app/lib/common/utils/multi_window_manager.freezed.dart
xkeyC 5d735632bf bump: Flutter 3.32.1 Rust 1.87.0
fix: rsi launcher patch 2.4.0
2025-05-31 17:27:21 +08:00

289 lines
9.7 KiB
Dart

// dart format width=80
// coverage:ignore-file
// GENERATED CODE - DO NOT MODIFY BY HAND
// ignore_for_file: type=lint
// ignore_for_file: unused_element, deprecated_member_use, deprecated_member_use_from_same_package, use_function_type_syntax_for_parameters, unnecessary_const, avoid_init_to_null, invalid_override_different_default_values_named, prefer_expression_function_bodies, annotate_overrides, invalid_annotation_target, unnecessary_question_mark
part of 'multi_window_manager.dart';
// **************************************************************************
// FreezedGenerator
// **************************************************************************
// dart format off
T _$identity<T>(T value) => value;
/// @nodoc
mixin _$MultiWindowAppState {
String get backgroundColor;
String get menuColor;
String get micaColor;
List<String> get gameInstallPaths;
String? get languageCode;
String? get countryCode;
/// Create a copy of MultiWindowAppState
/// with the given fields replaced by the non-null parameter values.
@JsonKey(includeFromJson: false, includeToJson: false)
@pragma('vm:prefer-inline')
$MultiWindowAppStateCopyWith<MultiWindowAppState> get copyWith =>
_$MultiWindowAppStateCopyWithImpl<MultiWindowAppState>(
this as MultiWindowAppState, _$identity);
/// Serializes this MultiWindowAppState to a JSON map.
Map<String, dynamic> toJson();
@override
bool operator ==(Object other) {
return identical(this, other) ||
(other.runtimeType == runtimeType &&
other is MultiWindowAppState &&
(identical(other.backgroundColor, backgroundColor) ||
other.backgroundColor == backgroundColor) &&
(identical(other.menuColor, menuColor) ||
other.menuColor == menuColor) &&
(identical(other.micaColor, micaColor) ||
other.micaColor == micaColor) &&
const DeepCollectionEquality()
.equals(other.gameInstallPaths, gameInstallPaths) &&
(identical(other.languageCode, languageCode) ||
other.languageCode == languageCode) &&
(identical(other.countryCode, countryCode) ||
other.countryCode == countryCode));
}
@JsonKey(includeFromJson: false, includeToJson: false)
@override
int get hashCode => Object.hash(
runtimeType,
backgroundColor,
menuColor,
micaColor,
const DeepCollectionEquality().hash(gameInstallPaths),
languageCode,
countryCode);
@override
String toString() {
return 'MultiWindowAppState(backgroundColor: $backgroundColor, menuColor: $menuColor, micaColor: $micaColor, gameInstallPaths: $gameInstallPaths, languageCode: $languageCode, countryCode: $countryCode)';
}
}
/// @nodoc
abstract mixin class $MultiWindowAppStateCopyWith<$Res> {
factory $MultiWindowAppStateCopyWith(
MultiWindowAppState value, $Res Function(MultiWindowAppState) _then) =
_$MultiWindowAppStateCopyWithImpl;
@useResult
$Res call(
{String backgroundColor,
String menuColor,
String micaColor,
List<String> gameInstallPaths,
String? languageCode,
String? countryCode});
}
/// @nodoc
class _$MultiWindowAppStateCopyWithImpl<$Res>
implements $MultiWindowAppStateCopyWith<$Res> {
_$MultiWindowAppStateCopyWithImpl(this._self, this._then);
final MultiWindowAppState _self;
final $Res Function(MultiWindowAppState) _then;
/// Create a copy of MultiWindowAppState
/// with the given fields replaced by the non-null parameter values.
@pragma('vm:prefer-inline')
@override
$Res call({
Object? backgroundColor = null,
Object? menuColor = null,
Object? micaColor = null,
Object? gameInstallPaths = null,
Object? languageCode = freezed,
Object? countryCode = freezed,
}) {
return _then(_self.copyWith(
backgroundColor: null == backgroundColor
? _self.backgroundColor
: backgroundColor // ignore: cast_nullable_to_non_nullable
as String,
menuColor: null == menuColor
? _self.menuColor
: menuColor // ignore: cast_nullable_to_non_nullable
as String,
micaColor: null == micaColor
? _self.micaColor
: micaColor // ignore: cast_nullable_to_non_nullable
as String,
gameInstallPaths: null == gameInstallPaths
? _self.gameInstallPaths
: gameInstallPaths // ignore: cast_nullable_to_non_nullable
as List<String>,
languageCode: freezed == languageCode
? _self.languageCode
: languageCode // ignore: cast_nullable_to_non_nullable
as String?,
countryCode: freezed == countryCode
? _self.countryCode
: countryCode // ignore: cast_nullable_to_non_nullable
as String?,
));
}
}
/// @nodoc
@JsonSerializable()
class _MultiWindowAppState implements MultiWindowAppState {
const _MultiWindowAppState(
{required this.backgroundColor,
required this.menuColor,
required this.micaColor,
required final List<String> gameInstallPaths,
this.languageCode,
this.countryCode})
: _gameInstallPaths = gameInstallPaths;
factory _MultiWindowAppState.fromJson(Map<String, dynamic> json) =>
_$MultiWindowAppStateFromJson(json);
@override
final String backgroundColor;
@override
final String menuColor;
@override
final String micaColor;
final List<String> _gameInstallPaths;
@override
List<String> get gameInstallPaths {
if (_gameInstallPaths is EqualUnmodifiableListView)
return _gameInstallPaths;
// ignore: implicit_dynamic_type
return EqualUnmodifiableListView(_gameInstallPaths);
}
@override
final String? languageCode;
@override
final String? countryCode;
/// Create a copy of MultiWindowAppState
/// with the given fields replaced by the non-null parameter values.
@override
@JsonKey(includeFromJson: false, includeToJson: false)
@pragma('vm:prefer-inline')
_$MultiWindowAppStateCopyWith<_MultiWindowAppState> get copyWith =>
__$MultiWindowAppStateCopyWithImpl<_MultiWindowAppState>(
this, _$identity);
@override
Map<String, dynamic> toJson() {
return _$MultiWindowAppStateToJson(
this,
);
}
@override
bool operator ==(Object other) {
return identical(this, other) ||
(other.runtimeType == runtimeType &&
other is _MultiWindowAppState &&
(identical(other.backgroundColor, backgroundColor) ||
other.backgroundColor == backgroundColor) &&
(identical(other.menuColor, menuColor) ||
other.menuColor == menuColor) &&
(identical(other.micaColor, micaColor) ||
other.micaColor == micaColor) &&
const DeepCollectionEquality()
.equals(other._gameInstallPaths, _gameInstallPaths) &&
(identical(other.languageCode, languageCode) ||
other.languageCode == languageCode) &&
(identical(other.countryCode, countryCode) ||
other.countryCode == countryCode));
}
@JsonKey(includeFromJson: false, includeToJson: false)
@override
int get hashCode => Object.hash(
runtimeType,
backgroundColor,
menuColor,
micaColor,
const DeepCollectionEquality().hash(_gameInstallPaths),
languageCode,
countryCode);
@override
String toString() {
return 'MultiWindowAppState(backgroundColor: $backgroundColor, menuColor: $menuColor, micaColor: $micaColor, gameInstallPaths: $gameInstallPaths, languageCode: $languageCode, countryCode: $countryCode)';
}
}
/// @nodoc
abstract mixin class _$MultiWindowAppStateCopyWith<$Res>
implements $MultiWindowAppStateCopyWith<$Res> {
factory _$MultiWindowAppStateCopyWith(_MultiWindowAppState value,
$Res Function(_MultiWindowAppState) _then) =
__$MultiWindowAppStateCopyWithImpl;
@override
@useResult
$Res call(
{String backgroundColor,
String menuColor,
String micaColor,
List<String> gameInstallPaths,
String? languageCode,
String? countryCode});
}
/// @nodoc
class __$MultiWindowAppStateCopyWithImpl<$Res>
implements _$MultiWindowAppStateCopyWith<$Res> {
__$MultiWindowAppStateCopyWithImpl(this._self, this._then);
final _MultiWindowAppState _self;
final $Res Function(_MultiWindowAppState) _then;
/// Create a copy of MultiWindowAppState
/// with the given fields replaced by the non-null parameter values.
@override
@pragma('vm:prefer-inline')
$Res call({
Object? backgroundColor = null,
Object? menuColor = null,
Object? micaColor = null,
Object? gameInstallPaths = null,
Object? languageCode = freezed,
Object? countryCode = freezed,
}) {
return _then(_MultiWindowAppState(
backgroundColor: null == backgroundColor
? _self.backgroundColor
: backgroundColor // ignore: cast_nullable_to_non_nullable
as String,
menuColor: null == menuColor
? _self.menuColor
: menuColor // ignore: cast_nullable_to_non_nullable
as String,
micaColor: null == micaColor
? _self.micaColor
: micaColor // ignore: cast_nullable_to_non_nullable
as String,
gameInstallPaths: null == gameInstallPaths
? _self._gameInstallPaths
: gameInstallPaths // ignore: cast_nullable_to_non_nullable
as List<String>,
languageCode: freezed == languageCode
? _self.languageCode
: languageCode // ignore: cast_nullable_to_non_nullable
as String?,
countryCode: freezed == countryCode
? _self.countryCode
: countryCode // ignore: cast_nullable_to_non_nullable
as String?,
));
}
}
// dart format on