bump: Flutter 3.32.1 Rust 1.87.0

fix: rsi launcher patch 2.4.0
This commit is contained in:
2025-05-31 17:27:21 +08:00
parent 2139bfb652
commit 5d735632bf
48 changed files with 5239 additions and 5455 deletions

View File

@ -1,3 +1,4 @@
// dart format width=80
// coverage:ignore-file
// GENERATED CODE - DO NOT MODIFY BY HAND
// ignore_for_file: type=lint
@ -9,197 +10,31 @@ part of 'settings_ui_model.dart';
// FreezedGenerator
// **************************************************************************
// dart format off
T _$identity<T>(T value) => value;
final _privateConstructorUsedError = UnsupportedError(
'It seems like you constructed your class using `MyClass._()`. This constructor is only meant to be used by freezed and you are not supposed to need it nor use it.\nPlease check the documentation here for more information: https://github.com/rrousselGit/freezed#adding-getters-and-methods-to-our-models');
/// @nodoc
mixin _$SettingsUIState {
bool get isEnableToolSiteMirrors => throw _privateConstructorUsedError;
String get inputGameLaunchECore => throw _privateConstructorUsedError;
String? get customLauncherPath => throw _privateConstructorUsedError;
String? get customGamePath => throw _privateConstructorUsedError;
int get locationCacheSize => throw _privateConstructorUsedError;
bool get isUseInternalDNS => throw _privateConstructorUsedError;
bool get isEnableToolSiteMirrors;
String get inputGameLaunchECore;
String? get customLauncherPath;
String? get customGamePath;
int get locationCacheSize;
bool get isUseInternalDNS;
/// Create a copy of SettingsUIState
/// with the given fields replaced by the non-null parameter values.
@JsonKey(includeFromJson: false, includeToJson: false)
@pragma('vm:prefer-inline')
$SettingsUIStateCopyWith<SettingsUIState> get copyWith =>
throw _privateConstructorUsedError;
}
/// @nodoc
abstract class $SettingsUIStateCopyWith<$Res> {
factory $SettingsUIStateCopyWith(
SettingsUIState value, $Res Function(SettingsUIState) then) =
_$SettingsUIStateCopyWithImpl<$Res, SettingsUIState>;
@useResult
$Res call(
{bool isEnableToolSiteMirrors,
String inputGameLaunchECore,
String? customLauncherPath,
String? customGamePath,
int locationCacheSize,
bool isUseInternalDNS});
}
/// @nodoc
class _$SettingsUIStateCopyWithImpl<$Res, $Val extends SettingsUIState>
implements $SettingsUIStateCopyWith<$Res> {
_$SettingsUIStateCopyWithImpl(this._value, this._then);
// ignore: unused_field
final $Val _value;
// ignore: unused_field
final $Res Function($Val) _then;
/// Create a copy of SettingsUIState
/// with the given fields replaced by the non-null parameter values.
@pragma('vm:prefer-inline')
@override
$Res call({
Object? isEnableToolSiteMirrors = null,
Object? inputGameLaunchECore = null,
Object? customLauncherPath = freezed,
Object? customGamePath = freezed,
Object? locationCacheSize = null,
Object? isUseInternalDNS = null,
}) {
return _then(_value.copyWith(
isEnableToolSiteMirrors: null == isEnableToolSiteMirrors
? _value.isEnableToolSiteMirrors
: isEnableToolSiteMirrors // ignore: cast_nullable_to_non_nullable
as bool,
inputGameLaunchECore: null == inputGameLaunchECore
? _value.inputGameLaunchECore
: inputGameLaunchECore // ignore: cast_nullable_to_non_nullable
as String,
customLauncherPath: freezed == customLauncherPath
? _value.customLauncherPath
: customLauncherPath // ignore: cast_nullable_to_non_nullable
as String?,
customGamePath: freezed == customGamePath
? _value.customGamePath
: customGamePath // ignore: cast_nullable_to_non_nullable
as String?,
locationCacheSize: null == locationCacheSize
? _value.locationCacheSize
: locationCacheSize // ignore: cast_nullable_to_non_nullable
as int,
isUseInternalDNS: null == isUseInternalDNS
? _value.isUseInternalDNS
: isUseInternalDNS // ignore: cast_nullable_to_non_nullable
as bool,
) as $Val);
}
}
/// @nodoc
abstract class _$$SettingsUIStateImplCopyWith<$Res>
implements $SettingsUIStateCopyWith<$Res> {
factory _$$SettingsUIStateImplCopyWith(_$SettingsUIStateImpl value,
$Res Function(_$SettingsUIStateImpl) then) =
__$$SettingsUIStateImplCopyWithImpl<$Res>;
@override
@useResult
$Res call(
{bool isEnableToolSiteMirrors,
String inputGameLaunchECore,
String? customLauncherPath,
String? customGamePath,
int locationCacheSize,
bool isUseInternalDNS});
}
/// @nodoc
class __$$SettingsUIStateImplCopyWithImpl<$Res>
extends _$SettingsUIStateCopyWithImpl<$Res, _$SettingsUIStateImpl>
implements _$$SettingsUIStateImplCopyWith<$Res> {
__$$SettingsUIStateImplCopyWithImpl(
_$SettingsUIStateImpl _value, $Res Function(_$SettingsUIStateImpl) _then)
: super(_value, _then);
/// Create a copy of SettingsUIState
/// with the given fields replaced by the non-null parameter values.
@pragma('vm:prefer-inline')
@override
$Res call({
Object? isEnableToolSiteMirrors = null,
Object? inputGameLaunchECore = null,
Object? customLauncherPath = freezed,
Object? customGamePath = freezed,
Object? locationCacheSize = null,
Object? isUseInternalDNS = null,
}) {
return _then(_$SettingsUIStateImpl(
isEnableToolSiteMirrors: null == isEnableToolSiteMirrors
? _value.isEnableToolSiteMirrors
: isEnableToolSiteMirrors // ignore: cast_nullable_to_non_nullable
as bool,
inputGameLaunchECore: null == inputGameLaunchECore
? _value.inputGameLaunchECore
: inputGameLaunchECore // ignore: cast_nullable_to_non_nullable
as String,
customLauncherPath: freezed == customLauncherPath
? _value.customLauncherPath
: customLauncherPath // ignore: cast_nullable_to_non_nullable
as String?,
customGamePath: freezed == customGamePath
? _value.customGamePath
: customGamePath // ignore: cast_nullable_to_non_nullable
as String?,
locationCacheSize: null == locationCacheSize
? _value.locationCacheSize
: locationCacheSize // ignore: cast_nullable_to_non_nullable
as int,
isUseInternalDNS: null == isUseInternalDNS
? _value.isUseInternalDNS
: isUseInternalDNS // ignore: cast_nullable_to_non_nullable
as bool,
));
}
}
/// @nodoc
class _$SettingsUIStateImpl implements _SettingsUIState {
_$SettingsUIStateImpl(
{this.isEnableToolSiteMirrors = false,
this.inputGameLaunchECore = "0",
this.customLauncherPath,
this.customGamePath,
this.locationCacheSize = 0,
this.isUseInternalDNS = false});
@override
@JsonKey()
final bool isEnableToolSiteMirrors;
@override
@JsonKey()
final String inputGameLaunchECore;
@override
final String? customLauncherPath;
@override
final String? customGamePath;
@override
@JsonKey()
final int locationCacheSize;
@override
@JsonKey()
final bool isUseInternalDNS;
@override
String toString() {
return 'SettingsUIState(isEnableToolSiteMirrors: $isEnableToolSiteMirrors, inputGameLaunchECore: $inputGameLaunchECore, customLauncherPath: $customLauncherPath, customGamePath: $customGamePath, locationCacheSize: $locationCacheSize, isUseInternalDNS: $isUseInternalDNS)';
}
_$SettingsUIStateCopyWithImpl<SettingsUIState>(
this as SettingsUIState, _$identity);
@override
bool operator ==(Object other) {
return identical(this, other) ||
(other.runtimeType == runtimeType &&
other is _$SettingsUIStateImpl &&
other is SettingsUIState &&
(identical(
other.isEnableToolSiteMirrors, isEnableToolSiteMirrors) ||
other.isEnableToolSiteMirrors == isEnableToolSiteMirrors) &&
@ -225,42 +60,212 @@ class _$SettingsUIStateImpl implements _SettingsUIState {
locationCacheSize,
isUseInternalDNS);
@override
String toString() {
return 'SettingsUIState(isEnableToolSiteMirrors: $isEnableToolSiteMirrors, inputGameLaunchECore: $inputGameLaunchECore, customLauncherPath: $customLauncherPath, customGamePath: $customGamePath, locationCacheSize: $locationCacheSize, isUseInternalDNS: $isUseInternalDNS)';
}
}
/// @nodoc
abstract mixin class $SettingsUIStateCopyWith<$Res> {
factory $SettingsUIStateCopyWith(
SettingsUIState value, $Res Function(SettingsUIState) _then) =
_$SettingsUIStateCopyWithImpl;
@useResult
$Res call(
{bool isEnableToolSiteMirrors,
String inputGameLaunchECore,
String? customLauncherPath,
String? customGamePath,
int locationCacheSize,
bool isUseInternalDNS});
}
/// @nodoc
class _$SettingsUIStateCopyWithImpl<$Res>
implements $SettingsUIStateCopyWith<$Res> {
_$SettingsUIStateCopyWithImpl(this._self, this._then);
final SettingsUIState _self;
final $Res Function(SettingsUIState) _then;
/// Create a copy of SettingsUIState
/// with the given fields replaced by the non-null parameter values.
@pragma('vm:prefer-inline')
@override
$Res call({
Object? isEnableToolSiteMirrors = null,
Object? inputGameLaunchECore = null,
Object? customLauncherPath = freezed,
Object? customGamePath = freezed,
Object? locationCacheSize = null,
Object? isUseInternalDNS = null,
}) {
return _then(_self.copyWith(
isEnableToolSiteMirrors: null == isEnableToolSiteMirrors
? _self.isEnableToolSiteMirrors
: isEnableToolSiteMirrors // ignore: cast_nullable_to_non_nullable
as bool,
inputGameLaunchECore: null == inputGameLaunchECore
? _self.inputGameLaunchECore
: inputGameLaunchECore // ignore: cast_nullable_to_non_nullable
as String,
customLauncherPath: freezed == customLauncherPath
? _self.customLauncherPath
: customLauncherPath // ignore: cast_nullable_to_non_nullable
as String?,
customGamePath: freezed == customGamePath
? _self.customGamePath
: customGamePath // ignore: cast_nullable_to_non_nullable
as String?,
locationCacheSize: null == locationCacheSize
? _self.locationCacheSize
: locationCacheSize // ignore: cast_nullable_to_non_nullable
as int,
isUseInternalDNS: null == isUseInternalDNS
? _self.isUseInternalDNS
: isUseInternalDNS // ignore: cast_nullable_to_non_nullable
as bool,
));
}
}
/// @nodoc
class _SettingsUIState implements SettingsUIState {
_SettingsUIState(
{this.isEnableToolSiteMirrors = false,
this.inputGameLaunchECore = "0",
this.customLauncherPath,
this.customGamePath,
this.locationCacheSize = 0,
this.isUseInternalDNS = false});
@override
@JsonKey()
final bool isEnableToolSiteMirrors;
@override
@JsonKey()
final String inputGameLaunchECore;
@override
final String? customLauncherPath;
@override
final String? customGamePath;
@override
@JsonKey()
final int locationCacheSize;
@override
@JsonKey()
final bool isUseInternalDNS;
/// Create a copy of SettingsUIState
/// with the given fields replaced by the non-null parameter values.
@override
@JsonKey(includeFromJson: false, includeToJson: false)
@pragma('vm:prefer-inline')
_$SettingsUIStateCopyWith<_SettingsUIState> get copyWith =>
__$SettingsUIStateCopyWithImpl<_SettingsUIState>(this, _$identity);
@override
bool operator ==(Object other) {
return identical(this, other) ||
(other.runtimeType == runtimeType &&
other is _SettingsUIState &&
(identical(
other.isEnableToolSiteMirrors, isEnableToolSiteMirrors) ||
other.isEnableToolSiteMirrors == isEnableToolSiteMirrors) &&
(identical(other.inputGameLaunchECore, inputGameLaunchECore) ||
other.inputGameLaunchECore == inputGameLaunchECore) &&
(identical(other.customLauncherPath, customLauncherPath) ||
other.customLauncherPath == customLauncherPath) &&
(identical(other.customGamePath, customGamePath) ||
other.customGamePath == customGamePath) &&
(identical(other.locationCacheSize, locationCacheSize) ||
other.locationCacheSize == locationCacheSize) &&
(identical(other.isUseInternalDNS, isUseInternalDNS) ||
other.isUseInternalDNS == isUseInternalDNS));
}
@override
int get hashCode => Object.hash(
runtimeType,
isEnableToolSiteMirrors,
inputGameLaunchECore,
customLauncherPath,
customGamePath,
locationCacheSize,
isUseInternalDNS);
@override
String toString() {
return 'SettingsUIState(isEnableToolSiteMirrors: $isEnableToolSiteMirrors, inputGameLaunchECore: $inputGameLaunchECore, customLauncherPath: $customLauncherPath, customGamePath: $customGamePath, locationCacheSize: $locationCacheSize, isUseInternalDNS: $isUseInternalDNS)';
}
}
/// @nodoc
abstract mixin class _$SettingsUIStateCopyWith<$Res>
implements $SettingsUIStateCopyWith<$Res> {
factory _$SettingsUIStateCopyWith(
_SettingsUIState value, $Res Function(_SettingsUIState) _then) =
__$SettingsUIStateCopyWithImpl;
@override
@useResult
$Res call(
{bool isEnableToolSiteMirrors,
String inputGameLaunchECore,
String? customLauncherPath,
String? customGamePath,
int locationCacheSize,
bool isUseInternalDNS});
}
/// @nodoc
class __$SettingsUIStateCopyWithImpl<$Res>
implements _$SettingsUIStateCopyWith<$Res> {
__$SettingsUIStateCopyWithImpl(this._self, this._then);
final _SettingsUIState _self;
final $Res Function(_SettingsUIState) _then;
/// Create a copy of SettingsUIState
/// with the given fields replaced by the non-null parameter values.
@override
@pragma('vm:prefer-inline')
_$$SettingsUIStateImplCopyWith<_$SettingsUIStateImpl> get copyWith =>
__$$SettingsUIStateImplCopyWithImpl<_$SettingsUIStateImpl>(
this, _$identity);
$Res call({
Object? isEnableToolSiteMirrors = null,
Object? inputGameLaunchECore = null,
Object? customLauncherPath = freezed,
Object? customGamePath = freezed,
Object? locationCacheSize = null,
Object? isUseInternalDNS = null,
}) {
return _then(_SettingsUIState(
isEnableToolSiteMirrors: null == isEnableToolSiteMirrors
? _self.isEnableToolSiteMirrors
: isEnableToolSiteMirrors // ignore: cast_nullable_to_non_nullable
as bool,
inputGameLaunchECore: null == inputGameLaunchECore
? _self.inputGameLaunchECore
: inputGameLaunchECore // ignore: cast_nullable_to_non_nullable
as String,
customLauncherPath: freezed == customLauncherPath
? _self.customLauncherPath
: customLauncherPath // ignore: cast_nullable_to_non_nullable
as String?,
customGamePath: freezed == customGamePath
? _self.customGamePath
: customGamePath // ignore: cast_nullable_to_non_nullable
as String?,
locationCacheSize: null == locationCacheSize
? _self.locationCacheSize
: locationCacheSize // ignore: cast_nullable_to_non_nullable
as int,
isUseInternalDNS: null == isUseInternalDNS
? _self.isUseInternalDNS
: isUseInternalDNS // ignore: cast_nullable_to_non_nullable
as bool,
));
}
}
abstract class _SettingsUIState implements SettingsUIState {
factory _SettingsUIState(
{final bool isEnableToolSiteMirrors,
final String inputGameLaunchECore,
final String? customLauncherPath,
final String? customGamePath,
final int locationCacheSize,
final bool isUseInternalDNS}) = _$SettingsUIStateImpl;
@override
bool get isEnableToolSiteMirrors;
@override
String get inputGameLaunchECore;
@override
String? get customLauncherPath;
@override
String? get customGamePath;
@override
int get locationCacheSize;
@override
bool get isUseInternalDNS;
/// Create a copy of SettingsUIState
/// with the given fields replaced by the non-null parameter values.
@override
@JsonKey(includeFromJson: false, includeToJson: false)
_$$SettingsUIStateImplCopyWith<_$SettingsUIStateImpl> get copyWith =>
throw _privateConstructorUsedError;
}
// dart format on