app/pubspec.yaml
2024-02-17 12:00:57 +08:00

146 lines
5.0 KiB
YAML

name: starcitizen_doctor
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: '>=3.0.0 <4.0.0'
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
flutter_riverpod: ^2.3.6
window_manager: ^0.3.2
fluent_ui: 4.8.5
flutter_staggered_grid_view: ^0.7.0
flutter_acrylic: ^1.1.0
url_launcher: ^6.1.10
font_awesome_flutter: ^10.5.0
cupertino_icons: ^1.0.2
hive: ^2.2.3
path_provider: ^2.1.1
dio: ^5.3.3
markdown: ^7.2.1
markdown_widget: ^2.2.0
extended_image: ^8.2.0
device_info_plus: ^9.0.3
file_picker: ^6.0.0
file_sizes: ^1.0.6
desktop_webview_window: ^0.2.3
flutter_svg: ^2.0.7
archive: ^3.4.4
jwt_decode: ^0.3.1
uuid: ^4.1.0
flutter_tilt: ^2.0.10
card_swiper: ^3.0.1
ffi: ^2.1.0
flutter_rust_bridge: 2.0.0-dev.24
freezed_annotation: ^2.4.1
meta: ^1.9.1
win32: ^5.0.9
windows_ui: ^0.2.0
local_auth: ^2.1.7
cryptography: ^2.7.0
cryptography_flutter: ^2.3.2
hexcolor: ^3.0.1
dart_rss: ^3.0.1
html: ^0.15.4
xml: ^6.5.0
fixnum: ^1.1.0
protobuf: ^3.1.0
grpc: ^3.2.4
rust_builder:
path: rust_builder
dependency_overrides:
http: ^1.1.2
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^3.0.0
msix: ^3.16.4
build_runner: ^2.4.6
freezed: ^2.4.5
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
assets:
- assets/
- assets/countdown/
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: SourceHanSansCN-Regular
fonts:
- asset: assets/SourceHanSansCN-Regular.otf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
msix_config:
display_name: SC汉化盒子
publisher_display_name: xkeyC Studio
identity_name: 56575xkeyC.MSE
publisher: CN=B54C897B-C263-4680-B6AB-4913C603DF87
msix_version: 2.10.5.0
logo_path: ./assets/app_logo.png
capabilities: internetClient,allowElevation
languages: zh-cn
windows_build_args: --dart-define="MSE=true"
store: true