mirror of
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synced 2024-12-24 01:13:40 +08:00
227 lines
7.0 KiB
Dart
227 lines
7.0 KiB
Dart
// ignore_for_file: avoid_build_context_in_providers, avoid_public_notifier_properties
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import 'dart:io';
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import 'package:fluent_ui/fluent_ui.dart';
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import 'package:freezed_annotation/freezed_annotation.dart';
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import 'package:hive/hive.dart';
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import 'package:riverpod_annotation/riverpod_annotation.dart';
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import 'package:starcitizen_doctor/api/analytics.dart';
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import 'package:starcitizen_doctor/data/game_performance_data.dart';
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import 'package:starcitizen_doctor/generated/l10n.dart';
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import 'package:starcitizen_doctor/ui/home/home_ui_model.dart';
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import 'performance_ui.json.dart';
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part 'performance_ui_model.freezed.dart';
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part 'performance_ui_model.g.dart';
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@freezed
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class HomePerformanceUIState with _$HomePerformanceUIState {
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factory HomePerformanceUIState({
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@Default(true) bool showGraphicsPerformanceTip,
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@Default(false) bool enabled,
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Map<String, List<GamePerformanceData>>? performanceMap,
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@Default("") String workingString,
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}) = _HomePerformanceUIState;
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}
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@riverpod
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class HomePerformanceUIModel extends _$HomePerformanceUIModel {
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String get scPath => ref.read(homeUIModelProvider).scInstalledPath!;
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final customizeCtrl = TextEditingController(text: "");
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final List<String> _inAppKeys = [];
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late final confFile = File("$scPath\\USER.cfg");
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static const _graphicsPerformanceTipVersion = 1;
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@override
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HomePerformanceUIState build() {
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state = HomePerformanceUIState();
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_init();
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return state;
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}
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Future<void> _init() async {
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customizeCtrl.clear();
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_inAppKeys.clear();
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final performanceMap = <String, List<GamePerformanceData>>{};
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for (var element in performanceUIConfJsonData) {
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final item = GamePerformanceData.fromJson(element);
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if (item.key != "customize") {
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_inAppKeys.add(item.key ?? "");
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}
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performanceMap[item.group!] ??= [];
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performanceMap[item.group]?.add(item);
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}
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state = state.copyWith(performanceMap: performanceMap);
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if (await confFile.exists()) {
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await _readConf();
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} else {
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state = state.copyWith(enabled: false);
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}
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final box = await Hive.openBox("app_conf");
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final v = box.get("close_graphics_performance_tip", defaultValue: -1);
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state = state.copyWith(
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showGraphicsPerformanceTip: v != _graphicsPerformanceTipVersion);
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}
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_readConf() async {
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if (state.performanceMap == null) return;
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state = state.copyWith(enabled: true);
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final confString = await confFile.readAsString();
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for (var value in confString.split("\n")) {
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final kv = value.split("=");
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for (var m in state.performanceMap!.entries) {
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for (var value in m.value) {
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if (value.key == kv[0].trim()) {
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final v = int.tryParse(kv[1].trim());
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if (v != null) value.value = v;
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}
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}
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}
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if (kv.length == 2 && !_inAppKeys.contains(kv[0].trim())) {
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customizeCtrl.text =
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"${customizeCtrl.text}${kv[0].trim()}=${kv[1].trim()}\n";
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}
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}
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}
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closeTip() async {
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final box = await Hive.openBox("app_conf");
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await box.put(
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"close_graphics_performance_tip", _graphicsPerformanceTipVersion);
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_init();
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}
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onChangePreProfile(String key) {
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switch (key) {
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case "low":
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state.performanceMap?.forEach((key, v) {
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if (key.contains(S.current.performance_info_graphics)) {
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for (var element in v) {
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element.value = element.min;
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}
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}
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});
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break;
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case "medium":
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state.performanceMap?.forEach((key, v) {
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if (key.contains(S.current.performance_info_graphics)) {
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for (var element in v) {
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element.value = ((element.max ?? 0) ~/ 2);
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}
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}
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});
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break;
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case "high":
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state.performanceMap?.forEach((key, v) {
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if (key.contains(S.current.performance_info_graphics)) {
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for (var element in v) {
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element.value = ((element.max ?? 0) / 1.5).ceil();
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}
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}
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});
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break;
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case "ultra":
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state.performanceMap?.forEach((key, v) {
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if (key.contains(S.current.performance_info_graphics)) {
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for (var element in v) {
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element.value = element.max;
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}
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}
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});
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break;
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}
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state = state.copyWith();
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}
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refresh() async {
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_init();
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}
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clean(BuildContext context) async {
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state = state.copyWith(
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workingString: S.current.performance_info_delete_config_file);
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if (await confFile.exists()) {
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await confFile.delete(recursive: true);
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}
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state = state.copyWith(
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workingString: S.current.performance_action_clear_shaders);
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if (!context.mounted) return;
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await cleanShaderCache(context);
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state = state.copyWith(workingString: S.current.performance_info_done);
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await await Future.delayed(const Duration(milliseconds: 300));
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await _init();
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state = state.copyWith(workingString: "");
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}
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cleanShaderCache(BuildContext? context) async {
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// final gameShaderCachePath = await SCLoggerHelper.getShaderCachePath();
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// final l =
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// await Directory(gameShaderCachePath!).list(recursive: false).toList();
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// for (var value in l) {
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// if (value is Directory) {
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// if (!value.absolute.path.contains("Crashes")) {
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// await value.delete(recursive: true);
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// }
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// }
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// }
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// await Future.delayed(const Duration(milliseconds: 300));
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// if (context != null && context.mounted) {
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// showToast(context, S.current.performance_info_shader_clearing_warning);
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// }
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}
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applyProfile(bool cleanShader) async {
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if (state.performanceMap == null) return;
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AnalyticsApi.touch("performance_apply");
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state = state.copyWith(
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workingString: S.current.performance_info_generate_config_file);
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String conf = "";
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for (var v in state.performanceMap!.entries) {
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for (var c in v.value) {
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if (c.key != "customize") {
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conf = "$conf${c.key}=${c.value}\n";
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}
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}
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}
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if (customizeCtrl.text.trim().isNotEmpty) {
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final lines = customizeCtrl.text.split("\n");
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for (var value in lines) {
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final sp = value.split("=");
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// 忽略无效的配置文件
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if (sp.length == 2) {
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conf = "$conf${sp[0].trim()}=${sp[1].trim()}\n";
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}
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}
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}
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state = state.copyWith(
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workingString: S.current.performance_info_write_out_config_file);
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if (await confFile.exists()) {
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await confFile.delete();
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}
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await confFile.create();
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await confFile.writeAsString(conf);
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if (cleanShader) {
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state = state.copyWith(
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workingString: S.current.performance_action_clear_shaders);
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await cleanShaderCache(null);
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}
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state = state.copyWith(workingString: S.current.performance_info_done);
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await await Future.delayed(const Duration(milliseconds: 300));
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await _init();
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state = state.copyWith(workingString: "");
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}
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updateState() {
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state = state.copyWith();
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}
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}
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