app/lib/ui/home/localization/localization_ui_model.dart

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// ignore_for_file: avoid_build_context_in_providers
import 'dart:async';
import 'dart:io';
import 'package:archive/archive_io.dart';
import 'package:fluent_ui/fluent_ui.dart';
import 'package:flutter/foundation.dart';
import 'package:freezed_annotation/freezed_annotation.dart';
import 'package:hive/hive.dart';
import 'package:riverpod_annotation/riverpod_annotation.dart';
import 'package:starcitizen_doctor/api/analytics.dart';
import 'package:starcitizen_doctor/api/api.dart';
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import 'package:starcitizen_doctor/common/conf/const_conf.dart';
import 'package:starcitizen_doctor/common/conf/url_conf.dart';
import 'package:starcitizen_doctor/common/io/rs_http.dart';
import 'package:starcitizen_doctor/common/utils/log.dart';
import 'package:starcitizen_doctor/common/utils/provider.dart';
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import 'package:starcitizen_doctor/data/input_method_api_data.dart';
import 'package:starcitizen_doctor/data/sc_localization_data.dart';
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import 'package:starcitizen_doctor/generated/no_l10n_strings.dart';
import 'package:starcitizen_doctor/ui/home/home_ui_model.dart';
import 'package:starcitizen_doctor/widgets/widgets.dart';
import 'package:url_launcher/url_launcher_string.dart';
part 'localization_ui_model.g.dart';
part 'localization_ui_model.freezed.dart';
@freezed
class LocalizationUIState with _$LocalizationUIState {
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factory LocalizationUIState({
String? selectedLanguage,
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String? installedCommunityInputMethodSupportVersion,
InputMethodApiLanguageData? communityInputMethodLanguageData,
Map<String, ScLocalizationData>? apiLocalizationData,
@Default("") String workingVersion,
MapEntry<bool, String>? patchStatus,
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bool? isInstalledAdvanced,
List<String>? customizeList,
}) = _LocalizationUIState;
}
@riverpod
class LocalizationUIModel extends _$LocalizationUIModel {
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static const languageSupport = {
"chinese_(simplified)": NoL10n.langZHS,
"chinese_(traditional)": NoL10n.langZHT,
};
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Directory get _downloadDir =>
Directory("${appGlobalState.applicationSupportDir}\\Localizations");
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Directory getDownloadDir() => _downloadDir;
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Directory get _scDataDir =>
Directory("${ref.read(homeUIModelProvider).scInstalledPath}\\data");
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File get _cfgFile => File("${_scDataDir.absolute.path}\\system.cfg");
StreamSubscription? _customizeDirListenSub;
String get _scInstallPath => ref.read(homeUIModelProvider).scInstalledPath!;
@override
LocalizationUIState build() {
state = LocalizationUIState(selectedLanguage: languageSupport.keys.first);
_init();
return state;
}
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Future<void> _init() async {
if (_scInstallPath == "not_install") {
return;
}
ref.onDispose(() {
_customizeDirListenSub?.cancel();
_customizeDirListenSub = null;
});
final appConfBox = await Hive.openBox("app_conf");
final lang = await appConfBox.get("localization_selectedLanguage",
defaultValue: languageSupport.keys.first);
state = state.copyWith(selectedLanguage: lang);
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await _loadData();
}
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final Map<String, Map<String, ScLocalizationData>>
_allVersionLocalizationData = {};
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Future<void> _loadCommunityInputMethodData() async {
try {
final data = await Api.getCommunityInputMethodIndexData();
if (data.enable ?? false) {
final lang = state.selectedLanguage;
if (lang != null) {
final l = data.languages?[lang];
if (l != null) {
state = state.copyWith(communityInputMethodLanguageData: l);
dPrint("loadCommunityInputMethodData: ${l.toJson()}");
}
}
}
} catch (e) {
dPrint("loadCommunityInputMethodData error: $e");
}
}
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Future<void> _loadData() async {
_allVersionLocalizationData.clear();
await _updateStatus();
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await _loadCommunityInputMethodData();
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for (var lang in languageSupport.keys) {
final l = await Api.getScLocalizationData(lang).unwrap();
if (l != null) {
if (lang == state.selectedLanguage) {
final apiLocalizationData = <String, ScLocalizationData>{};
for (var element in l) {
final isPTU = !_scInstallPath.contains("LIVE");
if (isPTU && element.gameChannel == "PTU") {
apiLocalizationData[element.versionName ?? ""] = element;
} else if (!isPTU && element.gameChannel == "PU") {
apiLocalizationData[element.versionName ?? ""] = element;
}
}
state = state.copyWith(apiLocalizationData: apiLocalizationData);
}
final map = <String, ScLocalizationData>{};
for (var element in l) {
map[element.versionName ?? ""] = element;
}
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_allVersionLocalizationData[lang] = map;
}
}
}
void checkUserCfg(BuildContext context) async {
final userCfgFile = File("$_scInstallPath\\USER.cfg");
if (await userCfgFile.exists()) {
final cfgString = await userCfgFile.readAsString();
if (cfgString.contains("g_language") &&
!cfgString.contains("g_language=${state.selectedLanguage}")) {
if (!context.mounted) return;
final ok = await showConfirmDialogs(
context,
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S.current.localization_info_remove_incompatible_translation_params,
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Text(S.current
.localization_info_incompatible_translation_params_warning),
constraints: BoxConstraints(
maxWidth: MediaQuery.of(context).size.width * .35));
if (ok == true) {
var finalString = "";
for (var item in cfgString.split("\n")) {
if (!item.trim().startsWith("g_language")) {
finalString = "$finalString$item\n";
}
}
await userCfgFile.delete();
await userCfgFile.create();
await userCfgFile.writeAsString(finalString, flush: true);
_loadData();
}
}
}
}
Future<void> updateLangCfg(bool enable) async {
final selectedLanguage = state.selectedLanguage!;
final status = await _getLangCfgEnableLang(lang: selectedLanguage);
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final exists = await _cfgFile.exists();
if (status == enable) {
await _updateStatus();
return;
}
StringBuffer newStr = StringBuffer();
var str = <String>[];
if (exists) {
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str = (await _cfgFile.readAsString()).replaceAll(" ", "").split("\n");
}
if (enable) {
if (exists) {
for (var value in str) {
if (value.contains("sys_languages")) {
value = "sys_languages=$selectedLanguage";
} else if (value.contains("g_language")) {
value = "g_language=$selectedLanguage";
} else if (value.contains("g_languageAudio")) {
value = "g_language=english";
}
if (value.trim().isNotEmpty) newStr.writeln(value);
}
}
if (!newStr.toString().contains("sys_languages=$selectedLanguage")) {
newStr.writeln("sys_languages=$selectedLanguage");
}
if (!newStr.toString().contains("g_language=$selectedLanguage")) {
newStr.writeln("g_language=$selectedLanguage");
}
if (!newStr.toString().contains("g_languageAudio")) {
newStr.writeln("g_languageAudio=english");
}
} else {
if (exists) {
for (var value in str) {
if (value.contains("sys_languages=")) {
continue;
} else if (value.contains("g_language")) {
continue;
}
newStr.writeln(value);
}
}
}
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if (exists) await _cfgFile.delete(recursive: true);
await _cfgFile.create(recursive: true);
await _cfgFile.writeAsString(newStr.toString());
await _updateStatus();
}
void goFeedback() {
launchUrlString(URLConf.feedbackUrl);
}
VoidCallback? doDelIniFile() {
return () async {
final iniFile = File(
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"${_scDataDir.absolute.path}\\Localization\\${state.selectedLanguage}\\global.ini");
if (await iniFile.exists()) await iniFile.delete();
await updateLangCfg(false);
await _updateStatus();
};
}
String getCustomizeFileName(String path) {
return path.split("\\").last;
}
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Future<void> installFormString(
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StringBuffer globalIni,
String versionName, {
bool? advanced,
bool isEnableCommunityInputMethod = false,
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}) async {
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dPrint("LocalizationUIModel -> installFormString $versionName");
final iniFile = File(
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"${_scDataDir.absolute.path}\\Localization\\${state.selectedLanguage}\\global.ini");
if (versionName.isNotEmpty) {
if (!globalIni.toString().endsWith("\n")) {
globalIni.write("\n");
}
String? communityInputMethodVersion;
String? communityInputMethodSupportData;
if (isEnableCommunityInputMethod) {
final data = state.communityInputMethodLanguageData;
if (data != null) {
communityInputMethodVersion = data.version;
final str =
await downloadOrGetCachedCommunityInputMethodSupportFile(data);
if (str.trim().isNotEmpty) {
communityInputMethodSupportData = str;
}
}
}
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if (communityInputMethodVersion != null) {
globalIni.write(
"_starcitizen_doctor_localization_community_input_method_version=$communityInputMethodVersion\n");
}
if (communityInputMethodSupportData != null) {
for (var line in communityInputMethodSupportData.split("\n")) {
globalIni.write("$line\n");
}
}
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if (advanced ?? false) {
globalIni.write("_starcitizen_doctor_localization_advanced=true\n");
}
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globalIni
.write("_starcitizen_doctor_localization_version=$versionName\n");
}
/// write cfg
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if (await _cfgFile.exists()) {}
/// write ini
if (await iniFile.exists()) {
await iniFile.delete();
}
await iniFile.create(recursive: true);
await iniFile.writeAsString("\uFEFF${globalIni.toString().trim()}",
flush: true);
await updateLangCfg(true);
await _updateStatus();
}
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Future<Map<String, String>?> getCommunityInputMethodSupportData() async {
final iniPath =
"${_scDataDir.absolute.path}\\Localization\\${state.selectedLanguage}\\global.ini";
final iniFile = File(iniPath);
if (!await iniFile.exists()) {
return {};
}
final iniStringSplit = (await iniFile.readAsString()).split("\n");
final communityInputMethodSupportData = <String, String>{};
var b = false;
for (var i = 0; i < iniStringSplit.length; i++) {
final line = iniStringSplit[i];
if (line.trim().startsWith(
"_starcitizen_doctor_localization_community_input_method_version=")) {
b = true;
continue;
} else if (line
.trim()
.startsWith("_starcitizen_doctor_localization_version=")) {
b = false;
return communityInputMethodSupportData;
} else if (b) {
final kv = line.split("=");
if (kv.length == 2) {
communityInputMethodSupportData[kv[0]] = kv[1];
}
}
}
return null;
}
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Future? doRemoteInstall(BuildContext context, ScLocalizationData value,
{bool isEnableCommunityInputMethod = false}) async {
AnalyticsApi.touch("install_localization");
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final savePath =
File("${_downloadDir.absolute.path}\\${value.versionName}.sclang");
try {
state = state.copyWith(workingVersion: value.versionName!);
if (!await savePath.exists()) {
// download
await downloadLocalizationFile(savePath, value);
} else {
dPrint("use cache $savePath");
}
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await Future.delayed(const Duration(milliseconds: 300));
// check file
final globalIni = await compute(readArchive, savePath.absolute.path);
if (globalIni.isEmpty) {
throw S.current.localization_info_corrupted_file;
}
await installFormString(
globalIni,
value.versionName ?? "",
isEnableCommunityInputMethod: isEnableCommunityInputMethod,
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);
} catch (e) {
if (!context.mounted) return;
await showToast(
context, S.current.localization_info_installation_error(e));
if (await savePath.exists()) await savePath.delete();
}
state = state.copyWith(workingVersion: "");
}
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Future<String> downloadOrGetCachedCommunityInputMethodSupportFile(
InputMethodApiLanguageData communityInputMethodData) async {
final lang = state.selectedLanguage ?? "_";
final box = await Hive.openBox("community_input_method_data");
final cachedVersion = box.get("${lang}_version");
if (cachedVersion != communityInputMethodData.version) {
final data = await Api.getCommunityInputMethodData(
communityInputMethodData.file ?? "");
await box.put("${lang}_data", data);
return data;
}
return box.get("${lang}_data").toString();
}
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Future<void> downloadLocalizationFile(
File savePath, ScLocalizationData value) async {
dPrint("downloading file to $savePath");
final downloadUrl =
"${URLConf.gitlabLocalizationUrl}/archive/${value.versionName}.tar.gz";
final r = await RSHttp.get(downloadUrl);
if (r.statusCode == 200 && r.data != null) {
await savePath.create(recursive: true);
await savePath.writeAsBytes(r.data!, flush: true);
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} else {
throw "statusCode Error : ${r.statusCode}";
}
}
static StringBuffer readArchive(String savePath) {
final inputStream = InputFileStream(savePath);
final archive =
TarDecoder().decodeBytes(GZipDecoder().decodeBuffer(inputStream));
StringBuffer globalIni = StringBuffer("");
for (var element in archive.files) {
if (element.name.contains("global.ini")) {
for (var value
in (element.rawContent?.readString() ?? "").split("\n")) {
final tv = value.trim();
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if (tv.isNotEmpty) globalIni.writeln(value);
}
}
}
archive.clear();
return globalIni;
}
String? getScInstallPath() {
return ref.read(homeUIModelProvider).scInstalledPath;
}
void selectLang(String v) async {
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state = state.copyWith(
selectedLanguage: v, communityInputMethodLanguageData: null);
_loadData();
final appConfBox = await Hive.openBox("app_conf");
await appConfBox.put("localization_selectedLanguage", v);
}
VoidCallback? onBack(BuildContext context) {
if (state.workingVersion.isNotEmpty) return null;
return () {
Navigator.pop(context);
};
}
VoidCallback? doRefresh() {
if (state.workingVersion.isNotEmpty) return null;
return () {
state = state.copyWith(apiLocalizationData: null);
_loadData();
};
}
_updateStatus() async {
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final iniPath =
"${_scDataDir.absolute.path}\\Localization\\${state.selectedLanguage}\\global.ini";
final patchStatus = MapEntry(
await _getLangCfgEnableLang(lang: state.selectedLanguage!),
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await _getInstalledIniVersion(iniPath));
final isInstalledAdvanced = await _checkAdvancedStatus(iniPath);
final installedCommunityInputMethodSupportVersion =
await getInstalledCommunityInputMethodSupportVersion(iniPath);
dPrint(
"_updateStatus updateStatus: $patchStatus , isInstalledAdvanced: $isInstalledAdvanced ,installedCommunityInputMethodSupportVersion: $installedCommunityInputMethodSupportVersion");
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state = state.copyWith(
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patchStatus: patchStatus,
isInstalledAdvanced: isInstalledAdvanced,
installedCommunityInputMethodSupportVersion:
installedCommunityInputMethodSupportVersion,
);
}
Future<String?> getInstalledCommunityInputMethodSupportVersion(
String path) async {
final iniFile = File(path);
if (!await iniFile.exists()) {
return null;
}
final iniStringSplit = (await iniFile.readAsString()).split("\n");
for (var i = iniStringSplit.length - 1; i > 0; i--) {
if (iniStringSplit[i].contains(
"_starcitizen_doctor_localization_community_input_method_version=")) {
final v = iniStringSplit[i].trim().split(
"_starcitizen_doctor_localization_community_input_method_version=")[1];
return v;
}
}
return null;
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}
Future<bool> _checkAdvancedStatus(String path) async {
final iniFile = File(path);
if (!await iniFile.exists()) {
return false;
}
final iniString = (await iniFile.readAsString());
return iniString.contains("_starcitizen_doctor_localization_advanced=true");
}
Future<bool> _getLangCfgEnableLang(
{String lang = "", String gamePath = ""}) async {
if (gamePath.isEmpty) {
gamePath = _scInstallPath;
}
final cfgFile = File("${_scDataDir.absolute.path}\\system.cfg");
if (!await cfgFile.exists()) return false;
final str = (await cfgFile.readAsString()).replaceAll(" ", "");
return str.contains("sys_languages=$lang") &&
str.contains("g_language=$lang") &&
str.contains("g_languageAudio=english");
}
static Future<String> _getInstalledIniVersion(String iniPath) async {
final iniFile = File(iniPath);
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if (!await iniFile.exists()) {
return S.current.home_action_info_game_built_in;
}
final iniStringSplit = (await iniFile.readAsString()).split("\n");
for (var i = iniStringSplit.length - 1; i > 0; i--) {
if (iniStringSplit[i]
.contains("_starcitizen_doctor_localization_version=")) {
final v = iniStringSplit[i]
.trim()
.split("_starcitizen_doctor_localization_version=")[1];
return v;
}
}
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return S.current.localization_info_custom_files;
}
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Future<List<String>> checkLangUpdate({bool skipReload = false}) async {
if (_scInstallPath == "not_install") {
return [];
}
if (!skipReload || (state.apiLocalizationData?.isEmpty ?? true)) {
await _init();
}
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final homeState = ref.read(homeUIModelProvider);
if (homeState.scInstallPaths.isEmpty) return [];
List<String> updates = [];
for (var scInstallPath in homeState.scInstallPaths) {
// 读取游戏安装文件夹
final scDataDir = Directory("$scInstallPath\\data\\Localization");
// 扫描目录确认已安装的语言
final dirList = await scDataDir.list().toList();
for (var element in dirList) {
for (var lang in languageSupport.keys) {
if (element.path.contains(lang) &&
await _getLangCfgEnableLang(
lang: lang, gamePath: scInstallPath)) {
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final installedVersion =
await _getInstalledIniVersion("${element.path}\\global.ini");
if (installedVersion == S.current.home_action_info_game_built_in ||
installedVersion == S.current.localization_info_custom_files) {
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continue;
}
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final curData = _allVersionLocalizationData[lang];
dPrint("check Localization update $scInstallPath");
if (!(curData?.keys.contains(installedVersion) ?? false)) {
// has update
for (var channel in ConstConf.gameChannels) {
if (scInstallPath.contains(channel)) {
dPrint("check Localization update: has update -> $channel");
updates.add(channel);
}
}
} else {
dPrint("check Localization update: up to date");
}
}
}
}
}
return updates;
}
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Future<void> onChangeGameInstallPath(String value) async {
await _loadData();
}
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Future<void> onRemoteInsTall(
BuildContext context,
MapEntry<String, ScLocalizationData> item,
LocalizationUIState state) async {
bool enableCommunityInputMethod =
state.communityInputMethodLanguageData != null;
final userOK = await showConfirmDialogs(
context,
"${item.value.info}",
Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
S.current.localization_info_version_number(
item.value.versionName ?? ""),
style: TextStyle(color: Colors.white.withOpacity(.6)),
),
const SizedBox(height: 4),
Text(
S.current
.localization_info_channel(item.value.gameChannel ?? ""),
style: TextStyle(color: Colors.white.withOpacity(.6)),
),
const SizedBox(height: 4),
Text(
S.current
.localization_info_update_time(item.value.updateAt ?? ""),
style: TextStyle(color: Colors.white.withOpacity(.6)),
),
const SizedBox(height: 12),
],
),
const SizedBox(height: 12),
Container(
decoration: BoxDecoration(
color: FluentTheme.of(context).cardColor,
borderRadius: BorderRadius.circular(7)),
padding: const EdgeInsets.all(12),
child: Row(
children: [
Expanded(
child: Text(
item.value.note ?? S.current.home_localization_msg_no_note,
style: const TextStyle(fontSize: 15),
),
),
],
),
),
SizedBox(height: 12),
Row(
children: [
Text(
"安装社区输入法支持",
),
Spacer(),
StatefulBuilder(
builder: (BuildContext context,
void Function(void Function()) setState) {
return ToggleSwitch(
checked: enableCommunityInputMethod,
onChanged: state.communityInputMethodLanguageData == null
? null
: (v) {
enableCommunityInputMethod = v;
setState(() {});
},
);
},
)
],
)
],
),
confirm: S.current.localization_action_install,
cancel: S.current.home_action_cancel,
constraints:
BoxConstraints(maxWidth: MediaQuery.of(context).size.width * .45),
);
if (userOK) {
if (!context.mounted) return;
dPrint("doRemoteInstall ${item.value} $enableCommunityInputMethod");
await doRemoteInstall(context, item.value,
isEnableCommunityInputMethod: enableCommunityInputMethod);
}
}
Future<void> checkReinstall(BuildContext context) async {
final installedVersion = state.patchStatus?.value;
if (installedVersion == null) return;
final curData = state.apiLocalizationData;
if (curData == null) return;
if (curData.keys.contains(installedVersion)) {
final data = curData[installedVersion];
if (data != null) {
await onRemoteInsTall(context, MapEntry(installedVersion, data), state);
}
}
}
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}