app/lib/ui/home/performance/performance_ui_model.dart
2023-10-09 01:32:07 +00:00

185 lines
5.0 KiB
Dart

import 'dart:convert';
import 'dart:io';
import 'package:flutter/services.dart';
import 'package:hive/hive.dart';
import 'package:starcitizen_doctor/base/ui_model.dart';
import 'package:starcitizen_doctor/common/helper/log_helper.dart';
import 'package:starcitizen_doctor/data/game_performance_data.dart';
class PerformanceUIModel extends BaseUIModel {
String scPath;
PerformanceUIModel(this.scPath);
Map<String?, List<GamePerformanceData>>? performanceMap;
String workingString = "";
late final confFile = File("$scPath\\USER.cfg");
bool enabled = false;
bool showGraphicsPerformanceTip = false;
static const _graphicsPerformanceTipVersion = 1;
@override
Future loadData() async {
final String jsonString =
await rootBundle.loadString('assets/performance.json');
final list = json.decode(jsonString);
if (list is List) {
performanceMap = {};
for (var element in list) {
final item = GamePerformanceData.fromJson(element);
performanceMap?[item.group] ??= [];
performanceMap?[item.group]?.add(item);
}
}
if (await confFile.exists()) {
await _readConf();
} else {
enabled = false;
}
final box = await Hive.openBox("app_conf");
final v = box.get("close_graphics_performance_tip", defaultValue: -1);
showGraphicsPerformanceTip = v != _graphicsPerformanceTipVersion;
notifyListeners();
}
onChangePreProfile(String key) {
switch (key) {
case "low":
performanceMap?.forEach((key, v) {
if (key?.contains("图形") ?? false) {
for (var element in v) {
element.value = element.min;
}
}
});
break;
case "medium":
performanceMap?.forEach((key, v) {
if (key?.contains("图形") ?? false) {
for (var element in v) {
element.value = ((element.max ?? 0) ~/ 2);
}
}
});
break;
case "high":
performanceMap?.forEach((key, v) {
if (key?.contains("图形") ?? false) {
for (var element in v) {
element.value = ((element.max ?? 0) / 1.5).ceil();
}
}
});
break;
case "ultra":
performanceMap?.forEach((key, v) {
if (key?.contains("图形") ?? false) {
for (var element in v) {
element.value = element.max;
}
}
});
break;
}
notifyListeners();
}
applyProfile(bool cleanShader) async {
if (performanceMap == null) return;
workingString = "生成配置文件";
notifyListeners();
String conf = "";
for (var v in performanceMap!.entries) {
for (var c in v.value) {
conf = "$conf${c.key} = ${c.value}\n";
}
}
workingString = "写出配置文件";
notifyListeners();
if (await confFile.exists()) {
await confFile.delete();
}
await confFile.create();
await confFile.writeAsString(conf);
if (cleanShader) {
workingString = "清理着色器";
notifyListeners();
await _cleanShaderCache();
}
workingString = "完成...";
notifyListeners();
await await Future.delayed(const Duration(milliseconds: 300));
await reloadData();
workingString = "";
notifyListeners();
}
Future<void> _cleanShaderCache() async {
final gameShaderCachePath = await SCLoggerHelper.getShaderCachePath();
final l =
await Directory(gameShaderCachePath!).list(recursive: false).toList();
for (var value in l) {
if (value is Directory) {
if (!value.absolute.path.contains("Crashes")) {
await value.delete(recursive: true);
}
}
}
await Future.delayed(const Duration(milliseconds: 300));
showToast(context!, "清理着色器后首次进入游戏可能会出现卡顿,请耐心等待游戏初始化完毕。");
}
_readConf() async {
if (performanceMap == null) return;
enabled = true;
final confString = await confFile.readAsString();
for (var value in confString.split("\n")) {
final kv = value.split("=");
for (var m in performanceMap!.entries) {
for (var value in m.value) {
if (value.key == kv[0].trim()) {
final v = int.tryParse(kv[1].trim());
if (v != null) value.value = v;
}
}
}
}
notifyListeners();
}
clean() async {
workingString = "删除配置文件...";
notifyListeners();
if (await confFile.exists()) {
await confFile.delete(recursive: true);
}
workingString = "清理着色器";
notifyListeners();
await _cleanShaderCache();
workingString = "完成...";
await await Future.delayed(const Duration(milliseconds: 300));
await reloadData();
workingString = "";
notifyListeners();
}
refresh() async {
await reloadData();
}
closeTip() async {
final box = await Hive.openBox("app_conf");
await box.put(
"close_graphics_performance_tip", _graphicsPerformanceTipVersion);
loadData();
}
}