import 'dart:async'; import 'dart:convert'; import 'dart:io'; import 'package:desktop_webview_window/desktop_webview_window.dart'; import 'package:dio/dio.dart'; import 'package:hive/hive.dart'; import 'package:starcitizen_doctor/api/analytics.dart'; import 'package:starcitizen_doctor/api/api.dart'; import 'package:starcitizen_doctor/base/ui_model.dart'; import 'package:starcitizen_doctor/common/conf.dart'; import 'package:starcitizen_doctor/common/helper/log_helper.dart'; import 'package:starcitizen_doctor/common/helper/system_helper.dart'; import 'package:starcitizen_doctor/data/app_placard_data.dart'; import 'package:starcitizen_doctor/data/app_web_localization_versions_data.dart'; import 'package:starcitizen_doctor/data/countdown_festival_item_data.dart'; import 'package:starcitizen_doctor/ui/home/countdown/countdown_dialog_ui_model.dart'; import 'package:starcitizen_doctor/ui/home/dialogs/md_content_dialog_ui.dart'; import 'package:starcitizen_doctor/ui/home/dialogs/md_content_dialog_ui_model.dart'; import 'package:starcitizen_doctor/ui/home/localization/localization_ui_model.dart'; import 'package:starcitizen_doctor/ui/home/login/login_dialog_ui.dart'; import 'package:starcitizen_doctor/ui/home/login/login_dialog_ui_model.dart'; import 'package:starcitizen_doctor/ui/home/performance/performance_ui_model.dart'; import 'package:starcitizen_doctor/ui/home/webview/webview.dart'; import 'package:starcitizen_doctor/ui/home/webview/webview_localization_capture_ui_model.dart'; import 'package:url_launcher/url_launcher_string.dart'; import 'countdown/countdown_dialog_ui.dart'; import 'localization/localization_ui.dart'; import 'performance/performance_ui.dart'; import 'webview/webview_localization_capture_ui.dart'; class HomeUIModel extends BaseUIModel { var scInstalledPath = "not_install"; List scInstallPaths = []; String _lastScreenInfo = ""; String get lastScreenInfo => _lastScreenInfo; bool isChecking = false; bool isFixing = false; String isFixingString = ""; final Map _isGameRunning = {}; bool get isCurGameRunning => _isGameRunning[scInstalledPath] ?? false; set lastScreenInfo(String info) { _lastScreenInfo = info; notifyListeners(); } List>? checkResult; AppWebLocalizationVersionsData? appWebLocalizationVersionsData; List? countdownFestivalListData; final cnExp = RegExp(r"[^\x00-\xff]"); AppPlacardData? appPlacardData; List? scServerStatus; Timer? serverUpdateTimer; final statusCnName = const { "Platform": "平台", "Persistent Universe": "持续宇宙", "Electronic Access": "电子访问", "Arena Commander": "竞技场指挥官" }; @override Future loadData() async { if (AppConf.networkVersionData == null) return; try { final r = await Api.getAppPlacard(); final box = await Hive.openBox("app_conf"); final version = box.get("close_placard", defaultValue: ""); if (r.enable == true) { if (r.alwaysShow != true && version == r.version) { } else { appPlacardData = r; } } updateSCServerStatus(); notifyListeners(); appWebLocalizationVersionsData = AppWebLocalizationVersionsData.fromJson( json.decode((await Api.dio.get( "${AppConf.webTranslateHomeUrl}/versions.json", options: Options(responseType: ResponseType.plain))) .data)); countdownFestivalListData = await Api.getFestivalCountdownList(); notifyListeners(); } catch (e) { dPrint(e); } notifyListeners(); } @override void initModel() { reScanPath(); serverUpdateTimer = Timer.periodic( const Duration(minutes: 1), (timer) { updateSCServerStatus(); }, ); super.initModel(); } @override void dispose() { serverUpdateTimer?.cancel(); serverUpdateTimer = null; super.dispose(); } Future reScanPath() async { scInstallPaths.clear(); scInstalledPath = "not_install"; lastScreenInfo = "正在扫描 ..."; try { final listData = await SCLoggerHelper.getLauncherLogList(); if (listData == null) { lastScreenInfo = "获取log失败!"; return; } scInstallPaths = await SCLoggerHelper.getGameInstallPath(listData, withVersion: ["LIVE", "PTU", "EPTU", "TECH-PREVIEW"], checkExists: true); if (scInstallPaths.isNotEmpty) { scInstalledPath = scInstallPaths.first; } lastScreenInfo = "扫描完毕,共找到 ${scInstallPaths.length} 个有效安装目录"; } catch (e) { lastScreenInfo = "解析 log 文件失败!"; AnalyticsApi.touch("error_launchLogs"); showToast(context!, "解析 log 文件失败! \n请关闭游戏,退出RSI启动器后重试,若仍有问题,请使用工具箱中的 RSI Launcher log 修复。"); } } updateSCServerStatus() async { try { final s = await Api.getScServerStatus(); dPrint("updateSCServerStatus===$s"); scServerStatus = s; notifyListeners(); } catch (e) { dPrint(e); } } VoidCallback? doCheck() { if (isChecking) return null; return () async { isChecking = true; lastScreenInfo = "正在分析..."; await _statCheck(); isChecking = false; notifyListeners(); }; } Future _statCheck() async { checkResult = []; await _checkPreInstall(); await _checkEAC(); // TODO for debug // checkResult?.add(const MapEntry("unSupport_system", "android")); // checkResult?.add(const MapEntry("nvme_PhysicalBytes", "c")); // checkResult?.add(const MapEntry("no_live_path", "")); if (checkResult!.isEmpty) { checkResult = null; lastScreenInfo = "分析完毕,没有发现问题"; } else { lastScreenInfo = "分析完毕,发现 ${checkResult!.length} 个问题"; } if (scInstalledPath == "not_install" && (checkResult?.isEmpty ?? true)) { showToast(context!, "扫描完毕,没有发现问题,若仍然安装失败,请尝试使用工具箱中的 RSI启动器管理员模式。"); } } Future _checkEAC() async { if (scInstalledPath == "not_install") return; lastScreenInfo = "正在检查:EAC"; final eacPath = "$scInstalledPath\\EasyAntiCheat"; final eacJsonPath = "$eacPath\\Settings.json"; if (!await Directory(eacPath).exists() || !await File(eacJsonPath).exists()) { checkResult?.add(const MapEntry("eac_file_miss", "")); return; } final eacJsonData = await File(eacJsonPath).readAsBytes(); final Map eacJson = json.decode(utf8.decode(eacJsonData)); final eacID = eacJson["productid"]; final eacDeploymentId = eacJson["deploymentid"]; if (eacID == null || eacDeploymentId == null) { checkResult?.add(const MapEntry("eac_file_miss", "")); return; } final eacFilePath = "${Platform.environment["appdata"]}\\EasyAntiCheat\\$eacID\\$eacDeploymentId\\easyanticheat_wow64_x64.eac"; if (!await File(eacFilePath).exists()) { checkResult?.add(MapEntry("eac_not_install", eacPath)); return; } } Future _checkPreInstall() async { lastScreenInfo = "正在检查:运行环境"; if (!(Platform.operatingSystemVersion.contains("Windows 10") || Platform.operatingSystemVersion.contains("Windows 11"))) { checkResult ?.add(MapEntry("unSupport_system", Platform.operatingSystemVersion)); lastScreenInfo = "不支持的操作系统:${Platform.operatingSystemVersion}"; await showToast(context!, lastScreenInfo); } if (cnExp.hasMatch(await SCLoggerHelper.getLogFilePath() ?? "")) { checkResult?.add(const MapEntry("cn_user_name", "")); } // 检查 RAM final ramSize = await SystemHelper.getSystemMemorySizeGB(); if (ramSize < 16) { checkResult?.add(MapEntry("low_ram", "$ramSize")); } lastScreenInfo = "正在检查:安装信息"; // 检查安装分区 try { final listData = await SCLoggerHelper.getGameInstallPath( await SCLoggerHelper.getLauncherLogList() ?? []); final p = []; final checkedPath = []; for (var installPath in listData) { if (!checkedPath.contains(installPath)) { if (cnExp.hasMatch(installPath)) { checkResult?.add(MapEntry("cn_install_path", installPath)); } if (scInstalledPath == "not_install") { checkedPath.add(installPath); if (!await Directory(installPath).exists()) { checkResult?.add(MapEntry("no_live_path", installPath)); } } final tp = installPath.split(":")[0]; if (!p.contains(tp)) { p.add(tp); } } } // call check for (var element in p) { var result = await Process.run('powershell', [ "(fsutil fsinfo sectorinfo $element: | Select-String 'PhysicalBytesPerSectorForPerformance').ToString().Split(':')[1].Trim()" ]); dPrint(result.stdout); if (result.stderr == "") { final rs = result.stdout.toString(); final physicalBytesPerSectorForPerformance = (int.tryParse(rs) ?? 0); if (physicalBytesPerSectorForPerformance > 4096) { checkResult?.add(MapEntry("nvme_PhysicalBytes", element)); } } } } catch (e) { dPrint(e); } } void resetCheck() { checkResult = null; reScanPath(); notifyListeners(); } Future doFix(MapEntry item) async { isFixing = true; notifyListeners(); switch (item.key) { case "unSupport_system": showToast(context!, "若您的硬件达标,请尝试安装最新的 Windows 系统。"); return; case "no_live_path": try { await Directory(item.value).create(recursive: true); showToast(context!, "创建文件夹成功,请尝试继续下载游戏!"); checkResult?.remove(item); notifyListeners(); } catch (e) { showToast(context!, "创建文件夹失败,请尝试手动创建。\n目录:${item.value} \n错误:$e"); } return; case "nvme_PhysicalBytes": final r = await SystemHelper.addNvmePatch(); if (r == "") { showToast(context!, "修复成功,请尝试重启后继续安装游戏! 若注册表修改操作导致其他软件出现兼容问题,请使用 工具 中的 NVME 注册表清理。"); checkResult?.remove(item); notifyListeners(); } else { showToast(context!, "修复失败,$r"); } return; case "eac_file_miss": showToast( context!, "未在 LIVE 文件夹找到 EasyAntiCheat 文件 或 文件不完整,请使用 RSI 启动器校验文件"); return; case "eac_not_install": final eacJsonPath = "${item.value}\\Settings.json"; final eacJsonData = await File(eacJsonPath).readAsBytes(); final Map eacJson = json.decode(utf8.decode(eacJsonData)); final eacID = eacJson["productid"]; try { var result = await Process.run( "${item.value}\\EasyAntiCheat_EOS_Setup.exe", ["install", eacID]); dPrint("${item.value}\\EasyAntiCheat_EOS_Setup.exe install $eacID"); if (result.stderr == "") { showToast(context!, "修复成功,请尝试启动游戏。(若问题无法解决,请使用工具箱的 《重装 EAC》)"); checkResult?.remove(item); notifyListeners(); } else { showToast(context!, "修复失败,${result.stderr}"); } } catch (e) { showToast(context!, "修复失败,$e"); } return; case "cn_user_name": showToast(context!, "即将跳转,教程来自互联网,请谨慎操作..."); await Future.delayed(const Duration(milliseconds: 300)); launchUrlString( "https://btfy.eu.org/?q=5L+u5pS5d2luZG93c+eUqOaIt+WQjeS7juS4reaWh+WIsOiLseaWhw=="); return; default: showToast(context!, "该问题暂不支持自动处理,请提供截图寻求帮助"); return; } } openDir(rsiLauncherInstalledPath) async { await Process.run("powershell.exe", ["explorer.exe", "/select,\"$rsiLauncherInstalledPath\""]); } onMenuTap(String key) { switch (key) { case "auto_check": doCheck()?.call(); return; case "localization": if (scInstalledPath == "not_install") { showToast(context!, "该功能需要一个有效的安装位置"); return; } showDialog( context: context!, dismissWithEsc: false, builder: (BuildContext context) { return BaseUIContainer( uiCreate: () => LocalizationUI(), modelCreate: () => LocalizationUIModel(scInstalledPath)); }); return; case "performance": if (scInstalledPath == "not_install") { showToast(context!, "该功能需要一个有效的安装位置"); return; } AnalyticsApi.touch("performance_launch"); BaseUIContainer( uiCreate: () => PerformanceUI(), modelCreate: () => PerformanceUIModel(scInstalledPath)) .push(context!); return; } } showPlacard() { switch (appPlacardData?.linkType) { case "external": launchUrlString(appPlacardData?.link); return; case "doc": showDialog( context: context!, builder: (context) { return BaseUIContainer( uiCreate: () => MDContentDialogUI(), modelCreate: () => MDContentDialogUIModel( appPlacardData?.title ?? "公告详情", appPlacardData?.link)); }); return; } } closePlacard() async { final box = await Hive.openBox("app_conf"); await box.put("close_placard", appPlacardData?.version); appPlacardData = null; notifyListeners(); } goWebView(String title, String url, {bool useLocalization = false, bool loginMode = false, RsiLoginCallback? rsiLoginCallback}) async { if (useLocalization) { const tipVersion = 2; final box = await Hive.openBox("app_conf"); final skip = await box.get("skip_web_localization_tip_version", defaultValue: 0); if (skip != tipVersion) { final ok = await showConfirmDialogs( context!, "星际公民网站汉化", const Text( "本插功能件仅供大致浏览使用,不对任何有关本功能产生的问题负责!在涉及账号操作前请注意确认网站的原本内容!" "\n\n\n使用此功能登录账号时请确保您的 星际公民盒子 是从可信任的来源下载。", style: TextStyle(fontSize: 16), ), constraints: BoxConstraints( maxWidth: MediaQuery.of(context!).size.width * .6)); if (!ok) { if (loginMode) { rsiLoginCallback?.call(null, false); } return; } await box.put("skip_web_localization_tip_version", tipVersion); } } if (!await WebviewWindow.isWebviewAvailable()) { showToast(context!, "需要安装 WebView2 Runtime"); launchUrlString( "https://developer.microsoft.com/en-us/microsoft-edge/webview2/"); return; } final webViewModel = WebViewModel(context!, loginMode: loginMode, loginCallback: rsiLoginCallback); if (useLocalization) { isFixingString = "正在初始化汉化资源..."; isFixing = true; notifyListeners(); try { await webViewModel.initLocalization(appWebLocalizationVersionsData!); } catch (e) { showToast(context!, "初始化网页汉化资源失败!$e"); } isFixingString = ""; isFixing = false; } await webViewModel.initWebView( title: title, ); if (await File( "${AppConf.applicationSupportDir}\\webview_data\\enable_webview_localization_capture") .exists()) { webViewModel.enableCapture = true; BaseUIContainer( uiCreate: () => WebviewLocalizationCaptureUI(), modelCreate: () => WebviewLocalizationCaptureUIModel(webViewModel)) .push(context!) .then((_) { webViewModel.enableCapture = false; }); } await Future.delayed(const Duration(milliseconds: 500)); await webViewModel.launch(url); notifyListeners(); } launchRSI() async { if (scInstalledPath == "not_install") { showToast(context!, "该功能需要一个有效的安装位置"); return; } if (isCurGameRunning) { await Process.run("powershell.exe", ["ps \"StarCitizen\" | kill"]); return; } AnalyticsApi.touch("gameLaunch"); showDialog( context: context!, dismissWithEsc: false, builder: (context) { return BaseUIContainer( uiCreate: () => LoginDialog(), modelCreate: () => LoginDialogModel(scInstalledPath, this)); }); } bool isRSIServerStatusOK(Map map) { return (map["status"] == "ok" || map["status"] == "operational"); } doLaunchGame(String launchExe, List args, String installPath) async { _isGameRunning[installPath] = true; notifyListeners(); try { await Process.run(launchExe, args); final launchFile = File("$installPath\\loginData.json"); if (await launchFile.exists()) { await launchFile.delete(); } } catch (_) {} _isGameRunning[installPath] = false; notifyListeners(); } onTapFestival() { if (countdownFestivalListData == null) return; showDialog( context: context!, builder: (context) { return BaseUIContainer( uiCreate: () => CountdownDialogUI(), modelCreate: () => CountdownDialogUIModel(countdownFestivalListData!)); }); } }