// coverage:ignore-file // GENERATED CODE - DO NOT MODIFY BY HAND // ignore_for_file: type=lint // ignore_for_file: unused_element, deprecated_member_use, deprecated_member_use_from_same_package, use_function_type_syntax_for_parameters, unnecessary_const, avoid_init_to_null, invalid_override_different_default_values_named, prefer_expression_function_bodies, annotate_overrides, invalid_annotation_target, unnecessary_question_mark part of 'multi_window_manager.dart'; // ************************************************************************** // FreezedGenerator // ************************************************************************** T _$identity(T value) => value; final _privateConstructorUsedError = UnsupportedError( 'It seems like you constructed your class using `MyClass._()`. This constructor is only meant to be used by freezed and you are not supposed to need it nor use it.\nPlease check the documentation here for more information: https://github.com/rrousselGit/freezed#adding-getters-and-methods-to-our-models'); MultiWindowAppState _$MultiWindowAppStateFromJson(Map json) { return _MultiWindowAppState.fromJson(json); } /// @nodoc mixin _$MultiWindowAppState { String get backgroundColor => throw _privateConstructorUsedError; String get menuColor => throw _privateConstructorUsedError; String get micaColor => throw _privateConstructorUsedError; List get gameInstallPaths => throw _privateConstructorUsedError; String? get languageCode => throw _privateConstructorUsedError; String? get countryCode => throw _privateConstructorUsedError; /// Serializes this MultiWindowAppState to a JSON map. Map toJson() => throw _privateConstructorUsedError; /// Create a copy of MultiWindowAppState /// with the given fields replaced by the non-null parameter values. @JsonKey(includeFromJson: false, includeToJson: false) $MultiWindowAppStateCopyWith get copyWith => throw _privateConstructorUsedError; } /// @nodoc abstract class $MultiWindowAppStateCopyWith<$Res> { factory $MultiWindowAppStateCopyWith( MultiWindowAppState value, $Res Function(MultiWindowAppState) then) = _$MultiWindowAppStateCopyWithImpl<$Res, MultiWindowAppState>; @useResult $Res call( {String backgroundColor, String menuColor, String micaColor, List gameInstallPaths, String? languageCode, String? countryCode}); } /// @nodoc class _$MultiWindowAppStateCopyWithImpl<$Res, $Val extends MultiWindowAppState> implements $MultiWindowAppStateCopyWith<$Res> { _$MultiWindowAppStateCopyWithImpl(this._value, this._then); // ignore: unused_field final $Val _value; // ignore: unused_field final $Res Function($Val) _then; /// Create a copy of MultiWindowAppState /// with the given fields replaced by the non-null parameter values. @pragma('vm:prefer-inline') @override $Res call({ Object? backgroundColor = null, Object? menuColor = null, Object? micaColor = null, Object? gameInstallPaths = null, Object? languageCode = freezed, Object? countryCode = freezed, }) { return _then(_value.copyWith( backgroundColor: null == backgroundColor ? _value.backgroundColor : backgroundColor // ignore: cast_nullable_to_non_nullable as String, menuColor: null == menuColor ? _value.menuColor : menuColor // ignore: cast_nullable_to_non_nullable as String, micaColor: null == micaColor ? _value.micaColor : micaColor // ignore: cast_nullable_to_non_nullable as String, gameInstallPaths: null == gameInstallPaths ? _value.gameInstallPaths : gameInstallPaths // ignore: cast_nullable_to_non_nullable as List, languageCode: freezed == languageCode ? _value.languageCode : languageCode // ignore: cast_nullable_to_non_nullable as String?, countryCode: freezed == countryCode ? _value.countryCode : countryCode // ignore: cast_nullable_to_non_nullable as String?, ) as $Val); } } /// @nodoc abstract class _$$MultiWindowAppStateImplCopyWith<$Res> implements $MultiWindowAppStateCopyWith<$Res> { factory _$$MultiWindowAppStateImplCopyWith(_$MultiWindowAppStateImpl value, $Res Function(_$MultiWindowAppStateImpl) then) = __$$MultiWindowAppStateImplCopyWithImpl<$Res>; @override @useResult $Res call( {String backgroundColor, String menuColor, String micaColor, List gameInstallPaths, String? languageCode, String? countryCode}); } /// @nodoc class __$$MultiWindowAppStateImplCopyWithImpl<$Res> extends _$MultiWindowAppStateCopyWithImpl<$Res, _$MultiWindowAppStateImpl> implements _$$MultiWindowAppStateImplCopyWith<$Res> { __$$MultiWindowAppStateImplCopyWithImpl(_$MultiWindowAppStateImpl _value, $Res Function(_$MultiWindowAppStateImpl) _then) : super(_value, _then); /// Create a copy of MultiWindowAppState /// with the given fields replaced by the non-null parameter values. @pragma('vm:prefer-inline') @override $Res call({ Object? backgroundColor = null, Object? menuColor = null, Object? micaColor = null, Object? gameInstallPaths = null, Object? languageCode = freezed, Object? countryCode = freezed, }) { return _then(_$MultiWindowAppStateImpl( backgroundColor: null == backgroundColor ? _value.backgroundColor : backgroundColor // ignore: cast_nullable_to_non_nullable as String, menuColor: null == menuColor ? _value.menuColor : menuColor // ignore: cast_nullable_to_non_nullable as String, micaColor: null == micaColor ? _value.micaColor : micaColor // ignore: cast_nullable_to_non_nullable as String, gameInstallPaths: null == gameInstallPaths ? _value._gameInstallPaths : gameInstallPaths // ignore: cast_nullable_to_non_nullable as List, languageCode: freezed == languageCode ? _value.languageCode : languageCode // ignore: cast_nullable_to_non_nullable as String?, countryCode: freezed == countryCode ? _value.countryCode : countryCode // ignore: cast_nullable_to_non_nullable as String?, )); } } /// @nodoc @JsonSerializable() class _$MultiWindowAppStateImpl implements _MultiWindowAppState { const _$MultiWindowAppStateImpl( {required this.backgroundColor, required this.menuColor, required this.micaColor, required final List gameInstallPaths, this.languageCode, this.countryCode}) : _gameInstallPaths = gameInstallPaths; factory _$MultiWindowAppStateImpl.fromJson(Map json) => _$$MultiWindowAppStateImplFromJson(json); @override final String backgroundColor; @override final String menuColor; @override final String micaColor; final List _gameInstallPaths; @override List get gameInstallPaths { if (_gameInstallPaths is EqualUnmodifiableListView) return _gameInstallPaths; // ignore: implicit_dynamic_type return EqualUnmodifiableListView(_gameInstallPaths); } @override final String? languageCode; @override final String? countryCode; @override String toString() { return 'MultiWindowAppState(backgroundColor: $backgroundColor, menuColor: $menuColor, micaColor: $micaColor, gameInstallPaths: $gameInstallPaths, languageCode: $languageCode, countryCode: $countryCode)'; } @override bool operator ==(Object other) { return identical(this, other) || (other.runtimeType == runtimeType && other is _$MultiWindowAppStateImpl && (identical(other.backgroundColor, backgroundColor) || other.backgroundColor == backgroundColor) && (identical(other.menuColor, menuColor) || other.menuColor == menuColor) && (identical(other.micaColor, micaColor) || other.micaColor == micaColor) && const DeepCollectionEquality() .equals(other._gameInstallPaths, _gameInstallPaths) && (identical(other.languageCode, languageCode) || other.languageCode == languageCode) && (identical(other.countryCode, countryCode) || other.countryCode == countryCode)); } @JsonKey(includeFromJson: false, includeToJson: false) @override int get hashCode => Object.hash( runtimeType, backgroundColor, menuColor, micaColor, const DeepCollectionEquality().hash(_gameInstallPaths), languageCode, countryCode); /// Create a copy of MultiWindowAppState /// with the given fields replaced by the non-null parameter values. @JsonKey(includeFromJson: false, includeToJson: false) @override @pragma('vm:prefer-inline') _$$MultiWindowAppStateImplCopyWith<_$MultiWindowAppStateImpl> get copyWith => __$$MultiWindowAppStateImplCopyWithImpl<_$MultiWindowAppStateImpl>( this, _$identity); @override Map toJson() { return _$$MultiWindowAppStateImplToJson( this, ); } } abstract class _MultiWindowAppState implements MultiWindowAppState { const factory _MultiWindowAppState( {required final String backgroundColor, required final String menuColor, required final String micaColor, required final List gameInstallPaths, final String? languageCode, final String? countryCode}) = _$MultiWindowAppStateImpl; factory _MultiWindowAppState.fromJson(Map json) = _$MultiWindowAppStateImpl.fromJson; @override String get backgroundColor; @override String get menuColor; @override String get micaColor; @override List get gameInstallPaths; @override String? get languageCode; @override String? get countryCode; /// Create a copy of MultiWindowAppState /// with the given fields replaced by the non-null parameter values. @override @JsonKey(includeFromJson: false, includeToJson: false) _$$MultiWindowAppStateImplCopyWith<_$MultiWindowAppStateImpl> get copyWith => throw _privateConstructorUsedError; }