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synced 2024-12-23 07:43:42 +08:00
[Party Room] 暂时搁置
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828785ced4
commit
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@ -24,18 +24,26 @@ class PartyRoomHomeUI extends BaseUI<PartyRoomHomeUIModel> {
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@override
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Widget build(BuildContext context) {
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final model = ref.watch(provider);
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return PageView(
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controller: model.pageCtrl,
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physics: const NeverScrollableScrollPhysics(),
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// final model = ref.watch(provider);
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return const Center(
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child: Column(
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mainAxisSize: MainAxisSize.min,
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children: [
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super.build(context),
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BaseUIContainer(
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uiCreate: () => PartyRoomChatUI(),
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modelCreate: () =>
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model.getChildUIModelProviders<PartyRoomChatUIModel>("chat"))
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Text("敬请期待!"),
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],
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),
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);
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// return PageView(
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// controller: model.pageCtrl,
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// physics: const NeverScrollableScrollPhysics(),
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// children: [
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// super.build(context),
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// BaseUIContainer(
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// uiCreate: () => PartyRoomChatUI(),
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// modelCreate: () =>
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// model.getChildUIModelProviders<PartyRoomChatUIModel>("chat"))
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// ],
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// );
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}
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@override
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@ -90,6 +98,7 @@ class PartyRoomHomeUI extends BaseUI<PartyRoomHomeUIModel> {
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DateTime.fromMillisecondsSinceEpoch(item.createTime.toInt());
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return Tilt(
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borderRadius: BorderRadius.circular(13),
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clipBehavior: Clip.hardEdge,
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child: Container(
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decoration: BoxDecoration(
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borderRadius: BorderRadius.circular(13),
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@ -45,12 +45,6 @@ class PartyRoomHomeUIModel extends BaseUIModel {
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final pageCtrl = PageController();
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@override
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void initModel() {
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super.initModel();
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_loadTypes();
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_touchUser();
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}
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@override
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BaseUIModel? onCreateChildUIModel(modelKey) {
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@ -63,66 +57,66 @@ class PartyRoomHomeUIModel extends BaseUIModel {
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@override
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Future loadData() async {
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if (pingServerMessage != "") {
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pingServerMessage = null;
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notifyListeners();
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await _pingServer();
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}
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await _loadPage();
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// if (pingServerMessage != "") {
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// pingServerMessage = null;
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// notifyListeners();
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// await _pingServer();
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// }
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// await _loadPage();
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}
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@override
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reloadData() async {
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pageNum = 0;
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rooms = null;
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notifyListeners();
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_touchUser();
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return super.reloadData();
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}
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// @override
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// reloadData() async {
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// pageNum = 0;
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// rooms = null;
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// notifyListeners();
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// _touchUser();
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// return super.reloadData();
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// }
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_loadPage() async {
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final r = await handleError(() => PartyRoomGrpcServer.getRoomList(
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RoomListPageReqData(
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pageNum: Int64.tryParseInt("$pageNum"),
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typeID: selectedRoomType?.id ?? "",
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subTypeID: selectedRoomSubType?.id ?? "",
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status: selectedStatus)));
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if (r == null) return;
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if (r.pageData.hasNext) {
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pageNum++;
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} else {
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pageNum = -1;
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}
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rooms = r.rooms;
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notifyListeners();
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}
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_pingServer() async {
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try {
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final r = await PartyRoomGrpcServer.pingServer();
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dPrint(
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"[PartyRoomHomeUIModel] Connected! serverVersion ==> ${r.serverVersion}");
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pingServerMessage = "";
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notifyListeners();
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} catch (e) {
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pingServerMessage = "服务器连接失败,请稍后重试。\n$e";
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notifyListeners();
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return;
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}
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}
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Future<void> _loadTypes() async {
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final r = await handleError(() => PartyRoomGrpcServer.getRoomTypes());
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if (r == null) return;
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selectedRoomType =
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RoomType(id: "", name: "全部", desc: "查看所有类型的房间,寻找一起玩的伙伴。");
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selectedRoomSubType = RoomSubtype(id: "", name: "全部");
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roomTypes = {"": selectedRoomType!};
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for (var element in r.roomTypes) {
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roomTypes![element.id] = element;
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}
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notifyListeners();
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}
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// _loadPage() async {
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// final r = await handleError(() => PartyRoomGrpcServer.getRoomList(
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// RoomListPageReqData(
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// pageNum: Int64.tryParseInt("$pageNum"),
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// typeID: selectedRoomType?.id ?? "",
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// subTypeID: selectedRoomSubType?.id ?? "",
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// status: selectedStatus)));
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// if (r == null) return;
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// if (r.pageData.hasNext) {
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// pageNum++;
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// } else {
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// pageNum = -1;
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// }
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// rooms = r.rooms;
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// notifyListeners();
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// }
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//
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// _pingServer() async {
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// try {
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// final r = await PartyRoomGrpcServer.pingServer();
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// dPrint(
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// "[PartyRoomHomeUIModel] Connected! serverVersion ==> ${r.serverVersion}");
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// pingServerMessage = "";
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// notifyListeners();
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// } catch (e) {
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// pingServerMessage = "服务器连接失败,请稍后重试。\n$e";
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// notifyListeners();
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// return;
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// }
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// }
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//
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// Future<void> _loadTypes() async {
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// final r = await handleError(() => PartyRoomGrpcServer.getRoomTypes());
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// if (r == null) return;
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// selectedRoomType =
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// RoomType(id: "", name: "全部", desc: "查看所有类型的房间,寻找一起玩的伙伴。");
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// selectedRoomSubType = RoomSubtype(id: "", name: "全部");
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// roomTypes = {"": selectedRoomType!};
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// for (var element in r.roomTypes) {
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// roomTypes![element.id] = element;
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// }
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// notifyListeners();
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// }
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Map<String, RoomSubtype>? getCurRoomSubTypes() {
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if (selectedRoomType?.subTypes == null) return null;
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@ -184,19 +178,19 @@ class PartyRoomHomeUIModel extends BaseUIModel {
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reloadData();
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}
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Future<void> _touchUser() async {
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if (getCreatedChildUIModel<PartyRoomChatUIModel>("chat")?.selectRoom ==
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null) {
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final userName = await globalUIModel.getRunningGameUser();
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if (userName == null) return;
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// 检测用户已加入的房间
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final room = await handleError(() =>
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PartyRoomGrpcServer.touchUserRoom(userName, AppConf.deviceUUID));
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dPrint("touch room == ${room?.toProto3Json()}");
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if (room == null || room.id == "") return;
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onTapRoom(room);
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}
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}
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// Future<void> _touchUser() async {
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// if (getCreatedChildUIModel<PartyRoomChatUIModel>("chat")?.selectRoom ==
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// null) {
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// final userName = await globalUIModel.getRunningGameUser();
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// if (userName == null) return;
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// // 检测用户已加入的房间
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// final room = await handleError(() =>
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// PartyRoomGrpcServer.touchUserRoom(userName, AppConf.deviceUUID));
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// dPrint("touch room == ${room?.toProto3Json()}");
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// if (room == null || room.id == "") return;
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// onTapRoom(room);
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// }
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// }
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onTapRoom(RoomData item) {
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getCreatedChildUIModel<PartyRoomChatUIModel>("chat", create: true)
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