mirror of
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synced 2024-12-23 11:13:46 +08:00
新增自定义安装位置
新增根据现有安装位置推测其他版本位置
This commit is contained in:
parent
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commit
74dc327bd6
@ -1,6 +1,8 @@
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import 'dart:convert';
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import 'dart:convert';
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import 'dart:io';
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import 'dart:io';
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import 'package:hive/hive.dart';
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import '../utils/base_utils.dart';
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import '../utils/base_utils.dart';
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class SCLoggerHelper {
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class SCLoggerHelper {
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@ -48,6 +50,28 @@ class SCLoggerHelper {
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List<String> withVersion = const ["LIVE"]}) async {
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List<String> withVersion = const ["LIVE"]}) async {
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List<String> scInstallPaths = [];
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List<String> scInstallPaths = [];
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checkAndAddPath(String path, bool checkExists) async {
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if (path.isNotEmpty && !scInstallPaths.contains(path)) {
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if (!checkExists) {
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dPrint("find installPath == $path");
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scInstallPaths.add(path);
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} else if (await File("$path/Bin64/StarCitizen.exe").exists() &&
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await File("$path/Data.p4k").exists()) {
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dPrint("find installPath == $path");
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scInstallPaths.add(path);
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}
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}
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}
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final confBox = await Hive.openBox("app_conf");
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final path = confBox.get("custom_game_path");
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if (path != null && path != "") {
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for (var v in withVersion) {
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await checkAndAddPath("$path\\$v", checkExists);
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}
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}
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try {
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for (var v in withVersion) {
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for (var v in withVersion) {
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for (var i = listData.length - 1; i > 0; i--) {
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for (var i = listData.length - 1; i > 0; i--) {
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final m = listData[i];
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final m = listData[i];
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@ -62,18 +86,22 @@ class SCLoggerHelper {
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.replaceAll("Launching Star Citizen $v from (", "")
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.replaceAll("Launching Star Citizen $v from (", "")
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.replaceAll(")", "");
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.replaceAll(")", "");
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}
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}
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if (installPath.isNotEmpty && !scInstallPaths.contains(installPath)) {
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await checkAndAddPath(installPath, checkExists);
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if (!checkExists) {
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dPrint("find installPath == $installPath");
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scInstallPaths.add(installPath);
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} else if (await File("$installPath/Bin64/StarCitizen.exe")
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.exists() &&
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await File("$installPath/Data.p4k").exists()) {
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dPrint("find installPath == $installPath");
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scInstallPaths.add(installPath);
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}
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}
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}
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}
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}
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}
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} catch (e) {
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dPrint(e);
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if (scInstallPaths.isEmpty) rethrow;
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}
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if (scInstallPaths.isNotEmpty) {
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// 动态检测更多位置
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for (var fileName in List.from(scInstallPaths)) {
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for (var v in withVersion) {
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await checkAndAddPath(
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fileName.toString().replaceAll("\\$v", ""), true);
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}
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}
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}
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}
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}
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@ -1,5 +1,6 @@
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import 'dart:io';
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import 'dart:io';
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import 'package:hive/hive.dart';
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import 'package:starcitizen_doctor/common/utils/base_utils.dart';
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import 'package:starcitizen_doctor/common/utils/base_utils.dart';
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class SystemHelper {
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class SystemHelper {
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@ -79,6 +80,14 @@ class SystemHelper {
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/// 获取 RSI 启动器 目录
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/// 获取 RSI 启动器 目录
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static Future<String> getRSILauncherPath() async {
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static Future<String> getRSILauncherPath() async {
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final confBox = await Hive.openBox("app_conf");
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final path = confBox.get("custom_launcher_path");
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if (path != null && path != "") {
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if (await File(path).exists()) {
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return path;
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}
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}
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Map<String, String> envVars = Platform.environment;
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Map<String, String> envVars = Platform.environment;
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final programDataPath = envVars["programdata"];
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final programDataPath = envVars["programdata"];
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final rsiFilePath =
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final rsiFilePath =
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@ -23,15 +23,34 @@ class SettingUI extends BaseUI<SettingUIModel> {
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subTitle:
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subTitle:
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"已设置的核心数量:${model.inputGameLaunchECore} ( 设置需要忽略的处理器的能效心数量,盒子将在使用启动游戏功能时为您修改游戏所运行的CPU参数,当为 0 时不启用此功能 )",
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"已设置的核心数量:${model.inputGameLaunchECore} ( 设置需要忽略的处理器的能效心数量,盒子将在使用启动游戏功能时为您修改游戏所运行的CPU参数,当为 0 时不启用此功能 )",
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onTap: model.setGameLaunchECore),
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onTap: model.setGameLaunchECore),
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] else
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const SizedBox(height: 12),
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const Text("暂无设置项"),
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],
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makeSettingsItem(
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const Icon(FluentIcons.folder_open), "设置启动器文件(RSI Launcher.exe)",
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subTitle: model.customLauncherPath != null
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? "${model.customLauncherPath}"
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: "手动设置启动器位置,建议仅在无法自动扫描安装位置时使用",
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onTap: model.setLauncherPath,
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onDel: () {
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model.delName("custom_launcher_path");
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}),
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const SizedBox(height: 12),
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makeSettingsItem(
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const Icon(FluentIcons.game), "设置游戏文件 (StarCitizen.exe)",
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subTitle: model.customGamePath != null
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? "${model.customGamePath}"
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: "手动设置游戏安装位置,建议仅在无法自动扫描安装位置时使用",
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onTap: model.setGamePath,
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onDel: () {
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model.delName("custom_game_path");
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}),
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],
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],
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),
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),
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);
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);
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}
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}
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Widget makeSettingsItem(Widget icon, String title,
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Widget makeSettingsItem(Widget icon, String title,
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{String? subTitle, VoidCallback? onTap}) {
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{String? subTitle, VoidCallback? onTap, VoidCallback? onDel}) {
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return Button(
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return Button(
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onPressed: onTap,
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onPressed: onTap,
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child: Padding(
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child: Padding(
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style: TextStyle(
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style: TextStyle(
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fontSize: 12, color: Colors.white.withOpacity(.6)),
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fontSize: 12, color: Colors.white.withOpacity(.6)),
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)
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)
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],
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]
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],
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],
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),
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),
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),
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),
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if (onDel != null) ...[
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Button(
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onPressed: onDel,
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child: const Padding(
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padding: EdgeInsets.all(6),
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child: Icon(FluentIcons.delete),
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)),
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const SizedBox(width: 12),
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],
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const Icon(FluentIcons.chevron_right),
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const Icon(FluentIcons.chevron_right),
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],
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],
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),
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),
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@ -1,3 +1,4 @@
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import 'package:file_picker/file_picker.dart';
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import 'package:flutter/services.dart';
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import 'package:flutter/services.dart';
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import 'package:hive/hive.dart';
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import 'package:hive/hive.dart';
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import 'package:local_auth/local_auth.dart';
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import 'package:local_auth/local_auth.dart';
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@ -13,6 +14,9 @@ class SettingUIModel extends BaseUIModel {
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bool isEnableAutoLoginPwd = false;
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bool isEnableAutoLoginPwd = false;
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String inputGameLaunchECore = "0";
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String inputGameLaunchECore = "0";
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String? customLauncherPath;
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String? customGamePath;
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@override
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@override
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loadData() async {
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loadData() async {
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final LocalAuthentication localAuth = LocalAuthentication();
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final LocalAuthentication localAuth = LocalAuthentication();
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_updateAutoLoginAccount();
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_updateAutoLoginAccount();
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_updateGameLaunchECore();
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_updateGameLaunchECore();
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}
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}
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_loadCustomPath();
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}
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}
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Future<void> onResetAutoLogin() async {
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Future<void> onResetAutoLogin() async {
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userBox.get("gameLaunch_eCore_count", defaultValue: "0");
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userBox.get("gameLaunch_eCore_count", defaultValue: "0");
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notifyListeners();
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notifyListeners();
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}
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}
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Future<void> setLauncherPath() async {
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final r = await FilePicker.platform.pickFiles(
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dialogTitle: "请选择RSI启动器位置(RSI Launcher.exe)",
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type: FileType.custom,
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allowedExtensions: ["exe"]);
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if (r == null || r.files.firstOrNull?.path == null) return;
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final fileName = r.files.first.path!;
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if (fileName.endsWith("\\RSI Launcher.exe")) {
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await _saveCustomPath("custom_launcher_path", fileName);
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showToast(context!, "设置成功,在对应页面点击刷新即可扫描出新路径");
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reloadData();
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} else {
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showToast(context!, "路径有误!");
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}
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}
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Future<void> setGamePath() async {
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final r = await FilePicker.platform.pickFiles(
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dialogTitle: "请选择游戏安装位置(StarCitizen.exe)",
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type: FileType.custom,
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allowedExtensions: ["exe"]);
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if (r == null || r.files.firstOrNull?.path == null) return;
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final fileName = r.files.first.path!;
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dPrint(fileName);
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final fileNameRegExp =
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RegExp(r"^(.*\\StarCitizen\\.*\\)Bin64\\StarCitizen\.exe$");
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if (fileNameRegExp.hasMatch(fileName)) {
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RegExp pathRegex = RegExp(r"\\[^\\]+\\Bin64\\StarCitizen\.exe$");
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String extractedPath = fileName.replaceFirst(pathRegex, '');
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await _saveCustomPath("custom_game_path", extractedPath);
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showToast(context!, "设置成功,在对应页面点击刷新即可扫描出新路径");
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reloadData();
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} else {
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showToast(context!, "路径有误!");
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}
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}
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_saveCustomPath(String pathKey, String dir) async {
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final confBox = await Hive.openBox("app_conf");
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await confBox.put(pathKey, dir);
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}
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_loadCustomPath() async {
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final confBox = await Hive.openBox("app_conf");
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customLauncherPath = confBox.get("custom_launcher_path");
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customGamePath = confBox.get("custom_game_path");
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}
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Future<void> delName(String key) async {
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final confBox = await Hive.openBox("app_conf");
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await confBox.delete(key);
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reloadData();
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}
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}
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}
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@ -191,16 +191,16 @@ class ToolsUIModel extends BaseUIModel {
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scInstalledPath = scInstallPaths.first;
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scInstalledPath = scInstallPaths.first;
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}
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}
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} catch (e) {
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} catch (e) {
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dPrint(e);
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showToast(context!, "解析 log 文件失败!\n请尝试使用 RSI Launcher log 修复 工具!");
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showToast(context!, "解析 log 文件失败!\n请尝试使用 RSI Launcher log 修复 工具!");
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}
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}
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notifyListeners();
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notifyListeners();
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if (rsiLauncherInstalledPath == "") {
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if (rsiLauncherInstalledPath == "") {
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showToast(context!,
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showToast(context!, "未找到 RSI 启动器,请尝试重新安装,或在设置中手动添加。");
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"未找到 RSI 启动器,请尝试重新安装。 \n\n下载链接:https://robertsspaceindustries.com/download");
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}
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}
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if (scInstalledPath == "") {
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if (scInstalledPath == "") {
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showToast(context!, "未找到星际公民游戏安装位置,请至少完成一次游戏启动操作。");
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showToast(context!, "未找到星际公民游戏安装位置,请至少完成一次游戏启动操作 或在设置中手动添加。");
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}
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}
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}
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}
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