mirror of
https://ghfast.top/https://github.com/StarCitizenToolBox/app.git
synced 2025-08-20 18:38:38 +08:00
289 lines
11 KiB
Dart
289 lines
11 KiB
Dart
// GENERATED CODE - DO NOT MODIFY BY HAND
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// coverage:ignore-file
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// ignore_for_file: type=lint
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// ignore_for_file: unused_element, deprecated_member_use, deprecated_member_use_from_same_package, use_function_type_syntax_for_parameters, unnecessary_const, avoid_init_to_null, invalid_override_different_default_values_named, prefer_expression_function_bodies, annotate_overrides, invalid_annotation_target, unnecessary_question_mark
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part of 'performance_ui_model.dart';
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// **************************************************************************
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// FreezedGenerator
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// **************************************************************************
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// dart format off
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T _$identity<T>(T value) => value;
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/// @nodoc
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mixin _$HomePerformanceUIState {
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bool get showGraphicsPerformanceTip; bool get enabled; Map<String, List<GamePerformanceData>>? get performanceMap; String get workingString;
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/// Create a copy of HomePerformanceUIState
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/// with the given fields replaced by the non-null parameter values.
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@JsonKey(includeFromJson: false, includeToJson: false)
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@pragma('vm:prefer-inline')
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$HomePerformanceUIStateCopyWith<HomePerformanceUIState> get copyWith => _$HomePerformanceUIStateCopyWithImpl<HomePerformanceUIState>(this as HomePerformanceUIState, _$identity);
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@override
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bool operator ==(Object other) {
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return identical(this, other) || (other.runtimeType == runtimeType&&other is HomePerformanceUIState&&(identical(other.showGraphicsPerformanceTip, showGraphicsPerformanceTip) || other.showGraphicsPerformanceTip == showGraphicsPerformanceTip)&&(identical(other.enabled, enabled) || other.enabled == enabled)&&const DeepCollectionEquality().equals(other.performanceMap, performanceMap)&&(identical(other.workingString, workingString) || other.workingString == workingString));
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}
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@override
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int get hashCode => Object.hash(runtimeType,showGraphicsPerformanceTip,enabled,const DeepCollectionEquality().hash(performanceMap),workingString);
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@override
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String toString() {
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return 'HomePerformanceUIState(showGraphicsPerformanceTip: $showGraphicsPerformanceTip, enabled: $enabled, performanceMap: $performanceMap, workingString: $workingString)';
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}
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}
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/// @nodoc
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abstract mixin class $HomePerformanceUIStateCopyWith<$Res> {
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factory $HomePerformanceUIStateCopyWith(HomePerformanceUIState value, $Res Function(HomePerformanceUIState) _then) = _$HomePerformanceUIStateCopyWithImpl;
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@useResult
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$Res call({
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bool showGraphicsPerformanceTip, bool enabled, Map<String, List<GamePerformanceData>>? performanceMap, String workingString
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});
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}
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/// @nodoc
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class _$HomePerformanceUIStateCopyWithImpl<$Res>
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implements $HomePerformanceUIStateCopyWith<$Res> {
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_$HomePerformanceUIStateCopyWithImpl(this._self, this._then);
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final HomePerformanceUIState _self;
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final $Res Function(HomePerformanceUIState) _then;
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/// Create a copy of HomePerformanceUIState
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/// with the given fields replaced by the non-null parameter values.
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@pragma('vm:prefer-inline') @override $Res call({Object? showGraphicsPerformanceTip = null,Object? enabled = null,Object? performanceMap = freezed,Object? workingString = null,}) {
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return _then(_self.copyWith(
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showGraphicsPerformanceTip: null == showGraphicsPerformanceTip ? _self.showGraphicsPerformanceTip : showGraphicsPerformanceTip // ignore: cast_nullable_to_non_nullable
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as bool,enabled: null == enabled ? _self.enabled : enabled // ignore: cast_nullable_to_non_nullable
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as bool,performanceMap: freezed == performanceMap ? _self.performanceMap : performanceMap // ignore: cast_nullable_to_non_nullable
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as Map<String, List<GamePerformanceData>>?,workingString: null == workingString ? _self.workingString : workingString // ignore: cast_nullable_to_non_nullable
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as String,
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));
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}
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}
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/// Adds pattern-matching-related methods to [HomePerformanceUIState].
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extension HomePerformanceUIStatePatterns on HomePerformanceUIState {
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/// A variant of `map` that fallback to returning `orElse`.
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///
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/// It is equivalent to doing:
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/// ```dart
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/// switch (sealedClass) {
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/// case final Subclass value:
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/// return ...;
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/// case _:
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/// return orElse();
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/// }
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/// ```
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@optionalTypeArgs TResult maybeMap<TResult extends Object?>(TResult Function( _HomePerformanceUIState value)? $default,{required TResult orElse(),}){
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final _that = this;
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switch (_that) {
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case _HomePerformanceUIState() when $default != null:
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return $default(_that);case _:
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return orElse();
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}
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}
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/// A `switch`-like method, using callbacks.
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///
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/// Callbacks receives the raw object, upcasted.
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/// It is equivalent to doing:
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/// ```dart
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/// switch (sealedClass) {
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/// case final Subclass value:
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/// return ...;
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/// case final Subclass2 value:
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/// return ...;
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/// }
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/// ```
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@optionalTypeArgs TResult map<TResult extends Object?>(TResult Function( _HomePerformanceUIState value) $default,){
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final _that = this;
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switch (_that) {
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case _HomePerformanceUIState():
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return $default(_that);case _:
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throw StateError('Unexpected subclass');
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}
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}
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/// A variant of `map` that fallback to returning `null`.
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///
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/// It is equivalent to doing:
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/// ```dart
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/// switch (sealedClass) {
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/// case final Subclass value:
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/// return ...;
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/// case _:
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/// return null;
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/// }
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/// ```
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@optionalTypeArgs TResult? mapOrNull<TResult extends Object?>(TResult? Function( _HomePerformanceUIState value)? $default,){
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final _that = this;
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switch (_that) {
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case _HomePerformanceUIState() when $default != null:
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return $default(_that);case _:
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return null;
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}
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}
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/// A variant of `when` that fallback to an `orElse` callback.
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///
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/// It is equivalent to doing:
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/// ```dart
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/// switch (sealedClass) {
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/// case Subclass(:final field):
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/// return ...;
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/// case _:
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/// return orElse();
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/// }
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/// ```
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@optionalTypeArgs TResult maybeWhen<TResult extends Object?>(TResult Function( bool showGraphicsPerformanceTip, bool enabled, Map<String, List<GamePerformanceData>>? performanceMap, String workingString)? $default,{required TResult orElse(),}) {final _that = this;
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switch (_that) {
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case _HomePerformanceUIState() when $default != null:
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return $default(_that.showGraphicsPerformanceTip,_that.enabled,_that.performanceMap,_that.workingString);case _:
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return orElse();
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}
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}
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/// A `switch`-like method, using callbacks.
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///
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/// As opposed to `map`, this offers destructuring.
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/// It is equivalent to doing:
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/// ```dart
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/// switch (sealedClass) {
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/// case Subclass(:final field):
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/// return ...;
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/// case Subclass2(:final field2):
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/// return ...;
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/// }
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/// ```
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@optionalTypeArgs TResult when<TResult extends Object?>(TResult Function( bool showGraphicsPerformanceTip, bool enabled, Map<String, List<GamePerformanceData>>? performanceMap, String workingString) $default,) {final _that = this;
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switch (_that) {
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case _HomePerformanceUIState():
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return $default(_that.showGraphicsPerformanceTip,_that.enabled,_that.performanceMap,_that.workingString);case _:
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throw StateError('Unexpected subclass');
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}
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}
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/// A variant of `when` that fallback to returning `null`
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///
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/// It is equivalent to doing:
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/// ```dart
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/// switch (sealedClass) {
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/// case Subclass(:final field):
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/// return ...;
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/// case _:
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/// return null;
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/// }
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/// ```
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@optionalTypeArgs TResult? whenOrNull<TResult extends Object?>(TResult? Function( bool showGraphicsPerformanceTip, bool enabled, Map<String, List<GamePerformanceData>>? performanceMap, String workingString)? $default,) {final _that = this;
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switch (_that) {
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case _HomePerformanceUIState() when $default != null:
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return $default(_that.showGraphicsPerformanceTip,_that.enabled,_that.performanceMap,_that.workingString);case _:
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return null;
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}
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}
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}
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/// @nodoc
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class _HomePerformanceUIState implements HomePerformanceUIState {
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_HomePerformanceUIState({this.showGraphicsPerformanceTip = true, this.enabled = false, final Map<String, List<GamePerformanceData>>? performanceMap, this.workingString = ""}): _performanceMap = performanceMap;
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@override@JsonKey() final bool showGraphicsPerformanceTip;
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@override@JsonKey() final bool enabled;
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final Map<String, List<GamePerformanceData>>? _performanceMap;
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@override Map<String, List<GamePerformanceData>>? get performanceMap {
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final value = _performanceMap;
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if (value == null) return null;
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if (_performanceMap is EqualUnmodifiableMapView) return _performanceMap;
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// ignore: implicit_dynamic_type
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return EqualUnmodifiableMapView(value);
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}
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@override@JsonKey() final String workingString;
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/// Create a copy of HomePerformanceUIState
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/// with the given fields replaced by the non-null parameter values.
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@override @JsonKey(includeFromJson: false, includeToJson: false)
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@pragma('vm:prefer-inline')
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_$HomePerformanceUIStateCopyWith<_HomePerformanceUIState> get copyWith => __$HomePerformanceUIStateCopyWithImpl<_HomePerformanceUIState>(this, _$identity);
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@override
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bool operator ==(Object other) {
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return identical(this, other) || (other.runtimeType == runtimeType&&other is _HomePerformanceUIState&&(identical(other.showGraphicsPerformanceTip, showGraphicsPerformanceTip) || other.showGraphicsPerformanceTip == showGraphicsPerformanceTip)&&(identical(other.enabled, enabled) || other.enabled == enabled)&&const DeepCollectionEquality().equals(other._performanceMap, _performanceMap)&&(identical(other.workingString, workingString) || other.workingString == workingString));
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}
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@override
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int get hashCode => Object.hash(runtimeType,showGraphicsPerformanceTip,enabled,const DeepCollectionEquality().hash(_performanceMap),workingString);
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@override
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String toString() {
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return 'HomePerformanceUIState(showGraphicsPerformanceTip: $showGraphicsPerformanceTip, enabled: $enabled, performanceMap: $performanceMap, workingString: $workingString)';
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}
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}
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/// @nodoc
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abstract mixin class _$HomePerformanceUIStateCopyWith<$Res> implements $HomePerformanceUIStateCopyWith<$Res> {
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factory _$HomePerformanceUIStateCopyWith(_HomePerformanceUIState value, $Res Function(_HomePerformanceUIState) _then) = __$HomePerformanceUIStateCopyWithImpl;
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@override @useResult
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$Res call({
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bool showGraphicsPerformanceTip, bool enabled, Map<String, List<GamePerformanceData>>? performanceMap, String workingString
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});
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}
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/// @nodoc
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class __$HomePerformanceUIStateCopyWithImpl<$Res>
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implements _$HomePerformanceUIStateCopyWith<$Res> {
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__$HomePerformanceUIStateCopyWithImpl(this._self, this._then);
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final _HomePerformanceUIState _self;
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final $Res Function(_HomePerformanceUIState) _then;
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/// Create a copy of HomePerformanceUIState
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/// with the given fields replaced by the non-null parameter values.
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@override @pragma('vm:prefer-inline') $Res call({Object? showGraphicsPerformanceTip = null,Object? enabled = null,Object? performanceMap = freezed,Object? workingString = null,}) {
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return _then(_HomePerformanceUIState(
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showGraphicsPerformanceTip: null == showGraphicsPerformanceTip ? _self.showGraphicsPerformanceTip : showGraphicsPerformanceTip // ignore: cast_nullable_to_non_nullable
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as bool,enabled: null == enabled ? _self.enabled : enabled // ignore: cast_nullable_to_non_nullable
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as bool,performanceMap: freezed == performanceMap ? _self._performanceMap : performanceMap // ignore: cast_nullable_to_non_nullable
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as Map<String, List<GamePerformanceData>>?,workingString: null == workingString ? _self.workingString : workingString // ignore: cast_nullable_to_non_nullable
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as String,
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));
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}
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}
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// dart format on
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