/// key : "r_displayinfo" /// name : "屏幕信息(展示帧率)" /// info : "在屏幕右上角展示帧率,服务器信息等" /// type : "int" /// max : 4 /// min : 0 /// value : 0 /// group : "设置" class GamePerformanceData { GamePerformanceData({ this.key, this.name, this.info, this.type, this.max, this.min, this.value, this.group, }); GamePerformanceData.fromJson(dynamic json) { key = json['key']; name = json['name']; info = json['info']; type = json['type']; max = json['max']; min = json['min']; value = json['value']; group = json['group']; } String? key; String? name; String? info; String? type; num? max; num? min; num? value; String? group; Map toJson() { final map = {}; map['key'] = key; map['name'] = name; map['info'] = info; map['type'] = type; map['max'] = max; map['min'] = min; map['value'] = value; map['group'] = group; return map; } }