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Release: 2.13.0 58
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@ -69,7 +69,7 @@ class SettingsUIModel extends _$SettingsUIModel {
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}
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Future<void> setLauncherPath(BuildContext context) async {
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await showToast(context, "${S.current.setting_toast_select_launcher_exe}");
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await showToast(context, S.current.setting_toast_select_launcher_exe);
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final r = await FilePicker.platform.pickFiles(
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dialogTitle: S.current.setting_action_info_select_rsi_launcher_location,
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type: FileType.custom,
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@ -90,7 +90,7 @@ class SettingsUIModel extends _$SettingsUIModel {
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}
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Future<void> setGamePath(BuildContext context) async {
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await showToast(context, "${S.current.setting_toast_select_game_file}");
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await showToast(context, S.current.setting_toast_select_game_file);
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final r = await FilePicker.platform.pickFiles(
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dialogTitle: S.current.setting_action_info_select_game_install_location,
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type: FileType.custom,
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