app/lib/ui/settings/settings_ui_model.freezed.dart
xkeyC 5d735632bf bump: Flutter 3.32.1 Rust 1.87.0
fix: rsi launcher patch 2.4.0
2025-05-31 17:27:21 +08:00

272 lines
9.8 KiB
Dart

// dart format width=80
// coverage:ignore-file
// GENERATED CODE - DO NOT MODIFY BY HAND
// ignore_for_file: type=lint
// ignore_for_file: unused_element, deprecated_member_use, deprecated_member_use_from_same_package, use_function_type_syntax_for_parameters, unnecessary_const, avoid_init_to_null, invalid_override_different_default_values_named, prefer_expression_function_bodies, annotate_overrides, invalid_annotation_target, unnecessary_question_mark
part of 'settings_ui_model.dart';
// **************************************************************************
// FreezedGenerator
// **************************************************************************
// dart format off
T _$identity<T>(T value) => value;
/// @nodoc
mixin _$SettingsUIState {
bool get isEnableToolSiteMirrors;
String get inputGameLaunchECore;
String? get customLauncherPath;
String? get customGamePath;
int get locationCacheSize;
bool get isUseInternalDNS;
/// Create a copy of SettingsUIState
/// with the given fields replaced by the non-null parameter values.
@JsonKey(includeFromJson: false, includeToJson: false)
@pragma('vm:prefer-inline')
$SettingsUIStateCopyWith<SettingsUIState> get copyWith =>
_$SettingsUIStateCopyWithImpl<SettingsUIState>(
this as SettingsUIState, _$identity);
@override
bool operator ==(Object other) {
return identical(this, other) ||
(other.runtimeType == runtimeType &&
other is SettingsUIState &&
(identical(
other.isEnableToolSiteMirrors, isEnableToolSiteMirrors) ||
other.isEnableToolSiteMirrors == isEnableToolSiteMirrors) &&
(identical(other.inputGameLaunchECore, inputGameLaunchECore) ||
other.inputGameLaunchECore == inputGameLaunchECore) &&
(identical(other.customLauncherPath, customLauncherPath) ||
other.customLauncherPath == customLauncherPath) &&
(identical(other.customGamePath, customGamePath) ||
other.customGamePath == customGamePath) &&
(identical(other.locationCacheSize, locationCacheSize) ||
other.locationCacheSize == locationCacheSize) &&
(identical(other.isUseInternalDNS, isUseInternalDNS) ||
other.isUseInternalDNS == isUseInternalDNS));
}
@override
int get hashCode => Object.hash(
runtimeType,
isEnableToolSiteMirrors,
inputGameLaunchECore,
customLauncherPath,
customGamePath,
locationCacheSize,
isUseInternalDNS);
@override
String toString() {
return 'SettingsUIState(isEnableToolSiteMirrors: $isEnableToolSiteMirrors, inputGameLaunchECore: $inputGameLaunchECore, customLauncherPath: $customLauncherPath, customGamePath: $customGamePath, locationCacheSize: $locationCacheSize, isUseInternalDNS: $isUseInternalDNS)';
}
}
/// @nodoc
abstract mixin class $SettingsUIStateCopyWith<$Res> {
factory $SettingsUIStateCopyWith(
SettingsUIState value, $Res Function(SettingsUIState) _then) =
_$SettingsUIStateCopyWithImpl;
@useResult
$Res call(
{bool isEnableToolSiteMirrors,
String inputGameLaunchECore,
String? customLauncherPath,
String? customGamePath,
int locationCacheSize,
bool isUseInternalDNS});
}
/// @nodoc
class _$SettingsUIStateCopyWithImpl<$Res>
implements $SettingsUIStateCopyWith<$Res> {
_$SettingsUIStateCopyWithImpl(this._self, this._then);
final SettingsUIState _self;
final $Res Function(SettingsUIState) _then;
/// Create a copy of SettingsUIState
/// with the given fields replaced by the non-null parameter values.
@pragma('vm:prefer-inline')
@override
$Res call({
Object? isEnableToolSiteMirrors = null,
Object? inputGameLaunchECore = null,
Object? customLauncherPath = freezed,
Object? customGamePath = freezed,
Object? locationCacheSize = null,
Object? isUseInternalDNS = null,
}) {
return _then(_self.copyWith(
isEnableToolSiteMirrors: null == isEnableToolSiteMirrors
? _self.isEnableToolSiteMirrors
: isEnableToolSiteMirrors // ignore: cast_nullable_to_non_nullable
as bool,
inputGameLaunchECore: null == inputGameLaunchECore
? _self.inputGameLaunchECore
: inputGameLaunchECore // ignore: cast_nullable_to_non_nullable
as String,
customLauncherPath: freezed == customLauncherPath
? _self.customLauncherPath
: customLauncherPath // ignore: cast_nullable_to_non_nullable
as String?,
customGamePath: freezed == customGamePath
? _self.customGamePath
: customGamePath // ignore: cast_nullable_to_non_nullable
as String?,
locationCacheSize: null == locationCacheSize
? _self.locationCacheSize
: locationCacheSize // ignore: cast_nullable_to_non_nullable
as int,
isUseInternalDNS: null == isUseInternalDNS
? _self.isUseInternalDNS
: isUseInternalDNS // ignore: cast_nullable_to_non_nullable
as bool,
));
}
}
/// @nodoc
class _SettingsUIState implements SettingsUIState {
_SettingsUIState(
{this.isEnableToolSiteMirrors = false,
this.inputGameLaunchECore = "0",
this.customLauncherPath,
this.customGamePath,
this.locationCacheSize = 0,
this.isUseInternalDNS = false});
@override
@JsonKey()
final bool isEnableToolSiteMirrors;
@override
@JsonKey()
final String inputGameLaunchECore;
@override
final String? customLauncherPath;
@override
final String? customGamePath;
@override
@JsonKey()
final int locationCacheSize;
@override
@JsonKey()
final bool isUseInternalDNS;
/// Create a copy of SettingsUIState
/// with the given fields replaced by the non-null parameter values.
@override
@JsonKey(includeFromJson: false, includeToJson: false)
@pragma('vm:prefer-inline')
_$SettingsUIStateCopyWith<_SettingsUIState> get copyWith =>
__$SettingsUIStateCopyWithImpl<_SettingsUIState>(this, _$identity);
@override
bool operator ==(Object other) {
return identical(this, other) ||
(other.runtimeType == runtimeType &&
other is _SettingsUIState &&
(identical(
other.isEnableToolSiteMirrors, isEnableToolSiteMirrors) ||
other.isEnableToolSiteMirrors == isEnableToolSiteMirrors) &&
(identical(other.inputGameLaunchECore, inputGameLaunchECore) ||
other.inputGameLaunchECore == inputGameLaunchECore) &&
(identical(other.customLauncherPath, customLauncherPath) ||
other.customLauncherPath == customLauncherPath) &&
(identical(other.customGamePath, customGamePath) ||
other.customGamePath == customGamePath) &&
(identical(other.locationCacheSize, locationCacheSize) ||
other.locationCacheSize == locationCacheSize) &&
(identical(other.isUseInternalDNS, isUseInternalDNS) ||
other.isUseInternalDNS == isUseInternalDNS));
}
@override
int get hashCode => Object.hash(
runtimeType,
isEnableToolSiteMirrors,
inputGameLaunchECore,
customLauncherPath,
customGamePath,
locationCacheSize,
isUseInternalDNS);
@override
String toString() {
return 'SettingsUIState(isEnableToolSiteMirrors: $isEnableToolSiteMirrors, inputGameLaunchECore: $inputGameLaunchECore, customLauncherPath: $customLauncherPath, customGamePath: $customGamePath, locationCacheSize: $locationCacheSize, isUseInternalDNS: $isUseInternalDNS)';
}
}
/// @nodoc
abstract mixin class _$SettingsUIStateCopyWith<$Res>
implements $SettingsUIStateCopyWith<$Res> {
factory _$SettingsUIStateCopyWith(
_SettingsUIState value, $Res Function(_SettingsUIState) _then) =
__$SettingsUIStateCopyWithImpl;
@override
@useResult
$Res call(
{bool isEnableToolSiteMirrors,
String inputGameLaunchECore,
String? customLauncherPath,
String? customGamePath,
int locationCacheSize,
bool isUseInternalDNS});
}
/// @nodoc
class __$SettingsUIStateCopyWithImpl<$Res>
implements _$SettingsUIStateCopyWith<$Res> {
__$SettingsUIStateCopyWithImpl(this._self, this._then);
final _SettingsUIState _self;
final $Res Function(_SettingsUIState) _then;
/// Create a copy of SettingsUIState
/// with the given fields replaced by the non-null parameter values.
@override
@pragma('vm:prefer-inline')
$Res call({
Object? isEnableToolSiteMirrors = null,
Object? inputGameLaunchECore = null,
Object? customLauncherPath = freezed,
Object? customGamePath = freezed,
Object? locationCacheSize = null,
Object? isUseInternalDNS = null,
}) {
return _then(_SettingsUIState(
isEnableToolSiteMirrors: null == isEnableToolSiteMirrors
? _self.isEnableToolSiteMirrors
: isEnableToolSiteMirrors // ignore: cast_nullable_to_non_nullable
as bool,
inputGameLaunchECore: null == inputGameLaunchECore
? _self.inputGameLaunchECore
: inputGameLaunchECore // ignore: cast_nullable_to_non_nullable
as String,
customLauncherPath: freezed == customLauncherPath
? _self.customLauncherPath
: customLauncherPath // ignore: cast_nullable_to_non_nullable
as String?,
customGamePath: freezed == customGamePath
? _self.customGamePath
: customGamePath // ignore: cast_nullable_to_non_nullable
as String?,
locationCacheSize: null == locationCacheSize
? _self.locationCacheSize
: locationCacheSize // ignore: cast_nullable_to_non_nullable
as int,
isUseInternalDNS: null == isUseInternalDNS
? _self.isUseInternalDNS
: isUseInternalDNS // ignore: cast_nullable_to_non_nullable
as bool,
));
}
}
// dart format on