mirror of
https://ghfast.top/https://github.com/StarCitizenToolBox/app.git
synced 2025-08-21 07:41:47 +08:00
bump: flutter 3.35.1
This commit is contained in:
@@ -1,6 +1,5 @@
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// dart format width=80
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// coverage:ignore-file
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// GENERATED CODE - DO NOT MODIFY BY HAND
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// coverage:ignore-file
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// ignore_for_file: type=lint
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// ignore_for_file: unused_element, deprecated_member_use, deprecated_member_use_from_same_package, use_function_type_syntax_for_parameters, unnecessary_const, avoid_init_to_null, invalid_override_different_default_values_named, prefer_expression_function_bodies, annotate_overrides, invalid_annotation_target, unnecessary_question_mark
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@@ -12,65 +11,47 @@ part of 'performance_ui_model.dart';
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// dart format off
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T _$identity<T>(T value) => value;
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/// @nodoc
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mixin _$HomePerformanceUIState {
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bool get showGraphicsPerformanceTip;
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bool get enabled;
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Map<String, List<GamePerformanceData>>? get performanceMap;
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String get workingString;
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/// Create a copy of HomePerformanceUIState
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/// with the given fields replaced by the non-null parameter values.
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@JsonKey(includeFromJson: false, includeToJson: false)
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@pragma('vm:prefer-inline')
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$HomePerformanceUIStateCopyWith<HomePerformanceUIState> get copyWith =>
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_$HomePerformanceUIStateCopyWithImpl<HomePerformanceUIState>(
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this as HomePerformanceUIState, _$identity);
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bool get showGraphicsPerformanceTip; bool get enabled; Map<String, List<GamePerformanceData>>? get performanceMap; String get workingString;
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/// Create a copy of HomePerformanceUIState
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/// with the given fields replaced by the non-null parameter values.
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@JsonKey(includeFromJson: false, includeToJson: false)
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@pragma('vm:prefer-inline')
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$HomePerformanceUIStateCopyWith<HomePerformanceUIState> get copyWith => _$HomePerformanceUIStateCopyWithImpl<HomePerformanceUIState>(this as HomePerformanceUIState, _$identity);
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@override
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bool operator ==(Object other) {
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return identical(this, other) ||
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(other.runtimeType == runtimeType &&
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other is HomePerformanceUIState &&
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(identical(other.showGraphicsPerformanceTip,
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showGraphicsPerformanceTip) ||
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other.showGraphicsPerformanceTip ==
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showGraphicsPerformanceTip) &&
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(identical(other.enabled, enabled) || other.enabled == enabled) &&
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const DeepCollectionEquality()
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.equals(other.performanceMap, performanceMap) &&
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(identical(other.workingString, workingString) ||
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other.workingString == workingString));
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}
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@override
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int get hashCode => Object.hash(
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runtimeType,
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showGraphicsPerformanceTip,
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enabled,
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const DeepCollectionEquality().hash(performanceMap),
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workingString);
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@override
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String toString() {
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return 'HomePerformanceUIState(showGraphicsPerformanceTip: $showGraphicsPerformanceTip, enabled: $enabled, performanceMap: $performanceMap, workingString: $workingString)';
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}
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@override
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bool operator ==(Object other) {
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return identical(this, other) || (other.runtimeType == runtimeType&&other is HomePerformanceUIState&&(identical(other.showGraphicsPerformanceTip, showGraphicsPerformanceTip) || other.showGraphicsPerformanceTip == showGraphicsPerformanceTip)&&(identical(other.enabled, enabled) || other.enabled == enabled)&&const DeepCollectionEquality().equals(other.performanceMap, performanceMap)&&(identical(other.workingString, workingString) || other.workingString == workingString));
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}
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@override
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int get hashCode => Object.hash(runtimeType,showGraphicsPerformanceTip,enabled,const DeepCollectionEquality().hash(performanceMap),workingString);
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@override
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String toString() {
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return 'HomePerformanceUIState(showGraphicsPerformanceTip: $showGraphicsPerformanceTip, enabled: $enabled, performanceMap: $performanceMap, workingString: $workingString)';
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}
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}
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/// @nodoc
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abstract mixin class $HomePerformanceUIStateCopyWith<$Res> {
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factory $HomePerformanceUIStateCopyWith(HomePerformanceUIState value,
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$Res Function(HomePerformanceUIState) _then) =
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_$HomePerformanceUIStateCopyWithImpl;
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@useResult
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$Res call(
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{bool showGraphicsPerformanceTip,
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bool enabled,
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Map<String, List<GamePerformanceData>>? performanceMap,
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String workingString});
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}
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abstract mixin class $HomePerformanceUIStateCopyWith<$Res> {
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factory $HomePerformanceUIStateCopyWith(HomePerformanceUIState value, $Res Function(HomePerformanceUIState) _then) = _$HomePerformanceUIStateCopyWithImpl;
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@useResult
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$Res call({
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bool showGraphicsPerformanceTip, bool enabled, Map<String, List<GamePerformanceData>>? performanceMap, String workingString
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});
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}
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/// @nodoc
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class _$HomePerformanceUIStateCopyWithImpl<$Res>
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implements $HomePerformanceUIStateCopyWith<$Res> {
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@@ -79,121 +60,208 @@ class _$HomePerformanceUIStateCopyWithImpl<$Res>
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final HomePerformanceUIState _self;
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final $Res Function(HomePerformanceUIState) _then;
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/// Create a copy of HomePerformanceUIState
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/// with the given fields replaced by the non-null parameter values.
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@pragma('vm:prefer-inline')
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@override
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$Res call({
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Object? showGraphicsPerformanceTip = null,
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Object? enabled = null,
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Object? performanceMap = freezed,
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Object? workingString = null,
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}) {
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return _then(_self.copyWith(
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showGraphicsPerformanceTip: null == showGraphicsPerformanceTip
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? _self.showGraphicsPerformanceTip
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: showGraphicsPerformanceTip // ignore: cast_nullable_to_non_nullable
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as bool,
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enabled: null == enabled
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? _self.enabled
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: enabled // ignore: cast_nullable_to_non_nullable
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as bool,
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performanceMap: freezed == performanceMap
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? _self.performanceMap
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: performanceMap // ignore: cast_nullable_to_non_nullable
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as Map<String, List<GamePerformanceData>>?,
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workingString: null == workingString
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? _self.workingString
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: workingString // ignore: cast_nullable_to_non_nullable
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as String,
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));
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}
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/// Create a copy of HomePerformanceUIState
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/// with the given fields replaced by the non-null parameter values.
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@pragma('vm:prefer-inline') @override $Res call({Object? showGraphicsPerformanceTip = null,Object? enabled = null,Object? performanceMap = freezed,Object? workingString = null,}) {
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return _then(_self.copyWith(
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showGraphicsPerformanceTip: null == showGraphicsPerformanceTip ? _self.showGraphicsPerformanceTip : showGraphicsPerformanceTip // ignore: cast_nullable_to_non_nullable
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as bool,enabled: null == enabled ? _self.enabled : enabled // ignore: cast_nullable_to_non_nullable
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as bool,performanceMap: freezed == performanceMap ? _self.performanceMap : performanceMap // ignore: cast_nullable_to_non_nullable
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as Map<String, List<GamePerformanceData>>?,workingString: null == workingString ? _self.workingString : workingString // ignore: cast_nullable_to_non_nullable
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as String,
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));
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}
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}
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/// Adds pattern-matching-related methods to [HomePerformanceUIState].
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extension HomePerformanceUIStatePatterns on HomePerformanceUIState {
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/// A variant of `map` that fallback to returning `orElse`.
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///
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/// It is equivalent to doing:
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/// ```dart
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/// switch (sealedClass) {
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/// case final Subclass value:
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/// return ...;
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/// case _:
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/// return orElse();
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/// }
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/// ```
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@optionalTypeArgs TResult maybeMap<TResult extends Object?>(TResult Function( _HomePerformanceUIState value)? $default,{required TResult orElse(),}){
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final _that = this;
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switch (_that) {
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case _HomePerformanceUIState() when $default != null:
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return $default(_that);case _:
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return orElse();
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}
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}
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/// A `switch`-like method, using callbacks.
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///
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/// Callbacks receives the raw object, upcasted.
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/// It is equivalent to doing:
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||||
/// ```dart
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/// switch (sealedClass) {
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/// case final Subclass value:
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/// return ...;
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/// case final Subclass2 value:
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/// return ...;
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/// }
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/// ```
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@optionalTypeArgs TResult map<TResult extends Object?>(TResult Function( _HomePerformanceUIState value) $default,){
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final _that = this;
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switch (_that) {
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case _HomePerformanceUIState():
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return $default(_that);case _:
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throw StateError('Unexpected subclass');
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||||
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||||
}
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||||
}
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||||
/// A variant of `map` that fallback to returning `null`.
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||||
///
|
||||
/// It is equivalent to doing:
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||||
/// ```dart
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||||
/// switch (sealedClass) {
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||||
/// case final Subclass value:
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||||
/// return ...;
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||||
/// case _:
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||||
/// return null;
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||||
/// }
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/// ```
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||||
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@optionalTypeArgs TResult? mapOrNull<TResult extends Object?>(TResult? Function( _HomePerformanceUIState value)? $default,){
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final _that = this;
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switch (_that) {
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case _HomePerformanceUIState() when $default != null:
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return $default(_that);case _:
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return null;
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||||
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||||
}
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||||
}
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/// A variant of `when` that fallback to an `orElse` callback.
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||||
///
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||||
/// It is equivalent to doing:
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||||
/// ```dart
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/// switch (sealedClass) {
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||||
/// case Subclass(:final field):
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||||
/// return ...;
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||||
/// case _:
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||||
/// return orElse();
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/// }
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/// ```
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||||
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@optionalTypeArgs TResult maybeWhen<TResult extends Object?>(TResult Function( bool showGraphicsPerformanceTip, bool enabled, Map<String, List<GamePerformanceData>>? performanceMap, String workingString)? $default,{required TResult orElse(),}) {final _that = this;
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switch (_that) {
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case _HomePerformanceUIState() when $default != null:
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return $default(_that.showGraphicsPerformanceTip,_that.enabled,_that.performanceMap,_that.workingString);case _:
|
||||
return orElse();
|
||||
|
||||
}
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||||
}
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||||
/// A `switch`-like method, using callbacks.
|
||||
///
|
||||
/// As opposed to `map`, this offers destructuring.
|
||||
/// It is equivalent to doing:
|
||||
/// ```dart
|
||||
/// switch (sealedClass) {
|
||||
/// case Subclass(:final field):
|
||||
/// return ...;
|
||||
/// case Subclass2(:final field2):
|
||||
/// return ...;
|
||||
/// }
|
||||
/// ```
|
||||
|
||||
@optionalTypeArgs TResult when<TResult extends Object?>(TResult Function( bool showGraphicsPerformanceTip, bool enabled, Map<String, List<GamePerformanceData>>? performanceMap, String workingString) $default,) {final _that = this;
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||||
switch (_that) {
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||||
case _HomePerformanceUIState():
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||||
return $default(_that.showGraphicsPerformanceTip,_that.enabled,_that.performanceMap,_that.workingString);case _:
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||||
throw StateError('Unexpected subclass');
|
||||
|
||||
}
|
||||
}
|
||||
/// A variant of `when` that fallback to returning `null`
|
||||
///
|
||||
/// It is equivalent to doing:
|
||||
/// ```dart
|
||||
/// switch (sealedClass) {
|
||||
/// case Subclass(:final field):
|
||||
/// return ...;
|
||||
/// case _:
|
||||
/// return null;
|
||||
/// }
|
||||
/// ```
|
||||
|
||||
@optionalTypeArgs TResult? whenOrNull<TResult extends Object?>(TResult? Function( bool showGraphicsPerformanceTip, bool enabled, Map<String, List<GamePerformanceData>>? performanceMap, String workingString)? $default,) {final _that = this;
|
||||
switch (_that) {
|
||||
case _HomePerformanceUIState() when $default != null:
|
||||
return $default(_that.showGraphicsPerformanceTip,_that.enabled,_that.performanceMap,_that.workingString);case _:
|
||||
return null;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// @nodoc
|
||||
|
||||
|
||||
class _HomePerformanceUIState implements HomePerformanceUIState {
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_HomePerformanceUIState(
|
||||
{this.showGraphicsPerformanceTip = true,
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||||
this.enabled = false,
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||||
final Map<String, List<GamePerformanceData>>? performanceMap,
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||||
this.workingString = ""})
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||||
: _performanceMap = performanceMap;
|
||||
_HomePerformanceUIState({this.showGraphicsPerformanceTip = true, this.enabled = false, final Map<String, List<GamePerformanceData>>? performanceMap, this.workingString = ""}): _performanceMap = performanceMap;
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||||
|
||||
|
||||
@override
|
||||
@JsonKey()
|
||||
final bool showGraphicsPerformanceTip;
|
||||
@override
|
||||
@JsonKey()
|
||||
final bool enabled;
|
||||
final Map<String, List<GamePerformanceData>>? _performanceMap;
|
||||
@override
|
||||
Map<String, List<GamePerformanceData>>? get performanceMap {
|
||||
final value = _performanceMap;
|
||||
if (value == null) return null;
|
||||
if (_performanceMap is EqualUnmodifiableMapView) return _performanceMap;
|
||||
// ignore: implicit_dynamic_type
|
||||
return EqualUnmodifiableMapView(value);
|
||||
}
|
||||
@override@JsonKey() final bool showGraphicsPerformanceTip;
|
||||
@override@JsonKey() final bool enabled;
|
||||
final Map<String, List<GamePerformanceData>>? _performanceMap;
|
||||
@override Map<String, List<GamePerformanceData>>? get performanceMap {
|
||||
final value = _performanceMap;
|
||||
if (value == null) return null;
|
||||
if (_performanceMap is EqualUnmodifiableMapView) return _performanceMap;
|
||||
// ignore: implicit_dynamic_type
|
||||
return EqualUnmodifiableMapView(value);
|
||||
}
|
||||
|
||||
@override
|
||||
@JsonKey()
|
||||
final String workingString;
|
||||
@override@JsonKey() final String workingString;
|
||||
|
||||
/// Create a copy of HomePerformanceUIState
|
||||
/// with the given fields replaced by the non-null parameter values.
|
||||
@override
|
||||
@JsonKey(includeFromJson: false, includeToJson: false)
|
||||
@pragma('vm:prefer-inline')
|
||||
_$HomePerformanceUIStateCopyWith<_HomePerformanceUIState> get copyWith =>
|
||||
__$HomePerformanceUIStateCopyWithImpl<_HomePerformanceUIState>(
|
||||
this, _$identity);
|
||||
/// Create a copy of HomePerformanceUIState
|
||||
/// with the given fields replaced by the non-null parameter values.
|
||||
@override @JsonKey(includeFromJson: false, includeToJson: false)
|
||||
@pragma('vm:prefer-inline')
|
||||
_$HomePerformanceUIStateCopyWith<_HomePerformanceUIState> get copyWith => __$HomePerformanceUIStateCopyWithImpl<_HomePerformanceUIState>(this, _$identity);
|
||||
|
||||
@override
|
||||
bool operator ==(Object other) {
|
||||
return identical(this, other) ||
|
||||
(other.runtimeType == runtimeType &&
|
||||
other is _HomePerformanceUIState &&
|
||||
(identical(other.showGraphicsPerformanceTip,
|
||||
showGraphicsPerformanceTip) ||
|
||||
other.showGraphicsPerformanceTip ==
|
||||
showGraphicsPerformanceTip) &&
|
||||
(identical(other.enabled, enabled) || other.enabled == enabled) &&
|
||||
const DeepCollectionEquality()
|
||||
.equals(other._performanceMap, _performanceMap) &&
|
||||
(identical(other.workingString, workingString) ||
|
||||
other.workingString == workingString));
|
||||
}
|
||||
|
||||
@override
|
||||
int get hashCode => Object.hash(
|
||||
runtimeType,
|
||||
showGraphicsPerformanceTip,
|
||||
enabled,
|
||||
const DeepCollectionEquality().hash(_performanceMap),
|
||||
workingString);
|
||||
|
||||
@override
|
||||
String toString() {
|
||||
return 'HomePerformanceUIState(showGraphicsPerformanceTip: $showGraphicsPerformanceTip, enabled: $enabled, performanceMap: $performanceMap, workingString: $workingString)';
|
||||
}
|
||||
@override
|
||||
bool operator ==(Object other) {
|
||||
return identical(this, other) || (other.runtimeType == runtimeType&&other is _HomePerformanceUIState&&(identical(other.showGraphicsPerformanceTip, showGraphicsPerformanceTip) || other.showGraphicsPerformanceTip == showGraphicsPerformanceTip)&&(identical(other.enabled, enabled) || other.enabled == enabled)&&const DeepCollectionEquality().equals(other._performanceMap, _performanceMap)&&(identical(other.workingString, workingString) || other.workingString == workingString));
|
||||
}
|
||||
|
||||
|
||||
@override
|
||||
int get hashCode => Object.hash(runtimeType,showGraphicsPerformanceTip,enabled,const DeepCollectionEquality().hash(_performanceMap),workingString);
|
||||
|
||||
@override
|
||||
String toString() {
|
||||
return 'HomePerformanceUIState(showGraphicsPerformanceTip: $showGraphicsPerformanceTip, enabled: $enabled, performanceMap: $performanceMap, workingString: $workingString)';
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
/// @nodoc
|
||||
abstract mixin class _$HomePerformanceUIStateCopyWith<$Res>
|
||||
implements $HomePerformanceUIStateCopyWith<$Res> {
|
||||
factory _$HomePerformanceUIStateCopyWith(_HomePerformanceUIState value,
|
||||
$Res Function(_HomePerformanceUIState) _then) =
|
||||
__$HomePerformanceUIStateCopyWithImpl;
|
||||
@override
|
||||
@useResult
|
||||
$Res call(
|
||||
{bool showGraphicsPerformanceTip,
|
||||
bool enabled,
|
||||
Map<String, List<GamePerformanceData>>? performanceMap,
|
||||
String workingString});
|
||||
}
|
||||
abstract mixin class _$HomePerformanceUIStateCopyWith<$Res> implements $HomePerformanceUIStateCopyWith<$Res> {
|
||||
factory _$HomePerformanceUIStateCopyWith(_HomePerformanceUIState value, $Res Function(_HomePerformanceUIState) _then) = __$HomePerformanceUIStateCopyWithImpl;
|
||||
@override @useResult
|
||||
$Res call({
|
||||
bool showGraphicsPerformanceTip, bool enabled, Map<String, List<GamePerformanceData>>? performanceMap, String workingString
|
||||
});
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
/// @nodoc
|
||||
class __$HomePerformanceUIStateCopyWithImpl<$Res>
|
||||
implements _$HomePerformanceUIStateCopyWith<$Res> {
|
||||
@@ -202,35 +270,19 @@ class __$HomePerformanceUIStateCopyWithImpl<$Res>
|
||||
final _HomePerformanceUIState _self;
|
||||
final $Res Function(_HomePerformanceUIState) _then;
|
||||
|
||||
/// Create a copy of HomePerformanceUIState
|
||||
/// with the given fields replaced by the non-null parameter values.
|
||||
@override
|
||||
@pragma('vm:prefer-inline')
|
||||
$Res call({
|
||||
Object? showGraphicsPerformanceTip = null,
|
||||
Object? enabled = null,
|
||||
Object? performanceMap = freezed,
|
||||
Object? workingString = null,
|
||||
}) {
|
||||
return _then(_HomePerformanceUIState(
|
||||
showGraphicsPerformanceTip: null == showGraphicsPerformanceTip
|
||||
? _self.showGraphicsPerformanceTip
|
||||
: showGraphicsPerformanceTip // ignore: cast_nullable_to_non_nullable
|
||||
as bool,
|
||||
enabled: null == enabled
|
||||
? _self.enabled
|
||||
: enabled // ignore: cast_nullable_to_non_nullable
|
||||
as bool,
|
||||
performanceMap: freezed == performanceMap
|
||||
? _self._performanceMap
|
||||
: performanceMap // ignore: cast_nullable_to_non_nullable
|
||||
as Map<String, List<GamePerformanceData>>?,
|
||||
workingString: null == workingString
|
||||
? _self.workingString
|
||||
: workingString // ignore: cast_nullable_to_non_nullable
|
||||
as String,
|
||||
));
|
||||
}
|
||||
/// Create a copy of HomePerformanceUIState
|
||||
/// with the given fields replaced by the non-null parameter values.
|
||||
@override @pragma('vm:prefer-inline') $Res call({Object? showGraphicsPerformanceTip = null,Object? enabled = null,Object? performanceMap = freezed,Object? workingString = null,}) {
|
||||
return _then(_HomePerformanceUIState(
|
||||
showGraphicsPerformanceTip: null == showGraphicsPerformanceTip ? _self.showGraphicsPerformanceTip : showGraphicsPerformanceTip // ignore: cast_nullable_to_non_nullable
|
||||
as bool,enabled: null == enabled ? _self.enabled : enabled // ignore: cast_nullable_to_non_nullable
|
||||
as bool,performanceMap: freezed == performanceMap ? _self._performanceMap : performanceMap // ignore: cast_nullable_to_non_nullable
|
||||
as Map<String, List<GamePerformanceData>>?,workingString: null == workingString ? _self.workingString : workingString // ignore: cast_nullable_to_non_nullable
|
||||
as String,
|
||||
));
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
// dart format on
|
||||
|
Reference in New Issue
Block a user