import 'package:file_picker/file_picker.dart'; import 'package:flutter/services.dart'; import 'package:hive/hive.dart'; import 'package:local_auth/local_auth.dart'; import 'package:starcitizen_doctor/base/ui_model.dart'; import 'package:starcitizen_doctor/common/conf.dart'; import 'package:starcitizen_doctor/common/win32/credentials.dart'; class SettingUIModel extends BaseUIModel { var isDeviceSupportWinHello = false; String autoLoginEmail = "-"; bool isEnableAutoLogin = false; bool isEnableAutoLoginPwd = false; String inputGameLaunchECore = "0"; String? customLauncherPath; String? customGamePath; @override loadData() async { final LocalAuthentication localAuth = LocalAuthentication(); isDeviceSupportWinHello = await localAuth.isDeviceSupported(); notifyListeners(); if (AppConf.isMSE) { _updateAutoLoginAccount(); _updateGameLaunchECore(); } _loadCustomPath(); } Future onResetAutoLogin() async { final ok = await showConfirmDialogs(context!, "确认重置自动填充?", const Text("这将会删除本地的账号记录,或在下次启动游戏时将自动填充选择 ‘否’ 以禁用自动填充。")); if (ok) { final userBox = await Hive.openBox("rsi_account_data"); await userBox.deleteFromDisk(); Win32Credentials.delete("SCToolbox_RSI_Account_secret"); showToast(context!, "已清理自动填充数据"); reloadData(); } } Future _updateAutoLoginAccount() async { final userBox = await Hive.openBox("rsi_account_data"); autoLoginEmail = userBox.get("account_email", defaultValue: "-"); isEnableAutoLogin = userBox.get("enable", defaultValue: true); isEnableAutoLoginPwd = userBox.get("account_pwd_encrypted", defaultValue: "") != ""; notifyListeners(); } Future setGameLaunchECore() async { final userBox = await Hive.openBox("app_conf"); final defaultInput = userBox.get("gameLaunch_eCore_count", defaultValue: "0"); final input = await showInputDialogs(context!, title: "请输入要忽略的 CPU 核心数", content: "tip:您的设备拥有几个能效核心就输入几,非大小核设备请保持0", initialValue: defaultInput, inputFormatters: [FilteringTextInputFormatter.digitsOnly]); if (input == null) return; userBox.put("gameLaunch_eCore_count", input); reloadData(); } Future _updateGameLaunchECore() async { final userBox = await Hive.openBox("app_conf"); inputGameLaunchECore = userBox.get("gameLaunch_eCore_count", defaultValue: "0"); notifyListeners(); } Future setLauncherPath() async { final r = await FilePicker.platform.pickFiles( dialogTitle: "请选择RSI启动器位置(RSI Launcher.exe)", type: FileType.custom, allowedExtensions: ["exe"]); if (r == null || r.files.firstOrNull?.path == null) return; final fileName = r.files.first.path!; if (fileName.endsWith("\\RSI Launcher.exe")) { await _saveCustomPath("custom_launcher_path", fileName); showToast(context!, "设置成功,在对应页面点击刷新即可扫描出新路径"); reloadData(); } else { showToast(context!, "文件有误!"); } } Future setGamePath() async { final r = await FilePicker.platform.pickFiles( dialogTitle: "请选择游戏安装位置(StarCitizen.exe)", type: FileType.custom, allowedExtensions: ["exe"]); if (r == null || r.files.firstOrNull?.path == null) return; final fileName = r.files.first.path!; dPrint(fileName); final fileNameRegExp = RegExp(r"^(.*\\StarCitizen\\.*\\)Bin64\\StarCitizen\.exe$"); if (fileNameRegExp.hasMatch(fileName)) { RegExp pathRegex = RegExp(r"\\[^\\]+\\Bin64\\StarCitizen\.exe$"); String extractedPath = fileName.replaceFirst(pathRegex, ''); await _saveCustomPath("custom_game_path", extractedPath); showToast(context!, "设置成功,在对应页面点击刷新即可扫描出新路径"); reloadData(); } else { showToast(context!, "文件有误!"); } } _saveCustomPath(String pathKey, String dir) async { final confBox = await Hive.openBox("app_conf"); await confBox.put(pathKey, dir); } _loadCustomPath() async { final confBox = await Hive.openBox("app_conf"); customLauncherPath = confBox.get("custom_launcher_path"); customGamePath = confBox.get("custom_game_path"); } Future delName(String key) async { final confBox = await Hive.openBox("app_conf"); await confBox.delete(key); reloadData(); } }