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新增汉化更新提示
新增周期性汉化版本检查
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@ -1,10 +1,9 @@
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/// enable : true
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/// versionName : "3.21.1(PU)_CN_V2"
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/// versionName : "3.21.1(PU)_CNE_V2"
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/// updateAt : "2023-12-03: 14:50:00"
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/// info : "简体中文汉化(首选)"
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/// info : "简体中文半汉化(物品名称英文版)"
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/// game_channel : "PU"
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/// note : "·因游戏暂不支持3D字体汉化,F键交互将依旧为英文。\n·角色抬头显示器(HUD)的中文字体不显示。\n·某些元素字体过小。\n·搜索栏无法输入中文。\n·部位文本未翻译(在翻了,在翻了!)"
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/// upgrade_channel : "CN"
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/// note : ""
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class ScLocalizationData {
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ScLocalizationData({
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@ -13,8 +12,7 @@ class ScLocalizationData {
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this.updateAt,
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this.info,
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this.gameChannel,
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this.note,
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this.upgradeChannel,});
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this.note,});
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ScLocalizationData.fromJson(dynamic json) {
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enable = json['enable'];
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@ -23,7 +21,6 @@ class ScLocalizationData {
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info = json['info'];
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gameChannel = json['game_channel'];
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note = json['note'];
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upgradeChannel = json['upgrade_channel'];
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}
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bool? enable;
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String? versionName;
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@ -31,7 +28,6 @@ class ScLocalizationData {
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String? info;
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String? gameChannel;
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String? note;
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String? upgradeChannel;
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Map<String, dynamic> toJson() {
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final map = <String, dynamic>{};
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@ -41,7 +37,6 @@ class ScLocalizationData {
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map['info'] = info;
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map['game_channel'] = gameChannel;
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map['note'] = note;
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map['upgrade_channel'] = upgradeChannel;
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return map;
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}
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