isEnableToolSiteMirrors
|
||||
: isEnableToolSiteMirrors // ignore: cast_nullable_to_non_nullable
|
||||
as bool,
|
||||
inputGameLaunchECore: null == inputGameLaunchECore
|
||||
? _self.inputGameLaunchECore
|
||||
: inputGameLaunchECore // ignore: cast_nullable_to_non_nullable
|
||||
as String,
|
||||
customLauncherPath: freezed == customLauncherPath
|
||||
? _self.customLauncherPath
|
||||
: customLauncherPath // ignore: cast_nullable_to_non_nullable
|
||||
as String?,
|
||||
customGamePath: freezed == customGamePath
|
||||
? _self.customGamePath
|
||||
: customGamePath // ignore: cast_nullable_to_non_nullable
|
||||
as String?,
|
||||
locationCacheSize: null == locationCacheSize
|
||||
? _self.locationCacheSize
|
||||
: locationCacheSize // ignore: cast_nullable_to_non_nullable
|
||||
as int,
|
||||
isUseInternalDNS: null == isUseInternalDNS
|
||||
? _self.isUseInternalDNS
|
||||
: isUseInternalDNS // ignore: cast_nullable_to_non_nullable
|
||||
as bool,
|
||||
));
|
||||
}
|
||||
/// Create a copy of SettingsUIState
|
||||
/// with the given fields replaced by the non-null parameter values.
|
||||
@override @pragma('vm:prefer-inline') $Res call({Object? isEnableToolSiteMirrors = null,Object? inputGameLaunchECore = null,Object? customLauncherPath = freezed,Object? customGamePath = freezed,Object? locationCacheSize = null,Object? isUseInternalDNS = null,}) {
|
||||
return _then(_SettingsUIState(
|
||||
isEnableToolSiteMirrors: null == isEnableToolSiteMirrors ? _self.isEnableToolSiteMirrors : isEnableToolSiteMirrors // ignore: cast_nullable_to_non_nullable
|
||||
as bool,inputGameLaunchECore: null == inputGameLaunchECore ? _self.inputGameLaunchECore : inputGameLaunchECore // ignore: cast_nullable_to_non_nullable
|
||||
as String,customLauncherPath: freezed == customLauncherPath ? _self.customLauncherPath : customLauncherPath // ignore: cast_nullable_to_non_nullable
|
||||
as String?,customGamePath: freezed == customGamePath ? _self.customGamePath : customGamePath // ignore: cast_nullable_to_non_nullable
|
||||
as String?,locationCacheSize: null == locationCacheSize ? _self.locationCacheSize : locationCacheSize // ignore: cast_nullable_to_non_nullable
|
||||
as int,isUseInternalDNS: null == isUseInternalDNS ? _self.isUseInternalDNS : isUseInternalDNS // ignore: cast_nullable_to_non_nullable
|
||||
as bool,
|
||||
));
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
// dart format on
|
||||
|
Reference in New Issue
Block a user