mirror of
https://ghfast.top/https://github.com/StarCitizenToolBox/app.git
synced 2025-08-21 16:26:57 +08:00
fix: game login
This commit is contained in:
@@ -83,8 +83,11 @@ class HomeUIModel extends _$HomeUIModel {
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state = state.copyWith(scInstalledPath: "not_install");
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return;
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}
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final scInstallPaths =
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await SCLoggerHelper.getGameInstallPath(listData, withVersion: AppConf.gameChannels, checkExists: true);
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final scInstallPaths = await SCLoggerHelper.getGameInstallPath(
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listData,
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withVersion: AppConf.gameChannels,
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checkExists: true,
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);
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String scInstalledPath = "not_install";
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@@ -93,13 +96,19 @@ class HomeUIModel extends _$HomeUIModel {
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scInstalledPath = scInstallPaths.first;
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}
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}
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final lastScreenInfo =
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S.current.home_action_info_scan_complete_valid_directories_found(scInstallPaths.length.toString());
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final lastScreenInfo = S.current.home_action_info_scan_complete_valid_directories_found(
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scInstallPaths.length.toString(),
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);
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state = state.copyWith(
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scInstalledPath: scInstalledPath, scInstallPaths: scInstallPaths, lastScreenInfo: lastScreenInfo);
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scInstalledPath: scInstalledPath,
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scInstallPaths: scInstallPaths,
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lastScreenInfo: lastScreenInfo,
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);
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} catch (e) {
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state = state.copyWith(
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scInstalledPath: "not_install", lastScreenInfo: S.current.home_action_info_log_file_parse_fail);
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scInstalledPath: "not_install",
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lastScreenInfo: S.current.home_action_info_log_file_parse_fail,
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);
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AnalyticsApi.touch("error_launchLogs");
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// showToast(context!,
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// "${S.current.home_action_info_log_file_parse_fail} \n请关闭游戏,退出RSI启动器后重试,若仍有问题,请使用工具箱中的 RSI Launcher log 修复。");
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@@ -127,8 +136,14 @@ class HomeUIModel extends _$HomeUIModel {
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}
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// ignore: avoid_build_context_in_providers
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Future<void> goWebView(BuildContext context, String title, String url,
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{bool useLocalization = false, bool loginMode = false, RsiLoginCallback? rsiLoginCallback}) async {
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Future<void> goWebView(
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BuildContext context,
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String title,
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String url, {
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bool useLocalization = false,
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bool loginMode = false,
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RsiLoginCallback? rsiLoginCallback,
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}) async {
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if (useLocalization) {
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const tipVersion = 2;
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final box = await Hive.openBox("app_conf");
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@@ -136,13 +151,11 @@ class HomeUIModel extends _$HomeUIModel {
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if (skip != tipVersion) {
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if (!context.mounted) return;
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final ok = await showConfirmDialogs(
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context,
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S.current.home_action_title_star_citizen_website_localization,
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Text(
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S.current.home_action_info_web_localization_plugin_disclaimer,
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style: const TextStyle(fontSize: 16),
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),
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constraints: BoxConstraints(maxWidth: MediaQuery.of(context).size.width * .6));
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context,
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S.current.home_action_title_star_citizen_website_localization,
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Text(S.current.home_action_info_web_localization_plugin_disclaimer, style: const TextStyle(fontSize: 16)),
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constraints: BoxConstraints(maxWidth: MediaQuery.of(context).size.width * .6),
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);
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if (!ok) {
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if (loginMode) {
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rsiLoginCallback?.call(null, false);
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@@ -189,12 +202,9 @@ class HomeUIModel extends _$HomeUIModel {
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void _init() {
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reScanPath();
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_serverUpdateTimer = Timer.periodic(
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const Duration(minutes: 10),
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(timer) {
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_updateSCServerStatus();
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},
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);
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_serverUpdateTimer = Timer.periodic(const Duration(minutes: 10), (timer) {
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_updateSCServerStatus();
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});
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_appUpdateTimer = Timer.periodic(const Duration(minutes: 30), (timer) {
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checkLocalizationUpdate();
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@@ -222,11 +232,13 @@ class HomeUIModel extends _$HomeUIModel {
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}
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final appWebLocalizationVersionsData = AppWebLocalizationVersionsData.fromJson(
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json.decode((await RSHttp.getText("${URLConf.webTranslateHomeUrl}/versions.json"))));
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json.decode((await RSHttp.getText("${URLConf.webTranslateHomeUrl}/versions.json"))),
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);
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final countdownFestivalListData = await Api.getFestivalCountdownList();
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state = state.copyWith(
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webLocalizationVersionsData: appWebLocalizationVersionsData,
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countdownFestivalListData: countdownFestivalListData);
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webLocalizationVersionsData: appWebLocalizationVersionsData,
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countdownFestivalListData: countdownFestivalListData,
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);
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_updateSCServerStatus();
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_loadRRS();
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} catch (e) {
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@@ -255,14 +267,21 @@ class HomeUIModel extends _$HomeUIModel {
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dPrint("RSS update Success !");
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} catch (e) {
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dPrint("_loadRRS Error:$e");
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// 避免持续显示 loading
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if (state.rssTextItems == null) {
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state = state.copyWith(rssTextItems: []);
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}
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if (state.rssVideoItems == null) {
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state = state.copyWith(rssVideoItems: []);
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}
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}
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}
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Future<void> checkLocalizationUpdate({bool skipReload = false}) async {
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dPrint("_checkLocalizationUpdate");
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final updates = await (ref.read(localizationUIModelProvider.notifier))
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.checkLangUpdate(skipReload: skipReload)
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.unwrap<List<String>>();
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final updates = await (ref.read(
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localizationUIModelProvider.notifier,
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)).checkLangUpdate(skipReload: skipReload).unwrap<List<String>>();
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if (updates == null || updates.isEmpty) {
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state = state.copyWith(localizationUpdateInfo: null);
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return;
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@@ -273,10 +292,11 @@ class HomeUIModel extends _$HomeUIModel {
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_appUpdateTimer = null;
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// 发送通知
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await win32.sendNotify(
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summary: S.current.home_localization_new_version_available,
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body: S.current.home_localization_new_version_installed(updates.first),
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appName: S.current.home_title_app_name,
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appId: ConstConf.win32AppId);
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summary: S.current.home_localization_new_version_available,
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body: S.current.home_localization_new_version_installed(updates.first),
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appName: S.current.home_title_app_name,
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appId: ConstConf.win32AppId,
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);
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}
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}
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@@ -296,8 +316,12 @@ class HomeUIModel extends _$HomeUIModel {
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showDialog(context: context, dismissWithEsc: false, builder: (context) => HomeGameLoginDialogUI(context));
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} else {
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final ok = await showConfirmDialogs(
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context, S.current.home_info_one_click_launch_warning, Text(S.current.home_info_account_security_warning),
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confirm: S.current.home_action_install_microsoft_store_version, cancel: S.current.home_action_cancel);
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context,
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S.current.home_info_one_click_launch_warning,
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Text(S.current.home_info_account_security_warning),
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confirm: S.current.home_action_install_microsoft_store_version,
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cancel: S.current.home_action_cancel,
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);
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if (ok == true) {
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await launchUrlString("https://apps.microsoft.com/detail/9NF3SWFWNKL1?launch=true");
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await Future.delayed(const Duration(seconds: 2));
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@@ -313,12 +337,13 @@ class HomeUIModel extends _$HomeUIModel {
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}
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Future<void> doLaunchGame(
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// ignore: avoid_build_context_in_providers
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BuildContext context,
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String launchExe,
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List<String> args,
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String installPath,
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String? processorAffinity) async {
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// ignore: avoid_build_context_in_providers
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BuildContext context,
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String launchExe,
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List<String> args,
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String installPath,
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String? processorAffinity,
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) async {
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var runningMap = Map<String, bool>.from(state.isGameRunning);
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runningMap[installPath] = true;
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state = state.copyWith(isGameRunning: runningMap);
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@@ -328,8 +353,16 @@ class HomeUIModel extends _$HomeUIModel {
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result = await Process.run(launchExe, args);
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} else {
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dPrint("set Affinity === $processorAffinity launchExe === $launchExe");
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result = await Process.run(
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"cmd.exe", ['/C', 'Start', '"StarCitizen"', '/High', '/Affinity', processorAffinity, launchExe, ...args]);
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result = await Process.run("cmd.exe", [
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'/C',
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'Start',
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'"StarCitizen"',
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'/High',
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'/Affinity',
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processorAffinity,
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launchExe,
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...args,
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]);
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}
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dPrint('Exit code: ${result.exitCode}');
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dPrint('stdout: ${result.stdout}');
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@@ -350,13 +383,15 @@ class HomeUIModel extends _$HomeUIModel {
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// "游戏非正常退出\nexitCode=${result.exitCode}\nstdout=${result.stdout ?? ""}\nstderr=${result.stderr ?? ""}\n\n诊断信息:${exitInfo == null ? "未知错误,请通过一键诊断加群反馈。" : exitInfo.key} \n${hasUrl ? "请查看弹出的网页链接获得详细信息。" : exitInfo?.value ?? ""}");
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// S.current.home_action_info_abnormal_game_exit
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showToast(
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context,
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S.current.home_action_info_abnormal_game_exit(
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result.exitCode.toString(),
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result.stdout ?? "",
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result.stderr ?? "",
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exitInfo == null ? S.current.home_action_info_unknown_error : exitInfo.key,
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hasUrl ? S.current.home_action_info_check_web_link : exitInfo?.value ?? ""));
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context,
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S.current.home_action_info_abnormal_game_exit(
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result.exitCode.toString(),
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result.stdout ?? "",
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result.stderr ?? "",
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exitInfo == null ? S.current.home_action_info_unknown_error : exitInfo.key,
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hasUrl ? S.current.home_action_info_check_web_link : exitInfo?.value ?? "",
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),
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);
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if (hasUrl) {
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await Future.delayed(const Duration(seconds: 3));
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launchUrlString(exitInfo!.value);
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