mirror of
https://ghfast.top/https://github.com/StarCitizenToolBox/app.git
synced 2025-06-04 10:43:49 +08:00
289 lines
9.7 KiB
Dart
289 lines
9.7 KiB
Dart
// dart format width=80
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// coverage:ignore-file
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// GENERATED CODE - DO NOT MODIFY BY HAND
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// ignore_for_file: type=lint
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// ignore_for_file: unused_element, deprecated_member_use, deprecated_member_use_from_same_package, use_function_type_syntax_for_parameters, unnecessary_const, avoid_init_to_null, invalid_override_different_default_values_named, prefer_expression_function_bodies, annotate_overrides, invalid_annotation_target, unnecessary_question_mark
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part of 'multi_window_manager.dart';
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// **************************************************************************
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// FreezedGenerator
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// **************************************************************************
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// dart format off
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T _$identity<T>(T value) => value;
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/// @nodoc
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mixin _$MultiWindowAppState {
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String get backgroundColor;
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String get menuColor;
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String get micaColor;
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List<String> get gameInstallPaths;
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String? get languageCode;
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String? get countryCode;
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/// Create a copy of MultiWindowAppState
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/// with the given fields replaced by the non-null parameter values.
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@JsonKey(includeFromJson: false, includeToJson: false)
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@pragma('vm:prefer-inline')
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$MultiWindowAppStateCopyWith<MultiWindowAppState> get copyWith =>
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_$MultiWindowAppStateCopyWithImpl<MultiWindowAppState>(
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this as MultiWindowAppState, _$identity);
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/// Serializes this MultiWindowAppState to a JSON map.
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Map<String, dynamic> toJson();
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@override
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bool operator ==(Object other) {
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return identical(this, other) ||
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(other.runtimeType == runtimeType &&
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other is MultiWindowAppState &&
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(identical(other.backgroundColor, backgroundColor) ||
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other.backgroundColor == backgroundColor) &&
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(identical(other.menuColor, menuColor) ||
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other.menuColor == menuColor) &&
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(identical(other.micaColor, micaColor) ||
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other.micaColor == micaColor) &&
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const DeepCollectionEquality()
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.equals(other.gameInstallPaths, gameInstallPaths) &&
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(identical(other.languageCode, languageCode) ||
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other.languageCode == languageCode) &&
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(identical(other.countryCode, countryCode) ||
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other.countryCode == countryCode));
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}
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@JsonKey(includeFromJson: false, includeToJson: false)
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@override
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int get hashCode => Object.hash(
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runtimeType,
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backgroundColor,
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menuColor,
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micaColor,
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const DeepCollectionEquality().hash(gameInstallPaths),
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languageCode,
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countryCode);
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@override
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String toString() {
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return 'MultiWindowAppState(backgroundColor: $backgroundColor, menuColor: $menuColor, micaColor: $micaColor, gameInstallPaths: $gameInstallPaths, languageCode: $languageCode, countryCode: $countryCode)';
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}
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}
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/// @nodoc
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abstract mixin class $MultiWindowAppStateCopyWith<$Res> {
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factory $MultiWindowAppStateCopyWith(
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MultiWindowAppState value, $Res Function(MultiWindowAppState) _then) =
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_$MultiWindowAppStateCopyWithImpl;
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@useResult
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$Res call(
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{String backgroundColor,
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String menuColor,
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String micaColor,
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List<String> gameInstallPaths,
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String? languageCode,
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String? countryCode});
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}
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/// @nodoc
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class _$MultiWindowAppStateCopyWithImpl<$Res>
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implements $MultiWindowAppStateCopyWith<$Res> {
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_$MultiWindowAppStateCopyWithImpl(this._self, this._then);
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final MultiWindowAppState _self;
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final $Res Function(MultiWindowAppState) _then;
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/// Create a copy of MultiWindowAppState
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/// with the given fields replaced by the non-null parameter values.
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@pragma('vm:prefer-inline')
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@override
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$Res call({
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Object? backgroundColor = null,
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Object? menuColor = null,
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Object? micaColor = null,
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Object? gameInstallPaths = null,
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Object? languageCode = freezed,
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Object? countryCode = freezed,
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}) {
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return _then(_self.copyWith(
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backgroundColor: null == backgroundColor
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? _self.backgroundColor
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: backgroundColor // ignore: cast_nullable_to_non_nullable
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as String,
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menuColor: null == menuColor
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? _self.menuColor
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: menuColor // ignore: cast_nullable_to_non_nullable
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as String,
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micaColor: null == micaColor
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? _self.micaColor
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: micaColor // ignore: cast_nullable_to_non_nullable
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as String,
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gameInstallPaths: null == gameInstallPaths
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? _self.gameInstallPaths
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: gameInstallPaths // ignore: cast_nullable_to_non_nullable
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as List<String>,
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languageCode: freezed == languageCode
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? _self.languageCode
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: languageCode // ignore: cast_nullable_to_non_nullable
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as String?,
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countryCode: freezed == countryCode
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? _self.countryCode
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: countryCode // ignore: cast_nullable_to_non_nullable
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as String?,
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));
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}
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}
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/// @nodoc
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@JsonSerializable()
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class _MultiWindowAppState implements MultiWindowAppState {
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const _MultiWindowAppState(
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{required this.backgroundColor,
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required this.menuColor,
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required this.micaColor,
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required final List<String> gameInstallPaths,
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this.languageCode,
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this.countryCode})
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: _gameInstallPaths = gameInstallPaths;
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factory _MultiWindowAppState.fromJson(Map<String, dynamic> json) =>
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_$MultiWindowAppStateFromJson(json);
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@override
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final String backgroundColor;
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@override
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final String menuColor;
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@override
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final String micaColor;
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final List<String> _gameInstallPaths;
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@override
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List<String> get gameInstallPaths {
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if (_gameInstallPaths is EqualUnmodifiableListView)
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return _gameInstallPaths;
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// ignore: implicit_dynamic_type
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return EqualUnmodifiableListView(_gameInstallPaths);
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}
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@override
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final String? languageCode;
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@override
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final String? countryCode;
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/// Create a copy of MultiWindowAppState
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/// with the given fields replaced by the non-null parameter values.
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@override
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@JsonKey(includeFromJson: false, includeToJson: false)
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@pragma('vm:prefer-inline')
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_$MultiWindowAppStateCopyWith<_MultiWindowAppState> get copyWith =>
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__$MultiWindowAppStateCopyWithImpl<_MultiWindowAppState>(
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this, _$identity);
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@override
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Map<String, dynamic> toJson() {
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return _$MultiWindowAppStateToJson(
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this,
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);
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}
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@override
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bool operator ==(Object other) {
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return identical(this, other) ||
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(other.runtimeType == runtimeType &&
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other is _MultiWindowAppState &&
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(identical(other.backgroundColor, backgroundColor) ||
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other.backgroundColor == backgroundColor) &&
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(identical(other.menuColor, menuColor) ||
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other.menuColor == menuColor) &&
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(identical(other.micaColor, micaColor) ||
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other.micaColor == micaColor) &&
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const DeepCollectionEquality()
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.equals(other._gameInstallPaths, _gameInstallPaths) &&
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(identical(other.languageCode, languageCode) ||
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other.languageCode == languageCode) &&
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(identical(other.countryCode, countryCode) ||
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other.countryCode == countryCode));
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}
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@JsonKey(includeFromJson: false, includeToJson: false)
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@override
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int get hashCode => Object.hash(
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runtimeType,
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backgroundColor,
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menuColor,
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micaColor,
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const DeepCollectionEquality().hash(_gameInstallPaths),
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languageCode,
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countryCode);
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@override
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String toString() {
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return 'MultiWindowAppState(backgroundColor: $backgroundColor, menuColor: $menuColor, micaColor: $micaColor, gameInstallPaths: $gameInstallPaths, languageCode: $languageCode, countryCode: $countryCode)';
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}
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}
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/// @nodoc
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abstract mixin class _$MultiWindowAppStateCopyWith<$Res>
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implements $MultiWindowAppStateCopyWith<$Res> {
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factory _$MultiWindowAppStateCopyWith(_MultiWindowAppState value,
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$Res Function(_MultiWindowAppState) _then) =
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__$MultiWindowAppStateCopyWithImpl;
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@override
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@useResult
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$Res call(
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{String backgroundColor,
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String menuColor,
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String micaColor,
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List<String> gameInstallPaths,
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String? languageCode,
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String? countryCode});
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}
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/// @nodoc
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class __$MultiWindowAppStateCopyWithImpl<$Res>
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implements _$MultiWindowAppStateCopyWith<$Res> {
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__$MultiWindowAppStateCopyWithImpl(this._self, this._then);
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final _MultiWindowAppState _self;
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final $Res Function(_MultiWindowAppState) _then;
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/// Create a copy of MultiWindowAppState
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/// with the given fields replaced by the non-null parameter values.
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@override
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@pragma('vm:prefer-inline')
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$Res call({
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Object? backgroundColor = null,
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Object? menuColor = null,
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Object? micaColor = null,
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Object? gameInstallPaths = null,
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Object? languageCode = freezed,
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Object? countryCode = freezed,
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}) {
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return _then(_MultiWindowAppState(
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backgroundColor: null == backgroundColor
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? _self.backgroundColor
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: backgroundColor // ignore: cast_nullable_to_non_nullable
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as String,
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menuColor: null == menuColor
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? _self.menuColor
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: menuColor // ignore: cast_nullable_to_non_nullable
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as String,
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micaColor: null == micaColor
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? _self.micaColor
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: micaColor // ignore: cast_nullable_to_non_nullable
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as String,
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gameInstallPaths: null == gameInstallPaths
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? _self._gameInstallPaths
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: gameInstallPaths // ignore: cast_nullable_to_non_nullable
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as List<String>,
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languageCode: freezed == languageCode
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? _self.languageCode
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: languageCode // ignore: cast_nullable_to_non_nullable
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as String?,
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countryCode: freezed == countryCode
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? _self.countryCode
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: countryCode // ignore: cast_nullable_to_non_nullable
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as String?,
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));
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}
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}
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// dart format on
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