dart: fix

This commit is contained in:
2025-08-15 22:52:13 +08:00
parent 44bf771f4c
commit 99104527d4
30 changed files with 57 additions and 56 deletions

View File

@@ -73,7 +73,7 @@ class HomePerformanceUIModel extends _$HomePerformanceUIModel {
showGraphicsPerformanceTip: v != _graphicsPerformanceTipVersion);
}
_readConf() async {
Future<void> _readConf() async {
if (state.performanceMap == null) return;
state = state.copyWith(enabled: true);
@@ -95,14 +95,14 @@ class HomePerformanceUIModel extends _$HomePerformanceUIModel {
}
}
closeTip() async {
Future<void> closeTip() async {
final box = await Hive.openBox("app_conf");
await box.put(
"close_graphics_performance_tip", _graphicsPerformanceTipVersion);
_init();
}
onChangePreProfile(String key) {
void onChangePreProfile(String key) {
switch (key) {
case "low":
state.performanceMap?.forEach((key, v) {
@@ -144,11 +144,11 @@ class HomePerformanceUIModel extends _$HomePerformanceUIModel {
state = state.copyWith();
}
refresh() async {
Future<void> refresh() async {
_init();
}
clean(BuildContext context) async {
Future<void> clean(BuildContext context) async {
state = state.copyWith(
workingString: S.current.performance_info_delete_config_file);
if (await confFile.exists()) {
@@ -164,7 +164,7 @@ class HomePerformanceUIModel extends _$HomePerformanceUIModel {
state = state.copyWith(workingString: "");
}
cleanShaderCache(BuildContext? context) async {
Future<void> cleanShaderCache(BuildContext? context) async {
final gameShaderCachePath = await SCLoggerHelper.getShaderCachePath();
final l =
await Directory(gameShaderCachePath!).list(recursive: false).toList();
@@ -181,7 +181,7 @@ class HomePerformanceUIModel extends _$HomePerformanceUIModel {
}
}
applyProfile(bool cleanShader) async {
Future<void> applyProfile(bool cleanShader) async {
if (state.performanceMap == null) return;
AnalyticsApi.touch("performance_apply");
state = state.copyWith(
@@ -222,7 +222,7 @@ class HomePerformanceUIModel extends _$HomePerformanceUIModel {
state = state.copyWith(workingString: "");
}
updateState() {
void updateState() {
state = state.copyWith();
}
}